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* MacGuffinLocation: Doubling as a CosmicKeystone, The Great Clock is a colossal space station constructed at the center of the universe, give or take fifty feet. In the distant past, the misuse of time travel posed a significant threat of a RealityBreakingParadox. To keep the universe's structure intact, the Zoni built the Great Clock, which serves as a cosmic pacemaker. The game's antagonists believe that by commandeering the Great Clock, they can manipulate it as a time machine to alter history as they see fit, oblivious to or obstinately rejecting the fact that doing so would result in the universe's implosion.
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The third entry in the ''Ratchet & Clank Future'' saga on the UsefulNotes/{{PlayStation 3}}, after ''[[VideoGame/RatchetAndClankFutureToolsOfDestruction Tools of Destruction]]'' and ''[[VideoGame/RatchetAndClankFutureQuestForBooty Quest for Booty]]'', and the seventh mainline game in the ''Franchise/RatchetAndClank'' series overall.

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The third entry in the ''Ratchet & Clank Future'' saga on the UsefulNotes/{{PlayStation Platform/{{PlayStation 3}}, after ''[[VideoGame/RatchetAndClankFutureToolsOfDestruction Tools of Destruction]]'' and ''[[VideoGame/RatchetAndClankFutureQuestForBooty Quest for Booty]]'', and the seventh mainline game in the ''Franchise/RatchetAndClank'' series overall.
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Bonus Boss is a disambiguation


* DevelopersRoom: The Insomniac Moon, unlocked by [[spoiler:collecting all 40 Zoni and defeating [[BonusBoss Lord Vorselon]] for the final time]]. Filled with DummiedOut content.

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* DevelopersRoom: The Insomniac Moon, unlocked by [[spoiler:collecting all 40 Zoni and defeating [[BonusBoss Lord Vorselon]] Vorselon for the final time]]. Filled with DummiedOut content.



* DragonTheirFeet: [[spoiler:Lord Vorselon shows up after you beat the final boss as a BonusBoss after he was absent from the game's climax.]]

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* DragonTheirFeet: [[spoiler:Lord Vorselon shows up after you beat the final boss as a BonusBoss after he was absent from the game's climax.]]



* ZeroEffortBoss: Lord Vorselon becomes this at the end of Ratchet's [[BonusBoss final rematch against him]]. After you finish the real part of the fight, his suit completely falls apart and he's reduced to a disembodied head. At this point, he can't attack and the only way to lose the fight is by quitting or getting a power outage. You don't even have to attack him--Ratchet can kill him by simply stepping on him. He's as easy to beat as ''[[VideoGame/EarthwormJim Bob The Goldfish]]''.

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* ZeroEffortBoss: Lord Vorselon becomes this at the end of Ratchet's [[BonusBoss final rematch against him]].him. After you finish the real part of the fight, his suit completely falls apart and he's reduced to a disembodied head. At this point, he can't attack and the only way to lose the fight is by quitting or getting a power outage. You don't even have to attack him--Ratchet can kill him by simply stepping on him. He's as easy to beat as ''[[VideoGame/EarthwormJim Bob The Goldfish]]''.
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** A particularly deep cut is found in the often overlooked prologue cutscene -- During his interview, Qwark flexes his left arm and states, "[[https://www.reddit.com/r/RatchetAndClank/comments/16uv2k1/probably_not_the_first_person_to_notice_this_but/ You can't see it]], but there's a [[VideoGame/RatchetAndClankUpYourArsenal tribal tattoo]] under there!"
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* OffModel: In the scene where Ratchet rescues Clank, Ratchet uses the Hoverboots to catch up with Clank in free-fall. Except that Ratchet is still wearing his normal boots in the scene. Turns into DevelopersForesight if you trigger the scene with the Hoverboots equipped, as the blue flames match up perfectly with the jets on the boots.
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* SomethingWeForgot: When Racthet, Clank, and Qwark are caught by Nefarious, the doctor has the former too shot out into space on a chunk of rock as payback for the end of third game. The action follows the duo as they race to return to the space station and stop Nefarious, and we never see Qwark again...until the end, when it's revealed he's also stuck on a rock drifting through space. With Snowball, the violent space beast he tamed in the arena, who is now hungry for blood.
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* TheExactCenterOfEverything: [[CosmicKeystone The Great Clock]] is located at the center of the universe (give or take 50-ft).
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The third entry in the ''Ratchet & Clank Future'' saga on the UsefulNotes/{{PlayStation 3}}, after ''[[VideoGame/RatchetAndClankFutureToolsOfDestruction Tools of Destruction]]'' and ''Quest for Booty'', and the seventh mainline game in the ''Franchise/RatchetAndClank'' series overall.

