History VideoGame / ResidentEvil3Nemesis

30th Aug '16 3:47:22 PM bt8257
Is there an issue? Send a Message


* BrickJoke: Has one that isn't played for humor. The first actual survivor Jill meets in the warehouse, a man by the name of Dario Rosso, rants about how he lost his daughter in the outbreak. The player later finds the corpses of a mercenary holding a girl, with a prompt describing how "he looks as if he was trying to protect someone's daughter" at the Clock Tower. To compound the joke, Dario claims he'd much rather starve in a box than let the zombies get him and locks himself in a shipping container to do just that. If you stop by the warehouse later on for any reason, you find the box Dario was hiding has been thrown open, with Dario's corpse and a few zombies nearby.

to:

* BrickJoke: Has one that isn't played is {{played for humor.drama}}. The first actual survivor Jill meets in the warehouse, a man by the name of Dario Rosso, rants about how he lost his daughter in the outbreak. The player later finds the corpses of a mercenary holding a girl, with a prompt describing how "he looks as if he was trying to protect someone's daughter" at the Clock Tower. To compound the joke, Dario claims he'd much rather starve in a box than let the zombies get him and locks himself in a shipping container to do just that. If you stop by the warehouse later on for any reason, you find the box Dario was hiding has been thrown open, with Dario's corpse and a few zombies nearby.



* CombatTentacles: Nemesis shows these off in [[WakeUpCallBoss first appearance]] in front of the police station, as poor Brad Vickers's face finds out the hard way; it just takes him a while, some small arms fire and his coat burning off to be able to extend it further from his hand.

to:

* CombatTentacles: Nemesis shows these off in [[WakeUpCallBoss first appearance]] in front of the police station, as poor Brad Vickers's Brad's face finds out the hard way; it just takes him a while, some small arms fire and his coat burning off to be able to extend it further from his hand.



** Subverted in the main game with Mikhail. He's unquestionably a bad ass (fighting a swarm of zombies and ''winning'' while heavily injured bears that out nicely), but he's shown to be a very compassionate man who feels deeply guilty over the fact his men have all died and he tries his hardest to help the remaining survivors get out of the city, to the point of making a suicide attack on Nemesis to save Jill and Carlos. Played straight with Nicholai, who's a right cold-blooded bastard through and through.

to:

** Subverted in the main game with Mikhail. He's unquestionably undeniably a bad ass badass (fighting a swarm of zombies and ''winning'' while heavily injured bears that out nicely), but he's shown to be a very compassionate man who feels deeply guilty over the fact his men have all died and he tries his hardest to help the remaining survivors get out of the city, to the point of making a suicide attack on Nemesis to save Jill and Carlos. Played straight with Nicholai, who's a right cold-blooded bastard through and through.



* SequelDifficultySpike: This game is brutal. Even on Easy mode, the zombies can take more hits, and there are much, ''much'' more of them. You can farm lots of handgun and shotgun ammo via the gun powder mixing mechanic... but you could be missing out on ammo for more powerful guns. Not to mention Nemesis is stalking you the whole time -- sometimes relentlessly so -- and healing items are precious. And if you're on Hard Mode and want the gun parts that he drops, you'll have to be especially good at dodging zombies (and Nemesis' punches) long enough to claim them. Ammo itself isn't so generous compared to the previous game. While you can find handgun and shotgun ammo easily, the rest has to come from gunpowder. Ammo for the grenade launcher that is not regular rounds and magnum rounds are almost non-existent and can only be created through mixtures of different gunpowder.

to:

* SequelDifficultySpike: This game is brutal. Even on Easy mode, the zombies can take more hits, and there are much, ''much'' more of them.more. You can farm lots of handgun and shotgun ammo via the gun powder mixing mechanic... but you could be missing out on ammo for more powerful guns. Not to mention Nemesis is stalking you the whole time -- sometimes relentlessly so -- and healing items are precious. And if you're on Hard Mode and want the gun parts that he drops, you'll have to be especially good at dodging zombies (and Nemesis' punches) long enough to claim them. Ammo itself isn't so generous compared to the previous game. While you can find handgun and shotgun ammo easily, the rest has to come from gunpowder. Ammo for the grenade launcher that is not regular rounds and magnum rounds are almost non-existent and can only be created through mixtures of different gunpowder.
9th Aug '16 10:54:45 AM dvorak
Is there an issue? Send a Message

