History VideoGame / RenegadeOps

11th Jun '17 5:00:12 PM Zuxtron
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* AttackItsWeakPoint: Damaging certain enemies sufficiently, like the Tanks or Juggernauts, [[spoiler: or Inferno's personal APC]], will reveal a glowing weak point that can be attacked ForMassiveDamage. In particular, hitting a tank's exposed core with a rocket is a OneHitKill.

to:

* AttackItsWeakPoint: Damaging certain enemies sufficiently, like the Tanks or Juggernauts, [[spoiler: or Inferno's personal APC]], will reveal a glowing weak point that can be attacked ForMassiveDamage.point. In particular, hitting a tank's exposed core with a rocket is a OneHitKill.
11th Jun '17 3:53:32 PM nombretomado
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''Renegade Ops'' is a [[TopDownView top-down]] Twin-Stick ShootEmUp developed by Creator/AvalancheStudios, creators of the ''VideoGame/JustCause'' series and published by Creator/{{SEGA}}. It was released on PlaystationNetwork on September 13th, 2011, and on XboxLiveArcade the following day. After a series of delays, it also came out on UsefulNotes/{{Steam}} for the PC on October 27th. As the story goes, one day Avalanche were toying with the idea of depicting ''VideoGame/JustCause'''s over-the-top action and vehicle combat as a top-down shooter. The result was apparently awesome, as they decided to make a game out of such.

to:

''Renegade Ops'' is a [[TopDownView top-down]] Twin-Stick ShootEmUp developed by Creator/AvalancheStudios, creators of the ''VideoGame/JustCause'' series and published by Creator/{{SEGA}}. It was released on PlaystationNetwork UsefulNotes/PlaystationNetwork on September 13th, 2011, and on XboxLiveArcade UsefulNotes/XboxLiveArcade the following day. After a series of delays, it also came out on UsefulNotes/{{Steam}} for the PC on October 27th. As the story goes, one day Avalanche were toying with the idea of depicting ''VideoGame/JustCause'''s over-the-top action and vehicle combat as a top-down shooter. The result was apparently awesome, as they decided to make a game out of such.
10th Apr '17 3:06:18 PM nombretomado
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''Renegade Ops'' is a [[TopDownView top-down]] Twin-Stick ShootEmUp developed by Creator/AvalancheStudios, creators of the ''VideoGame/JustCause'' series and published by {{SEGA}}. It was released on PlaystationNetwork on September 13th, 2011, and on XboxLiveArcade the following day. After a series of delays, it also came out on UsefulNotes/{{Steam}} for the PC on October 27th. As the story goes, one day Avalanche were toying with the idea of depicting ''VideoGame/JustCause'''s over-the-top action and vehicle combat as a top-down shooter. The result was apparently awesome, as they decided to make a game out of such.

to:

''Renegade Ops'' is a [[TopDownView top-down]] Twin-Stick ShootEmUp developed by Creator/AvalancheStudios, creators of the ''VideoGame/JustCause'' series and published by {{SEGA}}.Creator/{{SEGA}}. It was released on PlaystationNetwork on September 13th, 2011, and on XboxLiveArcade the following day. After a series of delays, it also came out on UsefulNotes/{{Steam}} for the PC on October 27th. As the story goes, one day Avalanche were toying with the idea of depicting ''VideoGame/JustCause'''s over-the-top action and vehicle combat as a top-down shooter. The result was apparently awesome, as they decided to make a game out of such.
7th Mar '17 9:16:22 PM mlsmithca
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''Renegade Ops'' is a [[TopDownView top-down]] Twin-Stick ShootEmUp developed by Creator/AvalancheStudios, creators of the ''VideoGame/JustCause'' series and published by {{SEGA}}. It was released on PlaystationNetwork on September 13th, 2011, and on XboxLiveArcade the following day. After a series of delays, it also came out on UsefulNotes/{{Steam}} for the PC on October 27th. As the story goes, one day Avalanche were toying with the idea of depicting ''VideoGame/JustCause'''s over-the-top action and vehicle combat as a top-down shooter. The result was apparently [[SoCoolItsAwesome awesome,]] as they decided to make a game out of such.

to:

