History VideoGame / Rez

8th Sep '16 6:32:04 AM RashandFierce
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''Rez'' is a RailShooter produced by Tetsuya Mizuguchi and developed by Creator/{{Sega}} that's set in a futuristic computer ''supernetwork'' called the K-project where much of the data flow is controlled by an AI named Eden. Eden has become overwhelmed with the amount of knowledge gathered on the network, causing her to doubt her existence and enter a shutdown sequence, which will mess things up big time since society as a whole depends too much on technology. The gamer plays a hacker, logging into the K-project system to reboot Eden while destroying any viruses or firewalls that happen to inhibit progress, and analyzing other sub-areas of the network to gain access to Eden's location. With visuals heavily inspired by the Russian painter Wassily Kandinsky, the game's music and sound react to the player's actions in a way that allows you to partially compose the background music as you play.

to:

''Rez'' is a RailShooter produced by Tetsuya Mizuguchi and developed by Creator/{{Sega}} that's set in a futuristic computer ''supernetwork'' called the K-project where much of the data flow is controlled by an AI named Eden. Eden has become overwhelmed with the amount of knowledge gathered on the network, causing her to [[MemeticMutation doubt her existence existence]] and enter a shutdown sequence, which will mess things up big time since society as a whole depends too much on technology. The gamer plays a hacker, logging into the K-project system to reboot Eden while destroying any viruses or firewalls that happen to inhibit progress, and analyzing other sub-areas of the network to gain access to Eden's location. With visuals heavily inspired by the Russian painter Wassily Kandinsky, the game's music and sound react to the player's actions in a way that allows you to partially compose the background music as you play.


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* ComputerVirus: What the player is supposed to be shooting, and what the player character could be interpreted as.
2nd Aug '16 6:57:37 AM Morgenthaler
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* XMeetsY: ''VideoGame/PanzerDragoon'' meets ''Film/{{Tron}}''.

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* XMeetsY: ''VideoGame/PanzerDragoon'' meets ''Film/{{Tron}}''.
1st Aug '16 4:13:24 PM Willbyr
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/rez_13.jpg]]
[[caption-width-right:350:Ooooo... [[WhatDoYouMeanItWasntMadeOnDrugs trippy]].]]
-> ''Cracking... \\

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[[quoteright:350:http://static.%% Image selected per Image Pickin' thread: http://tvtropes.org/pmwiki/posts.php?discussion=1469173921013021900
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[[quoteright:250:http://static.
tvtropes.org/pmwiki/pub/images/rez_13.jpg]]
[[caption-width-right:350:Ooooo... [[WhatDoYouMeanItWasntMadeOnDrugs trippy]].]]
-> ''Cracking...
org/pmwiki/pub/images/rsz_rez_1.png]]

->''Cracking...
\\


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27th May '16 4:34:07 PM nombretomado
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* UpdatedRerelease: The ''[=PS2=]'' re-release, ''Rez HD'' on XBLA, and ''Rez Infinite'' for the PS4.

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* UpdatedRerelease: The ''[=PS2=]'' re-release, ''Rez HD'' on XBLA, and ''Rez Infinite'' for the PS4.[=PS4=].
23rd Apr '16 6:39:05 PM Sestren_NK
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* AllThereInTheManual: The story for both ''Rez'' and ''Child of Eden'' is in both manuals and supplemental material, including [[http://en.wikipedia.org/wiki/Genki_Rockets the origin of the latter's titular character.]]

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* AllThereInTheManual: The story for both ''Rez'' and ''Child of Eden'' is found in both manuals and supplemental material, including [[http://en.wikipedia.org/wiki/Genki_Rockets the origin of the latter's titular character.]]material.



* ContentWarnings: Both ''Rez'' and ''Child of Eden'' warn players susceptible to seizures that they might to exercise caution playing.

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* ContentWarnings: Both ''Rez'' and ''Child of Eden'' warn warns players susceptible to seizures that they might have to exercise caution while playing.