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The third entry in the ''Ratchet & Clank Future'' saga on the UsefulNotes/{{PlayStation 3}}, after ''[[VideoGame/RatchetAndClankFutureToolsOfDestruction Tools of Destruction]]'' and ''Quest ''[[VideoGame/RatchetAndClankFutureQuestForBooty Quest for Booty'', Booty]]'', and the seventh mainline game in the ''Franchise/RatchetAndClank'' series overall.
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* DelayedSafetyFeature: In the first cutscene with Ratchet and Qwark, Ratchet's ship, Aphelion, loses propulsion to an unknown force, causing them to careen onto Quantos. Aphelion becomes stuck in a time distortion and hovers in midair after crashing into and flying off of a cliff, which [[JustifiedTrope neatly explains]] why Ratchet and Qwark have time to talk about the situation for a moment before the airbags deploy on the duo.

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* DelayedSafetyFeature: In the first cutscene with Ratchet and Qwark, Ratchet's ship, Aphelion, loses propulsion to an unknown force, causing them to careen onto Quantos. Aphelion becomes stuck in a time distortion and hovers in midair after crashing into and flying off of a cliff, which [[JustifiedTrope neatly explains]] explains why Ratchet and Qwark have time to talk about the situation for a moment before the airbags deploy on the duo.
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* BigBadEnsemble: Dr. Nefarious serves as the BigBad for most of the game, but after he is defeated, [[spoiler:Azimuth is also revealed to be one, and takes over from Nefarious as the BigBad]].

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* BigBadEnsemble: [[TheBusCameBack Dr. Nefarious]] and [[spoiler:Alister Azimuth]] both want to take control of the Great Clock for their own ends, with Nefarious serves as the BigBad for most of the game, but after he is defeated, wanting to create a timeline where villains come out on top and [[spoiler:Azimuth is also revealed wanting to be one, and takes over from prevent the exile of the Lombaxes]], with both unaware that tampering with the Clock could risk destroying all of reality. Nefarious as drives most of the BigBad]].plot, but after he's defeated, [[spoiler:Azimuth's desperation to undo his mistake turns him into the FinalBoss.]]

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* CensoredTitle: Apparently, "Ratchet & Clank Future: Clock-Blockers" was deemed too inappropriate for the game. But the name later ended up as being a skill point in ''[[VideoGame/RatchetAndClankIntoTheNexus Into the Nexus]].''

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* CensoredTitle: Apparently, "Ratchet & Clank Future: Clock-Blockers" was deemed too inappropriate for the game. But the name later ended up as being a skill point in ''[[VideoGame/RatchetAndClankIntoTheNexus Into the Nexus]].''



* ChuckCunninghamSyndrome: For a weapon; the Combuster from ''[=ToD=]'' is noticeably absent. This wouldn't be so bad if the Combuster hadn't appeared in ''Tools of Destruction'', ''All 4 One'', and ''Full Frontal Assault''.

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* ChuckCunninghamSyndrome: For a weapon; the Combuster from ''[=ToD=]'' is noticeably absent.absent, having been replaced by the Constructo Pistol. This wouldn't be so bad if the Combuster hadn't appeared in ''Tools of Destruction'', ''All 4 One'', and ''Full Frontal Assault''.



* ContinueYourMissionDammit: As soon as you rescue Clank, he starts nagging at you to go confront Nefarious.



* EldritchAbomination: The Rift Ripper 5000 summons one of these. It's called [[FluffyTheTerrible Fred]]...

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* EldritchAbomination: The Rift Ripper Inducer 5000 summons one of these. It's called [[FluffyTheTerrible Fred]]...



* {{Foil}}: Orvus to General Azimuth. Both are fathers or father figures to our title heroes, heavily involved with their origins and the only two people in the universe to have answers for their existential questions. Both are also [[HorribleJudgeOfCharacter Horrible Judges Of Character]] that led directly to their respective downfalls. Both have a sense of ForTheGreaterGood but ultimately very differing perspectives on it. While Azimuth is focused on the Greater Good for Lombaxkind in general and putting them above everyone else, Orvus is thinking for the safety of the entire universe. Azimuth also regularly appeals to Ratchet's sense of loneliness by making him put their kind over himself, while Orvus ultimately wants what's best for Clank [[spoiler:and would've likely accepted his refusal to become the Great Clock's keeper]]. Their philosophies on the universe having "a sense of humor" also does well to show the contrast and similarities between the two. Azimuth bemoans the sense of humor as cruel and punishing. Orvus on the other hand sees it as wonderful and believes that it all boils down to you knowing how to take a joke.

