History VideoGame / PunchOut

19th Sep '17 6:03:15 AM pgj1997
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Added DiffLines:

** Mr. Sandman deliberately looks like Mike Tyson in ''Wii''. He even borrows Tyson's infamous one hit uppercut.
13th Sep '17 9:12:00 PM Firebrand96
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* AnimalAthleteLoophole: Apparently, the World Video Boxing Association thought letting [[spoiler:[[EverythingsBetterWithMonkeys Donkey Kong]] fight as the game's BonusBoss]] would bring in a lot of fans.

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* AnimalAthleteLoophole: Apparently, the World Video Boxing Association thought letting [[spoiler:[[EverythingsBetterWithMonkeys Donkey Kong]] fight [[spoiler:Franchise/DonkeyKong [[EverythingsBetterWithMonkeys fight]] as the game's BonusBoss]] would bring in a lot of fans.
30th Aug '17 6:20:53 PM MyFinalEdits
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* InstantWinCondition: Many of the boxers can be instantly KO'd under the right conditions, usually involving three-star counterpunches. Making proper use of this is the only way to clear certain challenges in Exhibition Mode. Some of them are alluded to, if not outright stated (such as doing 50 jabs to TD Glass Joe), while others are simply referred to by a strict time limit, forcing you to use this trope to clear the challenge.

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* InstantWinCondition: InstantWinCondition:
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Many of the boxers can be instantly KO'd under the right conditions, usually involving three-star counterpunches. Making proper use of this is the only way to clear certain challenges in Exhibition Mode. Some of them are alluded to, if not outright stated (such as doing 50 jabs to TD Glass Joe), while others are simply referred to by a strict time limit, forcing you to use this trope to clear the challenge.
30th Aug '17 3:59:39 PM HalcyonDayz
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** Some notable aversions to the challenges include Piston Hondo (blocking 44 jabs does nothing), Super Macho Man and [[spoiler: Donkey Kong]] (who don't have instant KOs, though the latter has an instant KD, and must be TKO'd in a perfect run to beat their time challenges), and Sandman (knocking him down in 33 seconds is partially a LuckBasedMission).

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** Some notable aversions to the challenges include Piston Hondo (blocking 44 jabs does nothing), Super Macho Man and [[spoiler: Donkey Kong]] (who don't have instant KOs, [=KOs=], though the latter has an instant KD, and must be TKO'd in a perfect run to beat their time challenges), and Sandman (knocking him down in 33 seconds is partially a LuckBasedMission).



** The first and most well-known is from Bald Bull - if you get hit by his Bull Charge, you're going ''down''. Conversely, if you throw a jab or uppercut at him just before he throws that punch, he gets knocked down instantly (and if the uppercut is powered by three stars, it'll be an instant knockout instead). Bear Hugger (only in the second arcade game), Dragon Chan, Von Kaiser (only in the Wii version's Title Defense), Super Macho Man, Mike Tyson/Mr. Dream, and Rick and Nick Bruiser later continue the tradition. Mac himself can pull off OHKOs on almost everyone in the Wii game[[note]]the exception is Title Defense Super Macho Man[[/note]], whether it's a simple knockdown or a match-finishing knockout (in fact, it's necessary for various otherwise impossible Exhibition challenges).

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** The first and most well-known is from Bald Bull - if you get hit by his Bull Charge, you're going ''down''. Conversely, if you throw a jab or uppercut at him just before he throws that punch, he gets knocked down instantly (and if the uppercut is powered by three stars, it'll be an instant knockout instead). Bear Hugger (only in the second arcade game), Dragon Chan, Von Kaiser (only in the Wii version's Title Defense), Super Macho Man, Mike Tyson/Mr. Dream, and Rick and Nick Bruiser later continue the tradition. Mac himself can pull off OHKOs [=OHKOs=] on almost everyone in the Wii game[[note]]the exception is Title Defense Super Macho Man[[/note]], whether it's a simple knockdown or a match-finishing knockout (in fact, it's necessary for various otherwise impossible Exhibition challenges).
9th Jul '17 3:26:35 PM Phediuk
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** Soda Popinski's good old 8-bit guffaw, borrowed from [[VideoGame/ZeldaIITheAdventureOfLink Ganon]], for when Little Mac is knocked down, and he doesn't stop laughing unless Mac gets back up. The Wii game gives him a more realistic-sounding laugh that fits this trope pretty well, and is used in the same manner as his laugh in the NES version.

