History VideoGame / ROMCheckFail

10th Jun '16 2:52:49 PM MissMokushiroku
Is there an issue? Send a Message


An addictive game with pick-up-and-play gameplay reminiscent of the early arcade and Atari console days. It can be downloaded [[http://www.farbs.org/games.html here.]]

to:

An addictive game with pick-up-and-play gameplay reminiscent of the early arcade and Atari console days. It can be downloaded played [[http://www.farbs.org/games.html org/romcheckfail.php here.]]
27th Dec '15 8:53:13 PM Exxolon
Is there an issue? Send a Message


''ROM Check Fail'' is a fangame that takes a handful of games from the arcade era and mixes them together. The experience is somewhat similar to ''VideoGame/{{WarioWare}}'', in that you must adjust to rapidly changing playing styles. Every few seconds, your character and the enemies on the screen will change. At one second you may be [[Franchise/SuperMarioBros Mario]] doing battle with a pack of VideoGame/SpaceInvaders, and the next you're the car from ''VideoGame/SpyHunter'' blasting ghosts from ''VideoGame/{{Gauntlet}}''. Unlike ''[=WarioWare=]'', there is a single goal that remains the same in each stage: Clear all the enemies on the screen. The game continues for 20 screens, and upon completion, starts it all over again, [[DifficultyByAcceleration raising the speed each time]].

to:

''ROM '''''ROM Check Fail'' Fail''''' is a fangame that takes a handful of games from the arcade era and mixes them together. The experience is somewhat similar to ''VideoGame/{{WarioWare}}'', in that you must adjust to rapidly changing playing styles. Every few seconds, your character and the enemies on the screen will change. At one second you may be [[Franchise/SuperMarioBros Mario]] doing battle with a pack of VideoGame/SpaceInvaders, and the next you're the car from ''VideoGame/SpyHunter'' blasting ghosts from ''VideoGame/{{Gauntlet}}''. Unlike ''[=WarioWare=]'', there is a single goal that remains the same in each stage: Clear all the enemies on the screen. The game continues for 20 screens, and upon completion, starts it all over again, [[DifficultyByAcceleration raising the speed each time]].
26th Aug '15 7:33:58 PM LiefKatano
Is there an issue? Send a Message


* NonstandardGameOver: Run out of lives and the game will crash in the same manner as the legendary ''Pac-Man'' [[KillScreen L256 glitch]] -- half the screen locked up... and then the music will go ''nuts''.

to:

* NonstandardGameOver: GameOver: Run out of lives and the game will crash in the same manner as the legendary ''Pac-Man'' [[KillScreen L256 glitch]] -- half the screen locked up... and then the music will go ''nuts''.
19th Jul '15 11:28:27 PM NESBoy
Is there an issue? Send a Message

Added DiffLines:

* TitleDrop: In the very first screen:
-->''RAM Check: OK''\\
''ROM Check: '''FAIL'''''
19th Dec '14 7:16:20 PM CorahsUncle
Is there an issue? Send a Message


ROMCheckFail is a fangame that takes a handful of games from the arcade era and mixes them together. The experience is somewhat similar to ''VideoGame/{{WarioWare}}'', in that you must adjust to rapidly changing playing styles. Every few seconds, your character and the enemies on the screen will change. At one second you may be [[SuperMarioBros Mario]] doing battle with a pack of [[SpaceInvaders Space Invaders]], and the next you're the car from Spy Hunter blasting ghosts from {{VideoGame/Gauntlet}}. Unlike ''VideoGame/{{WarioWare}}'', there is a single goal that remains the same in each stage - clear all the enemies on the screen. The game continues for 20 screens, and upon completion, starts it all over again, [[DifficultyByAcceleration raising the speed each time]].

An addictive game with pick up and play gameplay reminiscent of the early arcade and Atari days. It can be downloaded [[http://www.farbs.org/games.html here.]]

to:

ROMCheckFail ''ROM Check Fail'' is a fangame that takes a handful of games from the arcade era and mixes them together. The experience is somewhat similar to ''VideoGame/{{WarioWare}}'', in that you must adjust to rapidly changing playing styles. Every few seconds, your character and the enemies on the screen will change. At one second you may be [[SuperMarioBros [[Franchise/SuperMarioBros Mario]] doing battle with a pack of [[SpaceInvaders Space Invaders]], VideoGame/SpaceInvaders, and the next you're the car from Spy Hunter ''VideoGame/SpyHunter'' blasting ghosts from {{VideoGame/Gauntlet}}. ''VideoGame/{{Gauntlet}}''. Unlike ''VideoGame/{{WarioWare}}'', ''[=WarioWare=]'', there is a single goal that remains the same in each stage - clear stage: Clear all the enemies on the screen. The game continues for 20 screens, and upon completion, starts it all over again, [[DifficultyByAcceleration raising the speed each time]].

