History VideoGame / PuyoPuyo

20th Jun '17 6:34:04 PM Siggu
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* OutOfCharacterAlert: To Arle in ''Tetris'', Rulue not mentioning Satan at all during a conversation is enough to tip her that something is off.


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* WeWantOurJerkBack: Two instances in ''Tetris'' involve characters being ''relieved'' when another one is being a jerk like usual. The first one is Tee when Ess was bawling that she was lost and alone; the second one involves Amitie when Raffina was freed from her mind-control.
16th Jun '17 12:26:38 PM Schezoroark
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* DifficultButAwesome: T-spin Triples. Widely known as one of the most complex maneuvers to perform in ''Tetris'', a T-spin Triple requires a whole lot of planning ahead to perform, but is the single most powerful line clear type in the game, worth ''six'' garbage lines. If you can manage a Back-To-Back T-spin Triple coming off another T-spin Triple, it has roughly the same effect as scoring a [[NoKillLikeOverkill 7+ Puyo combo.]]

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* DifficultButAwesome: T-spin Triples. Widely known as one of the most complex maneuvers to perform in ''Tetris'', a T-spin Triple requires a whole lot of planning ahead to perform, but is the single most powerful line clear type in the game, worth ''six'' garbage lines. If you can manage a Back-To-Back T-spin Triple coming off another T-spin Triple, it has roughly the same effect as scoring a [[NoKillLikeOverkill 7+ Puyo combo.chain.]]



* DynamicDifficulty: Big Bang employs this by varying your Fever boards based on the number of boards you've cleared without getting a Miss. More clears give bigger, more complex Fevers that give bigger combos if done correctly, while getting a Miss gradually reduces the size of the Fever and makes it easier to clear, while reducing the maximum possible combo. Lucky Attack boards in ''Puyo Puyo Tetris'' also start tossing out T-spin boards if you clear enough within the time limit.

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* DynamicDifficulty: Big Bang employs this by varying your Fever boards based on the number of boards you've cleared without getting a Miss. More clears give bigger, more complex Fevers that give bigger combos chains if done correctly, while getting a Miss gradually reduces the size of the Fever and makes it easier to clear, while reducing the maximum possible combo.chain. Lucky Attack boards in ''Puyo Puyo Tetris'' also start tossing out T-spin boards if you clear enough within the time limit.



* LargeHam: The higher the combo goes, the louder the character can get. Akuma, on some combos, [[VocalDissonance starts screaming]].

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* LargeHam: The higher the combo chain goes, the louder the character can get. Akuma, on some combos, cases, [[VocalDissonance starts screaming]].



* LightningBruiser: Tetris in ''Puyo Tetris''. Played competently and fast enough, a good Tetris player can hammer out T-spins and Tetrises faster than a Puyo player can build chains. 2-Chain Tetris is as good as a 4-Chain/5-Chain Puyo combo, and anything beyond that turns the game into [[FailureIsTheOnlyOption "nearly unsalvageable"]] for the opponent.

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* LightningBruiser: Tetris in ''Puyo Tetris''. Played competently and fast enough, a good Tetris player can hammer out T-spins and Tetrises faster than a Puyo player can build chains. 2-Chain Tetris is as good as As a 4-Chain/5-Chain result, they can constantly rain down garbage Puyo combo, and anything beyond that turns the game into in layers, giving them little way for chain building, or in extreme combo rushing cases, [[FailureIsTheOnlyOption "nearly unsalvageable"]] for the opponent.
15th Jun '17 7:13:50 PM SonicGamer07
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** When [[spoiler:Ecolo reveals the method to reach the end of space-time involves building up everyone's Puyo and Tetris power, Accord makes her first appearance in the story and comes with a neat solution: a training space that allows the users to fight against the people in their memories.]]

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** When [[spoiler:Ecolo reveals the method to reach the end of space-time involves building up everyone's Puyo and Tetris power, Accord makes her first appearance in the story and comes with a neat solution: a training space that allows the users to fight against the people in their memories.]]]] Lampshaded immediately by Ringo, who finds the idea of [[spoiler:Accord having just finished construction on a training arena at the exact moment they need it]] extremely convenient even by the story's standards.