''Renegade Ops'' is a [[TopDownView top-down]] Twin-Stick ShootEmUp developed by Creator/AvalancheStudios, creators of the ''VideoGame/JustCause'' series and published by {{SEGA}}. It was released on PlaystationNetwork on September 13th, 2011, and on XboxLiveArcade the following day. After a series of delays, it also came out on UsefulNotes/{{Steam}} for the PC on October 27th. As the story goes, one day Avalanche were toying with the idea of depicting ''VideoGame/JustCause'''s over-the-top action and vehicle combat as a top-down shooter. The result was apparently [[SoCoolItsAwesome awesome,]] awesome, as they decided to make a game out of such.
3rd Jan '17 4:35:57 AM Morgenthaler
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26th Jul '16 5:43:15 PM Ferot_Dreadnaught
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* GenreSavvy: Most of the characters in the game, some bordering on DangerouslyGenreSavvy - but, of course [[TheGoodGuysAlwaysWin the baddies always lose.]]
5th Mar '16 10:49:23 AM erforce
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--> "''Ready for some serious action, Renegades''?" - Bryant

to:

--> "''Ready ->"''Ready for some serious action, Renegades''?" - Bryant
Renegades''?"
-->-- '''Bryant'''



* {{Badass}}
** BadassCrew: The Renegades. They're also:
** [[BadassDriver Badass Drivers]]
** BadAssLongCoat: Blazemo.
** BadassMoustache: Bryant, and how.
** FourStarBadass: Bryant doesn't take shit from ''anybody.''
* BaldOfAwesome: Armand.
* BaldOfEvil: Inferno.
* BattleAmongstTheFlames: Given the [[MeaningfulName Inferno]] group's WeaponOfChoice, this can happen often. More to the point of the trope, though, [[spoiler: The FinalBoss fight against Inferno himself is this.]]

to:

* %%* {{Badass}}
** %%* BadassCrew: The Renegades. They're also:
** [[BadassDriver Badass Drivers]]
**
Renegades.
%%* BadassDriver
%%*
BadAssLongCoat: Blazemo.
** %%* BadassMoustache: Bryant, and how.
** FourStarBadass: Bryant doesn't take shit from ''anybody.''
*
%%* BaldOfAwesome: Armand.
* %%* BaldOfEvil: Inferno.
* BattleAmongstTheFlames: Given the [[MeaningfulName Inferno]] group's WeaponOfChoice, this can happen often. More to the point of the trope, though, [[spoiler: The FinalBoss fight against Inferno himself is this.]] ]]



* CompetitiveBalance: Armand's and Crystal's [[AwesomePersonnelCarrier APCs]] are [[MightyGlacier Mighty Glaciers]], Roxy's buggy and Gordon's charger are [[FragileSpeedster Fragile Speedsters]], and Diz's van, Gunnar's jeep and Blazemo's buggy [[JackOfAllStats fall somewhere in the middle.]]



* CompetitiveBalance: Armand's and Crystal's [[AwesomePersonnelCarrier APCs]] are [[MightyGlacier Mighty Glaciers]], Roxy's buggy and Gordon's charger are [[FragileSpeedster Fragile Speedsters]], and Diz's van, Gunnar's jeep and Blazemo's buggy [[JackOfAllStats fall somewhere in the middle.]]
* CoolBoat: Inferno's carrier... and one hell of a ChekhovsBoomerang.
* CoolCar: All the [[AddedAlliterativeAppeal Renegade rides.]] And maybe [[ReasonableAuthorityFigure Genawi's]] limousine.
* CoolPlane: The Renegade's transport plane, and also the attack helicopter you get to use on occasion. CoopMultiplayer means there can be ''[[ThereIsNoKillLikeOverkill four]]'' of these things [[DeathFromAbove swarming around a target.]]** CoolTrain: Inferno's armored cargo trains, bristling with static defenses.



