History VideoGame / RealmsOfArkania

14th Mar '18 6:18:54 AM Koveras
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The ''Realms of Arkania'' [=PC=] games, also known as the ''Northern Reaches Trilogy'', are three {{RPG}}s based on the 3rd edition of ''TabletopGame/TheDarkEye''. They were developed by attic Entertainment Software and initially not planned to be released outside Germany, but due to the first game's success, it and its successors were translated into English and published internationally.

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The ''Realms of Arkania'' [=PC=] games, also known as the ''Northern Reaches Trilogy'', are three {{RPG}}s based on the 3rd edition of ''TabletopGame/TheDarkEye''. They were developed by attic Entertainment Software and initially not planned to be released outside Germany, but due to the first game's success, it and its successors were translated into English and published internationally.
internationally (by Creator/SirTech in the US).
2nd Jan '18 3:40:05 PM LuciaMoore
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Added DiffLines:

* {{Callback}}: Early on in ''Star Trail'', the party comes across a heavily-armed adventurer in the road. If they ask him about the throwing axe Star Trail, he becomes angry and replies with "Star Trail? Did you just say 'Star Trail' to me?!" and proceeds to barely hold back his rage at the name being brought up. Early in ''Shadows over Riva'', which is a direct sequel, a random encounter in the town of Riva itself involves an NPC asking a party member if they want to buy a treasure map to the legendary throwing axe, Star Trail, at which point the chosen party member responds with "Did you say Star Trail just then?!" and immediately tries to punch the NPC.
13th Aug '17 11:18:48 AM ruthlesstyrant
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* IntimateHealing: In Star Trail, spending the night in a brothel instead of an inn is ''very'' expensive, but also increases the regeneation by x4 or x5 or so.



* NonStandardGameover: In ''BladeOfDestiny'', letting the time run out. You have to do this almost intentionally, though.



* TotalPartyKill: Offending dragons, powerful demons or gods is often [[TooDumbToLive a bad idea]].

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* TotalPartyKill: Offending dragons, powerful demons or gods is often [[TooDumbToLive Several. Some of them qualify as TooDumbToLive, others are far less obvious.
** In the first game: Running into
a bad idea]].petrification apparatus that turns your entire party to stone; burning the spider egg in a dungeon that fills with toxic vapors afterwards and not getting out in time (plus the GamebreakingBug mentioned above); not getting off a sinking ship after killing the boss on it; trying to board a few boats in a pirate lair that end up in a maelstrom.
** In the second game: Try to leave the game map (which leads you into a trap of hostile Elves, to a basilisk etc.) and not cooperating with the Ork army that's besieging Lowangen once you've run into it.
** In the third game: The random change to get cornered and then executed after you've been declared outlaw; removing the shrinking spell in the last part of the game before you finished the final task.
13th Aug '17 11:06:47 AM ruthlesstyrant
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** On the other hand, spellcasters (apart from the Wizard) get 1d6+2 points per level, so if they allot all of them to their health pool (not a very smart choice, but possible nonetheless), they can easily outclass the mundane characters at least in that regard.
13th Aug '17 11:02:19 AM ruthlesstyrant
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* NeverTrustATitle: In ''Star Trail'', finding the eponymous throwing axe is merely a sidequest.

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* NeverTrustATitle: In ''Star Trail'', finding the eponymous throwing axe is merely a sidequest.sidequest (and you don't even succeed at it).
13th Aug '17 11:00:46 AM ruthlesstyrant
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* BagOfSpilling: Thankfully averted, you get to keep all the loot from the prior installations in both ''Star Trail'' and ''Shadows over Riva''.
12th Aug '17 4:37:28 AM Nevermore2002
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A remake of the first game was released in 2013. A remake of the 2nd game was release in Early Access on Website/{{Steam}}.

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A remake of the first game was released in 2013. A remake of the 2nd game was release in Early Access on Website/{{Steam}}.
2017.
9th Aug '17 12:36:16 PM WaterBlap
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** You can also bypass the fight by turning yourself invisible or using darkness spells [[TheDevTeamThinksOfEverything so that no mirror images are generated]].

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** You can also bypass the fight by turning yourself invisible or using darkness spells [[TheDevTeamThinksOfEverything so that no mirror images are generated]].generated.
28th May '17 4:06:36 AM ruthlesstyrant
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* GuideDangIt: Especially [[EventFlag trigger-effect relations]] are often unobvious. Also instances where you die immediately without any warning or information why and how it happened. Some of them are part of the GameBreakingBug mentioned above, but the release version of the game also had instant total party kills in the penultimate (and indispensable) dungeon right at the start.

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* GuideDangIt: Especially [[EventFlag trigger-effect relations]] are often unobvious.
**
Also instances where you die immediately without any warning or information why and how it happened. Some of them are part of the GameBreakingBug mentioned above, but the release version of the game also had instant total party kills in the penultimate (and indispensable) dungeon right at the start.



* JumpScare: In the first game. Because this entry in the series has a bunch of instant TotalPartyKill triggers, you're regularly confronted with the GameOver-Screen out of the blue.

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* JumpScare: In the first game. Because this entry in the series has a bunch of unexpected instant TotalPartyKill triggers, triggers (see GuideDangIt), you're regularly confronted with the GameOver-Screen out of the blue.
28th May '17 4:05:44 AM ruthlesstyrant
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* GuideDangIt: Especially [[EventFlag trigger-effect relations]] are often unobvious.

to:

* GuideDangIt: Especially [[EventFlag trigger-effect relations]] are often unobvious. Also instances where you die immediately without any warning or information why and how it happened. Some of them are part of the GameBreakingBug mentioned above, but the release version of the game also had instant total party kills in the penultimate (and indispensable) dungeon right at the start.


Added DiffLines:

* JumpScare: In the first game. Because this entry in the series has a bunch of instant TotalPartyKill triggers, you're regularly confronted with the GameOver-Screen out of the blue.
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