History VideoGame / RogueSquadron

26th Jun '16 9:27:37 AM MrUnderhill
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Added DiffLines:

* MechanicallyUnusualFighter: Despite [[GameplayAndStorySegregation the in-game description,]] the Snowspeeder's controls in the first game are ''not'' the same as the X-Wing's or any other ship in the game. Since it's a repulsorcraft and can't actually fly, it can't spin on its axis with the R Button. Instead the Z and R buttons respectively operate the left and right air brakes. This lets you turn more sharply but it also means you won't slow down like normal [[DamnYouMuscleMemory unless you hit both brakes at once.]] Good luck trying to remember that while tying up a walker. In later games the speeder still can't turn on its axis, but the brake controls are now the same as the other ships.
15th May '16 6:59:39 PM RisefromYourGrave
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The first game was later ported to PC operating systems as ''Rogue Squadron 3D'', and is available from Website/GOGDotCom. See also ''VideoGame/XWing'' and ''VideoGame/TIEFighter'', games to which the ''Rogue Squadron'' series is in many respects a SpiritualSuccessor.

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The first game was later ported to PC operating systems as ''Rogue Squadron 3D'', and is available from Website/GOGDotCom.Website/GOGDotCom and UsefulNotes/{{Steam}}. See also ''VideoGame/XWing'' and ''VideoGame/TIEFighter'', games to which the ''Rogue Squadron'' series is in many respects a SpiritualSuccessor.
9th May '16 9:55:09 PM dinohunterpat
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** [[LethalJokeCharacter Lethal Joke Ship]]:
*** Slave 1 in the second game starts out as a Joke Ship, but with upgrades becomes a Lethal Joke Ship. It's slower than the Y-Wing (if you can believe that), is a huge target, has lousy shields, and its bottom-mounted blasters are awkward if not impossible to aim with. So why would you ever use it? [[EvolvingAttack Homing]] [[ReverseShrapnel Cluster]] [[MacrossMissileMassacre Missiles.]]



** [[LethalJokeCharacter Lethal Joke Ship]]: Slave 1 in the second game starts out as a Joke Ship, but with upgrades becomes a Lethal Joke Ship. It's slower than the Y-Wing (if you can believe that), is a huge target, has lousy shields, and its bottom-mounted blasters are awkward if not impossible to aim with. So why would you ever use it? [[EvolvingAttack Homing]] [[ReverseShrapnel Cluster]] [[MacrossMissileMassacre Missiles.]]
** [[JokeCharacter Joke Ship]]

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** [[LethalJokeCharacter Lethal Joke Ship]]: Slave 1 in the second game starts out as a Joke Ship, but with upgrades becomes a Lethal Joke Ship. It's slower than the Y-Wing (if you can believe that), is a huge target, has lousy shields, and its bottom-mounted blasters are awkward if not impossible to aim with. So why would you ever use it? [[EvolvingAttack Homing]] [[ReverseShrapnel Cluster]] [[MacrossMissileMassacre Missiles.]]
** [[JokeCharacter Joke Ship]]Ship]]:
9th May '16 9:53:22 PM dinohunterpat
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** The Swamp Speeder in "Battle for Naboo", basically a Flash and Gian Speeder mixed with a gunboat; its much faster than the standard gunboat, and has two fast firing laser cannons and a third heavy cannon.

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** *** The Swamp Speeder in "Battle for Naboo", basically a Flash and Gian Speeder mixed with a gunboat; its much faster than the standard gunboat, and has two fast firing laser cannons and a third heavy cannon.



** [[JokeCharacter Joke Ship]]/[[LethalJokeCharacter Lethal Joke Ship]]:

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** [[LethalJokeCharacter Lethal Joke Ship]]: Slave 1 in the second game starts out as a Joke Ship, but with upgrades becomes a Lethal Joke Ship. It's slower than the Y-Wing (if you can believe that), is a huge target, has lousy shields, and its bottom-mounted blasters are awkward if not impossible to aim with. So why would you ever use it? [[EvolvingAttack Homing]] [[ReverseShrapnel Cluster]] [[MacrossMissileMassacre Missiles.]]
** [[JokeCharacter Joke Ship]]/[[LethalJokeCharacter Lethal Joke Ship]]:Ship]]



*** Slave 1 in the second game starts out as a Joke Ship, but with upgrades becomes a Lethal Joke Ship. It's slower than the Y-Wing (if you can believe that), is a huge target, has lousy shields, and its bottom-mounted blasters are awkward if not impossible to aim with. So why would you ever use it? [[EvolvingAttack Homing]] [[ReverseShrapnel Cluster]] [[MacrossMissileMassacre Missiles.]]
10th Apr '16 6:35:13 PM TARINunit9
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** In the first game, if the player shoots down too many escorts or friendlies, Rieekan will contact Luke to return to base so he can "discuss [Skywalker's]... ''tactics''... in private."