* DeathFromAbove: Many missions have you going after Inferno mortar trucks, which in the meantime will try to rain down shells on you... foretold by [[CrosshairAware a glowing red crosshair.]] In addition, Inferno also has attack choppers and later, rocket choppers.
** Coldstrike has all that, plus the ability to air-drop groups of deployable [[SentryGun Sentry Guns.]]

to:

* DeathFromAbove: DeathFromAbove:
**
Many missions have you going after Inferno mortar trucks, which in the meantime will try to rain down shells on you... foretold by [[CrosshairAware a glowing red crosshair.]] In addition, Inferno also has attack choppers and later, rocket choppers.
**
choppers.
***
Coldstrike has all that, plus the ability to air-drop groups of deployable [[SentryGun Sentry Guns.]]



* EvilIsDeathlyCold: Coldstrike.
* EvilLaugh: Inferno would like you to know he finds your antics rather amusing. [[VillainousBreakdown Except when he doesn't.]]
** Coldstrike is less prone to this, though is not above a PsychoticSmirk.

to:

* %%* EvilIsDeathlyCold: Coldstrike.
* EvilLaugh: EvilLaugh:
**
Inferno would like you to know he finds your antics rather amusing. [[VillainousBreakdown Except when he doesn't.]]
]]
** Coldstrike is less prone to this, though is not above a PsychoticSmirk.



* GasMaskMooks: Coldstrike {{Mooks}}. Blazemo has the kind that only covers the nose and mouth, and couples this with GogglesDoNothing.

to:

* FourStarBadass: Bryant doesn't take shit from ''anybody.''
* GasMaskMooks: Coldstrike {{Mooks}}.Coldstrike's {{Mook}}s. Blazemo has the kind that only covers the nose and mouth, and couples this with GogglesDoNothing.



* HomingProjectile: The Rocket Launcher can do this with the "Advanced Arms" upgrade installed. Some enemy rockets also try chasing the player.



* HomingProjectile: The Rocket Launcher can do this with the "Advanced Arms" upgrade installed. Some enemy rockets also try chasing the player.



* MercyInvincibility: Of a sorts. The "Second Chance" upgrade [[LastChanceHitPoint allows you to survive what would have been a fatal hit]], but only if you can [[OhCrap find a health pickup within the next ten seconds]]- less difficult then it sounds, as health drops are common.



* MilitaryMashupMachine: Inferno's [[ExactlyWhatItSaysOnTheTin Juggernauts]] certainly count- massive war machines armed with [[MacrossMissileMassacre multiple rocket turrets]] and riding on four separate tread pods.

to:

* MilitaryMashupMachine: MercyInvincibility: Of a sorts. The "Second Chance" upgrade [[LastChanceHitPoint allows you to survive what would have been a fatal hit]], but only if you can [[OhCrap find a health pickup within the next ten seconds]]- less difficult then it sounds, as health drops are common.
* MilitaryMashupMachine:
**
Inferno's [[ExactlyWhatItSaysOnTheTin Juggernauts]] certainly count- massive war machines armed with [[MacrossMissileMassacre multiple rocket turrets]] and riding on four separate tread pods.



* NitroBoost: Every vehicle can engage an infinite boost. It's mostly useful for traveling around a map faster, as you cannot fire any weapons while boosting. However, you can get a boost upgrade that allows you to use a quick, even faster boost to evade enemies or put out flames on your car.
** Not to mention that Blazemo can upgrade his buggy to let him boost while his special is in effect, the only thing worse than [[IncendiaryExponent a car on fire coming at you is a car on fire that's coming at you]] ''[[OhCrap fast]]''.



* NitroBoost:
** Every vehicle can engage an infinite boost. It's mostly useful for traveling around a map faster, as you cannot fire any weapons while boosting. However, you can get a boost upgrade that allows you to use a quick, even faster boost to evade enemies or put out flames on your car.
** Not to mention that Blazemo can upgrade his buggy to let him boost while his special is in effect, the only thing worse than [[IncendiaryExponent a car on fire coming at you is a car on fire that's coming at you]] ''[[OhCrap fast]]''.



--> ''Politician: "The best intelligence agencies in the world, [[LampshadeHanging and we don't even know this madman's real name!]]"''

to:

--> ''Politician: "The The best intelligence agencies in the world, [[LampshadeHanging and we don't even know this madman's real name!]]"''name!]]''



