History VideoGame / PuyoPuyo

16th Sep '17 2:22:32 PM nombretomado
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* ''Puyo Puyo Tsu'' (1994): The second, and arguably most popular, ''Puyo Puyo'' UsefulNotes/ArcadeGame adds Offsetting (the ability to erase and potentially counter Nuisance Puyo that waits above the field) and Margin Time (an invisible time limit that, upon being reached, results in the steady increase of generated Nuisance Puyo). The Neo Geo Pocket Color port was localized as ''Puyo Pop'', while the Mega Drive port was released untranslated on the NA/PAL UsefulNotes/{{Wii}} UsefulNotes/VirtualConsole. Later ported again for the Nintendo3DS as part of the Sega 3D Classics lineup.

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* ''Puyo Puyo Tsu'' (1994): The second, and arguably most popular, ''Puyo Puyo'' UsefulNotes/ArcadeGame adds Offsetting (the ability to erase and potentially counter Nuisance Puyo that waits above the field) and Margin Time (an invisible time limit that, upon being reached, results in the steady increase of generated Nuisance Puyo). The Neo Geo Pocket Color port was localized as ''Puyo Pop'', while the Mega Drive port was released untranslated on the NA/PAL UsefulNotes/{{Wii}} UsefulNotes/VirtualConsole. Later ported again for the Nintendo3DS UsefulNotes/Nintendo3DS as part of the Sega 3D Classics lineup.
31st Aug '17 8:21:20 PM SonicGamer07
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Added DiffLines:

* MarketBasedTitle:
** The series was originally localized as ''Puyo Pop''. This held until ''SEGA 3D Classics Collection'' and ''[[VideoGame/HatsuneMikuProjectDIVA Project Mirai DX]]'', when SEGA suddenly decided to roll back the title and simply call it ''Puyo Puyo'' worldwide.
** "Madou Monogatari" was turned into "Sorcery Saga" when ''Sei Madou Monogatari'' was localized.
23rd Aug '17 5:19:47 PM OnoderaTearer
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* ''VideoGame/DoctorRobotniksMeanBeanMachine'' (1993): ''WesternAnimation/AdventuresOfSonicTheHedgehog''-themed localization of the first arcade game.
* ''VideoGame/KirbysAvalanche'' (1995): ''VideoGame/{{Kirby}}''-themed localization of the first arcade game.
* ''Qwirks'' (1995): Windows 3.1 and Mac game with original characters.

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* ''VideoGame/DoctorRobotniksMeanBeanMachine'' (1993): ''WesternAnimation/AdventuresOfSonicTheHedgehog''-themed UsefulNotes/SegaGenesis localization of the first arcade game.
* ''VideoGame/KirbysAvalanche'' (1995): ''VideoGame/{{Kirby}}''-themed UsefulNotes/SuperNintendoEntertainmentSystem localization of the first arcade game.
* ''Qwirks'' (1995): Windows UsefulNotes/MicrosoftWindows 3.1 and Mac UsefulNotes/AppleMacintosh game with original characters.



* ''Kidou Gekidan Haro Ichiza: Haro no Puyo Puyo'' / ''Mobile Theatrical Company Haro: Haro's Puyo Puyo'' (2005): ''Anime/MobileSuitGundam''-themed GBA game.

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* ''Kidou Gekidan Haro Ichiza: Haro no Puyo Puyo'' / ''Mobile Theatrical Company Haro: Haro's Puyo Puyo'' (2005): ''Anime/MobileSuitGundam''-themed GBA UsefulNotes/GameBoyAdvance game.
21st Aug '17 10:39:51 PM Superjustinbros
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* ''Puyo Puyo Tsu'' (1994): The second, and arguably most popular, ''Puyo Puyo'' UsefulNotes/ArcadeGame adds Offsetting (the ability to erase Nuisance Puyo that waits above the field) and Margin Time (an invisible time limit that, upon being reached, results in the steady increase of generated Nuisance Puyo). The Neo Geo Pocket Color port was localized as ''Puyo Pop'', while the Mega Drive port was released untranslated on the NA/PAL UsefulNotes/{{Wii}} UsefulNotes/VirtualConsole. Confirmed to be ported again for the Nintendo3DS as part of the Sega 3D Classics lineup.

to:

