History VideoGame / ResidentEvil2

16th Mar '17 12:47:01 PM Asue
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Whereas ''Resident Evil'' segregated its branching paths, ''Resident Evil 2'' allows the player to replay both routes from either Leon or Claire's perspective, creating a total of four possible scenarios. Under this premise, actions performed by the first character affect the environment of the second (e.g. an uncovered passage in Claire's playthrough likely won't need re-clearing in Leon's chapter). Players can unlock a minigame called ''The [=4th=] Survivor'' after finishing both characters' scenarios, as well as a harder version of the same called ''The Tofu Survivor''. Later releases of the game added an ''Extreme Battle'' mode.

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Whereas ''Resident Evil'' segregated its branching paths, ''Resident Evil 2'' allows the player to replay both routes from either Leon or Claire's perspective, creating a total of four possible scenarios. Under this premise, actions performed by the first character affect the environment of the second (e.g. an uncovered passage in Claire's playthrough likely won't need re-clearing in Leon's chapter). Players can unlock a minigame called ''The [=4th=] Survivor'' after finishing both characters' scenarios, as well as a harder version of the same called ''The Tofu Survivor''. Later releases of the game (omitting the Nintendo 64 version) added an the ''Extreme Battle'' mode.



** This is also the first game in the series that has automatic weapons in its arsenal (a gatling gun and an MAC-11, to be specific), but only one character in either scenario can obtain the MAC-11 before the endgame and you need to beat the game in a certain period of time [[labelnote:info]]Beat either "B" scenario in under 3 hours with an A or B rank for an infinite-ammo MAC-11 for both characters; do the same thing for the gatling gun, except in under 2 and a half hours[[/labelnote]] in order to get the gatling gun at all. There's also customized shotgun and handgun models[[labelnote:info]]in the first game, only three kinds of guns are available: a Beretta handgun, a Remington shotgun, and a Colt Python magnum. There's also Chris' flamethrower, which is pretty useless, and Jill's grenade launcher whose ammo was very rare, with only ''two'' sets of acid rounds available in the whole game[[/labelnote]].
* AdjustableCensorship: The N64 version.

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** This is also the first game in the series that has automatic weapons in its arsenal (a gatling gun and an MAC-11, to be specific), but only one character in either scenario can obtain the MAC-11 before the endgame and you need to beat the game in a certain period of time [[labelnote:info]]Beat either "B" scenario in under 3 hours with an A or B rank for an infinite-ammo MAC-11 for both characters; do the same thing for the gatling gun, except in under 2 and a half hours[[/labelnote]] in order to get the gatling gun at all. There's There are also customized shotgun and handgun models[[labelnote:info]]in the first game, only three kinds of guns are available: a Beretta handgun, a Remington shotgun, and a Colt Python magnum. There's also Chris' flamethrower, which is pretty useless, and Jill's grenade launcher whose ammo was very rare, with only ''two'' sets of acid rounds available in the whole game[[/labelnote]].
* AdjustableCensorship: The N64 version.Nintendo 64 version only.



* AndNowForSomeoneCompletelyDifferent: You temporarily take control of the player character's partner at certain points in the game. For Leon, you get to play as Ada Wong and for Claire, you get to play as Sherry Birkin. Ada carries a pistol and a first aid spray, while Sherry only carries a first aid spray. Sherry also runs slower than the adult characters, making it difficult to outrun the zombie dogs in the A scenario, but her shortness make it easier to dodge the zombies in the B; they can't grab her, only spit, which is easy to avoid. Sherry also doesn't limp when severely injured, which makes her more likely to make a last ditch escape. However, it is up to the player to manually check her health in the inventory screen because her character model does not show damage.

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* AndNowForSomeoneCompletelyDifferent: You temporarily take control of the player character's partner at certain points in the game. For Leon, you get to play as Ada Wong and for Claire, you get to play as Sherry Birkin. Ada carries a pistol and a first aid spray, while Sherry only carries a first aid spray. Sherry also runs slower than the adult characters, making it difficult to outrun the zombie dogs in the A scenario, but her shortness make it easier to dodge the zombies in the B; B one; they can't grab her, only spit, which is easy to avoid. Sherry also doesn't limp when severely injured, which makes her more likely to make a last ditch escape. However, it is up to the player to manually check her health in the inventory screen because her character model does not show damage.