* LighterAndSofter: ''Child of Eden''.
23rd Apr '16 6:34:14 PM Sestren_NK
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The game received a sequel in the form of a SpiritualSuccessor, ''VideoGame/ChildOfEden'', also produced by Mizuguchi and developed by Creator/QEntertainment studio in 2011. The game was first released for the UsefulNotes/XBox360, utilizing Microsoft's new Kinect interface, and was later released for the UsefulNotes/PlayStation3 which also utilized the Playstation Move motion controllers. It is about eliminating viruses in order to secure the first AI "birth", Lumi, the AI duplication of the first space-born human girl.

to:

The game received a sequel in the form of a SpiritualSuccessor, ''VideoGame/ChildOfEden'', also produced by Mizuguchi and developed by Creator/QEntertainment studio in 2011. The game was first released for the UsefulNotes/XBox360, utilizing Microsoft's new Kinect interface, and was later released for the UsefulNotes/PlayStation3 which also utilized the Playstation Move motion controllers. It is about eliminating viruses in order to secure the first AI "birth", Lumi, the AI duplication of the first space-born human girl.
23rd Apr '16 6:33:59 PM Sestren_NK
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''Rez'' was released on both the UsefulNotes/SegaDreamcast and the UsefulNotes/{{PlayStation 2}} in November 2001 in Japan, and in early 2002 in Europe and North America (though North America [[NoExportForYou did not get the Dreamcast release]]). Due to its weak sales, it soon became a rare gem. However, thanks to the release of ''[[UpdatedRerelease Rez HD]]'' on XboxLiveArcade in 2008, anyone with a UsefulNotes/{{Xbox 360}} and access to Xbox Live can now not only enjoy the game for 10 dollars (at least in the U.S.), but with even more stunning high-definition visuals and discrete 5.1 channel audio as well. In December 2015, ''Rez Infinite'' was announced to be released for the UsefulNotes/PlayStation4, which will also utilize the [=PlayStation=] VR headset to immerse players further into ''Rez'''s world of synesthesia.

The game received a sequel in the form of a SpiritualSuccessor, ''VideoGame/ChildOfEden'', also produced by Mizuguchi and developed by his Creator/QEntertainment studio, utilizing Microsoft's new Kinect interface. It was later released for the UsefulNotes/PlayStation3 which also utilized the Move controllers. It is about eliminating viruses in order to secure the first AI "birth", Lumi, the AI duplication of the first space-born human girl.

to:

''Rez'' was released on both the UsefulNotes/SegaDreamcast and the UsefulNotes/{{PlayStation 2}} in November 2001 in Japan, and in early 2002 in Europe and North America (though North America [[NoExportForYou did not get the Dreamcast release]]). Due to its weak sales, it soon became a rare gem. However, thanks to the release of ''[[UpdatedRerelease Rez HD]]'' on XboxLiveArcade in 2008, anyone with a UsefulNotes/{{Xbox 360}} and access to Xbox Live can now not only enjoy the game for 10 dollars (at least in the U.S.), but with even more stunning high-definition visuals and discrete 5.1 channel audio as well. In December 2015, ''Rez Infinite'' was announced to be released for the UsefulNotes/PlayStation4, UsefulNotes/PlayStation4 in 2016, which will also utilize the [=PlayStation=] VR headset to immerse players further into ''Rez'''s the world of synesthesia.

''Rez''. Enhance Games, founded by Mizuguchi, is handling the port, which now supports 1080 visuals, 7.1 audio, and allows 120 frames-per-second on the VR headset.

