History VideoGame / RealmOfTheMadGod

5th Jun '17 2:11:00 PM DatBoi10
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* NoCureForEvil: Averted. A number of the bosses can heal themselves, either simply through normal means or through summoning [[MookMedic Mook Medics]], while it is usually the latter.
19th May '17 1:55:06 PM DatBoi10
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* ContractualBossImmunity: The majority of Dungeon and Event bosses are immune to most status effects that would normally work on enemies. Higher-level ones tend to be immune to all of the serious negative effects (Stun, Paralyze, Stasis, and Slow), although there are certain (but mostly unorthodox) ways of bypassing their immunities.
** Strangely enough, the TrueFinalBoss Oryx the Mad God is vulnerable to all debuffs except Stasis.



* InterfaceScrew: Being inflicted with Confusion will rotate your controls 90 degrees. Usually, the effect doesn't last very long, but the bats in the Manor of the Immortals confuse you for several seconds.

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* InterfaceScrew: Being inflicted with Confusion will rotate your controls 90 degrees. Usually, degrees, which is exploited with devastating effect whenever high-level bosses use it. Thankfully, the effect usually doesn't last very long, but the bats in the Manor of the Immortals confuse you for several seconds.



* InvoluntaryShapeshifting: Caused by green pools in the Mad Lab and Transformation Potions. The Pet Stasis effect turns your pet into a chicken temporarily.

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* InvoluntaryShapeshifting: Caused by green pools in the Mad Lab Lab, attacks from the Desire Troll in the Candyland Hunting Grounds, and by Transformation Potions. The Pet Stasis effect turns your pet into a chicken temporarily.



* MadeOfExplodium: Dr. Terrible's Rampage Cyborgs.

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* MadeOfExplodium: Dr. Terrible's Rampage Cyborgs.Cyborgs, which blow up when low on health.
10th May '17 3:35:44 PM DatBoi10
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* BossBanter: Oryx is fond of this.

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* BossBanter: Most the bosses (and some of the minor enemies) have some kind of dialogue, usually either insults/threats towards players or boasts about their strength. Oryx is especially fond of this.



* BossOnlyLevel: The Lair of Shaitan is the first official boss dungeon, with more to come.
** The Lair of Draconis, Battle for the Nexus, and Belladonna's Garden ''almost'' apply. (There are a few annoying minions in each).

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** And a step above them are the Lucky Gods (Lucky Djinn and Lucky Ent God), much more powerful variants of their normal variants that only appear once per realm, and each drop an entrance to a BrutalBonusLevel.
** There are generally a few enemies in dungeons that are much more powerful than the other ones, mostly in endgame dungeons (eg. Mecha Squirrels, Enforcer Bots, Crawling Grey Spiders, the Henchmen of Oryx, etc.) In addition, most enemies in the hardest dungeons have stats superior to that of lower-level dungeon bosses (for example, Shatters Adepts have as much health as Archdemon Malphas, and hit much harder!)
* BossOnlyLevel: Several. The Lair of Shaitan is the first official boss dungeon, with more to come.
** The
Shaitan, Puppet Master's Encore, Lair of Draconis, Battle for the Nexus, and Belladonna's Garden ''almost'' apply. (There are a few annoying minions in each).apply.



* BraggingRightsReward: Getting one of the ultra-rare items like the Helm of the Juggernaut becomes this if you don't actually use it. Getting an ultra-rare item like the Skull of Endless Torment or the Leaf Dragon Hide Armor is this by default, because [[PowerupLetdown they're useless]].[[labelnote:disclaimer]]The Skull of Endless Torment is not actually useless, it's just an exclusive equip for a class that suffers so much from OvershadowedByAwesome that it might as well be.[[/labelnote]]

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* BraggingRightsReward: Downplayed most of the time. Getting one of the ultra-rare items like the Helm of the Juggernaut becomes this if you don't actually use it. Getting an ultra-rare item like the Skull of Endless Torment or the Leaf Dragon Hide Armor any UT that has...[[PowerUpLetdown debatable usefulness is this by default, because [[PowerupLetdown they're useless]].[[labelnote:disclaimer]]The Skull of Endless Torment is not actually useless, it's just an exclusive equip for a class that suffers so much from OvershadowedByAwesome that it might as well be.[[/labelnote]]default]].



** The Paladin's untiered Seal, the Seal of Blasphemous Prayer[[note]]aka the Oreo, because it looks like an Oreo cookie[[/note]] is pitch black and is described as dangerous, but it still heals you and your friends.