* AssholeVictim: [[spoiler: Police Chief Brian Irons is a murderer, torturer, and probable rapist. He is killed when G implants a creature which soon bursts out of his chest. William Birkin is a MadScientist of the highest order. He is shot repeatedly and injects himself with his own creation which turns him into a horrific monster which is eventually blown to hell.]]

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* AssholeVictim: [[spoiler: Police Chief Brian Irons is a murderer, torturer, and probable rapist. He is killed when G implants a creature which soon bursts out of his chest. ]]
** [[spoiler:
William Birkin is a MadScientist of the highest order. He is shot repeatedly and injects himself with his own creation which turns him into a horrific monster which is eventually blown to hell.]]
9th Mar '17 4:46:29 PM ajbit26
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** Not entirely. If you have some room to maneuver and some skill/luck, you should be able to down a zombie or two. The knife is best when used in conjunction with the pistol to help you save ammo. Down them with the pistol and [[KickThemWhileTheyAreDown slash the hell out of them]] before they can get back up.
8th Mar '17 6:59:36 PM viking1911
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** Not entirely. If you have some room to maneuver and some skill/luck, you should be able to down a zombie or two. The knife is best when used in conjunction with the pistol to help you save ammo. Down them with the pistol and [[KickThemWhileTheyAreDown: slash the hell out of them]] before they can get back up.

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** Not entirely. If you have some room to maneuver and some skill/luck, you should be able to down a zombie or two. The knife is best when used in conjunction with the pistol to help you save ammo. Down them with the pistol and [[KickThemWhileTheyAreDown: [[KickThemWhileTheyAreDown slash the hell out of them]] before they can get back up.
8th Mar '17 6:59:05 PM viking1911
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** Not entirely. If you have some room to maneuver and some skill/luck, you should be able to down a zombie or two. The knife is best when used in conjunction with the pistol to help you save ammo. Down them with the pistol and [[KickThemWhileTheyAreDown: slash the hell out of them]] before they can get back up.
14th Feb '17 12:01:44 PM G-Editor
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* TheSociopath: Brian Irons definitely shows signs of this. In college, he was accused of sexual assault TWICE, but got off largely due to his high grades. This implies that he is dangerously intelligent and charismatic, traits that would also allow him to rise to the rank of chief of police. While chief, he keeps a TortureCellar and regularly takes bribes from the nefarious Umbrella Corporation. Once the zombie outbreak hits, he knows that he will die, so he shows extreme selfishness by trying to take his fellow officers down with him. This is, of course in addition to murdering and possibly stuffing the mayor's daughter.


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* TheSociopath: Brian Irons definitely shows signs of this. In college, he was accused of sexual assault TWICE, but got off largely due to his high grades. This implies that he is dangerously intelligent and charismatic, traits that would also allow him to rise to the rank of chief of police. While chief, he keeps a TortureCellar and regularly takes bribes from the nefarious Umbrella Corporation. Once the zombie outbreak hits, he knows that he will die, so he shows extreme selfishness by trying to take his fellow officers down with him. This is, of course in addition to murdering and possibly stuffing the mayor's daughter.
11th Jan '17 11:47:50 PM Miracle@StOlaf
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* RuleOfCool: The shotgun upgrade is... [[GunsDoNotWorkThatWay implausible, to put it mildly]][[note]]The Remington 1100 is not a pump-action shotgun, and you can't turn a pump-action Remington 870 into a semi-auto without major gunsmithing and metalwork[[/note]], but that doesn't stop the Custom M1100 from being one of the coolest damn weapons in the game.

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* RuleOfCool: The shotgun upgrade is... [[GunsDoNotWorkThatWay implausible, to put it mildly]][[note]]The Remington 1100 is not a pump-action shotgun, and you can't couldn't turn a pump-action Remington 870 into a semi-auto without major ''very'' extensive gunsmithing and metalwork[[/note]], but that doesn't stop the Custom M1100 from being one of the coolest damn weapons in the game.
31st Dec '16 6:20:02 AM AlinhoAlisson
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* HappyEndingOverride: To ''VideoGame/ResidentEvil''. The good endings in ''Resident Evil'' end with the mansion blowing up, implying that this will prevent the T-virus from spreading. Thanks to Birkin the virus reaches Raccoon City anyway.

