History VideoGame / RogueLegacy

9th Apr '18 8:00:09 AM biospark8000
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* DualBoss: [[spoiler:One of the secret bosses pits Johannes against the [[{{VideoGame/Broforce}} Brohannes]], a pair of red-and-purple-garbed knights with the powers of the Traitor class.]]

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* DualBoss: [[spoiler:One of the secret bosses pits Johannes against the [[{{VideoGame/Broforce}} Brohannes]], Brohannes, a pair of red-and-purple-garbed knights with the powers of the Traitor class.]]



* GayOption: Homosexuality is one of the traits your descendants can have. It only affects the post-credits screen.

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* GayOption: Homosexuality is one of the traits your descendants can have. It only affects the post-credits screen.screen and in rooms with two statues containing food, which side the food is on (for homosexual characters, chicken is in the right statue, water in the left).
2nd Mar '18 7:05:38 PM BBHood217
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** Herodotus spawns a mage that summons a small stone tower at your feet whenever you deal enough damage to make him split. Though unlike Alexander, they don't do anything to make him more than a minor annoyance.

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** Whenever you deal enough damage to make him split, Herodotus spawns a mage that summons a small stone tower at your feet whenever you deal enough damage to make him split.feet. Though unlike Alexander, they don't do anything to make him more than a minor annoyance.



* IgnoreTheDisability: With the Bald trait the loading screen says "Balding" instead of building.

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* IgnoreTheDisability: With the Bald trait trait, the loading screen says "Balding" instead of building."Building".
24th Jan '18 4:01:59 PM Nefer007
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** For some reason, some of the music tracks are named after aquatic animals in some way. Including "Trilobyte", "[=SeeSawHorse=]", "Pistol Shrimp", "Narwhal", "Lamprey", "Manta", "The Fish and the Whale", and "Whale. Shark.".

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** For some reason, some all of the music tracks made by the artist A Shell in the Pit are named after aquatic animals in some way. Including "Trilobyte", "[=SeeSawHorse=]", "Pistol Shrimp", "Narwhal", "Lamprey", "Manta", "The Fish and the Whale", and "Whale. Shark."."... except for the death cutscene track.
26th Dec '17 2:55:29 PM TokoWH
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** [[ZigZaggedTrope Zig zagged]] with the FinalBoss. If you ''[[NintendoHard somehow]]'' manage to make it all the way to the final boss [[NoDeathRun on the first descendant]], [[spoiler: Johannes will still treat them as if the came from a long line of descendants, despite the fact that Sir Lee should be his ''own son''.]] That said, the game will [[spoiler: pull from a list of pre-generated descendants for the cutscene that shows Johannes being removed from the family tree]], showing the devs at least considered the idea someone would eventually manage to get to the FinalBoss with Sir Lee.

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** [[ZigZaggedTrope Zig zagged]] with the FinalBoss. If you ''[[NintendoHard somehow]]'' manage to make it all the way to the final boss [[NoDeathRun on the first descendant]], [[spoiler: Johannes will still treat them as if the came from a long line of descendants, descendants and say that he's lived for thousands or so years, despite the fact that Sir Lee should be his ''own son''.]] That said, the game will [[spoiler: pull from a list of pre-generated descendants for the cutscene that shows Johannes being removed from the family tree]], showing the devs at least considered the idea someone would eventually manage to get to the FinalBoss with Sir Lee.
26th Dec '17 2:52:57 PM TokoWH
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* DevelopersForesight: The Lich class gets health from killing enemies. If a Lich fights Alexander, who spawns many skull-wisp enemies, killing them [[AntiGrinding won't give you any health]].