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** Soda Popinski's good old 8-bit guffaw, borrowed from guffaw (which was recycled the following year for [[VideoGame/ZeldaIITheAdventureOfLink Ganon]], Ganon]]), for when Little Mac is knocked down, and he doesn't stop laughing unless Mac gets back up. The Wii game gives him a more realistic-sounding laugh that fits this trope pretty well, and is used in the same manner as his laugh in the NES version.
4th Jun '17 6:47:58 PM nombretomado
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A WiiWare stand alone game titled ''Doc Louis' Punch Out!!'' is an exclusive download for platinum Club Nintendo members where players take control of Little Mac once again and fight against his mentor, Doc Louis. Released around the last week of October 2009, players spar with Doc Louis in training sessions, so the game could be a prequel to the Wii version. Doc Louis can also use the same Star Punch technique as Little Mac, since he invented it. This title was later rereleased for all Club Nintendo members to purchase during the club's closing sale in 2015.

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A WiiWare UsefulNotes/WiiWare stand alone game titled ''Doc Louis' Punch Out!!'' is an exclusive download for platinum Club Nintendo members where players take control of Little Mac once again and fight against his mentor, Doc Louis. Released around the last week of October 2009, players spar with Doc Louis in training sessions, so the game could be a prequel to the Wii version. Doc Louis can also use the same Star Punch technique as Little Mac, since he invented it. This title was later rereleased for all Club Nintendo members to purchase during the club's closing sale in 2015.



** Doc Louis gets his own berserk button in his WiiWare game. If you manage to punch out his chocolate bar during the fight, he gets angry and tears his jacket off, revealing a jaguar-patterned shirt and starts attacking much faster. If you manage to knock more of his candy out of his hands, he gets ''even faster''!

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** Doc Louis gets his own berserk button in his WiiWare UsefulNotes/WiiWare game. If you manage to punch out his chocolate bar during the fight, he gets angry and tears his jacket off, revealing a jaguar-patterned shirt and starts attacking much faster. If you manage to knock more of his candy out of his hands, he gets ''even faster''!



* LateArrivalSpoiler: The WiiU rerelease uses the [[BonusBoss Donkey Kong]] fight as one of the screens on the Wii shop.

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* LateArrivalSpoiler: The WiiU UsefulNotes/WiiU rerelease uses the [[BonusBoss Donkey Kong]] fight as one of the screens on the Wii shop.



** In the WiiWare game with Doc Louis, failing to beat him in 3 rounds makes you lose by default.

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** In the WiiWare UsefulNotes/WiiWare game with Doc Louis, failing to beat him in 3 rounds makes you lose by default.
31st May '17 4:11:08 PM totoofze47
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* BittersweetEnding: In the Wii version, [[spoiler:in a reference to the NES version, Little Mac will literally "give up and retire" after losing "Mac's Last Stand" three times. Doc Louis then reminisces about the time he spent training Mac.]] Worse yet, there's nothing you can do about it; this occurs '''canonically''', which means that it will eventually happen, even to the best of players. There's even a cutscene leading up to it, and the game explicitly warns of this certainty just before starting this mode of play.

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* BittersweetEnding: In the Wii version, [[spoiler:in a reference to the NES version, Little Mac will literally "give up and retire" after losing "Mac's Last Stand" three times. However, he's remembered as a boxing legend, and has a pantheon dedicated to him. Doc Louis then reminisces about the time he spent training Mac.]] Worse yet, there's nothing you can do about it; this occurs '''canonically''', which means that it will eventually happen, even to the best of players. There's even a cutscene leading up to it, and the game explicitly warns of this certainty it just before starting this mode of play.



* DownerEnding: You can't win Mac's Last Stand, and the only way to exit is if you lose three times.



* EndlessGame: In the Wii version, Mac's Last Stand goes on until you lose three times, after which Career Mode is over and closed.



* FailureIsTheOnlyOption: See "Downer Ending" above.

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* FailureIsTheOnlyOption: See "Downer Ending" above.Mac's Last Stand can't be won per se; it only keeps going endlessly until you lose three times, and [[spoiler:Mac retires]].