* ''Puyo Puyo Tsu'' (1994): The second, and arguably most popular, ''Puyo Puyo'' UsefulNotes/ArcadeGame adds Offsetting (the ability to erase and potentially counter Nuisance Puyo that waits above the field) and Margin Time (an invisible time limit that, upon being reached, results in the steady increase of generated Nuisance Puyo). The Neo Geo Pocket Color port was localized as ''Puyo Pop'', while the Mega Drive port was released untranslated on the NA/PAL UsefulNotes/{{Wii}} UsefulNotes/VirtualConsole. Confirmed to be Later ported again for the Nintendo3DS as part of the Sega 3D Classics lineup.
15th Aug '17 11:14:06 PM SonicGamer07
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** ''Sorcery Saga: Curse of the Great Curry God'' is a legally-necessitated example.[[note]]Notably, none of the original ''Madou Monogatari'' have used the ''Sorcery Saga'' title.[[/note]]

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** ''Sorcery Saga: Curse of the Great Curry God'' is a legally-necessitated example.[[note]]Notably, none of the original ''Madou Monogatari'' have used the ''Sorcery Saga'' title.title, although it's more or less a straight translation.[[/note]]
15th Aug '17 8:45:38 PM OnoderaTearer
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* ''VideoGame/SonicMania'' (2017): Includes an unlockable cut down version of the standard game, here called "Mean Bean Mode" as a nod to ''Mean Bean Machine''. The mini-game is teased in the main game before unlocking, as the player has to play a single mandatory round of ''Puyo Puyo'' at one point.

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* ''VideoGame/SonicMania'' (2017): Includes an unlockable cut down version of the standard game, here game called "Mean Bean Mode" with original ''Puyo Puyo'' rules instead of ''Tsu'' rules as a nod nods to ''Mean Bean Machine''. The mini-game is teased in the main game before unlocking, as the player has to play a single mandatory round of ''Puyo Puyo'' at one point.



** ''Sorcery Saga: Curse of the Great Curry God'' is a legally-necessitated example.[[note]]Notably, None of the original ''Madou Monogatari'' have used the Sorcery Saga title.[[/note]]

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** ''Sorcery Saga: Curse of the Great Curry God'' is a legally-necessitated example.[[note]]Notably, None none of the original ''Madou Monogatari'' have used the Sorcery Saga ''Sorcery Saga'' title.[[/note]]



** The placement of ''Sun's'' eponymous Sun Puyo is completely random. Players, particularly those that rely on long chains, are basically at the mercy of the game anytime that they Offset Nuisance Puyo.

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** The placement of ''Sun's'' ''Sun''[='=]s eponymous Sun Puyo is completely random. Players, particularly those that rely on long chains, are basically at the mercy of the game anytime that they Offset Nuisance Puyo.
14th Aug '17 5:40:12 PM OnoderaTearer
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* ''Puyo Puyo Tsu'' (1994): The second, and arguably most popular, ''Puyo Puyo'' UsefulNotes/ArcadeGame adds Offsetting (the ability to erase Nuisance Puyo that waits above the field) and Margin Time (an invisible time limit that, upon being reached, results in the steady increase of generated Nuisance Puyo). The Neo Geo Pocket Color port was localized as ''Puyo Pop'', while the Mega Drive port was released untranslated on the NA/PAL [[UsefulNotes/{{Wii}} Wii Virtual Console]]. Confirmed to be ported again for the Nintendo3DS as part of the Sega 3D Classics lineup.

to:

* ''Puyo Puyo Tsu'' (1994): The second, and arguably most popular, ''Puyo Puyo'' UsefulNotes/ArcadeGame adds Offsetting (the ability to erase Nuisance Puyo that waits above the field) and Margin Time (an invisible time limit that, upon being reached, results in the steady increase of generated Nuisance Puyo). The Neo Geo Pocket Color port was localized as ''Puyo Pop'', while the Mega Drive port was released untranslated on the NA/PAL [[UsefulNotes/{{Wii}} Wii Virtual Console]].UsefulNotes/{{Wii}} UsefulNotes/VirtualConsole. Confirmed to be ported again for the Nintendo3DS as part of the Sega 3D Classics lineup.