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* DevelopersForesight: DevelopersForesight:
**
The Lich class gets health from killing enemies. If a Lich fights Alexander, who spawns many skull-wisp enemies, killing them [[AntiGrinding won't give you any health]].health]].
** [[ZigZaggedTrope Zig zagged]] with the FinalBoss. If you ''[[NintendoHard somehow]]'' manage to make it all the way to the final boss [[NoDeathRun on the first descendant]], [[spoiler: Johannes will still treat them as if the came from a long line of descendants, despite the fact that Sir Lee should be his ''own son''.]] That said, the game will [[spoiler: pull from a list of pre-generated descendants for the cutscene that shows Johannes being removed from the family tree]], showing the devs at least considered the idea someone would eventually manage to get to the FinalBoss with Sir Lee.
29th Nov '17 10:03:33 PM PedanticSpeaker
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** The castle guardians all have names [[spoiler:relating to the Fountain of Youth.]] All minibosses are named after the demons of the Literature/ArsGoetia ([[IThoughtItMeant even]] [[UsefulNotes/{{Barbados}}]]).

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** The castle guardians all have names [[spoiler:relating to the Fountain of Youth.]] All minibosses are named after the demons of the Literature/ArsGoetia ([[IThoughtItMeant even]] [[UsefulNotes/{{Barbados}}]]).[[UsefulNotes/TheCaribbean Barbados]]).
29th Nov '17 10:01:50 PM PedanticSpeaker
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** The castle guardians all have names [[spoiler:relating to the Fountain of Youth.]] All minibosses are named after the demons of the Literature/ArsGoetia.

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** The castle guardians all have names [[spoiler:relating to the Fountain of Youth.]] All minibosses are named after the demons of the Literature/ArsGoetia.Literature/ArsGoetia ([[IThoughtItMeant even]] [[UsefulNotes/{{Barbados}}]]).
15th Nov '17 3:55:09 AM arrgh
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Added DiffLines:

** Inverted if one interprets it as [[spoiler: Alexander the Great, since Johannes implies the bosses are all legendary heroes, and Ponce De Leon - who is just as real Alexander the Great - is among them.]]
10th Nov '17 1:38:25 PM MegaMarioMan
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* BlueBlood: The Prince, obviously. [[spoiler: And the player characters, since they're descended from him.]]

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* BlueBlood: The Prince, obviously. [[spoiler: And [[spoiler:And the player characters, since they're descended from him.]]



*** [[spoiler: Johannes "The Traitor", and then Johannes "The Fountain" (Final boss, Throne Room)]]

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*** [[spoiler: Johannes [[spoiler:Johannes "The Traitor", and then Johannes "The Fountain" (Final boss, Throne Room)]]



*** [[spoiler: Several of the "?" rooms contain giant paintings remarking on the developers' past games. One of them is a boss mob, Sallos. What's worse, this one is smart enough to not shake when you're in its vicinity; you can only tell (short of jumping into it) if you check your stats first, attempt to 'read' it like the other giant paintings, or notice its darker outline.]]

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*** [[spoiler: Several [[spoiler:Several of the "?" rooms contain giant paintings remarking on the developers' past games. One of them is a boss mob, Sallos. What's worse, this one is smart enough to not shake when you're in its vicinity; you can only tell (short of jumping into it) if you check your stats first, attempt to 'read' it like the other giant paintings, or notice its darker outline.]]



* DraconicHumanoid: The [[spoiler: unlockable Dragon class]] has dragon wings and [[BreathWeapon can breathe fire]].

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* DraconicHumanoid: The [[spoiler: unlockable [[spoiler:unlockable Dragon class]] has dragon wings and [[BreathWeapon can breathe fire]].



** Taken UpToEleven with a [[spoiler:giant portait enemy]] that masquerades as [[spoiler: one of the large paintings that can be examined to give information about Cellar Door's past games]]

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** Taken UpToEleven with a [[spoiler:giant portait portrait enemy]] that masquerades as [[spoiler: one [[spoiler:one of the large paintings that can be examined to give information about Cellar Door's past games]]



* FakeOutOpening: [[spoiler: You never actually SEE the character you're playing in the tutorial level die...]]

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* FakeOutOpening: [[spoiler: You [[spoiler:You never actually SEE the character you're playing in the tutorial level die...]]



