History VideoGame / Robowarrior

9th Jul '16 6:08:08 PM whateveryousay21
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Added DiffLines:

** The sequel is much easier, however.
7th Jul '16 9:12:56 AM NESBoy
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* GratuitousEnglish: The Japanese version features a unlockable karaoke sing-along for the main level theme. The lyrics are written in Japanese, excpet for "Go for break out \ Go for break out".



* '''NintendoHard''': Dear God. Due to loads of annoying enemies and ease of getting a game over, this game makes ''VideoGame/{{Contra}}'' look like ''VideoGame/YouHaveToBurnTheRope''!

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* '''NintendoHard''': '''[[AC:NintendoHard]]''': Dear God. Due to loads of annoying enemies and ease of getting a game over, this game makes ''VideoGame/{{Contra}}'' look like ''VideoGame/YouHaveToBurnTheRope''!
27th Jun '15 4:31:40 PM WillyFourEyes
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* CriticalAnnoyance[=/=]SongsInTheKeyOfPanic: When you're down to one battery of hp left, the background music changes into an ominous-sounding warning tone.
* DolledUpInstallment: The sequel is titled ''BlasterMaster Boy'' outside of Japan.

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* CriticalAnnoyance[=/=]SongsInTheKeyOfPanic: When you're down to one battery of hp energy left, the background music changes into an ominous-sounding warning tone.
* DolledUpInstallment: The sequel is titled ''BlasterMaster ''VideoGame/BlasterMaster Boy'' outside of Japan.



* ExplosiveStupidity: Getting caught in your own bomb blast is enough to drain two batteries of your energy.



* HoistByHisOwnPetard: Can happen to you if your own bombs explode on you. One hit from your own bomb is enough to take out more than a third of your life!



* MultipleHeadCase: The two headed chimera-dragon boss is like this.
* '''NintendoHard''': Dear God. Due to loads of annoying enemies and ease of getting a game over, this game makes Contra for the NES look like pansy!

to:

* MultipleHeadCase: The two headed chimera-dragon boss Viripedes is like this.
* '''NintendoHard''': Dear God. Due to loads of annoying enemies and ease of getting a game over, this game makes Contra for the NES ''VideoGame/{{Contra}}'' look like pansy!''VideoGame/YouHaveToBurnTheRope''!
31st Oct '13 8:11:14 PM Prfnoff
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''Robowarrior'', known in Japan as ''Bomber King'', is an English language [[ActionGame action]]/[[PuzzleGame puzzle]] video game developed by Aicom and published by Creator/HudsonSoft in Japan and Jaleco in the U.S. and Europe.

to:

''Robowarrior'', known in Japan as ''Bomber King'', is an English language [[ActionGame action]]/[[PuzzleGame puzzle]] video game developed by Aicom and published by Creator/HudsonSoft in Japan and Jaleco Creator/{{Jaleco}} in the U.S. and Europe.
26th Jan '13 8:15:28 PM Prfnoff
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''Robowarrior'', known in Japan as ''Bomber King'', is an English language [[ActionGame action]]/[[PuzzleGame puzzle]] video game developed by Aicom and published by HudsonSoft in Japan and Jaleco in the U.S. and Europe.

to:

''Robowarrior'', known in Japan as ''Bomber King'', is an English language [[ActionGame action]]/[[PuzzleGame puzzle]] video game developed by Aicom and published by HudsonSoft Creator/HudsonSoft in Japan and Jaleco in the U.S. and Europe.



A sequel, ''Bomber King: Scenario 2'', was developed by Sunsoft for the GameBoy, but was released as a ''VideoGame/BlasterMaster'' game outside Japan.

to:

A sequel, ''Bomber King: Scenario 2'', was developed by Sunsoft Creator/{{Sunsoft}} for the GameBoy, but was released as a ''VideoGame/BlasterMaster'' game outside Japan.
30th Aug '12 12:23:36 AM ironcommando
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* BlobMonster: Globula, the first boss.
31st May '12 7:05:41 AM WillyFourEyes
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* DolledUpInstallment: The sequel is titled ''BlasterMaster Boy'' outside of Japan.



* FourElementEnsemble: The last four bosses before the FinalBoss are based off Water (Aquarian, a piranha-spawning machine), Wind (Lian, a2-headed winged lion), Fire (Pyrodyne, a firebird-spawning machine) and Earth (Gholem, a golem) respectively.

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* FourElementEnsemble: The last four bosses before the FinalBoss are based off Water (Aquarian, a piranha-spawning machine), Wind (Lian, a2-headed a two-headed winged lion), Fire (Pyrodyne, a firebird-spawning machine) and Earth (Gholem, a golem) respectively.
29th Apr '12 7:38:53 AM Prfnoff
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''Robowarrior'', known in Japan as ''Bomber King'', is an English language [[ActionGame action]]/[[PuzzleGame puzzle]] video game developed by Aicom and published by HudsonSoft and Jaleco (depending on territory) for the {{NES}}.

to:

''Robowarrior'', known in Japan as ''Bomber King'', is an English language [[ActionGame action]]/[[PuzzleGame puzzle]] video game developed by Aicom and published by HudsonSoft in Japan and Jaleco (depending on territory) for in the {{NES}}.
U.S. and Europe.



A sequel, ''Bomber King 2'', was developed by Sunsoft for the GameBoy, but was released as a ''VideoGame/BlasterMaster'' game outside Japan.

to:

A sequel, ''Bomber King King: Scenario 2'', was developed by Sunsoft for the GameBoy, but was released as a ''VideoGame/BlasterMaster'' game outside Japan.
29th Apr '12 12:31:08 AM Prfnoff
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Robowarrior, known in Japan as Bomber King, is an English language [[ActionGame action]]/[[PuzzleGame puzzle]] video game developed by HudsonSoft and published by Jaleco for the {{NES}}.

to:

Robowarrior, ''Robowarrior'', known in Japan as Bomber King, ''Bomber King'', is an English language [[ActionGame action]]/[[PuzzleGame puzzle]] video game developed by HudsonSoft Aicom and published by HudsonSoft and Jaleco (depending on territory) for the {{NES}}.


Added DiffLines:

A sequel, ''Bomber King 2'', was developed by Sunsoft for the GameBoy, but was released as a ''VideoGame/BlasterMaster'' game outside Japan.
21st Apr '12 8:08:31 AM SeptimusHeap
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* OneHitPolykill[=/=]PiercingAttack: Missiles destroy all enemies and blocks in a straight line.

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* OneHitPolykill[=/=]PiercingAttack: OneHitPolykill[=/=]ArmorPiercingAttack: Missiles destroy all enemies and blocks in a straight line.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.Robowarrior