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** In the first game, if the player shoots down too many escorts or friendlies, Rieekan will contact Luke to return to base so he can "discuss [Skywalker's]... ''tactics''... in private.""[[note]]Oddly enough, this is also used for one standard game over, if [[EscortMission the Nonnah]] is destroyed by enemy bombers in mission three[[/note]]
28th Feb '16 4:44:50 PM StarSword
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* AndNowForSomeoneCompletelyDifferent: Across all 3 games you will be switching out pilots on a regular basis. The first RS has you play as Luke Skywalker almost the entire game, with the exception of the Battle of Calmarri, where you play as Wedge Anteilles. Rogue Leader has the most pilot changes, with the first three missions playing as Luke, until a mid mission switch to Wedge, who you play as for the rest of the regular missions. You do play as Luke in a couple of bonus missions, as well as Darth Vader in the alternate reality missions. You also get to play as Han Solo in one bonus mission, and if you use the Millinum Falcon in the Strike at the Core mission, you get to play as Lando Calrissian. 3 meanwhile has an equal number of missions for Luke and Wedge, as they have a branching missions. You also get one mission as Green Leader, the pilot who made the HeroicSacrifice at the end of Episode VI.

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* AndNowForSomeoneCompletelyDifferent: Across all 3 games you will be switching out pilots on a regular basis. The first RS has you play as Luke Skywalker almost the entire game, with the exception of the Battle of Calmarri, Calamari, where you play as Wedge Anteilles. Rogue Leader Antilles. ''Rogue Leader'' has the most pilot changes, with the first three missions playing as Luke, until a mid mission mid-mission switch to Wedge, who you play as for the rest of the regular missions. You do play as Luke in a couple of bonus missions, as well as Darth Vader in the alternate reality missions. You also get to play as Han Solo in one bonus mission, and if you use the Millinum Falcon ''Millennium Falcon'' in the Strike "Strike at the Core Core" mission, you get to play as Lando Calrissian. 3 meanwhile ''Rebel Strike'' has an equal number of missions for Luke and Wedge, as they have a branching missions. You also get in addition to one mission as Green Leader, Arvel Crynyd ("Green Leader"), the pilot who made crashed his A-Wing into the HeroicSacrifice at the end of SSD ''Executor'''s bridge in Episode VI. VI.



* BossOnlyLevel: "Razor Rendezvous" in Rogue Leader. You in a B-wing versus a Star Destroyer. "Attack on the Executor" in Rebel Strike pits you against ''three'' Star Destroyers and then the Executor itself, a Super Star Destroyer.

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* BossOnlyLevel: BossOnlyLevel:
**
"Razor Rendezvous" in Rogue Leader. You in a B-wing versus a Star Destroyer. "Attack on the Executor" in Rebel Strike pits you against ''three'' Star Destroyers and then the Executor itself, a Super Star Destroyer.



* BrutalBonusLevel: The Coruscant bonus level in "Battle for Naboo". Darth Maul's Sith Infiltrator has almost no means of attacking you save dropping a mine on occasion, but it's a very fast and small target that can take a ''lot'' of damage. It turns into a very tedious game of cat and mouse, all while flying through the claustrophobic skyscrapers of the city and dodging the traffic.

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* BrutalBonusLevel: BrutalBonusLevel:
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The Coruscant bonus level in "Battle for Naboo". Darth Maul's Sith Infiltrator has almost no means of attacking you save dropping a mine on occasion, but it's a very fast and small target that can take a ''lot'' of damage. It turns into a very tedious game of cat and mouse, all while flying through the claustrophobic skyscrapers of the city and dodging the traffic.



* CallBack: During the first game's "Defection on Corellia" mission, Han Solo unexpectedly arrives in the Millennium Falcon, and saves a Rebel pilot from TIE bombers in a manner similar to when he saved Luke at [[Film/ANewHope the Battle of Yavin]]. For bonus points, he even shouts "Yee-haw!" as he shoots the bombers down.