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* {{Foil}}: Orvus to General Azimuth. Both are fathers or father figures to our title titular heroes, heavily involved with their origins and the only two people in the universe to have answers for their existential questions. Both are also [[HorribleJudgeOfCharacter Horrible Judges Of Character]] that led directly to their respective downfalls. Both have a sense of ForTheGreaterGood ForTheGreaterGood, but ultimately have very differing perspectives on it. While Azimuth is focused on the Greater Good for Lombaxkind in general and putting puts them above everyone else, Orvus is thinking for concerned about the safety of the entire universe. Azimuth also regularly appeals to Ratchet's sense of loneliness by making trying to get him to put their kind over himself, while Orvus ultimately wants what's best for Clank [[spoiler:and would've very likely accepted his refusal to become the Great Clock's keeper]]. Their philosophies on the universe having "a sense of humor" also does well to show the contrast and similarities between the two. demonstrates this contrast. Azimuth bemoans the sense of humor as cruel and punishing. Orvus on punishing when he brings up the other hand purge of his kind, never having been able to move past it. Orvus, however, sees it as wonderful and believes that it all boils down to you knowing how to take a joke.joke - or rolling with the punches that life throws at you.

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Dr. Nefarious returns to take control of the Great Clock, a "marvel of science and sorcery" that regulates time throughout the universe, and is located in the exact center of the universe... give or take fifty feet. As in ''VideoGame/SecretAgentClank'', the duo spends most of the game separated, trying to reunite and stop Nefarious, while they both learn the truth about their respective pasts.

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Dr. Nefarious returns to take control of the Great Clock, a "marvel of science and sorcery" that regulates time throughout the universe, and is located in the exact center of the universe... give or take fifty feet. As in ''VideoGame/SecretAgentClank'', the duo spends spend most of the game separated, trying to reunite and stop Nefarious, while they both learn the truth about their respective pasts.
pasts. Ratchet discovers that he isn’t the last Lombax standing like he once thought when he meets a rebel named Alister Azimuth, who wants to reset time to prevent the purge of his species; meanwhile, Clank discovers that the Zoni are related to Orvus, his true creator and caretaker of the Great Clock.



* ArsonMurderAndJaywalking: "The Nefarious Space Station: an impenetrable fortress fraught with danger and... uh... windows."
* ArtShift: {{Flash Back}}s and photographs are typically drawn rather than CG rendered.

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* ArsonMurderAndJaywalking: "The Nefarious Space Station: an impenetrable fortress fraught with danger danger, and... uh... windows."
* ArtShift: The weapon demonstration videos, various {{Flash Back}}s Back}}s, and photographs are typically drawn in 2D rather than CG rendered.



* CallBack: One of the skins you unlock is [[VideoGame/RatchetAndClankFutureToolsOfDestruction Mustachio Furioso]] [[http://ratchet.wikia.com/wiki/Mustachio_Furioso_(disguise) (pride of the Flurbian Galaxyverse).]]
* CaptainSpaceDefenderOfEarth: Captain Qwark is over the top dramatic, runs around with a ray gun, and thinks of himself as the hero of the story with Ratchet as his sidekick despite the fact he's at best occasionally helpful and more often the cowardly comic-relief.

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* CallBack: One of the skins you unlock is [[VideoGame/RatchetAndClankFutureToolsOfDestruction Mustachio Furioso]] Furioso,]] [[http://ratchet.wikia.com/wiki/Mustachio_Furioso_(disguise) (pride of the Flurbian Galaxyverse).]]
* CaptainSpaceDefenderOfEarth: Captain Qwark is over the top overly dramatic, runs around with a ray gun, and thinks of himself as the hero of the story with Ratchet as his sidekick despite the fact he's at best occasionally helpful and more often the cowardly comic-relief.



** The Fongoids are willing to share the secret of the Zoni to Ratchet shortly after he arrives on their planet, in contrast to ''Tools of Destruction'' with the mysterious Lombax Secret that drives the plot.
*** After questioning how Orvus is talking to him without physically seeing him, Sigmund tells Clank in the second Great Clock sector that Orvus’ location is a secret, and isn’t willing to tell him anything else.