* [[PressXToNotDie Press A To Beat Up Some]] {{Mooks}}: In many levels, you will need to enter certain buildings and rapidly press a button to make something happen, like raising a bridge or planting charges on a key building, [[spoiler: or you know... ''[[RammingAlwaysWorks ramming an aircraft carrier]]'' into a sealed off lair!]]. A little panel shows up when you do this, depicting your character beating up a bunch of {{Mooks}} and then performing the action.

to:

* [[PressXToNotDie Press A To Beat Up Some]] {{Mooks}}: PressXToNotDie: In many levels, you will need to enter certain buildings and rapidly press a button to make something happen, like raising a bridge or planting charges on a key building, [[spoiler: or you know... ''[[RammingAlwaysWorks ramming an aircraft carrier]]'' into a sealed off lair!]]. A little panel shows up when you do this, depicting your character beating up a bunch of {{Mooks}} and then performing the action.



* [[spoiler: SandWorm]]: Coldstrike's secret weapon is the snowbound, mechanized [[spoiler: "Panzer Wyrm", which Bryant makes fun of, calling it the "pansy worm" (which happens to be the name of the [[CosmeticAward achievement]] for destroying it). It proves rather detrimental to her health [[WeaksauceWeakness when the brakes fail]] and [[FastTunnelling it speeds down into]] [[CruelAndUnusualDeath the crushing depths of the earth.]]]]
* SeeYouInHell: [[spoiler: Inferno's LastWords.]]

to:

* [[spoiler: SandWorm]]: Coldstrike's TheRival: Possibly. Inferno seems to know Bryant, though that fact isn't expanded upon.
* SandWorm: [[spoiler:Coldstrike's
secret weapon is the snowbound, mechanized [[spoiler: "Panzer Wyrm", which Bryant makes fun of, calling it the "pansy worm" (which happens to be the name of the [[CosmeticAward achievement]] for destroying it). It proves rather detrimental to her health [[WeaksauceWeakness when the brakes fail]] and [[FastTunnelling it speeds down into]] [[CruelAndUnusualDeath the crushing depths of the earth.]]]]
* SeeYouInHell: [[spoiler: Inferno's LastWords.]]LastWords (''"I WAIT FOR YOU -- '''IN HEEELL!'''"'')]]
* ShockAndAwe: Diz's {{EMP}} can be upgraded to damage enemies in addition to [[StandardStatusEffects stunning them.]]
* ShootTheBullet: Gunnar's Heavy Gun can be upgraded to be able to shoot down incoming rockets.



* ShockAndAwe: Diz's {{EMP}} can be upgraded to damage enemies in addition to [[StandardStatusEffects stunning them.]]
* ShootTheBullet: Gunnar's Heavy Gun can be upgraded to be able to shoot down incoming rockets.



* TheRival: Possibly. Inferno seems to know Bryant, though that fact isn't expanded upon.
* TheVeryDefinitelyFinalDungeon: [[spoiler: "The Furnace", Inferno's [[ElaborateUndergroundBase mountain headquarters]] in Europe.]]
* TimedMission: Technically, all of them, but the time limits are so lenient that they don't even display the timer unless you're slow about shooting what you need to be shooting. A few times, it decides not to screw around and starts the timer below the normal 3-minute warning.
* TheCameo: Bought the game on Steam? You get Gordon Freeman and the Charger from ''VideoGame/HalfLife2: Episode 2''.

to:

* TheRival: Possibly. Inferno seems to know Bryant, though that fact isn't expanded upon.
* TheVeryDefinitelyFinalDungeon: [[spoiler: "The Furnace", Inferno's [[ElaborateUndergroundBase mountain headquarters]] in Europe.]]
* TimedMission: Technically, all of them, but the time limits are so lenient that they don't even display the timer unless you're slow about shooting what you need to be shooting. A few times, it decides not to screw around and starts the timer below the normal 3-minute warning. \n* TheCameo: Bought the game on Steam? You get Gordon Freeman and the Charger from ''VideoGame/HalfLife2: Episode 2''.



* TravelCool:
** CoolBoat: Inferno's carrier... and one hell of a ChekhovsBoomerang.
** CoolCar: all the [[AddedAlliterativeAppeal Renegade rides.]] And maybe [[ReasonableAuthorityFigure Genawi's]] limousine.
** CoolPlane: The Renegade's transport plane, and also the attack helicopter you get to use on occasion. CoopMultiplayer means there can be ''[[ThereIsNoKillLikeOverkill four]]'' of these things [[DeathFromAbove swarming around a target.]]
** CoolTrain: Inferno's armored cargo trains, bristling with static defenses.