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* LightningBruiser: Tetris in ''Puyo Tetris''. Played competently and fast enough, a good Tetris player can hammer out T-spins and Tetrises faster than a Puyo player can build chains. 2-Chain Tetris is as good as a 4-Chain/5-Chain Puyo combo, and anything beyond that turns the game into [[FailureIsTheOnlyOption "nearly unsalvageable"]] for the opponent.
11th Jun '17 4:47:52 PM nombretomado
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** All the ''Puyo Puyo'' games in the SEGA era have a cheat code which unlocks everything EXCEPT the in-game shop's content [[note]]On the XBOXOne, PS4 and NintendoSwitch versions of ''Puyo Tetris'', this includes all the former DLC[[/note]] removing the need to play through the entire game.

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** All the ''Puyo Puyo'' games in the SEGA era have a cheat code which unlocks everything EXCEPT the in-game shop's content [[note]]On the XBOXOne, UsefulNotes/XBOXOne, PS4 and NintendoSwitch UsefulNotes/NintendoSwitch versions of ''Puyo Tetris'', this includes all the former DLC[[/note]] removing the need to play through the entire game.
4th Jun '17 4:27:38 PM LtQuattro
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** Western fans might wonder why ''Puyo Puyo Tetris's'' story mode goes above 100% Completion. This is because the final chapters were DownloadableContent in the initial versions of the game.
3rd Jun '17 1:24:25 PM nombretomado
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* ''Puyo Puyo Tsu'' (1994): The second, and arguably most popular, ''Puyo Puyo'' UsefulNotes/ArcadeGame adds Offsetting (the ability to erase Nuisance Puyo that waits above the field) and Margin Time (an invisible time limit that, upon being reached, results in the steady increase of generated Nuisance Puyo). The Neo Geo Pocket Color port was localized as ''Puyo Pop'', while the Mega Drive port was released untranslated on the NA/PAL [[{{Wii}} Wii Virtual Console]]. Confirmed to be ported again for the Nintendo3DS as part of the Sega 3D Classics lineup.

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* ''Puyo Puyo Tsu'' (1994): The second, and arguably most popular, ''Puyo Puyo'' UsefulNotes/ArcadeGame adds Offsetting (the ability to erase Nuisance Puyo that waits above the field) and Margin Time (an invisible time limit that, upon being reached, results in the steady increase of generated Nuisance Puyo). The Neo Geo Pocket Color port was localized as ''Puyo Pop'', while the Mega Drive port was released untranslated on the NA/PAL [[{{Wii}} [[UsefulNotes/{{Wii}} Wii Virtual Console]]. Confirmed to be ported again for the Nintendo3DS as part of the Sega 3D Classics lineup.
2nd Jun '17 3:52:14 PM ALuigiMadeofCosmos
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* ArcNumber: 24, the GoroawaseNumber for "Puyo". ''Puyo Pop Fever'' was even [[MeaningfulReleaseDate released on the 24th of a month]] for each platform.

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* ArcNumber: 24, the GoroawaseNumber for "Puyo". ''Puyo Pop Fever'' was even [[MeaningfulReleaseDate released on the 24th of a month]] for each platform.platform, and recent games have a roster of 24 characters.



* DownloadableContent: ''Puyo Puyo Tetris'' moves a vast majority of the most common unlockables to DLC... only for it to be changed back for the current-gen versions, including the US and European releases outright.

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* DownloadableContent: ''Puyo Puyo Tetris'' moves a vast majority of the most common unlockables to DLC... only DLC (extra alternate voices and Puyo/Tetris skins, for it to be changed back for example). Naturally, the rereleases on the current-gen versions, including consoles have all the US DLC added in.
** ''Puyo Puyo Chronicle'' continues this little trend, adding things such as extra dungeons
and European releases outright.boss fights alongside extra music.



** ''Puyo Puyo Tetris'' also changes the game mode "Puyo-Tet Mix" to the simpler, yet aptly named "Fusion".

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** The English version ''Puyo Puyo Tetris'' also changes the game mode "Puyo-Tet Mix" to the simpler, yet aptly named "Fusion".



* GameMod: Making your own characters is popular. Someone even drew LightNovel/HaruhiSuzumiya ''in the Puyo art style''. There's even a fan game which allows you to use these mods for playing Puyo matches.



