History VideoGame / PuyoPuyo

28th May '16 12:18:14 AM Schezoroark
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* QuirkyTown: Primp Town seems to fit the bill.

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* QuirkyTown: Primp Town seems to fit the bill. Residents include a ditzy student mage, a spacey half-demon boy, a CampGay fashionista skeleton, and that's just the tip of the iceberg.
27th May '16 3:55:41 PM nombretomado
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** For ''Puyo Tetris'', a code that grants "Arle ver. Puyo Tetris" for ''Puyo Quest'' was included with the game. What is the code printed on? A physical Puyo Quest-styled card that's the size of a common [=TCG=] card, which can slip into a card binder or sleeve for safekeeping. The PS4 and Xbox One versions did the same thing, containing "Ringo ver. Puyo Tetris" instead.

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** For ''Puyo Tetris'', a code that grants "Arle ver. Puyo Tetris" for ''Puyo Quest'' was included with the game. What is the code printed on? A physical Puyo Quest-styled card that's the size of a common [=TCG=] card, which can slip into a card binder or sleeve for safekeeping. The PS4 [=PS4=] and Xbox One versions did the same thing, containing "Ringo ver. Puyo Tetris" instead.
27th May '16 2:55:25 AM Siggu
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* ArtificialStupidity: The AI definitely has plenty of ''these'' moments, as well:
** Skeleton-T doesn't rotate his Puyo. '''At all.''' Draco in 7 doesn't even try to drop her Puyo fast, she lets gravity do it for her.
** Some AI (even high-level opponents) will goof off big time if they're in Fever mode and are not in any immediate danger.
** If the AI only has their top column available and receives a Giant Puyo, it will rapidly shuffle through the available colors and then likely lose the round. This happens even if a certain color would save them from elimination.
** Certain versions of the first arcade game (including ''Mean Bean Machine'') let players disable the AI's ability to manual drop with a second controller.

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* ArtificialStupidity: Whether actually [[InvokedTrope invoked]] or not, there are several instances of this in the series.
**
The AI definitely has plenty of ''these'' moments, as well:
**
most common one is a character never rotating their puyo, not even under Core AI. Skeleton-T doesn't rotate his Puyo. '''At all.''' and Oshare Bones have this trait in all appearances, as well as Draco in 7 doesn't even try ''20th'' and ''Tetris''. [[WhenAllYouHaveIsAHammer They are still fairly good at chaining under Core AI, however]].
** The second most common one is never trying
to manually drop her Puyo fast, she lets their puyo, letting gravity do it for her.
** Some AI (even high-level opponents) will goof off big time if they're in Fever mode
so instead. Rider and the aforementioned characters are examples of this. Draco in ''7'' is a vast exaggeration of this, as her AI does not change in any immediate danger.
** If
the AI only has their top column available and receives a Giant Puyo, it will rapidly shuffle through the available colors and then likely lose the round. slightest under Core AI, unlike other examples. This happens even if a situation can be enforced on certain color would save them from elimination.
** Certain
versions of the first arcade game (including game, as well as ''Mean Bean Machine'') let players disable Machine'', through the AI's ability to manual drop with use of a second controller.controller.
** In ''7'', no character AI ever tries to take advantage of hard drop in Transformation mode, for some reason. They also hardly ever bother defending against incoming attacks, prefering to keep building their chain instead, and getting buried by nuisance puyo as a result. The latter is particularly interesting as it does not happen in Fever mode.
** If the AI gets a giant puyo and only the final row of the third or fourth columns is filled, they will rapidly shuffle colours while dropping very slowly, and losing the match. This happens even if they have other free columns, or even if they can turn the giant puyo in a colour that avoids defeat.
** If the AI reaches fever and is not in immediate danger, they will start building a chain that breaks the prebuilt one, wasting a long time in the process. Similarly, if they reach fever while another player was popping their chain and sending nuisance puyos to them, they will likely react as if they were in danger and break the fever chain in a wrong way, even if those nuisance puyos are going to the background tray.