Added DiffLines:

* RPGElements: the more you use the reloading press, the more bullets you make with it.
1st Aug '16 9:57:20 AM Miracle@StOlaf
Is there an issue? Send a Message

Added DiffLines:

* OhCrap: Jill understandably has this look when Nemesis first drops onto the scene with her and Brad. She has a slightly less epic but equally understandable reaction when [[spoiler:Nemesis pops up again to shoot down her getaway chopper]].
12th Jul '16 10:12:27 AM ajbit26
Is there an issue? Send a Message


* RedShirtArmy: The R.P.D. officers and Umbrella mooks in the opening cinematic. By the time the game properly begins, 5 of the original 120 mercenaries are still standing; their numbers are slowly whittled until only Carlos and Nikolai remain.

to:

* RedShirtArmy: The R.P.D. officers and Umbrella mooks in the opening cinematic. By the time the game properly begins, 5 less then 10 of the original 120 mercenaries are still standing; their numbers are slowly whittled until only Carlos and Nikolai remain.
12th Jul '16 10:01:48 AM ajbit26
Is there an issue? Send a Message

Added DiffLines:

* VillainousRescue: Should you chose to run out the back when the zombies attack the power station, then Nemesis blows them up with his rocket launcher. Course, now you have him to deal with....
9th Jul '16 8:04:50 AM Ripburger
Is there an issue? Send a Message


''Resident Evil 3'' eschews the [[SchrodingersPlayerCharacter character select]] from previous games and makes Jill the only playable hero. But it still features StoryBranching -- most notably the real-time selection screens (a precursor to ''VideoGame/ResidentEvil4''[='s=] [[QuicktimeEvent QTE]]s) where the player must make a decision in time or suffer the consequences. Another new feature is a retooling of the [=RE2=]'s "Scenario B", in which Claire or Leon were stalked throughout the game by Mr. X. The Nemesis will frequently appear throughout the game, usually ambushing Jill at inopportune moments. It's up to the player to decide to run or fight: Nemesis drops [[ExclusiveEnemyEquipment useful loot]] upon falling over, but [[LightningBruiser he hits fast and hard]]... And he'll be back later. Other new features include an gunpowder-mixing tool (Jill [[ItemCrafting crafts]] her own guns and ammo in this one), a dodge maneuver, and a quick turn move.

to:

''Resident Evil 3'' eschews the [[SchrodingersPlayerCharacter character select]] from previous games and makes Jill the only playable hero. But it still features StoryBranching -- most notably the real-time selection screens (a precursor to ''VideoGame/ResidentEvil4''[='s=] [[QuicktimeEvent QTE]]s) where the player must make a decision in time or suffer the consequences. Another new feature is a retooling of the [=RE2=]'s "Scenario B", in which Claire or Leon were stalked throughout the game by Mr. X. The Nemesis will frequently appear throughout the game, usually ambushing Jill at inopportune moments. It's up to the player to decide to run or fight: Nemesis drops [[ExclusiveEnemyEquipment useful loot]] upon falling over, but [[LightningBruiser he hits fast and hard]]... And he'll be back later. Other new features include an a gunpowder-mixing tool (Jill [[ItemCrafting crafts]] her own guns and ammo in this one), a dodge maneuver, and a quick turn move.
8th Jul '16 9:36:29 PM Ripburger
Is there an issue? Send a Message


[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/Nemesis_main_visual_4946.PNG]]
'''[[caption-width-right:300:[[https://www.youtube.com/watch?v=MgmFDjA8lxU S.T.A.R.S.!]]]]'''

to:

[[quoteright:300:http://static.[[quoteright:280:http://static.tvtropes.org/pmwiki/pub/images/Nemesis_main_visual_4946.PNG]]
'''[[caption-width-right:300:[[https://www.
org/pmwiki/pub/images/re3n.jpg]]
'''[[caption-width-right:280:[[https://www.
youtube.com/watch?v=MgmFDjA8lxU S.T.A.R.S.!]]]]'''



