History VideoGame / PuyoPuyo

15th Jan '18 7:08:32 PM Ninamarie124
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12th Jan '18 7:56:25 PM CybranGeneralSturm
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** Madou Monogatari games after the PC-98 release of ''Madou Monogatari'' 1-2-3 would dial back on the serious tone slightly, even putting in the occasional comedic moment. ''Madou Monogatari 1-2-3'' itself would become softer with the Game Gear ports and Mega Drive remake of ''Madou Monogatari I'', cutting out the more disturbing aspects in the process like Arle's students turning into grotesque monsters. ''Madou Monogatari: Big Kindergarten Kids'' however is the most blatant example in the series, putting a large emphasis on cute graphics and a very simplistic battle system for young audiences.

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** Madou Monogatari games after the PC-98 release of ''Madou Monogatari'' 1-2-3 would dial back on the serious tone slightly, even putting in the occasional comedic moment. ''Madou Monogatari 1-2-3'' itself would become softer with the Game Gear ports and Mega Drive remake of ''Madou Monogatari I'', cutting out the more disturbing aspects in the process like Arle's students classmates turning into grotesque monsters. ''Madou Monogatari: Big Kindergarten Kids'' however is the most blatant example in the series, putting a large emphasis on cute graphics and a very simplistic battle system for young audiences.
12th Jan '18 5:45:23 PM FlareHabanero
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** Madou Monogatari games after the PC-98 release of ''Madou Monogatari'' 1-2-3 would dial back on the serious tone slightly, even putting in the occasional comedic moment. ''Madou Monogatari 1-2-3'' itself would become softer with the Game Gear ports and Mega Drive remake of ''Madou Monogatari I'', cutting out the more disturbing aspects in the process like Arle's students turning into grotesque monsters. ''Madou Monogatari: Big Kindergarten Kids'' however is the most blatant example in the series, putting a large emphasis on cute characters and a very simplistic battle system for young audiences.

to:

** Madou Monogatari games after the PC-98 release of ''Madou Monogatari'' 1-2-3 would dial back on the serious tone slightly, even putting in the occasional comedic moment. ''Madou Monogatari 1-2-3'' itself would become softer with the Game Gear ports and Mega Drive remake of ''Madou Monogatari I'', cutting out the more disturbing aspects in the process like Arle's students turning into grotesque monsters. ''Madou Monogatari: Big Kindergarten Kids'' however is the most blatant example in the series, putting a large emphasis on cute characters graphics and a very simplistic battle system for young audiences.
12th Jan '18 4:31:40 PM FlareHabanero
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** ''Madou Monogatari'' itself was original designed to be the more serious series before it gradually became LighterAndSofter. Most notably the PC-98 port of Madou Monogatari 1-2-3, which adds more realistic designs and gory elements, [[spoiler: such as Schezo being decapitated and his head attacking]].

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** ''Madou Monogatari'' itself was original designed to be the more serious series before it gradually became LighterAndSofter. Most notably the PC-98 port of Madou ''Madou Monogatari 1-2-3, 1-2-3'', which adds more realistic designs and gory elements, [[spoiler: such as Schezo being decapitated and his head attacking]].
12th Jan '18 4:30:49 PM FlareHabanero
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** Donwplayed with Puyo Puyo games from Puyo Puyo 7 onward. While still having

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** Donwplayed with Puyo Puyo games from ''Puyo Puyo Puyo 7 7'' onward. While still having the familiar cute, colorful, and comedic tone SEGA's interpretation of the series is known for, ''Puyo Puyo 7'' would start the trend of games having a plot that involves the prevention of an apocalypse-like situation and including more drama.
12th Jan '18 4:21:51 PM FlareHabanero
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** Older games would sometimes recycle voice clips from past games. As a side effect, Rulue in the first arcade game did not have a voice clip since she didn't have one in ''Madou Monogatari III''. This would persist with the many ports until being fixed in ''Puyo Puyo CD''. Similarly, Minotaur did not have voice clips in ''Pocket Sun'', ''Pocket Yon'', or ''Minna'' since those games recycled voice clips from the console versions of ''SUN'' and ''Yon'', which Minotaur was not playable for.

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** Older games would sometimes recycle voice clips from past games. As a side effect, Rulue in the first arcade game did not have a voice clip since she didn't have one in ''Madou Monogatari III''. This would persist with III'', Arle had the many ports until being fixed in ''Puyo Puyo CD''. Similarly, Minotaur did not have same voice clips in between the original Madou Monogatari trilogy despite the age differences, and Minotaur lacked voice clips for ''Pocket Sun'', ''Pocket Yon'', or ''Minna'' since Puyo Puyo~n'' and ''Minna''' due to those games recycled recycling voice clips from the console versions of ''SUN'' Yon and ''Yon'', which Minotaur was not playable for.SUN.