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* HappyEndingOverride: To ''VideoGame/ResidentEvil''. The good endings in ''Resident Evil'' end with the mansion blowing up, implying that this will prevent the T-virus from spreading. Additionally, the [[http://i.imgur.com/Z3033D4.jpg ending screen for Chris]] shows that Umbrella has been successfully exposed and that the case was solved completely. Thanks to Birkin the virus reaches Raccoon City anyway.
6th Dec '16 3:05:36 PM Xtifr
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'''''Resident Evil 2''''', the second game in the ''Franchise/ResidentEvil'' franchise, was originally released for the UsefulNotes/PlayStation in 1998. After the unexpected success of the first ''[[VideoGame/ResidentEvil1 Resident Evil]]'', Capcom immediately set up a team to work on a sequel and turn ''Resident Evil'' into an annual franchise. The company initially scheduled the sequel for a Spring 1997 release, but the original version of the game (now dubbed ''Resident Evil 1.5'') disappointed its developers. Rather than release a game that didn't satisfy their expectations, the team went back to the drawing board and delayed the game's release by a whole year. The gamble paid off, as ''Resident Evil 2'' would go on to become one of the best-selling and most critically acclaimed Capcom games in history. True to its nature, Capcom re-released the game across various other platforms: The [=PS1=] (a [=DualShock=] support re-release months after the original release), the PC, the UsefulNotes/{{Nintendo 64}}, the UsefulNotes/SegaDreamcast, and even the UsefulNotes/NintendoGameCube.

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'''''Resident ''Resident Evil 2''''', 2'', the second game in the ''Franchise/ResidentEvil'' franchise, was originally released for the UsefulNotes/PlayStation in 1998. After the unexpected success of the first ''[[VideoGame/ResidentEvil1 Resident Evil]]'', Capcom immediately set up a team to work on a sequel and turn ''Resident Evil'' into an annual franchise. The company initially scheduled the sequel for a Spring 1997 release, but the original version of the game (now dubbed ''Resident Evil 1.5'') disappointed its developers. Rather than release a game that didn't satisfy their expectations, the team went back to the drawing board and delayed the game's release by a whole year. The gamble paid off, as ''Resident Evil 2'' would go on to become one of the best-selling and most critically acclaimed Capcom games in history. True to its nature, Capcom re-released the game across various other platforms: The [=PS1=] (a [=DualShock=] support re-release months after the original release), the PC, the UsefulNotes/{{Nintendo 64}}, the UsefulNotes/SegaDreamcast, and even the UsefulNotes/NintendoGameCube.
4th Nov '16 3:56:49 PM contrafanxxx
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* BadassBoast: Leon does this in his ending. "It's up to us to take out Umbrella!"
30th Aug '16 3:40:26 PM bt8257
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* AllYourBaseAreBelongToUs: Oversleeping saves the day yet again. Leon is the only remaining officer in the city who's not infected; the police headquarters couldn't hold up to a sustained siege and quickly fell to zombies, as the [[BerserkBoardBarricade barricaded doors and windows]] indicate. The Chief himself is holed up in his office and refuses to come out. We later learn in memos that the company knew the T-Virus was bound to spread into the watertable and spent the last two months frantically disposing of evidence. Chief Irons was ordered to keep a lid on the outbreak, which ultimately cost the lives of all of his officers.

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* AllYourBaseAreBelongToUs: Oversleeping saves the day yet again. Leon is the only remaining officer in the city who's not infected; the police headquarters couldn't hold up to a sustained siege and quickly fell to zombies, as the [[BerserkBoardBarricade barricaded doors and windows]] indicate. The Chief himself is holed up in his office and refuses to come out. We later learn in memos that the company knew the T-Virus was bound to spread into the watertable water table and spent the last two months frantically disposing of destroying evidence. Chief Irons was ordered to keep a lid on the outbreak, which ultimately cost the lives of all of his officers.



* AntiFrustrationFeature: Sherry doesn't carry weapons when you play as her and she runs slower than the adult characters, but she makes up for it by having almost double the health of the main characters and lacking a limping animation if she's injured.

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* AntiFrustrationFeature: AntiFrustrationFeatures: Sherry doesn't carry weapons when you play as her and she runs slower than the adult characters, but she makes up for it by having almost double the health of the main characters and lacking a limping animation if she's injured.



* BackForTheDead: Brad Vickers, Alpha team helicopter pilot, shows up as a zombie, though it's easy to miss him. ''Resident Evil 3'' explains how he became one of the undead.

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* BackForTheDead: Brad Vickers, Alpha team helicopter pilot, shows up as a zombie, though it's easy to miss him. ''Resident Evil 3'' explains how he became one of the undead.a zombie.
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