The game received a sequel in the form of a SpiritualSuccessor, ''VideoGame/ChildOfEden'', also produced by Mizuguchi and developed by his Creator/QEntertainment studio, studio in 2011. The game was first released for the UsefulNotes/XBox360, utilizing Microsoft's new Kinect interface. It interface, and was later released for the UsefulNotes/PlayStation3 which also utilized the Playstation Move motion controllers. It is about eliminating viruses in order to secure the first AI "birth", Lumi, the AI duplication of the first space-born human girl.
23rd Apr '16 6:25:52 PM Sestren_NK
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* SmartBomb: The overdrives. in ''Rez'', Euphoria in ''Child of Eden''.
* UpdatedRerelease: The ''[=PS2=]'' rerelease, ''Rez HD'' on XBLA, and ''Rez Infinite'' for the PS4.

to:

* SmartBomb: The overdrives. in ''Rez'', Euphoria in ''Child of Eden''.
overdrives.
* UpdatedRerelease: The ''[=PS2=]'' rerelease, re-release, ''Rez HD'' on XBLA, and ''Rez Infinite'' for the PS4.
23rd Apr '16 6:22:31 PM Sestren_NK
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''Rez'' is a RailShooter by Creator/{{Sega}} that's set in a futuristic computer ''supernetwork'' called the K-project where much of the data flow is controlled by an AI named Eden. Eden has become overwhelmed with the amount of knowledge gathered on the network, causing her to doubt her existence and enter a shutdown sequence, which will mess things up big time since society as a whole depends too much on technology. The gamer plays a hacker, logging into the K-project system to reboot Eden while destroying any viruses or firewalls that happen to inhibit progress, and analyzing other sub-areas of the network to gain access to Eden's location. The game's music and sound react to the player's actions in a way that allows you to partially compose the background music as you play.

''Rez'' was released on both the UsefulNotes/SegaDreamcast and the UsefulNotes/{{PlayStation 2}} in November 2001 in Japan, and in early 2002 in Europe and North America (though North America [[NoExportForYou did not get the Dreamcast release]]). Due to its weak sales, it soon became a rare gem. However, thanks to the release of ''[[UpdatedRerelease Rez HD]]'' on XboxLiveArcade in 2008, anyone with a UsefulNotes/{{Xbox 360}} and access to Xbox Live can now not only enjoy the game for 10 dollars (at least in the U.S.), but with even more stunning high-definition visuals and discrete 5.1 channel audio as well.

It has received a sequel, ''VideoGame/ChildOfEden'', utilizing Microsoft's new Kinect interface. The trailer also indicates a PS3 release, probably utilizing Playstation 3's new Move interface. It is about eliminating viruses in order to secure the first AI "birth", Lumi, the AI duplication of the first space-born human girl.

Not to be confused with [=ReZ=], the host of the video game soundtrack review show WebVideo/ReZonanceSoundtrackReviews. But it does use the song “Buggie Running Beeps” from this game as its ThemeTune, though. It should definitely not to be confused with the song by Music/{{Underworld}}, however. Nor should it be confused with the arch-nemesis of VideoGame/{{Gex}}.

to:

''Rez'' is a RailShooter produced by Tetsuya Mizuguchi and developed by Creator/{{Sega}} that's set in a futuristic computer ''supernetwork'' called the K-project where much of the data flow is controlled by an AI named Eden. Eden has become overwhelmed with the amount of knowledge gathered on the network, causing her to doubt her existence and enter a shutdown sequence, which will mess things up big time since society as a whole depends too much on technology. The gamer plays a hacker, logging into the K-project system to reboot Eden while destroying any viruses or firewalls that happen to inhibit progress, and analyzing other sub-areas of the network to gain access to Eden's location. The With visuals heavily inspired by the Russian painter Wassily Kandinsky, the game's music and sound react to the player's actions in a way that allows you to partially compose the background music as you play.

play.

''Rez'' was released on both the UsefulNotes/SegaDreamcast and the UsefulNotes/{{PlayStation 2}} in November 2001 in Japan, and in early 2002 in Europe and North America (though North America [[NoExportForYou did not get the Dreamcast release]]). Due to its weak sales, it soon became a rare gem. However, thanks to the release of ''[[UpdatedRerelease Rez HD]]'' on XboxLiveArcade in 2008, anyone with a UsefulNotes/{{Xbox 360}} and access to Xbox Live can now not only enjoy the game for 10 dollars (at least in the U.S.), but with even more stunning high-definition visuals and discrete 5.1 channel audio as well.

