History VideoGame / RealmOfTheMadGod

12th Sep '16 7:02:26 PM sizorstrike
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** Also some classes. The Necromancer, Ninja and Sorceror in particular- the Ninja is a fast and hard-hitting JackOfAllStats class but loses out in general utility to the very similar Warrior, the Necromancer is beaten out in damage by Wizards and healing by Priests and only really remains viable as a beginner's class, and the Sorceror comes up inferior to either Wizars or Priests in nearly every way.
12th Sep '16 6:57:31 PM sizorstrike
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* ConservationOfNinjutsu: Almost every enemy in the game has summons. The Realm Gods, the strongest non-boss enemies in the game, do not summon.

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* ConservationOfNinjutsu: Almost every enemy in the game has summons. The Realm Gods, the strongest non-boss enemies in the game, main Realm, do not summon.summon.
** Appropriately enough, neither do the strongest dungeon enemies (The Shatters mage-type enemies) outside of making a portal to attack you at range with.
12th Sep '16 6:01:01 PM sizorstrike
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* DepartmentOfRedundancyDepartment: Hot lava, a more dangerous version of lava found in the Shatters.

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* DepartmentOfRedundancyDepartment: Hot lava, a more dangerous version of lava found in the Shatters.Shatters and the Lair of Shaitan.
* DifficultySpike: Several, usually when you progress to the next point in your quest to reach 8/8.
** The first one comes when you reach the Highlands- where before most enemes were relatively sedate, the Highlands can and will see you swarmed under with minions if you aren't prepared. You'll also start seeing [[StandardStatusEffects status effects]] quite commonly.
** The Godlands and basic dungeons are another. Surviving in the Godlands isn't easy for a newbie, as the enemies all do ridiculous amounts of damage in a single bullet, and getting swarmed under is easy. Basic stat potion dungeons such as the Snake Pit and Sprite World are also about this difficulty, and either the enemies or the boss will kill you easily if you aren't prepared.
** The higher-difficulty common dungeons are a third. The Abyss of Demons, the Mad Lab, the Puppet Master's Theater and the Manor of the Immortals are all very nasty dungeons for the unprepared, and all of them are capable of ripping careless maxed characters to shreds in seconds.
** There would be another step in reaching for the rarer non-endgame dungeons such as the Epic Dungeons, Ocean Trenches or Ice Caves, and for going to events, except these are so commonly steamrolled that even level 1 characters can complete them. (Good luck getting loot though.)
** The final and most severe one if the step up to the truly endgame content; The Tomb of the Ancients, Lair of Draconis, the Wine Cellar, and the Shattters. If it's your first time in one of these dungeons and you don't know what to expect, you're probably going to die.



** {{Mithril}}, "the strongest and most desirable of all metals."

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** {{Mithril}}, "the strongest and most desirable of all metals."" Or at least, the description claims- Mithril is mostly alluded to in t7-8 items, and the GameBreaker Mithril Sword was removed relaively early in development, eventually being replaced by the Crystal Sword.



* FragileSpeedster: Rogues, Assasins, Tricksters, and Mystics with the Orb of Conflict.

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* FragileSpeedster: Rogues, Assasins, Tricksters, Ninjas, and Mystics with the Orb of Conflict.



** There are also occasinally special events that involve chests appearing from nowhere at the end of certain dungeons.



** For enemies, Ice and Fire adepts are very much this. They hit like a truck, have HP comparable to dungeon bosses, and move almost as fast as most player characters.



** Katana UT items completely subvert this idea though- the Doku no Ken is superior in nearly every respect to tiered katanas, the Ray Katana is a pretty standard UT power-for-range exchange, and the Annoying Firecracker Katana is all-but-useless even in the most optimal situations.

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** Katana UT items completely subvert this idea though- the Doku no Ken is superior in nearly every respect to tiered katanas, the Ray Katana is a pretty standard (If pretty bad) UT power-for-range exchange, and the Annoying Firecracker Katana is all-but-useless even in the most optimal situations.
12th Sep '16 5:41:04 PM sizorstrike
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* NoFairCheating: If the game catches you cheating, it disconnects you and temporarily locks you out. Unfortunately, it's [[IdiotProgramming hideously easy to bypass the detection.]]