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** A lot of weapons hint at having dark histories behind them, such as the Phylactery Mystic set and the Dagger of Foul Malevolence.
** The Paladin's untiered Seal, the Seal of Blasphemous Prayer[[note]]aka the Oreo, because it looks like an Oreo cookie[[/note]] is pitch black and is described as dangerous, but it still heals you and your friends.friends while making you invincible.
** In a similar vein, the UT Orb of Conflict is said to have a dark history of twisting its users. In game, it has no negative effects, and heavily boosts a Mystic's offensive abilities.



* MechaMooks: Doc Terrible's creations in the Mad Lab.

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* MechaMooks: Doc Terrible's creations in the Mad Lab. Also the Mecha Squirrel in the Woodland Labyrinth.



** ...Only to be buffed to a reasonable level in a recent patch.



** Averted with a recent update that buffed all of them. Leaf Hide now gives an enormous speed boost and some VIT/WIS, while not sacrificing as much defense. The Water Silk Robe now gives an even bigger speed boost and the highest ATT boost of any robe in the game, while not sacrificing nearly as much stats in comparison to the T13 Robe. The Fire Dragon Armor got its defense raised a bit and its attack bonus raised even higher, while the Annoying Firecracker Katana (now the Sullen Blade) has enough DPS to be worth the risk.



** Wand, Sword and Staff UT items are almost always [[SituationalSword Situational Swords]] that are only useful in a couple of places or specific situations, such as the Demon Blaade working very well on low-defense enemies you can sit on top of, or the Esben Staff being very useful at hitting enemies around corners.
** Bow UT items would play the trope pretty straight, if the standard tiered items didn't play the trope even straighter. Trying to use an Archer or Huntress without a Coral or Doom bow is an excersize in frustration.

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** Wand, Sword and Staff UT items are almost always [[SituationalSword Situational Swords]] that are only useful in a couple of places or specific situations, such as the Demon Blaade Blade working very well on low-defense enemies you can sit on top of, or the Esben Staff being very useful at hitting enemies around corners.
corners, or the Conducting Wand working well on single targets.
** Bow UT items would play the trope pretty straight, if the standard tiered items didn't play the trope even straighter. Trying to use an Archer or Huntress without a Coral or Doom bow is an excersize excersise in frustration.



** Katana UT items completely subvert this idea though- the Doku no Ken is superior in nearly every respect to tiered katanas, the Ray Katana is a pretty standard (If pretty bad) UT power-for-range exchange, and the Annoying Firecracker Katana is all-but-useless even in the most optimal situations.

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** While Katana UT items completely subvert this idea though- suffered from severe PowerUpLetdown once, they play it pretty straight- the Doku no Ken is superior in nearly every respect to tiered katanas, sacrifices damage for slightly longer range and an increased fire rate, the Ray Katana is a pretty standard (If pretty bad) UT power-for-range exchange, the Void Blade deals massive damage if you bait enemies into its projectiles and the Annoying Firecracker Katana is all-but-useless even in the most optimal situations.has insane DPS if you're willing to get closer to your enemies.
18th Jan '17 3:38:14 PM DatBoi10
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* DidYouJustPunchOutCthulhu: Throughout the game, a skilled player will obliterate countless gods and deities. Some gods are even demoted to weaker Mooks, while others are powerful bosses that can nonetheless be stampeded by a horde of supposedly mortal warriors armed with nothing but magic and sharp weapons.
4th Dec '16 8:14:10 PM Xtifr
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'''Realm of the Mad God''' is a free-to-play {{MMORPG}} which can be found [[http://www.realmofthemadgod.com/ here]], as well as on [[http://www.kongregate.com/games/Wild_Shadow/realm-of-the-mad-god Kongregate]] and Steam. Gameplay takes cues from both the {{Roguelike}} and BulletHell genres, with [[FinalDeath permadeath]] in effect for everyone. The game is small and embedded on that page, so you can play right away unless you don't have Flash installed.

