History VideoGame / RAGE

27th Aug '17 1:34:46 AM SeptimusHeap
Is there an issue? Send a Message


** A room styled after ''VideoGame/Wolfenstein3D'' with a "Wolf Goblet" inside is hidden in one of the first levels. Another secret room is modeled after the first level of ''VideoGame/{{Doom}}'' and has a Doomguy bobblehead where the armor used to be, and yet another is modeled after the difficulty selection room in the original ''{{Quake}}'' and contains a plush Shambler.

to:

** A room styled after ''VideoGame/Wolfenstein3D'' with a "Wolf Goblet" inside is hidden in one of the first levels. Another secret room is modeled after the first level of ''VideoGame/{{Doom}}'' and has a Doomguy bobblehead where the armor used to be, and yet another is modeled after the difficulty selection room in the original ''{{Quake}}'' ''VideoGame/{{Quake}}'' and contains a plush Shambler.
13th Aug '17 12:57:18 PM nombretomado
Is there an issue? Send a Message


* ArtShift: The final mission forgoes the game's [[XmeetsY Borderlands meets Fallout]] aesthetic for a sci-fi futuristic look. This is compounded by the mission's being littered with ammo for the BFG and Authority MG's [=AV9X=] rounds, both of which have a blue muzzle flare and "pew pew" type noises instead of the more traditional gunshots.

to:

* ArtShift: The final mission forgoes the game's [[XmeetsY [[JustForFun/XMeetsY Borderlands meets Fallout]] aesthetic for a sci-fi futuristic look. This is compounded by the mission's being littered with ammo for the BFG and Authority MG's [=AV9X=] rounds, both of which have a blue muzzle flare and "pew pew" type noises instead of the more traditional gunshots.



* TheEmpire: The Authority seems to ''want'' be this, though there's plenty of opposition. [[VideoGame/{{Fallout}} The Enclave]] [[XMeetsY meets]] [[VideoGame/HalfLife2 The Combine]].

to:

* TheEmpire: The Authority seems to ''want'' be this, though there's plenty of opposition. [[VideoGame/{{Fallout}} The Enclave]] [[XMeetsY [[JustForFun/XMeetsY meets]] [[VideoGame/HalfLife2 The Combine]].



* XMeetsY: ''VideoGame/{{Borderlands}}'' meets ''VideoGame/{{Fallout}}'' meets ''VideoGame/BioShock''.
20th Feb '17 5:42:32 PM Gosicrystal
Is there an issue? Send a Message


* KingMook: The Large Mutant and Kraken mini-bosses which appear in a couple of levels.



* LostForever: Quite a few things:
** Many of the trading cards can only be found during a level that is closed off once you complete it. To make matters worse, many of them are well hidden in the environment and extremely easy to miss.
** When you first arrive in Wellsprings you choose one of three outfits that give you different bonuses. The one you pick is the one you keep and it cannot be swapped out for another. The two left over can't be bought or traded for either.



* KingMook: The Large Mutant and Kraken mini-bosses which appear in a couple of levels.



* {{Nanomachines}}: The before mentioned [[CallARabbitASmeerp Nanotrites]].

to:

* {{Nanomachines}}: The before mentioned [[CallARabbitASmeerp Nanotrites]].


Added DiffLines:

* PermanentlyMissableContent: Quite a few things:
** Many of the trading cards can only be found during a level that is closed off once you complete it. To make matters worse, many of them are well hidden in the environment and extremely easy to miss.
** When you first arrive in Wellsprings you choose one of three outfits that give you different bonuses. The one you pick is the one you keep and it cannot be swapped out for another. The two left over can't be bought or traded for either.
8th Feb '17 4:39:56 PM jayharrison
Is there an issue? Send a Message

Added DiffLines:

** One of the random items to pick up is [[BrandX Quayola Quayons]], whose logo uses the stylized Q from the ''VideoGame/{{Quake}}'' logo.
29th Jan '17 8:49:18 AM ProfessorDetective
Is there an issue? Send a Message


A FirstPersonShooter-slash-DrivingGame hybrid by IdSoftware, ''RAGE'' is based on the [=idTech=] 5 engine and set on Earth in the 2135, over a hundred years after [[RippedFromTheHeadlines a collision with the real-life asteroid 99942 Apophis]]. The player is cast as a survivor who awakens from cryogenic preservation to explore a [[AfterTheEnd post-apocalyptic world]] populated by mutants and raiders.