An addictive game with pick up and play pick-up-and-play gameplay reminiscent of the early arcade and Atari console days. It can be downloaded [[http://www.farbs.org/games.html here.]]



* DeathFromAbove: Rain of Goombas. Goombas have the unique trait of observing the laws of gravity, making them plummet to the ground if they happen to be in the air. It's also worth noting that anything that falls in a hole in this game reappears at the top of the screen. If a group of Goombas fall in a hole, it's best to run for cover.

to:

* DeathFromAbove: Rain of Goombas. Goombas have the unique trait of observing the laws of gravity, making them plummet to the ground if they happen to be in the air. It's also worth noting that anything that falls in a hole in this game reappears at the top of the screen. If a group of Goombas fall in into a hole, it's best to run for cover.



** [[{{BadDudes}} Your classic games have been corrupted by something. Are you a bad enough dude to beat your broken games?]]
* GameplayRoulette: From PacMan to SuperMarioBros in 3 seconds!
* NonstandardGameOver: Run out of lives and the game will crash in the same manner as the legendary {{Pacman}} [[KillScreen L256 glitch]] -- half the screen locked up... and then the music will go ''nuts''.

to:

** [[{{BadDudes}} [[VideoGame/BadDudes Your classic games have been corrupted by something. Are you a bad enough dude to beat your broken games?]]
* GameplayRoulette: From PacMan ''VideoGame/PacMan'' to SuperMarioBros ''Franchise/SuperMarioBros'' in 3 seconds!
* NonstandardGameOver: Run out of lives and the game will crash in the same manner as the legendary {{Pacman}} ''Pac-Man'' [[KillScreen L256 glitch]] -- half the screen locked up... and then the music will go ''nuts''.



* PoisonMushroom: The SpaceInvaders ship. Woe betide you if you receive this while an enemy is headed for you from the sides or below.

to:

* PoisonMushroom: The SpaceInvaders ''VideoGame/SpaceInvaders'' ship. Woe betide you if you receive this while an enemy is headed for you from the sides or below.



* ShoutOut: The entire game, but also the phrase [[SuperMarioBros "Princess]] [[YourPrincessIsInAnotherCastle is in a faster castle!"]]
* UnwinnableByDesign: If the roulette gives you the Space Invaders ship with enemies on the same line as you, you're dead. Pray you roll something better before you run out of lives.

to:

* ShoutOut: The entire game, but also especially the phrase [[SuperMarioBros [[Franchise/SuperMarioBros "Princess]] [[YourPrincessIsInAnotherCastle is in a faster castle!"]]
* UnwinnableByDesign: If the roulette gives you the Space Invaders ''Space Invaders'' ship with enemies on the same line as you, you're dead. Pray you roll something better before you run out of lives.
19th Dec '14 7:00:42 PM FordPrefect
Is there an issue? Send a Message


ROMCheckFail is a fangame that takes a handful of games from the arcade era and mixes them together. The experience is somewhat similar to ''VideoGame/{{WarioWare}}'', in that you must adjust to rapidly changing playing styles. Every few seconds, your character and the enemies on the screen will change. At one second you may be [[SuperMarioBros Mario]] doing battle with a pack of [[SpaceInvaders Space Invaders]], and the next you're the car from Spy Hunter blasting ghosts from {{VideoGame/Gauntlet}}. Unlike ''VideoGame/{{WarioWare}}'', there is a single goal that remains the same in each stage - clear all the enemies on the screen. The game continues for 20 screens, and upon completion, starts it all over again, raising the speed each time.

to:

ROMCheckFail is a fangame that takes a handful of games from the arcade era and mixes them together. The experience is somewhat similar to ''VideoGame/{{WarioWare}}'', in that you must adjust to rapidly changing playing styles. Every few seconds, your character and the enemies on the screen will change. At one second you may be [[SuperMarioBros Mario]] doing battle with a pack of [[SpaceInvaders Space Invaders]], and the next you're the car from Spy Hunter blasting ghosts from {{VideoGame/Gauntlet}}. Unlike ''VideoGame/{{WarioWare}}'', there is a single goal that remains the same in each stage - clear all the enemies on the screen. The game continues for 20 screens, and upon completion, starts it all over again, [[DifficultyByAcceleration raising the speed each time.
time]].
17th Sep '14 3:48:15 PM superslinger2007
Is there an issue? Send a Message