** Additionally, the fact that Charon relentlessly takes your money and laughs at you while doing so [[spoiler: should hint at the fact that your goal is foolish. Not only do most die within the castle, but the original goal of saving the king has long since been invalid, and was invalid in the first place anyway!]]

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** Additionally, the fact that Charon relentlessly takes your money and laughs at you while doing so [[spoiler: should [[spoiler:should hint at the fact that your goal is foolish. Not only do most die within the castle, but the original goal of saving the king has long since been invalid, and was invalid in the first place anyway!]]



** [[spoiler: Dragons]] have excellent mobility but very low HP, and you'll need to get used to flight controls to use them. Their damage output isn't that great either, unless you've boosted magic damage more than most players do. Their ranged attack does mean that they can use dwarfism to get a smaller hitbox without much attack range penalty.

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** [[spoiler: Dragons]] [[spoiler:Dragons]] have excellent mobility but very low HP, and you'll need to get used to flight controls to use them. Their damage output isn't that great either, unless you've boosted magic damage more than most players do. Their ranged attack does mean that they can use dwarfism to get a smaller hitbox without much attack range penalty.



** Charon taking your money before you enter the castle? [[spoiler: It's what kicks off the plot, as the King who entered had to pay the same price, leaving Johannes with nothing and driving the prince's descent into villainy.]]

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** Charon taking your money before you enter the castle? [[spoiler: It's [[spoiler:It's what kicks off the plot, as the King who entered had to pay the same price, leaving Johannes with nothing and driving the prince's descent into villainy.]]



* GreaterScopeVillain: [[spoiler: Johannes's father, the king, was the cause of Johannes's offscreen [[ProtagonistJourneyToVillain Journey To Villain.]] The Fountain of Youth being the biggest bad, due to its promise of immortality being the reason why the king became such a bastard.]]

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* GreaterScopeVillain: [[spoiler: Johannes's [[spoiler:Johannes's father, the king, was the cause of Johannes's offscreen [[ProtagonistJourneyToVillain Journey To Villain.]] The Fountain of Youth being the biggest bad, due to its promise of immortality being the reason why the king became such a bastard.]]



** The name of this upgrade, "bestiality", implies this is indeed the product of HotSkittyOnWailordAction.
* HeroesPreferSwords: Every class uses one as their default attack, even Mages. The only exception are the [[spoiler: Dragons. And even then, the dragons hold a sword anyway. They just don't use it.]]

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** The name of this upgrade, "bestiality", "Bestiality", implies this is indeed the product of HotSkittyOnWailordAction.
* HeroesPreferSwords: Every class uses one as their default attack, even Mages. The only exception are the [[spoiler: Dragons.[[spoiler:Dragons. And even then, the dragons hold a sword anyway. They just don't use it.]]



* HeroicBSOD: The Prince's diary has an entry consisting of just blank pages, implying this was his reaction to [[spoiler: discovering the King's treachery and realising it left him with nothing.]]

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* HeroicBSOD: The Prince's diary has an entry consisting of just blank pages, implying this was his reaction to [[spoiler: discovering [[spoiler:discovering the King's treachery and realising it left him with nothing.]]



*** An Archmage, Spellsword, or especially a [[spoiler: Dragon]] with dwarfism is especially lethal, since they rely more on spells and less on swordplay (so their reduced sword range is less of a hindrance).

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*** An Archmage, Spellsword, or especially a [[spoiler: Dragon]] [[spoiler:Dragon]] with dwarfism is especially lethal, since they rely more on spells and less on swordplay (so their reduced sword range is less of a hindrance).



* MoodWhiplash: The journal. [[spoiler: A number of entries by the Prince are rather funny or silly, especially towards the middle. By the end though, the Prince's story takes a really dark turn and reading every entry in one go highlights the contrast between the comedy and tragedy.]] Also extends to the entire game, because even though there's a lot of death it's mostly just [[DeathIsASlapOnTheWrist a slap on the wrist]] for you. With its humor and various video game shoutouts, the game could even be considered quite whimsical [[spoiler: if you ignore the fact that you've likely sent numerous warriors over many generations to their deaths for a false cause]].