** [[spoiler:Ratchet falling at the Great Clock]] could be considered an echo of the same thing happening on Planet Reepor in ''Tools of Destruction'', OR [[spoiler:the aforementioned "mid-air rescue" of Clank at the Valkyries' base]].
** It's not just that. When we first meet Azimuth, he [[spoiler:tries to kill Ratchet]] which leads to a rail grinding segment. At the end, he accomplishes this [[spoiler:temporarily, anyway]], which -- in the long run -- leads to another rail grinding segment.
* JustBetweenYouAndMe: Hilariously played with in the trailer:
-->'''Ratchet:''' What is it ''this'' time Nefarious?\\

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** Nefarious’ death, which is played for laughs, is shortly followed by [[spoiler:Ratchet falling to his demise]], which is played far more seriously.
***
[[spoiler:Ratchet falling at the Great Clock]] could can also be considered an echo of the same thing happening on Planet Reepor in ''Tools of Destruction'', OR [[spoiler:the aforementioned "mid-air rescue" of Clank at the Valkyries' base]].
** It's not just that. When we first meet Azimuth, he [[spoiler:tries to kill Ratchet]] which leads to a rail grinding segment. At the end, he accomplishes this [[spoiler:temporarily, anyway]], which -- in the long run -- leads to another rail grinding segment.
** During the Battle of Axiom City, Ratchet identifies Alister’s motivation for the battle as "reward over consequence"; [[spoiler:this also explains why he wants to save the Lombaxes while ignoring the consequences of the Great Clock’s instability]].
* JustBetweenYouAndMe: Hilariously played with in the trailer:
with:
-->'''Ratchet:''' What is it ''this'' time time, Nefarious?\\



'''Ratchet:''' Well... now we know what he went with...

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'''Ratchet:''' Well... Well, now we know what he went with...



* LukeIAmYourFather: As revealed from the very beginning of the game, Orvus is Clank's father, in the sense that he's the source of Clank's soul.

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* LukeIAmYourFather: As revealed from at the very beginning of the game, Orvus is Clank's father, in the sense that he's the source of Clank's soul.



* StealthPun: In the second cutscene (the one with the "Orb of Gratuitous Immobilization") you can hear part of the Westminster chime. This is right before we're informed that Clank is in the Great ''Clock''.

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* StealthPun: In the second cutscene (the one with (with the "Orb of Gratuitous Immobilization") you can hear part of the Westminster chime. This is right before we're informed that Clank is in the Great ''Clock''.



* TheWallsAreClosingIn: Happens at the beginning of the last mission, but Qwark can brace the walls forever, and all you have to do is just blow up some {{Mook}}s in the enclosed space before the trap is released.

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* TheWallsAreClosingIn: Happens at the beginning of the last mission, raid on the Nefarious Space Station, but Qwark can brace the walls forever, and all you have to do is just blow up some {{Mook}}s in the enclosed space before the trap is released.
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Frickin' Laser Beams entry amended in accordance with this Trope Repair Shop Thread.


* EnergyWeapon: An unlockable upgrade for the Constructo Pistol.



* FrickinLaserBeams: An unlockable upgrade for the Constructo Pistol.
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* {{Foil}}: Orvus to General Azimuth. Both are fathers or father figures to our title heroes, heavily involved with their origins and the only two people in the universe to have answers for their existential questions. Both are also [[HorribleJudgeOfCharacter Horrible Judges Of Character]] that led directly to their respective downfalls. Both have a sense of ForTheGreaterGood but ultimately very differing perspectives on it. While Azimuth is focused on the Greater Good for Lombaxkind in general and putting them above everyone else, Orvus is thinking for the safety of the entire universe. Azimuth also regularly appeals to Ratchet's sense of loneliness by making him put their kind over himself, while Orvus ultimately wants what's best for Clank [[spoiler:and would've likely accepted his refusal to become the Great Clock's keeper]]. Their philosophies on the universe having "a sense of humor" also does well to show the contrast and similarities between the two. Azimuth bemoans the sense of humor as cruel and punishing. Orvus on the other hand sees it as wonderful and believes that it all boils down to you knowing how to take a joke.
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!!This game contains examples of:

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!!This game contains examples of:!!You'll never take me alive, Qwark! The tropes... are under my control!
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[[quoteright:252:https://static.tvtropes.org/pmwiki/pub/images/crackintime.png]]
[[caption-width-right:252:[[{{Tagline}} Has time run out for Ratchet and Clank?]]]]

