History VideoGame / PuLiRuLa

29th Sep '17 4:08:37 PM Malady
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''[=PuLiRuLa=]'' revolves around two children, Zac and Mel, living in the magical kingdom of Radishland. When a sinister figure steals the "Time Keys" that control the flow of time, Zac and Mel are given magic rods by an old man and tasked with recovering the keys and saving the kingdom. They accomplish this by running around beating up robots and other ''extremely'' weird enemies with their rods.

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''[=PuLiRuLa=]'' revolves around two children, Zac and Mel, living in the magical kingdom of Radishland. Radishland, who are given magic rods by an old man. When a sinister figure steals the "Time Keys" Key" that control controls the flow of time, Zac and Mel are given magic rods by an old man and they're tasked with recovering the keys and saving the kingdom. They accomplish this by running around beating up robots and other ''extremely'' weird enemies with their rods.


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* CrystalLandscape: The [[https://youtu.be/t3wsFFCncrY?t=2m49s second level]] is full of crystals jutting out of the ground.
2nd Aug '17 10:13:04 AM DarkStorm
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* AmazingTechnicolorBattlefield: For some reason, when Jack O' Colson makes his entrance [[spoiler:for the first time]], the stage suddenly shifts to a bizarre dimension that not only has blocks that look more like a grid filled with holes than something you could stand on, the black background would also blink periodically, revealing it to be made up of eyes.

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* AmazingTechnicolorBattlefield: For some reason, when During the [[spoiler:first]] fight with Jack O' Colson makes his entrance [[spoiler:for the first time]], Colson, the stage suddenly shifts to a bizarre dimension that not only has blocks that look more like a grid filled with holes than something you could stand on, and when Jack uses one of his fire attacks, the black background would also blink periodically, lights up, revealing it to be made up of the wall is covered with eyes.



* BetweenMyLegs: In the Japanese version, when you walk by the doors near the start of stage 3, out of two of them come a pair of disembodied female legs. If you open the one in the middle, ''a freaked-out pink elephant'' comes running out of ''a black void opening into outer space''. The US version censors this, but the female legs can still be seen in the montage of stills during the ending credits.

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* BetweenMyLegs: In the Japanese version, when you walk by the doors near the start of stage 3, out of two of them come a pair of disembodied female legs. If you open the one in the middle, ''a freaked-out pink elephant'' comes running out of ''a black void opening into outer space''. The US version censors this, but the female legs can still be seen in the montage of stills during the ending credits.credits (and the elephant is still in there).



* BookEnds: The first boss fight and [[spoiler:the second part of the last]] take place in the same location.
* {{Cephalothorax}}: The second boss.

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* BookEnds: The first boss fight and [[spoiler:the second final part of the last]] take place in the same location.
* {{Cephalothorax}}: The second boss. He (!) bounces around on his nose, and attacks with eye beams and kisses.



* DemonicDummy: The first boss.

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* DemonicDummy: The first boss.boss is a ventriloquist who attacks you with his dummy. After you beat him, the dummy comes to life, and you don't meet him again until the final stage.



* TheWallsHaveEyes: The final boss area is a dark room, which sometimes lightens up to show lots of twitchy eyes on the walls.
* WidgetSeries

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* TheWallsHaveEyes: The final boss area is a dark room, which sometimes lightens briefly lights up to show when the boss uses a fire attack, revealing lots of twitchy eyes on the walls.
* WidgetSeries
WidgetSeries: One of the Widgetiest. Even the stage that's a literal nightmare come to life is only slightly more weird than the rest of the game.
27th Apr '17 4:35:56 PM justanid
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Added DiffLines:

[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/pulirula_cover.jpg]]
%%[[caption-width-right:300:some caption text]]
22nd Jul '16 2:54:13 PM rehash
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* TimeStandsStill

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* TimeStandsStillTimeStandsStill: When the main villain steals the Time Keys, time itself is frozen, except for the main leads, enemies, bosses, and random pedestrians that you come across.
22nd Jul '16 2:50:00 PM rehash
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* MindScrew

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* MindScrewMindScrew: The entire game is an example of this. Examples include a room with walls covered with human eyeballs, a gigantic realistic human head that can lick the player (and make him/her lose health), and enemy designs that all screw with your sense of reality.
5th Feb '16 6:22:04 PM nombretomado
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A surreal BeatEmUp ArcadeGame from Creator/{{Taito}}, released in 1991.

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A surreal BeatEmUp ArcadeGame UsefulNotes/ArcadeGame from Creator/{{Taito}}, released in 1991.
13th Aug '15 7:35:28 PM Luigifan
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* BookEnds: The first boss fight and [[spoiler: The second part of the last]] take place in the same location.

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* BookEnds: The first boss fight and [[spoiler: The [[spoiler:the second part of the last]] take place in the same location.



* {{Deconstruction}}: [[spoiler: The game's an deconstruction of the time keeper's role as the one who has to constantly crank up time itself using the Time Key. This is only revealed in the ending, however.]]
* TheDogWasTheMastermind: [[spoiler: The true identity of Jack o' Colson is none other than the time keeper of the player characters' village himself, fed up with his monotonous life of making sure that time is well kept just by constantly clonking a mechanical machine with the time key.]]
* EasilyForgiven: [[spoiler: The player characters forgave the time keeper for his actions during the game. However, it's implied by their dialog that this is more a case of giving him a second chance than him being easily forgiven.]]