* {{Unwinnable}} (or EndlessGame depending on how you look at it): It doesn't matter how many opponents you defeat in "Mac's Last Stand", you will lose the game eventually, resulting in the game's DownerEnding.
** If you hit the "menu" button on the Wii remote to pause the game, you can force a reset on the console allowing you to safely abort a doomed match.
27th May '17 3:55:17 PM nombretomado
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After then-Nintendo of America CEO Minoru Arakawa saw Mike Tyson at a boxing match, the decision was made to capitalize on his then growing popularity, by releasing the game publicly worldwide under the name ''Mike Tyson's Punch-Out!!'', in which the final opponent was the infamous real-life champ himself. The 1990 reissue of the game (available in the first ''VideoGame/AnimalCrossing'' game as well as on the UsefulNotes/{{Wii}} and UsefulNotes/Nintendo3DS {{Virtual Console}}s instead of the Mike Tyson version), reverting back to the original ''Punch-Out!!'' name, replaced him with a fictional champ named "Mr. Dream" (actually a white {{head swap}} of Tyson, more reminiscent of [[Franchise/{{Rocky}} Rocky Balboa]]). Many people assume that this stems from Tyson being convicted of rape, causing Nintendo to ditch him, but since Tyson was dropped from the game a year ''before'' he was arrested on the rape charges, this is clearly not the case. In reality, Nintendo's contract with Tyson expired, and since Tyson was no longer the heavyweight champion of the world having lost the title earlier to Buster Douglas, Nintendo opted not to renew the contract (since Creator/{{Sega}} signed a licensing deal to use Buster's likeness in a pair of boxing games for the [[UsefulNotes/SegaMasterSystem Master System]] and [[UsefulNotes/SegaGenesis Genesis]] in order to spite Nintendo).

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After then-Nintendo of America CEO Minoru Arakawa saw Mike Tyson at a boxing match, the decision was made to capitalize on his then growing popularity, by releasing the game publicly worldwide under the name ''Mike Tyson's Punch-Out!!'', in which the final opponent was the infamous real-life champ himself. The 1990 reissue of the game (available in the first ''VideoGame/AnimalCrossing'' game as well as on the UsefulNotes/{{Wii}} and UsefulNotes/Nintendo3DS {{Virtual UsefulNotes/{{Virtual Console}}s instead of the Mike Tyson version), reverting back to the original ''Punch-Out!!'' name, replaced him with a fictional champ named "Mr. Dream" (actually a white {{head swap}} of Tyson, more reminiscent of [[Franchise/{{Rocky}} Rocky Balboa]]). Many people assume that this stems from Tyson being convicted of rape, causing Nintendo to ditch him, but since Tyson was dropped from the game a year ''before'' he was arrested on the rape charges, this is clearly not the case. In reality, Nintendo's contract with Tyson expired, and since Tyson was no longer the heavyweight champion of the world having lost the title earlier to Buster Douglas, Nintendo opted not to renew the contract (since Creator/{{Sega}} signed a licensing deal to use Buster's likeness in a pair of boxing games for the [[UsefulNotes/SegaMasterSystem Master System]] and [[UsefulNotes/SegaGenesis Genesis]] in order to spite Nintendo).
23rd May '17 8:02:46 AM TyeDyeWildebeest
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Added DiffLines:

* EnemyPosturing: Several of the boxers in the Wii remake will taunt you at least once during the match, essentially giving you a free hit. You can also fill up your star meter if you hit them right when they're blinking yellow.
** Disco Kid is a particularly shameless example, in that he strikes a pose at you right at the beginning of the first round. And then, when you rematch him in the Title Defense mode, he starts the first round ''the exact same way''.
** [[GuestFighter Donkey Kong]], the TrueFinalBoss, is a less straightforward example. During the fight, he spends a lot of time making faces at you, dancing, scratching himself, etc. You can try to attack him while he's taunting, but you have to get the timing just right, or else he'll dodge and counter-punch.
23rd Apr '17 11:35:19 AM jnv11
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* TheComputerIsACheatingBastard: The NES game managed to be popular despite (or perhaps even because of) this.

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* TheComputerIsACheatingBastard: The NES game managed to be popular despite (or perhaps even because of) this. Many of your opponents use attacks that would be illegal in real boxing. This is notably averted by Mr. Sandman, who despite being one of the toughest opponents in any Punch-Out keeps it clean by using only legal moves.
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