to:

A FirstPersonShooter-slash-DrivingGame hybrid by IdSoftware, ''RAGE'' is based on the [=idTech=] 5 engine and set on Earth in the year 2135, over a hundred years after [[RippedFromTheHeadlines a collision with the real-life asteroid 99942 Apophis]]. The player is cast as a survivor who awakens from cryogenic preservation to explore a [[AfterTheEnd post-apocalyptic world]] populated by mutants and raiders.
21st Oct '16 2:36:19 PM nombretomado
Is there an issue? Send a Message


* BritishAccent: The Wasted bandits have some rather hilarious ones.



* GangOfHats: Each bandit clan has a theme: the Ghost Clan is a ReligionOfEvil that practices stealth and human sacrifice, the Gearheads are a bunch of Russian {{Gadgeteer Genius}}es, the Wasted Clan consists of drunken, [[BritishAccents British thug-sounding]] {{Boisterous Bruiser}}s, The Scorchers drive flame-colored cars and worship Apophis, the Shrouded are all [[InTheHood hooded]] exiles from other clans, and the Jackals are pelt-wearing [[WildMan Wild Men]].

to:

* GangOfHats: Each bandit clan has a theme: the Ghost Clan is a ReligionOfEvil that practices stealth and human sacrifice, the Gearheads are a bunch of Russian {{Gadgeteer Genius}}es, the Wasted Clan consists of drunken, [[BritishAccents [[UsefulNotes/BritishAccents British thug-sounding]] {{Boisterous Bruiser}}s, The Scorchers drive flame-colored cars and worship Apophis, the Shrouded are all [[InTheHood hooded]] exiles from other clans, and the Jackals are pelt-wearing [[WildMan Wild Men]].
22nd Sep '16 3:37:34 AM Qube
Is there an issue? Send a Message


* RealityEnsues: Killing an enemy with an explosive weapon will [[ChunkySalsaRule vaporize them]], along with whatever ammo or money they had on them. If you want to play around with those neat "Pop Rocket" rounds for your shotgun, you'd better be willing to give up whatever items the poor schmuck you just blasted was carrying.



* CriticalExistenceFailure: Not mutually exclusive with RegeneratingHealth, considering the defibrillator recharges. You can take all the punishment in the world, but once you get incapacitated and your defibrillator is empty, you're dead.

to:

* ** CriticalExistenceFailure: Not mutually exclusive with RegeneratingHealth, considering the defibrillator recharges. You can take all the punishment in the world, but once you get incapacitated and your defibrillator is empty, you're dead.
17th Sep '16 3:15:31 PM notShemp
Is there an issue? Send a Message

Added DiffLines:

* AdvertisingByAssociation: The game's box points out that it's "from the creators of ''VideoGame/{{Doom}}'' and ''VideoGame/{{Quake}}''".
24th May '16 8:15:03 PM nombretomado
Is there an issue? Send a Message


* LoadsAndLoadsOfLoading: Not terrible overall compared to other games in the 360/PS3 generation, but simply booting the game from the title menu takes roughly a minute, as well as entering other areas. Loading other save files take about the same duration. Saving the game can also take a bit of time. In one particularly obnoxious case, simply entering and leaving Wellspring by accident takes quite a while to finish. Individually, it's bearable, but have a string of these moments, and it can get quite annoying.

to:

* LoadsAndLoadsOfLoading: Not terrible overall compared to other games in the 360/PS3 360/[=PS3=] generation, but simply booting the game from the title menu takes roughly a minute, as well as entering other areas. Loading other save files take about the same duration. Saving the game can also take a bit of time. In one particularly obnoxious case, simply entering and leaving Wellspring by accident takes quite a while to finish. Individually, it's bearable, but have a string of these moments, and it can get quite annoying.
6th Apr '16 4:12:27 PM Joylock
Is there an issue? Send a Message

Added DiffLines:

* MeleeATrois: The various different enemy factions are hostile to each other as well as to the player, though they are almost never encountered in the same area.
This list shows the last 10 events of 192. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.RAGE