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[[quoteright:252:https://static.[[quoteright:300:https://static.tvtropes.org/pmwiki/pub/images/crackintime.png]]
[[caption-width-right:252:[[{{Tagline}}
org/pmwiki/pub/images/a_crack_in_time_front_cover_us.jpg]]
[[caption-width-right:300:[[{{Tagline}}
Has time run out for Ratchet and Clank?]]]]
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Happy 100th edit of this page c:

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* DevelopersForesight: When Ratchet is first learning to use the Hoverboots, he eventually asks if there's a way to go any faster with them... unless you've already been holding R2 to speed up, in which case this dialogue is replaced with Azimuth commenting on how Ratchet's found the accelerator himself.

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** Challenge Mode also allows you to skip all of the Great Clock recording puzzles without having to try them, at the cost of forfeiting the bolt rewards or skill points involved.
** If a recorded Clank ends his recording very close to a button, but not close enough that he presses it, the game will usually move the recorded Clank onto the button so you don't have to rerecord their actions.

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** Challenge Mode also allows you to skip all of the Great Clock recording puzzles without having to try them, at the cost of forfeiting the bolt rewards or skill points Skill Points involved.
** If a recorded Clank ends his recording very close to a button, but not close enough that he presses it, the game will usually move the recorded Clank onto the button so you don't have to rerecord their actions.take your time rerecording them.


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* LetsDance: Clank delivers one of these in his typical SpockSpeak manner to the Hypersonic Brainwave Scrambler as the battle begins.
-->'''Clank:''' It is time, Hypersonic Brainwave Scrambler. Let us dance.
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* NewGamePlus: Challenge Mode returns once again, letting you start a harder version of the game from the start, but with all your weapons, bolts and Gold Bolts, Constructo upgrades, items and Zoni retained. The only thing you lose are the four gadgets you obtain throughout the game.

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* NewGamePlus: Challenge Mode returns once again, letting you start a harder version of the game from the start, but with all your weapons, bolts and Gold Bolts, Constructo upgrades, items and Zoni retained. The only thing you lose are the four gadgets you obtain throughout the game.game, minus the Swingshot.

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* RustRemovingOil: Rusted out machinery will be back in order by splashing them with oil collected by the[=OmniSoaker=].

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* RustRemovingOil: Rusted out machinery will be back in order by splashing them with oil collected by the[=OmniSoaker=].the [=OmniSoaker=].



* ShortRangeShotgun:
** The Constructo-Shotgun can be downplayed, averted, or played straight, depending on if you give it the Spread, Choke, or Double Barrel, respectively.
**The Sonic Eruptor downplays this trope.



* SpreadShot: As in ''Tools of Destruction'', the Negotiator's upgraded form, the Judicator, shoots three rockets at once, with one going straight ahead while the others fly diagonally to its sides.

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* SpreadShot: SpreadShot:
**
As in ''Tools of Destruction'', the Negotiator's upgraded form, the Judicator, shoots three rockets at once, with one going straight ahead while the others fly diagonally to its sides.sides.
** The Spiral of Death, when upgraded to the Spiral of Carnage, does just about the same thing.
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The third entry in the ''Ratchet & Clank Future'' saga on the UsefulNotes/{{PlayStation 3}}, after ''[[VideoGame/RatchetAndClankFutureToolsOfDestruction Tools of Destruction]]'' and ''Quest for Booty'', and the seventh (canon) game in the ''Franchise/RatchetAndClank'' series overall.

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The third entry in the ''Ratchet & Clank Future'' saga on the UsefulNotes/{{PlayStation 3}}, after ''[[VideoGame/RatchetAndClankFutureToolsOfDestruction Tools of Destruction]]'' and ''Quest for Booty'', and the seventh (canon) mainline game in the ''Franchise/RatchetAndClank'' series overall.
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----

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->[[spoiler:''"The Clock, much like time itself, is a gift, and not to be tampered with. But like any father, my only wish is that my son does that which makes him feel whole. You are an intelligent and logical being, Clank. But intelligence and logic would have been wasted gifts without honor and loyalty. I am proud to see you came into those on your own. So, should the Clock be too small for your plans, I pray the cosmos light the way towards a [[TitleDrop future]] you yourself design. And remember, the universe has a wonderful sense of humor. The trick is... learning how to take a joke! Heeheeheeheehee!"'']]