It has
well. In December 2015, ''Rez Infinite'' was announced to be released for the UsefulNotes/PlayStation4, which will also utilize the [=PlayStation=] VR headset to immerse players further into ''Rez'''s world of synesthesia.

The game
received a sequel, sequel in the form of a SpiritualSuccessor, ''VideoGame/ChildOfEden'', also produced by Mizuguchi and developed by his Creator/QEntertainment studio, utilizing Microsoft's new Kinect interface. The trailer It was later released for the UsefulNotes/PlayStation3 which also indicates a PS3 release, probably utilizing Playstation 3's new utilized the Move interface.controllers. It is about eliminating viruses in order to secure the first AI "birth", Lumi, the AI duplication of the first space-born human girl.

Not to be confused with [=ReZ=], the host of the video game soundtrack review show WebVideo/ReZonanceSoundtrackReviews. But it does use the song “Buggie Running Beeps” from this game as its ThemeTune, though. It should definitely not to be confused with the song by Music/{{Underworld}}, however.Music/{{Underworld}} (although the game's title was inspired by it). Nor should it be confused with the arch-nemesis of VideoGame/{{Gex}}.



* RhythmGame: Sort of. You hear beating musics in place of sounds when you do aim and fire.

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* RhythmGame: Sort of. You hear beating musics music beats in place of sounds when you do aim and fire.fire, and your actions align with the music.



* SecretLevel: Lost Area in ''Rez'', Hope in ''Child of Eden''.

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* SecretLevel: Lost Area in ''Rez'', Hope in ''Child of Eden''.Area.



* ShoutOut: The final level's music features prominent usage of the phrase, "[[{{Franchise/Dune}} Fear is the mind-killer]]".

to:

* ShoutOut: ShoutOut:
**
The final level's music features prominent usage of the phrase, "[[{{Franchise/Dune}} Fear is the mind-killer]]".mind-killer]]".
** The Russian artist Wassily Kandinsky is credited for being a huge inspiration behind the game's visuals and goal to invoke synesthesia.



* UpdatedRerelease: The ''[=PS2=]'' rerelease, as well as ''Rez HD'' on XBLA.

to:

* UpdatedRerelease: The ''[=PS2=]'' rerelease, as well as ''Rez HD'' on XBLA.XBLA, and ''Rez Infinite'' for the PS4.
25th Jan '16 6:40:58 AM Solle
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''Rez'' is a RailShooter by Creator/{{Sega}} that's set in a futuristic computer ''supernetwork'' called the K-project where much of the data flow is controlled by an AI named Eden. Eden has become overwhelmed with the amount of knowledge gathered on the network, causing her to doubt her existence and enter a shutdown sequence, which will mess things up big time since society as a whole depends too much on technology. The gamer plays a hacker, logging into the K-project system to reboot Eden while destroying any viruses or firewalls that happen to inhibit progress, and analyzing other sub-areas of the network to gain access to Eden's location.

The game's music and sound react to the player's actions in a way that allows you to partially compose the BGM as you play. A very trippy game that [[VindicatedByHistory did not get the commercial success it deserved]].

to:

''Rez'' is a RailShooter by Creator/{{Sega}} that's set in a futuristic computer ''supernetwork'' called the K-project where much of the data flow is controlled by an AI named Eden. Eden has become overwhelmed with the amount of knowledge gathered on the network, causing her to doubt her existence and enter a shutdown sequence, which will mess things up big time since society as a whole depends too much on technology. The gamer plays a hacker, logging into the K-project system to reboot Eden while destroying any viruses or firewalls that happen to inhibit progress, and analyzing other sub-areas of the network to gain access to Eden's location.

location. The game's music and sound react to the player's actions in a way that allows you to partially compose the BGM background music as you play. A very trippy game that [[VindicatedByHistory did not get the commercial success it deserved]].
play.
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