* OneWingedAngel:
12th Sep '16 5:24:43 PM sizorstrike
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* GameBreakingBug: While duping itself is [[GameBreaker only this in terms of breaking the economy]], ''facilitating'' it leads to a number of these, as the most accessible and reliable dupe glitch is one caused by trading during a server crash.
12th Sep '16 5:19:15 PM sizorstrike
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* EquipmentBasedProgression: The game is intentionally designed such that it is easy to reach the max level in less than a few hours; then it becomes this trope. While leveling up does boost your stats, the main focus is in fighting monsters to acquire better and better equipment. There are no prerequisites to use any of the equipment (besides obtaining the item).

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* EquipmentBasedProgression: To an extent. The game is intentionally designed such that it is easy to reach the max level in less than a few hours; then it partly becomes this trope. While leveling up does boost your stats, the main focus is in fighting monsters to acquire better and better equipment. There are no prerequisites to use any of However, the equipment (besides obtaining real quest is for stat potions- if you manage to max all eight stats on a character (commonly abbreviated as 8/8) then you have reached the item).endgame, where EquipmentBasedProgression abruptly becomes the main focus again.


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** Before Amulets of Ressurection were removed, this was very often {{Subverted}}- all deaths were final, unless you were rich enough to pa


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* GameChanger: At a meta level, the first [[NoFairCheating duping]] [[GoodBadBugs outbreak]] was one for the community. Normally incredibly precious items such as the Helm of the Juggernaut were being duped in such huge numbers that people were ''dropping them on the ground.'' This led directly to the soulbinding of Untiered items and the removal of Amulets of Resurrection. Even now, the aftereffects of this public discovery are still felt- about 99% of all Unbound Rings of Health are duped, as well as a lot of other top-tier equipment.
12th Sep '16 5:02:09 PM sizorstrike
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** The Arena becomes this in later stages, except you have all of the bosses in a wave [[NintendoHard at once.]]
* BraggingRightsReward: Getting one of the ultra-rare items like the Helm of the Juggernaut becomes this if you don't actually use it. Getting an ultra-rare item like the Skull of Endless Torment or the Leaf Dragon Hide Armor is this by default, because [[PowerupLetdown they're useless]].[[labelnote:disclaimer]]The Skull of Endless Torment is not actually useless, it's just an exclusive equip for a class that suffers so much from OvershadowedByAwesome that it might as well be.[[/labelnote]]
12th Sep '16 4:55:10 PM sizorstrike
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* BonusBoss: Oryx the Mad God II, the more powerful version of Oryx who can be found in his Wine Cellar.

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* BonusBoss: Oryx The Rock Dragon and the Mad God II, Avatar of the more powerful version Forgotten King. Neither need to be beaten to close a realm and begin the transfer to Oryx's Castle- in fact, it's not unknown for them to spawn ''as the realm closes''. They both also have a chance to drop portals to a BrutalBonusLevel- the Lair of Oryx who can be found Draconis for the Rock Dragon, and the Shatters for the Avatar.[[note]]Amusingly,they also share a common factor in his Wine Cellar.that both also drop BraggingRightsReward items in the Ray Katana and the Tablet of the King's Avatar, which are incredibly rare white bag drops that are OvershadowedByAwesome.[[/note]]
12th Sep '16 12:45:22 PM sizorstrike
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12th Sep '16 12:32:01 PM sizorstrike
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* ZergRush: "Trains" or "Locust Swarms"[[note]]formerly called "Rape Trains", but changed by request of the devs for obvious reasons[[/note]] consist of a large mass of players running along the brick path leading around the realm or through the Godlands shooting at absolutely anything that looks at them funny.

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* ZergRush: "Trains" or "Locust Swarms"[[note]]formerly called "Rape Trains", but changed by request of the devs for obvious reasons[[/note]] consist of a large mass The "Fame Train", where dozens to hundreds of players running along gang up to cause as much devastation as humanly possible, can usually be found in the brick path leading around [=EUNorth2=] server.[[note]]It used to be a much more ad-hoc 'everyone in the realm or through the Godlands shooting at absolutely anything that looks at them funny.groups up' kind of thing, but has standardised into its current form over time.[[/note]]
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.RealmOfTheMadGod