** In ''15th'', Rulue flirts with Sig because of his abnormally large left arm. On top of the already shady implications with her flirting with someone that's [[VagueAge (implied)]] to be in his early teens, her dialogue is laced with comments about "taming" Sig and "saying more then just 'yes'".

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** In ''15th'', Rulue flirts with Sig because of his abnormally large left arm. On top of the already shady implications with her flirting with someone that's [[VagueAge (implied)]] to be in his early teens, her dialogue is laced with comments about "taming" Sig and "saying more then than just 'yes'".



** The final boss in Yon, [[spoiler: Doppleganger Arle]]. They did have to put the blocks to summon a million garbage blocks on BOTH sides!

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** The final boss in Yon, [[spoiler: Doppleganger Doppelganger Arle]]. They did have to put the blocks to summon a million garbage blocks on BOTH sides!



** When Schezo says "Be my desire!" ...he wanted something entirely different from what the other person was thinking.
** Maguro's "you-know-whats", mentioned by Ringo. [[spoiler: She means his face.]]

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** When Schezo says "Be my desire!" ...he wanted something entirely different from what the other person was thinking.
thinking. Notably, this only applies to the Japanese version of the games.
** Maguro's "you-know-whats", mentioned by Ringo.Ringo in ''20th Anniversary''. [[spoiler: She means his face.]]



* InterfaceScrew: The very nature of ''15th'''s Spotlight rule. Unless light is shining on that spot, you can't see worth a damn.

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* InterfaceScrew: The very nature of ''15th'''s ''15th Anniversary'''s Spotlight rule. Unless light is shining on that spot, you can't see worth a damn.


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--> *princely cry*
2nd Jun '17 6:40:12 AM ALuigiMadeofCosmos
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* AscendedExtra: Any of the ''Madou Monogatari'' {{Mook}} characters that appear beyond the first two ''Puyo Puyo'' titles could count. The most notable examples are Skeleton-T, Draco Centauros, Suketoudara, and Witch. (The last of which goes from {{Mook}} to playable to TheCameo ''back'' to playable.) There's also Harpy, Incubus, Panotty, Seriri, Nasu Grave, and Zoh Daimaoh, who become playable characters in ''SUN'', ''Yo~n'' and/or ''15th Anniversary''. Not to mention [[spoiler:[[MookPromotion Doppelganger Arle]] ]] who [[TheBusCameBack appears in Puyo Puyo Quest.

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* AscendedExtra: Any of the ''Madou Monogatari'' {{Mook}} characters that appear beyond the first two ''Puyo Puyo'' titles could count. The most notable examples are Skeleton-T, Draco Centauros, Suketoudara, and Witch. (The last of which goes from {{Mook}} to playable to TheCameo ''back'' to playable.) There's also Harpy, Incubus, Panotty, Seriri, Nasu Grave, and Zoh Daimaoh, who become playable characters in ''SUN'', ''Yo~n'' and/or ''15th Anniversary''. Not to mention [[spoiler:[[MookPromotion Doppelganger Arle]] ]] who [[TheBusCameBack appears in Puyo Puyo Quest.]]
**Lagnus, Harpy and Seriri returned as Skill Battle exclusive characters in ''Puyo Puyo Chronicle'' after a very long absence in the main series.



** In ''Puyo Tetris'', [[spoiler: Raffina, Feli, and Rulue become subjected to this. Feli's case is an amusing subversion, as she acts EXACTLY the same as before. Ringo lampshades this, and Lemres' presence is needed to determine if Feli is back to normal.]]

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** In ''Puyo Tetris'', [[spoiler: Raffina, Feli, and Rulue become subjected to this. Feli's case is an amusing subversion, amusingly PlayedWith, as she acts almost EXACTLY the same as before. Ringo lampshades this, and Lemres' presence is needed to determine if Feli is back to normal.]]



** ''20th's'' Shop allows you to buy alternate Puyo appearances, alternate voice clips, and alternate character designs. [[NotActuallyCosmeticAward Though the latter two often come with unique AI patterns.]]
** This returns in Puyo Puyo Tetris, except removing the alternate character designs, but also having alternate Tetrimino appearances.