''Resident Evil 3'' eschews the [[SchrodingersPlayerCharacter character select]] from previous games and makes Jill the only playable hero. But it still features StoryBranching -- most notably the real-time selection screens (a precursor to ''VideoGame/ResidentEvil4''[='s=] [[QuicktimeEvent QTE]]s) where the player must make a decision in time or suffer the consequences. Another new feature is a retooling of the [=RE2=]'s "Scenario B", in which Claire or Leon were stalked throughout the game by Mr. X. The Nemesis will frequently appear throughout the game, usually ambushing Jill at inopportune moments. It's up to the player to decide to run or fight: Nemesis drops [[ExclusiveEnemyEquipment useful loot]] upon falling over, but [[LightningBruiser he hits fast and hard]]... And he'll be back later. Other new features include an ammo-creating tool (Jill [[ItemCrafting crafts]] her own guns and ammo in this one), a dodge maneuver, and a quick turn move.

to:

''Resident Evil 3'' eschews the [[SchrodingersPlayerCharacter character select]] from previous games and makes Jill the only playable hero. But it still features StoryBranching -- most notably the real-time selection screens (a precursor to ''VideoGame/ResidentEvil4''[='s=] [[QuicktimeEvent QTE]]s) where the player must make a decision in time or suffer the consequences. Another new feature is a retooling of the [=RE2=]'s "Scenario B", in which Claire or Leon were stalked throughout the game by Mr. X. The Nemesis will frequently appear throughout the game, usually ambushing Jill at inopportune moments. It's up to the player to decide to run or fight: Nemesis drops [[ExclusiveEnemyEquipment useful loot]] upon falling over, but [[LightningBruiser he hits fast and hard]]... And he'll be back later. Other new features include an ammo-creating gunpowder-mixing tool (Jill [[ItemCrafting crafts]] her own guns and ammo in this one), a dodge maneuver, and a quick turn move.
8th Jul '16 5:30:52 AM PF
Is there an issue? Send a Message


* FiringOneHanded: The one time in the series that a character fires a Magnum one handed happens here should you choose to "execute the monster" in the final real time selection.
--> ''Jill'': You want S.T.A.R.S.? I'll give you S.T.A.R.S..

to:

* FiringOneHanded: The one time in the series that a character fires a Magnum one handed happens here should you choose to "execute the monster" in the final real time selection.
selection:
--> ''Jill'': You want S.T.A.R.S.? I'll give you S.T.A.R.S..S.
8th Jul '16 5:30:06 AM PF
Is there an issue? Send a Message


* DevelopersForesight: Choosing to leave the bar before Brad has killed the zombie attacking him will automatically trigger the cutscene of him killing it and collapsing. The player's lack of concern for him will be passed onto Jill, who doesn't ask if he's okay, and Brad, likewise annoyed by Jill abandoning him, will be far more terse in addressing her.

to:

* DevelopersForesight: DevelopersForesight:
**
Choosing to leave the bar before Brad has killed the zombie attacking him will automatically trigger the cutscene of him killing it and collapsing. The player's lack of concern for him will be passed onto Jill, who doesn't ask if he's okay, and Brad, likewise annoyed by Jill abandoning him, will be far more terse in addressing her.
8th Jul '16 5:23:18 AM Ripburger
Is there an issue? Send a Message


'''[[caption-width-right:300:[[http://blamepicasso2015.tumblr.com/ S.T.A.R.S.!]]]]'''

to:

'''[[caption-width-right:300:[[http://blamepicasso2015.tumblr.com/ '''[[caption-width-right:300:[[https://www.youtube.com/watch?v=MgmFDjA8lxU S.T.A.R.S.!]]]]'''
This list shows the last 10 events of 252. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.ResidentEvil3Nemesis