History VideoGame / RhythmHeaven

3rd Apr '18 4:12:57 PM totoofze47
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** This trope hits ''Megamix'' hard. For starters, it's comprised mostly of {{Nostalgia Level}}s, all but eliminating the learning curve for series veterans. Second, almost the entire first part of the game is comprised of explicitly easier versions of these games. Finally, certain games have themselves received tune-ups in places (most noticeable in Rat Race, which has light signals where there were none in its original incarnation). That said, Megamix compensates in a number of ways to accomodate fans of the more difficult earlier games. For starters, some remixes will make revisions to older songs to push them more in line with some of their harder incarnations (in the final remix, Marching Orders features its sequel's midstep facing movements, even though the sequel doesn't appear in ''Megamix'' at all), and the game's Challenge Train gets to be several magnitudes more difficult than even ''Tengoku'' at its fiercest.

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** This trope hits ''Megamix'' hard. For starters, it's comprised mostly of {{Nostalgia Level}}s, all but eliminating the learning curve also qualifies, being more forgiving for series veterans. Second, almost the entire first part of the game is comprised of newer players by having explicitly easier versions of these games. Finally, some returning games, and by giving certain other games have themselves received tune-ups in places (most noticeable in Rat Race, which has light signals where there were none in its original incarnation). That said, Megamix compensates in a number of ways to accomodate fans of the more difficult earlier games. For starters, some remixes will make revisions to older songs to push them more in line with some of their harder incarnations (in the final remix, Marching Orders features its sequel's midstep facing movements, game remains challenging for even though the sequel doesn't appear in ''Megamix'' at all), and the game's series veterans, as Challenge Train gets to be several magnitudes more difficult than even ''Tengoku'' at its fiercest. fiercest.
3rd Mar '18 3:46:42 PM LucaEarlgrey
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** Players can only attempt a perfect run on a song three times in a row. After that, they'll have to wait for the game to randomly let them try again. Whether or not this forced break is a good thing is questionable. (Since these breaks stop appearing once the player has gotten a Superb ranking on every level, it's likely that this is to give players a chance to work on ''other'' challenges.)
23rd Jan '18 8:01:41 AM Monolaf317
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* SimonSaysMiniGame: Hoo boy. The Rhythm Heaven franchise is notorious for these. A few examples: Quiz Show, Shoot-Em-Up, Moai Doo-Wop, Drummer Duel, Love Lab, Working Dough, Rockers, First Contact, Rhythm Tweezers, Tambourine. The "Copycats" challenge in ''Megamix'' is focused on these.

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* SimonSaysMiniGame: Hoo boy. The Rhythm Heaven franchise is notorious for these. A few examples: Quiz Show, Shoot-Em-Up, Moai Doo-Wop, Drummer Duel, Love Lab, Working Dough, Rockers, First Contact, Rhythm Tweezers, Tambourine. The ([[NintendoHard "Super Hard!"]]) "Copycats" challenge in ''Megamix'' is focused on these.
18th Dec '17 10:29:39 AM WaterBlap
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* HeWhoMustNotBeHeard: Cam in ''Fever.'' While he does make an audible "Hmm!" sound in the beginning tutorial, he never says anything with a speech bubble.


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* HeWhoMustNotBeHeard: Cam in ''Fever.'' While he does make an audible "Hmm!" sound in the beginning tutorial, he never says anything with a speech bubble.
18th Dec '17 10:29:08 AM WaterBlap
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* HeWhoMustNotBeHeard: Cam in ''Fever.'' While he does make an audible "Hmm!" sound in the beginning tutorial, he never says anything with a speech bubble.



* MuteButNotSilent: Cam in ''Fever.'' While he does make an audible "Hmm!" sound in the beginning tutorial, he never says anything with a speech bubble.
4th Dec '17 11:44:59 AM Hashil
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* The Rap Men in ''Tengoku'' complain about someone stealing their snacks at 3 PM. The game's sequel Rap Women reveals that the 2nd pair stole them earlier that day at 10 AM.

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* ** The Rap Men in ''Tengoku'' complain about someone stealing their snacks at 3 PM. The game's sequel Rap Women reveals that the 2nd pair stole them earlier that day at 10 AM.
4th Dec '17 11:44:33 AM Hashil
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Added DiffLines:

* The Rap Men in ''Tengoku'' complain about someone stealing their snacks at 3 PM. The game's sequel Rap Women reveals that the 2nd pair stole them earlier that day at 10 AM.
15th Sep '17 1:37:10 AM ZorotheGallade
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Added DiffLines:

* BadassFamily: As if Karate Joe wasn't Badass enough, you get to play as his father and teacher in the penultimate game of ''Megamix''.
13th Sep '17 12:02:23 PM Monolaf317
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* PantslessMalesFullyDressedFemales: Beary from Blue Bear wears nothing at all, but his ex-girlfriend wears a pink dress and a pink bow.

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* PantslessMalesFullyDressedFemales: Beary from Blue Bear wears nothing at all, but his ex-girlfriend girlfriend wears a pink dress and a pink bow.
13th Aug '17 2:10:32 PM nombretomado
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''Rhythm Heaven'', known in Japan as ''Rhythm Tengoku'' and as ''Rhythm Paradise'' in Europe, can best be described as ''VideoGame/{{WarioWare}}'' [[XMeetsY meets]] ''VideoGame/EliteBeatAgents.'' The first game in the series was released on the GBA in late 2006, making it the last game that Creator/{{Nintendo}} developed for the system, and later in arcades as a joint project between Nintendo and Creator/{{SEGA}}. Naturally this meant that [[NoExportForYou it would be released only in Japan]], not unlike the case with ''VideoGame/{{MOTHER 3}}''. Despite this, the DS sequel (known as ''Rhythm Tengoku Gold'' in Japan) [[SequelFirst would receive an overseas release]] to a positive reception.

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''Rhythm Heaven'', known in Japan as ''Rhythm Tengoku'' and as ''Rhythm Paradise'' in Europe, can best be described as ''VideoGame/{{WarioWare}}'' [[XMeetsY [[JustForFun/XMeetsY meets]] ''VideoGame/EliteBeatAgents.'' The first game in the series was released on the GBA in late 2006, making it the last game that Creator/{{Nintendo}} developed for the system, and later in arcades as a joint project between Nintendo and Creator/{{SEGA}}. Naturally this meant that [[NoExportForYou it would be released only in Japan]], not unlike the case with ''VideoGame/{{MOTHER 3}}''. Despite this, the DS sequel (known as ''Rhythm Tengoku Gold'' in Japan) [[SequelFirst would receive an overseas release]] to a positive reception.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.RhythmHeaven