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'''Realm ''Realm of the Mad God''' God'' is a free-to-play {{MMORPG}} which can be found [[http://www.realmofthemadgod.com/ here]], as well as on [[http://www.kongregate.com/games/Wild_Shadow/realm-of-the-mad-god Kongregate]] and Steam. Gameplay takes cues from both the {{Roguelike}} and BulletHell genres, with [[FinalDeath permadeath]] in effect for everyone. The game is small and embedded on that page, so you can play right away unless you don't have Flash installed.
12th Sep '16 7:02:26 PM sizorstrike
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** Also some classes. The Necromancer, Ninja and Sorceror in particular- the Ninja is a fast and hard-hitting JackOfAllStats class but loses out in general utility to the very similar Warrior, the Necromancer is beaten out in damage by Wizards and healing by Priests and only really remains viable as a beginner's class, and the Sorceror comes up inferior to either Wizars or Priests in nearly every way.
12th Sep '16 6:57:31 PM sizorstrike
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* ConservationOfNinjutsu: Almost every enemy in the game has summons. The Realm Gods, the strongest non-boss enemies in the game, do not summon.

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* ConservationOfNinjutsu: Almost every enemy in the game has summons. The Realm Gods, the strongest non-boss enemies in the game, main Realm, do not summon.summon.
** Appropriately enough, neither do the strongest dungeon enemies (The Shatters mage-type enemies) outside of making a portal to attack you at range with.
12th Sep '16 6:01:01 PM sizorstrike
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* DepartmentOfRedundancyDepartment: Hot lava, a more dangerous version of lava found in the Shatters.

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* DepartmentOfRedundancyDepartment: Hot lava, a more dangerous version of lava found in the Shatters.Shatters and the Lair of Shaitan.
* DifficultySpike: Several, usually when you progress to the next point in your quest to reach 8/8.
** The first one comes when you reach the Highlands- where before most enemes were relatively sedate, the Highlands can and will see you swarmed under with minions if you aren't prepared. You'll also start seeing [[StandardStatusEffects status effects]] quite commonly.
** The Godlands and basic dungeons are another. Surviving in the Godlands isn't easy for a newbie, as the enemies all do ridiculous amounts of damage in a single bullet, and getting swarmed under is easy. Basic stat potion dungeons such as the Snake Pit and Sprite World are also about this difficulty, and either the enemies or the boss will kill you easily if you aren't prepared.
** The higher-difficulty common dungeons are a third. The Abyss of Demons, the Mad Lab, the Puppet Master's Theater and the Manor of the Immortals are all very nasty dungeons for the unprepared, and all of them are capable of ripping careless maxed characters to shreds in seconds.
** There would be another step in reaching for the rarer non-endgame dungeons such as the Epic Dungeons, Ocean Trenches or Ice Caves, and for going to events, except these are so commonly steamrolled that even level 1 characters can complete them. (Good luck getting loot though.)
** The final and most severe one if the step up to the truly endgame content; The Tomb of the Ancients, Lair of Draconis, the Wine Cellar, and the Shattters. If it's your first time in one of these dungeons and you don't know what to expect, you're probably going to die.



** {{Mithril}}, "the strongest and most desirable of all metals."

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** {{Mithril}}, "the strongest and most desirable of all metals."" Or at least, the description claims- Mithril is mostly alluded to in t7-8 items, and the GameBreaker Mithril Sword was removed relaively early in development, eventually being replaced by the Crystal Sword.



* FragileSpeedster: Rogues, Assasins, Tricksters, and Mystics with the Orb of Conflict.

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* FragileSpeedster: Rogues, Assasins, Tricksters, Ninjas, and Mystics with the Orb of Conflict.



** There are also occasinally special events that involve chests appearing from nowhere at the end of certain dungeons.



** For enemies, Ice and Fire adepts are very much this. They hit like a truck, have HP comparable to dungeon bosses, and move almost as fast as most player characters.



** Katana UT items completely subvert this idea though- the Doku no Ken is superior in nearly every respect to tiered katanas, the Ray Katana is a pretty standard UT power-for-range exchange, and the Annoying Firecracker Katana is all-but-useless even in the most optimal situations.

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** Katana UT items completely subvert this idea though- the Doku no Ken is superior in nearly every respect to tiered katanas, the Ray Katana is a pretty standard (If pretty bad) UT power-for-range exchange, and the Annoying Firecracker Katana is all-but-useless even in the most optimal situations.
12th Sep '16 5:41:04 PM sizorstrike
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* NoFairCheating: If the game catches you cheating, it disconnects you and temporarily locks you out. Unfortunately, it's [[IdiotProgramming hideously easy to bypass the detection.]]



* OneWingedAngel:
12th Sep '16 5:24:43 PM sizorstrike
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* GameBreakingBug: While duping itself is [[GameBreaker only this in terms of breaking the economy]], ''facilitating'' it leads to a number of these, as the most accessible and reliable dupe glitch is one caused by trading during a server crash.
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