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->''"The elders once said time is a living, breathing thing. Powerful, beautiful and oftentimes cruel. It can humble the strongest army, shape mountains to its will, and turn entire oceans to dust. But time itself is not free from jeopardy. There are those who seek to control it, corrupt it, change it to suit their dark will. And if that ever happens, the universe will need a true hero to stop it. Are you ready?"''
-->--'''General Alister Azimuth'''
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* DelayedSafetyFeature: In the first cutscene with Ratchet and Qwark, Ratchet's ship loses propulsion to an unknown force, causing them to careen onto Quantos, where the ship becomes stuck in a time distortion. Only after sitting in the air for a few seconds do the ship's airbags deploy on the duo.

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* DelayedSafetyFeature: In the first cutscene with Ratchet and Qwark, Ratchet's ship ship, Aphelion, loses propulsion to an unknown force, causing them to careen onto Quantos, where the ship Quantos. Aphelion becomes stuck in a time distortion. Only distortion and hovers in midair after sitting in crashing into and flying off of a cliff, which [[JustifiedTrope neatly explains]] why Ratchet and Qwark have time to talk about the air situation for a few seconds do moment before the ship's airbags deploy on the duo.
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* NewGamePlus: Challenge Mode returns once again, letting you start a harder version of the game from the start, but with all your weapons, bolts and gold bolts, constructo upgrades, items and Zoni retained. The only thing you lose are the four gadgets you obtain throughout the game.

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* NewGamePlus: Challenge Mode returns once again, letting you start a harder version of the game from the start, but with all your weapons, bolts and gold bolts, constructo Gold Bolts, Constructo upgrades, items and Zoni retained. The only thing you lose are the four gadgets you obtain throughout the game.



** If you have save data for ''Quest for Booty'', Ratchet gets the "Captain Ratchet" costume, which is his current armor with a pirate hat.

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** If you have save data for ''Quest for Booty'', Ratchet gets the "Captain Ratchet" costume, which is his current armor with a pirate hat. Rather than wearing the hat on his armor, the helmet is simply removed, allowing the player to see Ratchet's face even if they're using the normally head-obscuring Hyperflux armor.



* PrecisionGuidedBoomerang: Apart from Ratchet's trademark comet strike, the Spiral of Death/Carnage shoots saw-blades just like a boomerang.

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* PrecisionGuidedBoomerang: Apart from Ratchet's trademark comet strike, Comet Strike, the Spiral of Death/Carnage shoots saw-blades just like a boomerang.



* SmokeOut: Unfortunately, Qwark didn't realize the smoke bomb doesn't actually ''cause'' OffscreenTeleportation.

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* SmokeOut: Unfortunately, When Ratchet, Clank, and Qwark make their way onto Nefarious's space station, Qwark tries to use this once they get caught by the actual Nefarious. [[spoiler:Unfortunately, he didn't realize the smoke bomb doesn't actually ''cause'' OffscreenTeleportation.]]



* SpreadShot: As in ''Tools of Destruction'', the Negotiator's upgraded form, the Judicator, shoots three rockets at once, with one going straight while the others fly diagonally to its sides.

to:

* SpreadShot: As in ''Tools of Destruction'', the Negotiator's upgraded form, the Judicator, shoots three rockets at once, with one going straight ahead while the others fly diagonally to its sides.



-->'''Captain Qwark:''' The key to surviving situations like this is to refrain from phrases like "[[ItsQuietTooQuiet it's too quiet in here]]" and "everything's gonna be alright".

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-->'''Captain Qwark:''' The key to surviving situations like this is to refrain from avoid phrases like such as "[[ItsQuietTooQuiet it's too quiet in here]]" and "everything's gonna be alright".



* ZeroEffortBoss: Lord Vorselon becomes this at the end of Ratchet's [[BonusBoss final rematch against him.]] After you finish the real part of the fight, his suit completely falls apart and he's reduced to a disembodied head. At this point, he can't attack and the only way to lose the fight is by quitting or getting a power outage. You don't even have to attack him--Ratchet can kill him by simply stepping on him. He's as easy to beat as ''[[VideoGame/EarthwormJim Bob The Goldfish]]''.

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* ZeroEffortBoss: Lord Vorselon becomes this at the end of Ratchet's [[BonusBoss final rematch against him.]] him]]. After you finish the real part of the fight, his suit completely falls apart and he's reduced to a disembodied head. At this point, he can't attack and the only way to lose the fight is by quitting or getting a power outage. You don't even have to attack him--Ratchet can kill him by simply stepping on him. He's as easy to beat as ''[[VideoGame/EarthwormJim Bob The Goldfish]]''.

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