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* {{Deconstruction}}: [[spoiler: The [[spoiler:The game's an a deconstruction of the time keeper's role as the one who has to constantly crank up time itself using the Time Key. This is only revealed in the ending, however.]]
* TheDogWasTheMastermind: [[spoiler: The [[spoiler:The true identity of Jack o' Colson is none other than the time keeper of the player characters' village himself, fed up with his monotonous life of making sure that time is well kept just by constantly clonking a mechanical machine with the time key.]]
* EasilyForgiven: [[spoiler: The [[spoiler:The player characters forgave the time keeper for his actions during the game. However, it's implied by their dialog that this is more a case of giving him a second chance than him being easily forgiven.]]
9th Jun '15 3:13:09 PM DeisTheAlcano
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* AlienGeometries -- The backgrounds in stage 6 are a ShoutOut to Creator/MCEscher.
* AllThereInTheManual -- The final boss has a name, "Jack O' Colson".

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* AlienGeometries -- AlienGeometries: The backgrounds in stage 6 are a ShoutOut to Creator/MCEscher.
* AllThereInTheManual -- AllThereInTheManual: The final boss has a name, "Jack O' Colson".



* BetweenMyLegs -- In the Japanese version, when you walk by the doors near the start of stage 3, out of two of them come a pair of disembodied female legs. If you open the one in the middle, ''a freaked-out pink elephant'' comes running out of ''a black void opening into outer space''. The US version censors this, but the female legs can still be seen in the montage of stills during the ending credits.
* BlindIdiotTranslation -- Sample dialogue from after you beat the stage 3 boss: "Also, this town, there is not that doll. Where it has gone."

to:

* BetweenMyLegs -- BetweenMyLegs: In the Japanese version, when you walk by the doors near the start of stage 3, out of two of them come a pair of disembodied female legs. If you open the one in the middle, ''a freaked-out pink elephant'' comes running out of ''a black void opening into outer space''. The US version censors this, but the female legs can still be seen in the montage of stills during the ending credits.
* BlindIdiotTranslation -- BlindIdiotTranslation: Sample dialogue from after you beat the stage 3 boss: "Also, this town, there is not that doll. Where it has gone."



* {{Cephalothorax}} -- The second boss.
* CuteWitch -- One of the most normal enemies.
* DemonicDummy -- The first boss.

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* {{Cephalothorax}} -- {{Cephalothorax}}: The second boss.
* CuteWitch -- CuteWitch: One of the most normal enemies.
* DemonicDummy -- DemonicDummy: The first boss.



* EverythingTryingToKillYou -- The enemies have to be seen to be believed.
* EyePop -- Done by the fourth boss to attack you.
* FishPeople -- There is a bonus level between levels 5 and 6 where you have to whack as many "reverse mermaids" (fish with human legs) as possible.
* JumpScare -- The giant blue-haired human head in Stage 3 gives you this.

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* EverythingTryingToKillYou -- EverythingTryingToKillYou: The enemies have to be seen to be believed.
* EyePop -- EyePop: Done by the fourth boss to attack you.
* FishPeople -- FishPeople: There is a bonus level between levels 5 and 6 where you have to whack as many "reverse mermaids" (fish with human legs) as possible.
* JumpScare -- JumpScare: The giant blue-haired human head in Stage 3 gives you this.



* MixAndMatchCritters -- Many enemies are this. For example, the fourth boss looks like a snail with spider legs and a bird head.
* TheRuntAtTheEnd -- One of the possible effects of the Smart Bomb is a stampede of animals, and after them a single, very slow snail. However, an enemy who gets in the snail's path will suffer a lot of damage.
* TheScream -- The final boss parodies Munch's well-known painting when you hit him enough times.
* SmartBomb -- Your "Magic" ability conjures up a (very) random effect that damages all enemies and makes you briefly invincible.

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* MixAndMatchCritters -- MixAndMatchCritters: Many enemies are this. For example, the fourth boss looks like a snail with spider legs and a bird head.
* TheRuntAtTheEnd -- TheRuntAtTheEnd: One of the possible effects of the Smart Bomb is a stampede of animals, and after them a single, very slow snail. However, an enemy who gets in the snail's path will suffer a lot of damage.
* TheScream -- TheScream: The final boss parodies Munch's well-known painting when you hit him enough times.
* SmartBomb -- SmartBomb: Your "Magic" ability conjures up a (very) random effect that damages all enemies and makes you briefly invincible.



* TheWallsHaveEyes -- The final boss area is a dark room, which sometimes lightens up to show lots of twitchy eyes on the walls.

to:

* TheWallsHaveEyes -- TheWallsHaveEyes: The final boss area is a dark room, which sometimes lightens up to show lots of twitchy eyes on the walls.
29th Apr '15 10:24:55 PM Micah
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* RealDreamsAreWeirder -- Stage 3 is apparently the result of "the dream of a megalomania" influencing the town.
29th Jan '15 7:51:25 AM KarjamP
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* BookEnds: The first boss fight and the last take place in the same location.

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* BookEnds: The first boss fight and [[spoiler: The second part of the last last]] take place in the same location.
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