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** ''20th's'' ''20th Anniversary'', ''Tetris'' and ''Chronicle'' have a Shop option allows you to buy alternate Puyo appearances, alternate voice clips, and in the case of ''20th Anniversary'', alternate character designs. [[NotActuallyCosmeticAward Though the The latter two often come with unique AI patterns.]]
** This returns in Puyo Puyo Tetris, except removing the alternate character designs, but also having alternate Tetrimino appearances.
]]



* DifficultButAwesome: T-spin Triples. Widely known as one of the most complex maneuvers to perform in ''Tetris'', a T-spin Triple requires a whole lot of planning ahead to perform, but is the single most powerful line clear type in the game, worth ''six'' garbage lines. If you can manage a Back-To-Back T-spin Triple coming off another T-spin Triple, it has roughly the same effect as scoring [[NoKillLikeOverkill 7+ Puyo combo.]]

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* DifficultButAwesome: T-spin Triples. Widely known as one of the most complex maneuvers to perform in ''Tetris'', a T-spin Triple requires a whole lot of planning ahead to perform, but is the single most powerful line clear type in the game, worth ''six'' garbage lines. If you can manage a Back-To-Back T-spin Triple coming off another T-spin Triple, it has roughly the same effect as scoring a [[NoKillLikeOverkill 7+ Puyo combo.]]



** The Puyo vs Tetris match-up in ''Puyo Puyo Tetris''. In theory, the Puyo player is meant to play the role of MightyGlacier, while the Tetris player is the FragileSpeedster. In practice, Puyo rule is similar to the SkillGateCharacter trope, dominating lower-level Tetris players but getting completely stuffed by high-level Tetris players. Ultimately, not even the power advantage holds up; certain Perfect Clear/T-Spin Tetris combos can single-handedly fill a Puyo field.

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** The Puyo vs Tetris match-up in ''Puyo Puyo Tetris''. In theory, the Puyo player is meant to play the role of MightyGlacier, while the Tetris player is the FragileSpeedster. In practice, Puyo rule is similar to the SkillGateCharacter trope, dominating lower-level Tetris players but getting completely stuffed by high-level Tetris players. Ultimately, not even the power advantage holds up; certain Perfect Clear/T-Spin Tetris combos can single-handedly fill a Puyo field. This is after there was a balance patch that ''nerfed Tetris'' in the very first versions of the game, by the way.



** ''Puyo Puyo Tetris'' is somewhat worse in that regard, seeing as some characters are flanderized to the point of coming off as one dimensional.



** A good amount of the [[CallingYourAttacks called attacks]] use this. Most even manage to get out close-to-correct pronounciations.

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** A good amount of the [[CallingYourAttacks called attacks]] use this. Most even manage to get out close-to-correct pronounciations.pronunciations.



** Suketoudara also frequently shouts "Fiiiiiish!" and "Let's dancing!" in his cutscenes and introductions.

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** Suketoudara also frequently shouts "Fiiiiiish!" and "Let's dancing!" in his cutscenes and introductions.introductions...in that Japanese games, at least.
1st Jun '17 10:56:58 AM ALuigiMadeofCosmos
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* BrainwashedAndCrazy:

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* BrainwashedAndCrazy:BrainwashedAndCrazy: Depending on the routes you take in ''Rulue's Spring Break'', either Arle or Schezo are subjected to mind control by the game's BigBad, Count. They snap out of it once Rulue beats them in a fight.
30th May '17 10:53:58 PM LtQuattro
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* BatmanGambit: A failed attempt at this by Compile is the reason why Sega currently owns ''Puyo Puyo''. To alleviate some of the financial stress that Compile was going through in early 1998, they worked out a deal with Sega where they sold the rights to the series but retained nearly-unrestricted usage for roughly four years. Masamitsu Niitani planned to use the borrowed time to raise enough money (presumably through the multitude of SpinOff titles) to buy the series back, but the damage was already done to the company's reputation.


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** Predating the ''Fever'' retool is the first arcade game. The MSX and Famicom ''Puyo Puyo'' is a fairly straight take on ''Tetris'' (through its Endless Mode) and to a lesser extent ''VideoGame/DrMario'' (via Mission mode). Around the same time, a [[VideoGame/StreetFighterII humble arcade game]] thrust competitive play into the spotlight. Compile [[FollowTheLeader wanted in on that action]], so they retooled ''Puyo Puyo'' into a competition-focused puzzle game at the expense of including ''any'' "Endless" single-player gameplay. [[CrazyEnoughToWork It caught on]].
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