History VideoGame / ReturnToKrondor

15th Apr '16 8:15:48 AM TheOneWhoTropes
Is there an issue? Send a Message


* HeyItsThatVoice: The voice actors who took part in this game are listed as follows: BeverlyHolloway, ChristopherDanielBarnes, EarlBoen, EditaBrychta, JamieCronin, Creator/JenniferHale, JohnCarrollLynch, KenGivens, MichaelLynch, NickJameson, PeteTaylor, RickPeters, SusanDenaker, and Creator/TomKane.
6th Oct '15 4:40:22 AM Koveras
Is there an issue? Send a Message


* FranchiseKiller: ''VideoGame/BetrayalAtKrondor'' was supposed to be the first of a revolutionary series of games that combine adventure novel-style storytelling with interactive gameplay, in a setting based on ''TheRiftwarCycle'' by Raymond Feist. And while the game itself was very much successful, its Sequel, ''Return to Krondor'', was ruined by ExecutiveMeddling and license problems and was released woefully unfinished and underpolished, making this a bad enough experience for Feist that he's been unwilling to risk a repeat experience.
** Not really. VideoGame/BetrayalAtKrondor wasn't intended to be a series -- it wasn't expected to do anywhere near as well as it did (it was just a licensed game, after all), so the team that made it was broken up after it was completed and before anyone realized what a classic it would be. ReturnToKrondor was made by a totally different team, hastily assembled when it became obvious that there was demand for a sequel; ironically, Return really ''was'' intended to kickstart a longer series, but it flopped. The main writer for Krondor actually did write some basic things for a potential sequel on his own time, [[WhatCouldHaveBeen but because the team was broken up and he wasn't part of the actual sequel, they never got used.]]
* GodOfEvil: ReturnToKrondor has Narlor, the Dark God. A god that had to be [[SealedEvilInACan sealed]] away. A god that if released, could prove to be an EldritchAbomination for Midkemia.

to:

* FranchiseKiller: ''VideoGame/BetrayalAtKrondor'' was supposed to be the first of a revolutionary series of games that combine adventure novel-style storytelling with interactive gameplay, in a setting based on ''TheRiftwarCycle'' by Raymond Feist. And while the game itself was very much successful, its Sequel, ''Return to Krondor'', was ruined by ExecutiveMeddling and license problems and was released woefully unfinished and underpolished, making this a bad enough experience for Feist that he's been unwilling to risk a repeat experience.
** Not really. VideoGame/BetrayalAtKrondor wasn't intended to be a series -- it wasn't expected to do anywhere near as well as it did (it was just a licensed game, after all), so the team that made it was broken up after it was completed and before anyone realized what a classic it would be. ReturnToKrondor was made by a totally different team, hastily assembled when it became obvious that there was demand for a sequel; ironically, Return really ''was'' intended to kickstart a longer series, but it flopped. The main writer for Krondor actually did write some basic things for a potential sequel on his own time, [[WhatCouldHaveBeen but because the team was broken up and he wasn't part of the actual sequel, they never got used.]]
* GodOfEvil: ReturnToKrondor The game has Narlor, the Dark God. A god that had to be [[SealedEvilInACan sealed]] away. A god that if released, could prove to be an EldritchAbomination for Midkemia.



* HollywoodDensity: Averted by ''ReturnToKrondor'', where coinage had a definite weight. However, it wasn't very noticeable for the first few chapters of the game, where it would auto-exchange coins for high-value gems whenever you visited a shop. Towards the middle of the game, there's a chapter that involves traveling from Krondor to a small village, with no shops to stop in along the way to exchange coins. You will inevitably be leaving behind quite a large amount of treasure on monster corpses before the chapter is up.

to:

* HollywoodDensity: Averted by ''ReturnToKrondor'', Averted, where coinage had a definite weight. However, it wasn't very noticeable for the first few chapters of the game, where it would auto-exchange coins for high-value gems whenever you visited a shop. Towards the middle of the game, there's a chapter that involves traveling from Krondor to a small village, with no shops to stop in along the way to exchange coins. You will inevitably be leaving behind quite a large amount of treasure on monster corpses before the chapter is up.



