History VideoGame / RogueLegacy

4th Nov '16 10:57:24 AM Xlsfd
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* [[spoiler:VillainProtagonist: The player character during the tutorial is Johannes, the game's FinalBoss.]]
27th Jul '16 12:59:43 AM Kindle4Light
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*** [[spoiler: Several of the "?" rooms contain giant paintings remarking on the developers' past games. One of them is a boss mob, Sallos. What's worse, this one is smart enough to not shake when you're in its vicinity; you can only tell (short of jumping into it) if you check your stats first, attempt to 'read' it like the other giant paintings, or notice its darker outline.]]



** [[spoiler: Several of the "?" rooms contain giant paintings remarking on the developers' past games. One of them is a boss mob, Sallos. What's worse, this one is smart enough to not shake when you're in its vicinity; you can only tell (short of jumping into it) if you check your stats first, attempt to 'read' it like the other giant paintings, or notice its darker outline.]]
27th Jul '16 12:56:21 AM Kindle4Light
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* AsteroidsMonster: The {{BlobMonster}}s, which split into two smaller versions of themselves upon being slain. For bonus points, there's the [[spoiler:BonusBoss Astrodotus, who highly resembles the TropeNamer]]

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* AsteroidsMonster: The {{BlobMonster}}s, "Blob" enemy classes, which split into two smaller versions of themselves upon being slain. For bonus points, there's the [[spoiler:BonusBoss Astrodotus, who highly resembles the TropeNamer]]


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* TheFairFolk: If the floating skulls are indeed fairies, they're definitely malicious enough to be an ''enemy'' class.
* OurFairiesAreDifferent: Where they are a type of enemies that are made up of floating skulls on fire.
26th Jul '16 9:33:03 PM Kindle4Light
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* CriticalHitClass: Assassins have lower stats in return for higher critical hit rate.

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* CriticalHitClass: CriticalHitClass:
**
Assassins have lower stats in return for higher critical hit rate.rate.
** Inverted with Shinobi/Hokages, who are the only classes who cannot perform critical hits.



* GlassCannon: The Shinobi/Hokage. Enormous strength, but low HP and mana, and they are unable to score critical hits. Crosses over with FragileSpeedster.

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* GlassCannon: The Shinobi/Hokage. Enormous strength, but low HP and mana, and they are unable Shinobi/Hokage classes. Stregth enormous enough to score compensate for lack of critical hits.hits, but has low HP. Crosses over with FragileSpeedster.
26th Jul '16 9:04:07 PM Kindle4Light
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* AsteroidsMonster: Several different types exist, including a giant boss version known as [[NamesToRunAwayFromReallyFast The Infinite]].
** They double as a BlobMonster.
** And then there's the [[spoiler:BonusBoss Astrodotus, who highly resembles the TropeNamer]]

to:

* AsteroidsMonster: Several different types exist, including a giant boss version known as [[NamesToRunAwayFromReallyFast The Infinite]].
** They double as a BlobMonster.
** And then
{{BlobMonster}}s, which split into two smaller versions of themselves upon being slain. For bonus points, there's the [[spoiler:BonusBoss Astrodotus, who highly resembles the TropeNamer]]
26th Jul '16 8:51:34 PM Kindle4Light
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* StatStack: For classes who doesn't rely on strength to deal melee damage (especially Dragon), they can choose which sword to equip for their other effects.

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* StatStack: StatSticks: For classes who doesn't rely on strength to deal melee damage (especially Dragon), they can choose which sword to equip for their other effects.
26th Jul '16 8:51:04 PM Kindle4Light
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* DumpStat:
** Strength, critical hit chance, and critical hit damage for the [[spoiler:Dragon]] class, since their only attack is magical (which doesn't crit).
** The above can also apply for Archmages if you can regenerate enough mana / Siphon to be able to rely largely on spells.

to:

* DumpStat:
**
DumpStat: Strength, critical hit chance, and critical hit damage for the [[spoiler:Dragon]] class, since their only attack is magical (which doesn't crit).
** The above
crit). This can also apply for Archmages if you can regenerate enough mana / Siphon to be able to rely largely on spells.
26th Jul '16 8:50:11 PM Kindle4Light
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* DumpStat:
** Strength, critical hit chance, and critical hit damage for the [[spoiler:Dragon]] class, since their only attack is magical (which doesn't crit).
** The above can also apply for Archmages if you can regenerate enough mana / Siphon to be able to rely largely on spells.



* StatStick: Strength, critical hit chance, and critical hit damage for the [[spoiler:Dragon]] class, since their only attack is magical (which doesn't crit). Can also be the case for Archmages if you have enough mana / Siphon to be able to rely largely on spells.

to:

* StatStick: Strength, critical hit chance, and critical hit damage for the [[spoiler:Dragon]] class, since their only attack is magical (which StatStack: For classes who doesn't crit). Can also be the case for Archmages if you have enough mana / Siphon to be able to rely largely on spells.strength to deal melee damage (especially Dragon), they can choose which sword to equip for their other effects.
26th Jul '16 8:43:23 PM Kindle4Light
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* {{Meganekko}}: Lady [=McSwordy=]. One of the pre-generated characters you use to fight the remixed boss battles. Also, any female character who picks up the Nerd Glasses.

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* {{Meganekko}}: {{Meganekko}}:
**
Lady [=McSwordy=]. One [=McSwordy=], who is one of the pre-generated characters you use to fight the remixed boss battles. Also, any battles.
** Any
female character who picks can also be applied by picking up the Nerd Glasses.
8th Jul '16 2:37:51 AM Kindle4Light
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* InterfaceScrew: Several character traits have this effect, including long-sighted, short-sighted and colorblind.
** The "hypochondriac" trait is particularly amusing as the damage display greatly exaggerates the amount of damage done to you (a 16HP hit registers as 1654HP) even though it actually remains the same.
** The CIP (Congenital Insensitivity to Pain) trait removes any visible indicators of your health.
** Alzheimers disables your full-map option.
** Dementia creates enemies that don't actually exist.
** Vertigo takes the cake. The entire screen is upside down. This includes the loading screens and on-screen text. You'd think you could just invert your monitor (or yourself) to read the text, but the letters are also backwards.

to:

* InterfaceScrew: InterfaceScrew:
**
Several character traits have this effect, including long-sighted, short-sighted and colorblind.
** *** The "hypochondriac" trait is particularly amusing as the damage display greatly exaggerates the amount of damage done to you (a 16HP hit registers as 1654HP) even though it actually remains the same.
** *** The CIP (Congenital Insensitivity to Pain) trait removes any visible indicators of your health.
** *** Alzheimers disables your full-map option.
** *** Dementia creates enemies that don't actually exist.
** *** Vertigo takes the cake. The entire screen is upside down. This includes the loading screens and on-screen text. You'd think you could just invert your monitor (or yourself) to read the text, but the letters are also backwards.backwards.
** You can opt to defy this by finding the Spiritual Shrine. One of the special items they provide is the Nerd Glasses that corrects many of said traits.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.RogueLegacy