** ''YON'', compared to the first three games, stepped back from the comical humor and went with a slightly more serious story similar to the ''Madou Monogatari'' games.
** On the subject of ''Madou Monogatari'', it was originally presented as more serious than its spinoff, but the NEC PC-98 versions take it a step farther by making the characters look much more realistic and adding gory elements such as [[spoiler:a decapitated Schezo]].

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** ''YON'', compared to the first three games, stepped ''YON'' is a notable ToneShift from it's predecessors. Specifically it adapts a different art style with a more subdued color palette and realistic designs, and takes a small step back from the comical humor and went with comedy for a slightly more serious story similar to the Madou Monogatari games.
**
''Madou Monogatari'' games.
** On
itself was original designed to be the subject of ''Madou Monogatari'', it was originally presented as more serious than its spinoff, but series before it gradually became LighterAndSofter. Most notably the NEC PC-98 versions take it a step farther by making the characters look much port of Madou Monogatari 1-2-3, which adds more realistic designs and adding gory elements elements, [[spoiler: such as [[spoiler:a Schezo being decapitated Schezo]].and his head attacking]].
** Donwplayed with Puyo Puyo games from Puyo Puyo 7 onward. While still having



* DevelopersForesight: The Nazo Puyo spin-offs utilizes all the mechanics involving the player's Puyo as much as possible and creating many different goals to take advantage of them all, even utilizing mechanics that are rarely or never used in a normal Puyo Puyo game. Examples including using the "ghost" 13th row, climbing up stacks by rotating, wedging in Puyo by exploiting the Puyo's "pivot", and toying with the properties of gravity with both Iron Puyo and Blocks.



** ''Madou Monogatari: Big Kindergarten Kids'' is this to the original ''Madou Monogatari''. It's filled to the brim with cuteness!

to:

** Madou Monogatari games after the PC-98 release of ''Madou Monogatari'' 1-2-3 would dial back on the serious tone slightly, even putting in the occasional comedic moment. ''Madou Monogatari 1-2-3'' itself would become softer with the Game Gear ports and Mega Drive remake of ''Madou Monogatari I'', cutting out the more disturbing aspects in the process like Arle's students turning into grotesque monsters. ''Madou Monogatari: Big Kindergarten Kids'' however is this to the original ''Madou Monogatari''. It's filled to most blatant example in the brim with cuteness!series, putting a large emphasis on cute characters and a very simplistic battle system for young audiences.


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* DevelopersForesight: The Nazo Puyo spin-offs utilizes all the mechanics involving the player's Puyo as much as possible and creating many different goals to take advantage of them all, even utilizing mechanics that are rarely or never used in a normal Puyo Puyo game. Examples including using the "ghost" 13th row, climbing up stacks by rotating, wedging in Puyo by exploiting the Puyo's "pivot", and toying with the properties of gravity with both Iron Puyo and Blocks.
8th Jan '18 6:30:31 PM LtQuattro
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** In an amusing meta example, ''Puyo Puyo's'' official Japanese Twitter account uses the handle [[https://twitter.com/puyopuyo20th @puyopuyo20th]], being created to promote ''20th Anniversary'' but gaining enough of a following to make an account name change unfeasible.
7th Jan '18 9:19:02 PM Schezoroark
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* ChainOfDeals: After clearing ''Minna de Puyo'' for the first time, one is thrust onto you, prompting another playthrough of the game in reverse stage order. Upon clearing Dark Prince Castle...

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* ChainOfDeals: After clearing ''Minna de Puyo'' for the first second time, one is thrust onto you, prompting another playthrough of the game in reverse stage order. Upon clearing Dark Prince Castle...
7th Jan '18 9:17:05 PM Schezoroark
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* ChainOfDeals: After clearing ''Minna de Puyo'' for the first time, one is thrust onto you, prompting another playthrough of the game in reverse stage order. Upon clearing Dark Prince Castle...
** ...Carbuncle finds a Dubious Book. The book originally belonged to Witch...
** ...who gives you the Flame Expander after snatching the book out of Arle's hands. Witch got it by mistake, and it turns out...
** ...the Flame Expander was meant for Draco. Upon delivering it to her, she gives you the Nohoho Rucksack...
** ...which, unsurprisingly is Nohoho's. He takes back his rucksack and gives you the Scale Pendant...
** ...which belongs to Seriri. She gives Arle the Goddess Rune in return, which opens up the extra stage, Trial Labyrinth.
7th Jan '18 7:59:47 AM LtQuattro
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* PowerCreep: Perhaps unsurprisingly, [[AllegedlyFreeGame given the nature of the game]], played straight in ''Quest''. Once upon a time, 5 stars were as high as the character ratings went; currently, the game is at 7 stars with the characters' potential stats at 7-Star being close to ''double'' their potential at 5-Star.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.PuyoPuyo