** Rather anoying if you are stuck in the air and all the things you need to kill are goombas.

to:

** Rather anoying annoying if you are stuck in the air and all the things you need to kill are goombas.
21st Aug '14 8:42:48 AM ManCalledTrue
Is there an issue? Send a Message

Added DiffLines:

* UnwinnableByDesign: If the roulette gives you the Space Invaders ship with enemies on the same line as you, you're dead. Pray you roll something better before you run out of lives.
26th Jan '14 10:13:49 AM nombretomado
Is there an issue? Send a Message


ROMCheckFail is a fangame that takes a handful of games from the arcade era and mixes them together. The experience is somewhat similar to ''VideoGame/{{WarioWare}}'', in that you must adjust to rapidly changing playing styles. Every few seconds, your character and the enemies on the screen will change. At one second you may be [[SuperMarioBros Mario]] doing battle with a pack of [[SpaceInvaders Space Invaders]], and the next you're the car from Spy Hunter blasting ghosts from {{Gauntlet}}. Unlike ''VideoGame/{{WarioWare}}'', there is a single goal that remains the same in each stage - clear all the enemies on the screen. The game continues for 20 screens, and upon completion, starts it all over again, raising the speed each time.

to:

ROMCheckFail is a fangame that takes a handful of games from the arcade era and mixes them together. The experience is somewhat similar to ''VideoGame/{{WarioWare}}'', in that you must adjust to rapidly changing playing styles. Every few seconds, your character and the enemies on the screen will change. At one second you may be [[SuperMarioBros Mario]] doing battle with a pack of [[SpaceInvaders Space Invaders]], and the next you're the car from Spy Hunter blasting ghosts from {{Gauntlet}}.{{VideoGame/Gauntlet}}. Unlike ''VideoGame/{{WarioWare}}'', there is a single goal that remains the same in each stage - clear all the enemies on the screen. The game continues for 20 screens, and upon completion, starts it all over again, raising the speed each time.
29th Mar '13 1:25:41 PM MacronNotes
Is there an issue? Send a Message

Added DiffLines:

ROMCheckFail is a fangame that takes a handful of games from the arcade era and mixes them together. The experience is somewhat similar to ''VideoGame/{{WarioWare}}'', in that you must adjust to rapidly changing playing styles. Every few seconds, your character and the enemies on the screen will change. At one second you may be [[SuperMarioBros Mario]] doing battle with a pack of [[SpaceInvaders Space Invaders]], and the next you're the car from Spy Hunter blasting ghosts from {{Gauntlet}}. Unlike ''VideoGame/{{WarioWare}}'', there is a single goal that remains the same in each stage - clear all the enemies on the screen. The game continues for 20 screens, and upon completion, starts it all over again, raising the speed each time.

An addictive game with pick up and play gameplay reminiscent of the early arcade and Atari days. It can be downloaded [[http://www.farbs.org/games.html here.]]
----
!!This game provides examples of:

* DeathFromAbove: Rain of Goombas. Goombas have the unique trait of observing the laws of gravity, making them plummet to the ground if they happen to be in the air. It's also worth noting that anything that falls in a hole in this game reappears at the top of the screen. If a group of Goombas fall in a hole, it's best to run for cover.
* ExcusePlot: A file containing a bunch of old games has become corrupted and mixed together somehow. It's up to ''you'' to... look, just go blast/stab/eat/stomp the enemies, all right?
** [[{{BadDudes}} Your classic games have been corrupted by something. Are you a bad enough dude to beat your broken games?]]
* GameplayRoulette: From PacMan to SuperMarioBros in 3 seconds!
* NonstandardGameOver: Run out of lives and the game will crash in the same manner as the legendary {{Pacman}} [[KillScreen L256 glitch]] -- half the screen locked up... and then the music will go ''nuts''.
* OneHitPointWonder: Your character, in all iterations.
* PoisonMushroom: The SpaceInvaders ship. Woe betide you if you receive this while an enemy is headed for you from the sides or below.
** Rather anoying if you are stuck in the air and all the things you need to kill are goombas.
* ScoringPoints: The entire point of the game.
* ShoutOut: The entire game, but also the phrase [[SuperMarioBros "Princess]] [[YourPrincessIsInAnotherCastle is in a faster castle!"]]
* AWinnerIsYou: After beating all 20 stages, you're booted back to the beginning to try again. You are also treated to a rapidly flashing display of classic end screens, many of which fall under this category.
----
This list shows the last 10 events of 10. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.ROMCheckFail