* MercyRewarded: Arguably invoked in [[RiftWar Return To Krondor]]. There are many situations in ReturnToKrondor where you get XP for avoiding a fight with various groups, but generally the reward is less than what you get if just kill them.
* MuggingTheMonster: Early in ''ReturnToKrondor'', two random muggers attempt to rob legendary thief Jimmy the Hand -- who in fact scolds them for not recognizing a dangerous mark when they see one, yet they try it anyway.

to:

* MercyRewarded: Arguably invoked in [[RiftWar Return To Krondor]]. There are many situations in ReturnToKrondor the game where you get XP for avoiding a fight with various groups, but generally the reward is less than what you get if just kill them.
* MuggingTheMonster: Early in ''ReturnToKrondor'', on, two random muggers attempt to rob legendary thief Jimmy the Hand -- who in fact scolds them for not recognizing a dangerous mark when they see one, yet they try it anyway.



* OrphanedSeries: ''VideoGame/BetrayalAtKrondor'' enjoyed immense success and is now a cult classic. The team that put it together was just starting to work on a sequel when the studio broke up the RPG department and crashed the whole project. A SpiritualSuccessor, ''Betrayal in Antara'', and a thematic successor, ''ReturnToKrondor'', eventually appeared, but the first had nothing in common with its predecessor except for the general game engine, and the latter was a sequel in name only. The actual project intended by the creators of ''Betrayal'' to expand on that storyline and tie off all the loose ends, called ''Thief of Dreams'', never saw the light of day.

to:

* OrphanedSeries: ''VideoGame/BetrayalAtKrondor'' enjoyed immense success and is now a cult classic. The team that put it together was just starting to work on a sequel when the studio broke up the RPG department and crashed the whole project. A SpiritualSuccessor, ''Betrayal in Antara'', and a thematic successor, ''ReturnToKrondor'', ''Return to Krondor'', eventually appeared, but the first had nothing in common with its predecessor except for the general game engine, and the latter was a sequel in name only. The actual project intended by the creators of ''Betrayal'' to expand on that storyline and tie off all the loose ends, called ''Thief of Dreams'', never saw the light of day.
7th Jun '15 10:04:05 PM GoldenSeals
Is there an issue? Send a Message


* TheSmartGuy: Jazhara shares this role with Kendaric, due to the fact that they can use spells and alchemy.

to:

* TheSmartGuy: Jazhara shares this role with Kendaric, due to the fact that as they can use spells and alchemy.
2nd Apr '15 1:16:32 PM omega05
Is there an issue? Send a Message

Added DiffLines:

** In 2013, Feist finally wrapped up the story with a novel entitled ''Jimmy and the Crawler''.
31st Dec '14 12:11:43 PM nombretomado
Is there an issue? Send a Message


* HeyItsThatVoice: The voice actors who took part in this game are listed as follows: BeverlyHolloway, ChristopherDanielBarnes, EarlBoen, EditaBrychta, JamieCronin, JenniferHale, JohnCarrollLynch, KenGivens, MichaelLynch, NickJameson, PeteTaylor, RickPeters, SusanDenaker, and Creator/TomKane.

to:

* HeyItsThatVoice: The voice actors who took part in this game are listed as follows: BeverlyHolloway, ChristopherDanielBarnes, EarlBoen, EditaBrychta, JamieCronin, JenniferHale, Creator/JenniferHale, JohnCarrollLynch, KenGivens, MichaelLynch, NickJameson, PeteTaylor, RickPeters, SusanDenaker, and Creator/TomKane.
3rd Feb '14 3:06:14 AM Duckling
Is there an issue? Send a Message