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* CallBack: CallBack:
**
During the first game's "Defection on Corellia" mission, Han Solo unexpectedly arrives in the Millennium Falcon, and saves a Rebel pilot from TIE bombers in a manner similar to when he saved Luke at [[Film/ANewHope the Battle of Yavin]]. For bonus points, he even shouts "Yee-haw!" as he shoots the bombers down.



*** The Millennium Falcon in the first game (its maneuverability got [[{{Nerf}} Nerfed]] hard in later installments, making it a MightyGlacier instead.) Its most notable feature is the auto-targeting, rotatable and heavy-hitting quad guns.
*** Naboo Starfighter: In the main Rogue Squadron games, it can be best described as "A-Wing Deluxe"; its faster and hits harder, but can take more of a beating. Like the X-Wing and Y-Wing, it also has the benefit of an R2 unit for last-minute shield boost. Its appearance in "Battle for Naboo" was slightly nerfed in regards to speed and firepower (considering it essentially replaces the X-Wing), but is still no less useful of a craft, especially when it replaces its substantially weaker counterpart, the Police Cruiser, midway through the game.

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*** The Millennium Falcon ''Millennium Falcon'' in the first game (its maneuverability got [[{{Nerf}} Nerfed]] hard in later installments, making it a MightyGlacier instead.) Its most notable feature is the auto-targeting, rotatable and heavy-hitting quad guns.
*** Naboo Starfighter: In the main Rogue Squadron ''Rogue Squadron'' games, it can be best described as "A-Wing Deluxe"; its faster and hits harder, but can take more of a beating. Like the X-Wing and Y-Wing, it also has the benefit of an R2 unit for last-minute shield boost. Its appearance in "Battle for Naboo" was slightly nerfed in regards to speed and firepower (considering it essentially replaces the X-Wing), but is still no less useful of a craft, especially when it replaces its substantially weaker counterpart, the Police Cruiser, midway through the game.
28th Feb '16 4:33:04 PM StarSword
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The first game was later ported to PC operating systems as ''Rogue Squadron 3D'', and is available from UsefulNotes/GOGDotCom. See also ''VideoGame/XWing'' and ''VideoGame/TIEFighter'', games to which the ''Rogue Squadron'' series is in many respects a SpiritualSuccessor.

to:

The first game was later ported to PC operating systems as ''Rogue Squadron 3D'', and is available from UsefulNotes/GOGDotCom.Website/GOGDotCom. See also ''VideoGame/XWing'' and ''VideoGame/TIEFighter'', games to which the ''Rogue Squadron'' series is in many respects a SpiritualSuccessor.
28th Feb '16 4:32:28 PM StarSword
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Not to be confused with ''VideoGame/XWing'' and ''VideoGame/TIEFighter''.


Added DiffLines:

The first game was later ported to PC operating systems as ''Rogue Squadron 3D'', and is available from UsefulNotes/GOGDotCom. See also ''VideoGame/XWing'' and ''VideoGame/TIEFighter'', games to which the ''Rogue Squadron'' series is in many respects a SpiritualSuccessor.
18th Feb '16 4:28:44 PM MrUnderhill
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*** The T-16 Skyhopper in the original games "Beggars Canyon" level, the only level you play it in. Its bulkiness makes it hard to turn safely, and its only weapon is a slow firing, useless laser cannon. The sequels give it some new features, like ion cannons, torpedoes, and bombs, but that's only because the ship is used in the tutorial level [[NecessaryDrawback (and nowhere else)]], and needs that equipment in order for the player to learn how it works.

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*** The T-16 Skyhopper in the original games "Beggars Canyon" level, the only level you play it in. Its bulkiness makes it hard to turn safely, and its only weapon is a slow firing, useless laser cannon. The sequels give it some new features, like faster (but still weak) lasers, ion cannons, torpedoes, and bombs, but that's only because the ship is used in the tutorial level [[NecessaryDrawback (and nowhere else)]], and needs that equipment in order for the player to learn how it works.
18th Feb '16 4:27:04 PM MrUnderhill
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*** The T-16 Skyhopper in the original games "Beggars Canyon" level, the only level you play it in. Its bulkiness makes it hard to turn safely, and its only weapon is a slow firing, useless laser cannon.

to:

*** The T-16 Skyhopper in the original games "Beggars Canyon" level, the only level you play it in. Its bulkiness makes it hard to turn safely, and its only weapon is a slow firing, useless laser cannon. The sequels give it some new features, like ion cannons, torpedoes, and bombs, but that's only because the ship is used in the tutorial level [[NecessaryDrawback (and nowhere else)]], and needs that equipment in order for the player to learn how it works.
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