* ''Kidou Gekidan Haro Ichiza: Haro no Puyo Puyo'' / ''Mobile Theatrical Company Haro: Haro's Puyo Puyo'' (2005): ''Franchise/{{Gundam}}''-themed (more precisely, the original ''Anime/MobileSuitGundam'') GBA game.

to:

* ''Kidou Gekidan Haro Ichiza: Haro no Puyo Puyo'' / ''Mobile Theatrical Company Haro: Haro's Puyo Puyo'' (2005): ''Franchise/{{Gundam}}''-themed (more precisely, the original ''Anime/MobileSuitGundam'') ''Anime/MobileSuitGundam''-themed GBA game.
14th Aug '17 5:23:30 PM OnoderaTearer
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* ''Puyo Puyo Tetris'' (2014): A crossover between ''Puyo Puyo'' and the [[TropeCodifier grandfather of nearly every]] [[FallingBlocks Falling Block]] game, ''{{VideoGame/Tetris}}''. Each player can individually select whether they want to play ''Puyo Puyo'' (based on ''Tsu'') or ''Tetris'', play modes where all players are switching between separate ''Tetris'' and ''Puyo Puyo'' boards on a timer, or even have the two gaes running on the same board. It was released for UsefulNotes/{{PS3}}, UsefulNotes/PSVita, UsefulNotes/Nintendo3DS, and UsefulNotes/WiiU on February 6, ported to [=PS4=] and Xbox One on December 4, then ported yet again to the UsefulNotes/NintendoSwitch as a launch title. It also got an overseas release for the Switch and [=PS4=] on April 25th, 2017 (28th in Europe), the first proper ''Puyo'' game to be localized in ''13 years.''

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* ''Puyo Puyo Tetris'' (2014): A crossover between ''Puyo Puyo'' and the [[TropeCodifier grandfather of nearly every]] [[FallingBlocks Falling Block]] game, ''{{VideoGame/Tetris}}''. Each player can individually select whether they want to play ''Puyo Puyo'' (based on ''Tsu'') or ''Tetris'', play modes where all players are switching between separate ''Tetris'' and ''Puyo Puyo'' boards on a timer, or even have the two gaes games running on the same board. It was released for UsefulNotes/{{PS3}}, UsefulNotes/PSVita, UsefulNotes/Nintendo3DS, and UsefulNotes/WiiU on February 6, ported to [=PS4=] and Xbox One on December 4, then ported yet again to the UsefulNotes/NintendoSwitch as a launch title. It also got an overseas release for the Switch and [=PS4=] on April 25th, 2017 (28th in Europe), the first proper ''Puyo'' game to be localized in ''13 years.''
14th Aug '17 4:53:57 PM OnoderaTearer
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** ''VideoGame/SonicMania'' also includes a mini-game version of this version of Puyo Puyo as one of the final boss challenges.



* ''Kidou Gekidan Haro Ichiza: Haro no Puyo Puyo'' / ''Mobile Theatrical Company Haro: Haro's Puyo Puyo'' (2005): ''Franchise/{{Gundam}}''-themed GBA game.

to:

* ''Kidou Gekidan Haro Ichiza: Haro no Puyo Puyo'' / ''Mobile Theatrical Company Haro: Haro's Puyo Puyo'' (2005): ''Franchise/{{Gundam}}''-themed (more precisely, the original ''Anime/MobileSuitGundam'') GBA game.




to:

* ''VideoGame/SonicMania'' (2017): Includes an unlockable cut down version of the standard game, here called "Mean Bean Mode" as a nod to ''Mean Bean Machine''. The mini-game is teased in the main game before unlocking, as the player has to play a single mandatory round of ''Puyo Puyo'' at one point.



We have a character page [[Characters/PuyoPuyo located here]], though not everyone is covered due to ''Puyo Puyo's'' [[LoadsAndLoadsOfCharacters sheer number of minor characters]].

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We have a character page [[Characters/PuyoPuyo located here]], though not everyone is covered due to ''Puyo Puyo's'' Puyo''[='=]s [[LoadsAndLoadsOfCharacters sheer number of minor characters]].
13th Aug '17 7:40:57 PM LtQuattro
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** ''Puyo Puyo'' games on mobile don't use the normal match-3 mechanics, with ''Puyo Quest'' using erasure of Puyo obstructing a line, and ''Puyo Touch'' using changing the one Puyo that ISN'T the right color by dragging the right color over it.



** Multiple playable characters didn't exist until ''Sun''; Arle narrated both sides of the field in the first two arcade games.

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** Multiple playable characters didn't exist until ''Sun''; Arle narrated both sides of the field in the first two arcade games. And in ''Sun'' and ''Yon'', characters had six "named" attacks instead of the five that they are given in the Sega games.


Added DiffLines:

* PragmaticAdaptation: ''Puyo Puyo'' games on mobile generally don't use the normal match-3 mechanics, with ''Puyo Quest'' using erasure of Puyo obstructing a line, and ''Puyo Touch'' using changing the one Puyo that ISN'T the right color by dragging the right color over it.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.PuyoPuyo