* VehicularCombat

to:

%%* VehicularCombat
* VehicularCombatTheVeryDefinitelyFinalDungeon: [[spoiler: "The Furnace", Inferno's [[ElaborateUndergroundBase mountain headquarters]] in Europe.]]
21st Jan '16 4:12:52 PM nombretomado
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* TheCameo: The {{Steam}} version of the game features [[GuestFighter guest driver]] [[VideoGame/HalfLife Gordon Freeman!]] He drives the junked Charger from ''VideoGame/HalfLife: Episode 2'' (with some upgrades- it now sports [[MoreDakka a machine gun turret]]) and can summon [[ZergRush a mob of Antlions]] as his SpecialAttack. His car behaves much like Roxy's buggy, [[FragileSpeedster fast but lightly armored.]]

to:

* TheCameo: The {{Steam}} UsefulNotes/{{Steam}} version of the game features [[GuestFighter guest driver]] [[VideoGame/HalfLife Gordon Freeman!]] He drives the junked Charger from ''VideoGame/HalfLife: Episode 2'' (with some upgrades- it now sports [[MoreDakka a machine gun turret]]) and can summon [[ZergRush a mob of Antlions]] as his SpecialAttack. His car behaves much like Roxy's buggy, [[FragileSpeedster fast but lightly armored.]]
29th Nov '15 5:04:02 AM jormis29
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''Renegade Ops'' is a [[TopDownView top-down]] Twin-Stick ShootEmUp developed by Creator/AvalancheStudios, creators of the JustCause series and published by {{SEGA}}. It was released on PlaystationNetwork on September 13th, 2011, and on XboxLiveArcade the following day. After a series of delays, it also came out on {{Steam}} for the PC on October 27th. As the story goes, one day Avalanche were toying with the idea of depicting [[JustCause Just Cause's]] over-the-top action and vehicle combat as a top-down shooter. The result was apparently [[SoCoolItsAwesome awesome,]] as they decided to make a game out of such.

to:

''Renegade Ops'' is a [[TopDownView top-down]] Twin-Stick ShootEmUp developed by Creator/AvalancheStudios, creators of the JustCause ''VideoGame/JustCause'' series and published by {{SEGA}}. It was released on PlaystationNetwork on September 13th, 2011, and on XboxLiveArcade the following day. After a series of delays, it also came out on {{Steam}} UsefulNotes/{{Steam}} for the PC on October 27th. As the story goes, one day Avalanche were toying with the idea of depicting [[JustCause Just Cause's]] ''VideoGame/JustCause'''s over-the-top action and vehicle combat as a top-down shooter. The result was apparently [[SoCoolItsAwesome awesome,]] as they decided to make a game out of such.
17th Jul '15 11:36:36 AM YoKab
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''Renegade Ops'' is a [[TopDownView top-down]] Twin-Stick ShootEmUp developed by Avalanche Studios, creators of the JustCause series and published by {{SEGA}}. It was released on PlaystationNetwork on September 13th, 2011, and on XboxLiveArcade the following day. After a series of delays, it also came out on {{Steam}} for the PC on October 27th. As the story goes, one day Avalanche were toying with the idea of depicting [[JustCause Just Cause's]] over-the-top action and vehicle combat as a top-down shooter. The result was apparently [[SoCoolItsAwesome awesome,]] as they decided to make a game out of such.

to:

''Renegade Ops'' is a [[TopDownView top-down]] Twin-Stick ShootEmUp developed by Avalanche Studios, Creator/AvalancheStudios, creators of the JustCause series and published by {{SEGA}}. It was released on PlaystationNetwork on September 13th, 2011, and on XboxLiveArcade the following day. After a series of delays, it also came out on {{Steam}} for the PC on October 27th. As the story goes, one day Avalanche were toying with the idea of depicting [[JustCause Just Cause's]] over-the-top action and vehicle combat as a top-down shooter. The result was apparently [[SoCoolItsAwesome awesome,]] as they decided to make a game out of such.
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