* BadPowersGoodPeople and [[BadPowersBadPeople Bad People]]: Despite being half-demon, Sig doesn't care about it and seems to care only about his friends and bugs. It should be noted that, besides Akuma, most demons and monsters before are protrayed as {{Jerkass}}es or being AffablyEvil, as well as Sig's remains being part of [[spoiler: the demon within's Klug's book's orignal body. There's an unknown, but possibly good, reason that the demon was sealed away in the first place, something nobody even did to any previous demon. When the demon posses Klug, he intends to wound or likely ''kill'' Sig to get his remains.]]
* BattleButler: Butler for The Prince of the Oceans. Execpt, he doesn't really fight.

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* BadPowersGoodPeople and [[BadPowersBadPeople Bad People]]: Despite being half-demon, Sig doesn't care about it and seems to care only about his friends and bugs. It should be noted that, besides Akuma, most demons and monsters before are protrayed as {{Jerkass}}es or being AffablyEvil, as well as Sig's remains being part of [[spoiler: the demon within's Klug's book's orignal original body. There's an unknown, but possibly good, reason that the demon was sealed away in the first place, something nobody even did to any previous demon. When the demon posses Klug, he intends to wound or likely ''kill'' Sig to get his remains.]]
* BattleButler: Butler for The Prince of the Oceans. Execpt, Except, he doesn't really fight.
22nd May '16 8:58:58 PM nombretomado
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* ''Puyo Puyo Tetris'' (2014): A crossover between ''Puyo Puyo'' and the [[TropeCodifier grandfather of nearly every]] [[FallingBlocks Falling Block]] game, ''{{VideoGame/Tetris}}''. Each player individually selects whether they want to play ''Puyo Puyo'' (based on ''Tsu'') or ''Tetris''. It was released for PS3, PSVita, Nintendo3DS, and WiiU on February 6, and then ported to PS4 and Xbox One on December 4.

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* ''Puyo Puyo Tetris'' (2014): A crossover between ''Puyo Puyo'' and the [[TropeCodifier grandfather of nearly every]] [[FallingBlocks Falling Block]] game, ''{{VideoGame/Tetris}}''. Each player individually selects whether they want to play ''Puyo Puyo'' (based on ''Tsu'') or ''Tetris''. It was released for PS3, PSVita, Nintendo3DS, UsefulNotes/{{PS3}}, UsefulNotes/PSVita, UsefulNotes/Nintendo3DS, and WiiU UsefulNotes/WiiU on February 6, and then ported to PS4 [=PS4=] and Xbox One on December 4.
21st May '16 2:49:29 PM Schezoroark
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In addition to the above games, ''Puyo Puyo'' (and ''Madou Monogatari'') has yielded more than a dozen spinoffs; some were released for traditional platforms, while others were released as part of Compile's "Disc Station" disk magazine. It has also heralded several Drama [=CDs=] and LightNovels for both Madou Monogatari (an entire series titled ''Shin Madou Monogatari'') and Puyo Puyo (''Amitie and the Mysterious Egg'', ''Everyone's Dreams, Coming True!?'', and ''Sig's Secret'').

Speaking of ''Madou Monogatari'', that series continued alongside its MorePopularSpinoff until shortly after Compile restructure. Curiously, Sega did ''not'' receive ''Madou Monogatari'' despite owning esentially everything inside of the games, opening the door for D4 Enterprise to pick up the rights upon Compile's closure. Aside from re-releasing ''1-2-3'' several times (the most recent of which is a Windows 7/Windows 8-compatible compilation that includes immediate successor ''Madou Monogatari ARS'', and soon to be the Mega Drive Madou Monogatari I with some Discstation content), D4 collaborated with Creator/CompileHeart to release ''Sei Madou Monogatari'' for the UsefulNotes/PlayStationVita. This game contains an all-new cast (for obvious legal reasons) and was released outside of Japan as ''Sorcery Saga: Curse of the Great Curry God''.

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In addition to the above games, ''Puyo Puyo'' (and ''Madou Monogatari'') has yielded more than a dozen spinoffs; some were released for traditional platforms, while others were released as part of Compile's "Disc Station" disk magazine. It has also heralded several Drama [=CDs=] and LightNovels for both Madou Monogatari (an entire series titled ''Shin Madou Monogatari'') and Puyo Puyo (''Amitie and the Mysterious Egg'', ''Everyone's Dreams, Coming True!?'', and ''Sig's Secret'').