* AnticlimaxBoss: [[spoiler: In Return to Krondor, the final boss, 7-foot-tall pirate leader Bear, dies pretty much automatically after you click the cursor on him to attack him, largely due to your character having been transformed into a god-like avatar with 16 attacks per turn and a huge flaming greatsword. The sword being used is called the Elfersblade Demonslayer, a sword that can chant an arcane spell of protection for its wielder, and is very deadly in the right hands.]]
** [[spoiler: That, and Bear probably relied on that amulet for so long, his fighting skills diminished to the point that he could not fight properly against an opponent that could actually hurt and kill him.]]
3rd Feb '14 3:05:45 AM Duckling
Is there an issue? Send a Message


* [[spoiler: AnticlimaxBoss]]: [[spoiler: In Return to Krondor, the final boss, 7-foot-tall pirate leader Bear, dies pretty much automatically after you click the cursor on him to attack him, largely due to your character having been transformed into a god-like avatar with 16 attacks per turn and a huge flaming greatsword. The sword being used is called the Elfersblade Demonslayer, a sword that can chant an arcane spell of protection for its wielder, and is very deadly in the right hands.]]

to:

* [[spoiler: AnticlimaxBoss]]: AnticlimaxBoss: [[spoiler: In Return to Krondor, the final boss, 7-foot-tall pirate leader Bear, dies pretty much automatically after you click the cursor on him to attack him, largely due to your character having been transformed into a god-like avatar with 16 attacks per turn and a huge flaming greatsword. The sword being used is called the Elfersblade Demonslayer, a sword that can chant an arcane spell of protection for its wielder, and is very deadly in the right hands.]]
3rd Feb '14 3:05:28 AM Duckling
Is there an issue? Send a Message

Added DiffLines:

* [[spoiler: AnticlimaxBoss]]: [[spoiler: In Return to Krondor, the final boss, 7-foot-tall pirate leader Bear, dies pretty much automatically after you click the cursor on him to attack him, largely due to your character having been transformed into a god-like avatar with 16 attacks per turn and a huge flaming greatsword. The sword being used is called the Elfersblade Demonslayer, a sword that can chant an arcane spell of protection for its wielder, and is very deadly in the right hands.]]
** [[spoiler: That, and Bear probably relied on that amulet for so long, his fighting skills diminished to the point that he could not fight properly against an opponent that could actually hurt and kill him.]]
3rd Feb '14 3:05:09 AM Duckling
Is there an issue? Send a Message


* [[spoiler: AnticlimaxBoss]]: [[spoiler: In Return to Krondor, the final boss, 7-foot-tall pirate leader Bear, dies pretty much automatically after you click the cursor on him to attack him, largely due to your character having been transformed into a god-like avatar with 16 attacks per turn and a huge flaming greatsword. The sword being used is called the Elfersblade Demonslayer, a sword that can chant an arcane spell of protection for its wielder, and is very deadly in the right hands.]]
** [[spoiler: That, and Bear probably relied on that amulet for so long, his fighting skills diminished to the point that he could not fight properly against an opponent that could actually hurt and kill him.]]
3rd Feb '14 3:03:57 AM Duckling
Is there an issue? Send a Message


* HeyItsThatVoice: The voice actors who took part in this game are listed as follows: BeverlyHolloway, ChristopherDanielBarnes, EarlBoen, EditaBrychta, JamieCronin, JenniferHale, JohnCarrollLynch, KenGivens, MichaelLynch, NickJameson, PeteTaylor, RickPeters, SusanDenaker, and TomKane.

to:

* HeyItsThatVoice: The voice actors who took part in this game are listed as follows: BeverlyHolloway, ChristopherDanielBarnes, EarlBoen, EditaBrychta, JamieCronin, JenniferHale, JohnCarrollLynch, KenGivens, MichaelLynch, NickJameson, PeteTaylor, RickPeters, SusanDenaker, and TomKane.Creator/TomKane.
This list shows the last 10 events of 19. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.ReturnToKrondor