History VideoGame / RedDeadRedemption

7th Dec '17 9:26:41 AM tesoroazul90
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** In the mission [[spoiler:"Hanging Bonnie [=MacFarlane=]",]] while you're in the middle of a shootout in Tumbleweed, you don't ''have'' to shoot the rope used to hang [[spoiler:Bonnie]] to save her. Getting in close enough will prompt an animation of John doing it automatically.
29th Nov '17 8:26:33 PM Xaris
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''Red Dead Redemption'' is a WideOpenSandbox spiritual sequel to ''VideoGame/RedDeadRevolver'', developed by the good folks at Creator/RockstarGames, released on May 18, 2010, in North America and on May 21, 2010, in Europe and Australia for the UsefulNotes/PlayStation3 and UsefulNotes/XBox360.

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''Red Dead Redemption'' is a WideOpenSandbox spiritual sequel to ''VideoGame/RedDeadRevolver'', developed by the good folks at Creator/RockstarGames, released on May 18, 2010, in North America and on May 21, 2010, in Europe and Australia for the UsefulNotes/PlayStation3 and UsefulNotes/XBox360.
UsefulNotes/XBox360 (as well as UsefulNotes/XboxOne via backward compatibility).
21st Nov '17 4:05:42 AM tesoroazul90
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** If you're not careful, a predator may attack and kill your horse while John is riding it. Predators won't attack the horse if John is off it, however, so you don't have to worry about protecting it while doing other things.

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** If you're not careful, a predator may attack and kill your horse while John is riding it. Predators won't attack the horse if John is off ''off'' it, however, so you don't have to worry about protecting it while doing other things.
19th Nov '17 3:43:37 AM CynicalBastardo
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-> '''John:''' You're dead! Muerto!

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-> --> '''John:''' You're dead! Muerto!
19th Nov '17 3:43:03 AM CynicalBastardo
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* ElSpanishO: When killing enemies in Mexico, some of John's one liners veer into this by mixing English and broken Spanish. John himself admits that he can only speak a little Spanish.
-> '''John:''' You're dead! Muerto!



* ShootTheRope: Some random encounters along the road have John shooting the rope to save the victim of a lynch mob.

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* ShootTheRope: Some random encounters along the road have John shooting the rope to save the victim of a lynch mob. [[spoiler: The story mission "[[ExactlyWhatItSaysOnTheTin Hanging Bonnie MacFarlane]]" involves saving Bonnie this way.]]
18th Nov '17 2:21:57 PM CynicalBastardo
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** The final two Sharpshooter challenges involve killing six animals and disarming six enemies without reloading or switching weapons. Fortunately, despite topping off your magazine, entering Deadeye doesn't count as reloading for the purpose of completing the challenges.
18th Nov '17 1:16:36 PM CynicalBastardo
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** The Mauser, at least in duelling. Since you have to line up every shot from your magazine to be successful, this makes duelling much harder with the Mauser's fifteen round magazine. In fact, not using a revolver in general makes duelling harder.
18th Nov '17 7:08:05 AM alockwood1
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* AnachronismStew: In most cases, the game averts this quite well. However, there are a few oddities in the weapon selection such as a fully-automatic Mauser C96 (not available until 1932) and a Carcano rifle (which did exist, but would have been nearly impossible to find in the US/Mexico at the time). In the other direction, the 1850s oddball Volcanic Pistol would have been a rare museum piece in 1911, as well as being ccompletely obsolete.

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* AnachronismStew: In most cases, the game averts this quite well. However, there are a few oddities in the weapon selection such as a fully-automatic Mauser C96 (not available until 1932) and a Carcano rifle (which did exist, but would have been nearly impossible to find in the US/Mexico at the time). In the other direction, the 1850s oddball Volcanic Pistol would have been a rare museum piece in 1911, as well as being ccompletely completely obsolete.
12th Nov '17 8:33:49 PM Jaredwarrensince1991
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* JumpScare: You're in the wilderness observing the wonderful scenery when *[[MemeticMutation '''''COUGAR'D''''']]*. You'll be looking behind your shoulder ''a lot'' after this.

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* JumpScare: You're in the wilderness observing the wonderful scenery when *[[MemeticMutation '''''COUGAR'D''''']]*.*'''''[[MemeticMutation COUGAR'D]]'''''*. You'll be looking behind your shoulder ''a lot'' after this.



* SavageWolves: The wolves typically attack in groups and can spawn almost infinitely.

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* SavageWolves: The wolves typically attack in groups packs and can spawn almost infinitely.
12th Nov '17 8:26:30 PM Jaredwarrensince1991
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* JumpScare: You're in the wilderness observing the wonderful scenery when [[MemeticMutation COUGAR'D]]. You'll be looking behind ''a lot'' after this.

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* JumpScare: You're in the wilderness observing the wonderful scenery when [[MemeticMutation COUGAR'D]]. *[[MemeticMutation '''''COUGAR'D''''']]*. You'll be looking behind your shoulder ''a lot'' after this.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.RedDeadRedemption