Secret'', and ''Satan's Space Amusement Park'').

Speaking of ''Madou Monogatari'', that series continued alongside its MorePopularSpinoff until shortly after Compile restructure. Curiously, Sega did ''not'' receive ''Madou Monogatari'' despite owning esentially everything inside of the games, opening the door for D4 Enterprise to pick up the rights upon Compile's closure. Aside from re-releasing ''1-2-3'' several times (the most recent of which is "Ultimate Collection", a Windows 7/Windows 8-compatible compilation that includes immediate successor ''Madou Monogatari ARS'', and soon to be the "Ultimate Collection Tsu", a port of Mega Drive Madou Monogatari I with some Discstation content), D4 collaborated with Creator/CompileHeart to release ''Sei Madou Monogatari'' for the UsefulNotes/PlayStationVita. This game contains an all-new cast (for obvious legal reasons) and was released outside of Japan as ''Sorcery Saga: Curse of the Great Curry God''.
21st May '16 12:30:04 PM Siggu
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Added DiffLines:

** Fever mode slowly got hit with this since ''15th'' - being just one of the default modes in that game (Alongside ''Puyo Puyo'', ''Tsu'' and Task) instead of being the only important one, having very few appearances in ''7'''s story mode, with more focus being given to Transformation, and getting the same treatment in ''20th'' as in ''15th''. In ''Tetris'', Fever itself does not appear '''''at all''''', and only as an Endless option, partially in Big Bang Mode, and Fever dropsets in [=PuyoTet Mix=].
21st May '16 4:19:59 AM erforce
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** In ''Puyo Pop Fever'' in English, Yu the ghost sometimes says [[Film/{{Ghostbusters}} "Who you gonna call?"]]

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** In ''Puyo Pop Fever'' in English, Yu the ghost sometimes says [[Film/{{Ghostbusters}} [[Franchise/{{Ghostbusters}} "Who you gonna call?"]]
14th May '16 6:43:25 PM LtQuattro
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* AntagonistTitle: ''Madou Monogatari III: Kyuukyoku Joou-sama''. (With ''Kyuukyoku Joou-sama'' translating to "Ultimate Queen.") The "ultimate queen" in question is Rulue.

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* AntagonistTitle: ''Madou Monogatari III: Kyuukyoku Joou-sama''. (With Joou-sama'', with ''Kyuukyoku Joou-sama'' translating to "Ultimate Queen.") " The "ultimate queen" in question is Rulue.


Added DiffLines:

* OneGameForThePriceOfTwo: Zigzagged with ''Madou Monogatari 1-2-3'', which is three games in one...that were later sold separately on the Game Gear. It appeared that ''Madou Monogatari ARS'', which is also a 3-in-1 package, was going to receive similar treatment; however, only the A(rle) portion actually saw a separate release.
5th May '16 10:54:50 AM Kidsy128
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** Some of the bonus pictures in ''Fever 2'' are parodies of classic movies. You can take a look at them [[http://minunyu.tumblr.com/post/107509251069/amazing here]].

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** Some of the bonus pictures in ''Fever 2'' are parodies of classic movies. You can take a look at them [[http://minunyu.[[http://marisexmas.tumblr.com/post/107509251069/amazing here]].com/post/107509251069/amazing]].
14th Apr '16 6:20:53 AM Siggu
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* MythologyGag: The "stuttering" audio effect used on the characters' voices at the end of large Fever chains references the damage-doubling Diacute spell from ''Madou Monogatari'', which had a similar side effect.

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* MythologyGag: MythologyGag:
**
The "stuttering" audio effect used on the characters' voices at the end of large Fever chains references the damage-doubling Diacute spell from ''Madou Monogatari'', which had a similar side effect.effect.
** In ''15th Anniversary'', when playing in the hardest difficulty, matches against Satan in Story Mode emulate a bug in ''Tsu'' in which puyos drop slower when pressing down.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.PuyoPuyo