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* MoodWhiplash: The journal. [[spoiler: A [[spoiler:A number of entries by the Prince are rather funny or silly, especially towards the middle. By the end though, the Prince's story takes a really dark turn and reading every entry in one go highlights the contrast between the comedy and tragedy.]] Also extends to the entire game, because even though there's a lot of death it's mostly just [[DeathIsASlapOnTheWrist a slap on the wrist]] for you. With its humor and various video game shoutouts, the game could even be considered quite whimsical [[spoiler: if [[spoiler:if you ignore the fact that you've likely sent numerous warriors over many generations to their deaths for a false cause]].



* PlayerDeathIsDramatic: Every time you die, everything disappears into a black void except for your character, who has a HollywoodHeartAttack and collapses, their spirit departing from their body. Complete with DramaticSpotlight.

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* PlayerDeathIsDramatic: Every time you die, everything disappears into a black void except for your character, who has a HollywoodHeartAttack and collapses, their spirit departing from their body. Complete with DramaticSpotlight. [[spoiler:Inverted with the final boss; apparently, dramatic death runs in the family, and so he gets the exact same death as all the characters you've played as]].



* {{Pyrrhic Victory}}: [[spoiler:The King achieved Immortality, at the cost of bankrupting the entire Kingdom. His son, Johannes, stopped him, at the cost of his sanity, and becomes the final boss.]]

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* {{Pyrrhic Victory}}: PyrrhicVictory: [[spoiler:The King achieved Immortality, at the cost of bankrupting the entire Kingdom. His son, Johannes, stopped him, at the cost of his sanity, and becomes the final boss.]]



** Mages regain some MP every time they kill, Spellswords do so on normal attacks. [[spoiler: Dragons]] do this naturally.

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** Mages regain some MP every time they kill, Spellswords do so on normal attacks. [[spoiler: Dragons]] [[spoiler:Dragons]] do this naturally.



* SchmuckBait: The whole castle seems to be one. Heroes must make a DealWithTheDevil with Charon and give up all their belongings to enter (leaving their families penniless) and none ever return. [[spoiler: The fountain's promises of youth and immortality may be another; if Johannes's millenia-long stay is anything to go by then those who reach it will be trapped inside, their endless youth rendered worthless.]]

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* SchmuckBait: The whole castle seems to be one. Heroes must make a DealWithTheDevil with Charon and give up all their belongings to enter (leaving their families penniless) and none ever return. [[spoiler: The [[spoiler:The fountain's promises of youth and immortality may be another; if Johannes's millenia-long millennia-long stay is anything to go by then those who reach it will be trapped inside, their endless youth rendered worthless.]]



* UnexpectedGameplayChange: [[spoiler:The Astrodotus BonusBoss is fought as a flying hero in a wraparound room, highly reminiscent of {{VideoGame/Asteroids}}]]. On top of that, [[spoiler: the Dragon class turns the game into a {{Danmaku}}]].

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* UnexpectedGameplayChange: [[spoiler:The Astrodotus BonusBoss is fought as a flying hero in a wraparound room, highly reminiscent of {{VideoGame/Asteroids}}]]. On top of that, [[spoiler: the [[spoiler:the Dragon class turns the game into a {{Danmaku}}]].



* VideoGameFlight: A class of runes grant flight in any direction, but it's on a time limit that increases depending on how many of them are equipped. [[spoiler: Dragons have infinite flight time, but can't jump]].

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* VideoGameFlight: A class of runes grant flight in any direction, but it's on a time limit that increases depending on how many of them are equipped. [[spoiler: Dragons [[spoiler:Dragons have infinite flight time, but can't jump]].
5th Oct '17 2:25:47 PM Gouken20xx
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Added DiffLines:

* FakeOutOpening: [[spoiler: You never actually SEE the character you're playing in the tutorial level die...]]
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