History VideoGame / Prototype2

15th Feb '18 4:43:50 PM nombretomado
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* AscendedMeme: The flying kick from PennyArcade is mentioned no less than three times, once in the opening when Alex kicks a chopper in the same fashion as in the comic, the second being one of Heller's new finishers which is compared to it, and the third for doing the standard one, which gets you the "arcade action" trophy.

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* AscendedMeme: The flying kick from PennyArcade ''Webcomic/PennyArcade'' is mentioned no less than three times, once in the opening when Alex kicks a chopper in the same fashion as in the comic, the second being one of Heller's new finishers which is compared to it, and the third for doing the standard one, which gets you the "arcade action" trophy.



** One of the achievements is called "Arcade Action" which is awarded by [[PennyArcade karate kicking a helicopter.]] Made particularly obvious by the icon for the achievement being a shillouete version of the strip in question.

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** One of the achievements is called "Arcade Action" which is awarded by [[PennyArcade [[Webcomic/PennyArcade karate kicking a helicopter.]] Made particularly obvious by the icon for the achievement being a shillouete version of the strip in question.
5th Jan '18 8:58:03 PM nombretomado
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* DamnYouMuscleMemory: The controls for glide and air dash have been swapped around from what they were in the first game. The charge-jumping present in the previous game and TheIncredibleHulkUltimateDestruction[[note]]For the [=PS2=] version of ''Hulk'' which uses the same basic PS controller[[/note]] has also been swapped for the far more common variety where holding jump causes Heller to keep ascending until he hits the apex or you release the button. Dodging is also now performed by quickly tapping the jump button and stealth consuming is done by default by just grabbing someone while undetected, which has an unfortunate side effect of blowing your cover both by accidentally pressing one of the shoulder buttons required to stealth consume in the previous game via having Heller ditch his disguise and raise his shields, as well as trying to grab someone too close to a throwable object which causes him to lift it up instead.

to:

* DamnYouMuscleMemory: The controls for glide and air dash have been swapped around from what they were in the first game. The charge-jumping present in the previous game and TheIncredibleHulkUltimateDestruction[[note]]For ''VideoGame/TheIncredibleHulkUltimateDestruction''[[note]]For the [=PS2=] version of ''Hulk'' which uses the same basic PS controller[[/note]] has also been swapped for the far more common variety where holding jump causes Heller to keep ascending until he hits the apex or you release the button. Dodging is also now performed by quickly tapping the jump button and stealth consuming is done by default by just grabbing someone while undetected, which has an unfortunate side effect of blowing your cover both by accidentally pressing one of the shoulder buttons required to stealth consume in the previous game via having Heller ditch his disguise and raise his shields, as well as trying to grab someone too close to a throwable object which causes him to lift it up instead.



* GeneticEngineeringIsTheNewNuke: Compared to ''TheIncredibleHulkUltimateDestruction'', ''VideoGame/{{Prototype}}'''s [[{{Pun}} prototype]], where the Hulk is a product of radiation.

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* GeneticEngineeringIsTheNewNuke: Compared to ''TheIncredibleHulkUltimateDestruction'', ''VideoGame/TheIncredibleHulkUltimateDestruction'', ''VideoGame/{{Prototype}}'''s [[{{Pun}} prototype]], where the Hulk is a product of radiation.



* ImprovisedWeapon: Borrowing a move from this game's grandaddy, ''TheIncredibleHulkUltimateDestruction,'' Heller is able to rip missile turrets and miniguns off of tanks and helicopters and fire them ''manually.''

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* ImprovisedWeapon: Borrowing a move from this game's grandaddy, ''TheIncredibleHulkUltimateDestruction,'' ''VideoGame/TheIncredibleHulkUltimateDestruction,'' Heller is able to rip missile turrets and miniguns off of tanks and helicopters and fire them ''manually.''
3rd Aug '17 1:14:22 AM BeastC
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Added DiffLines:

* ActuallyPrettyFunny: Heller admits that the Bio-Bomb ability is badass when he first sees it in action.
17th Jun '17 3:14:09 PM Lightning4119
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* EarlyBirdCameo: A Goliath briefly chases the still-human Heller through the Red Zone in the intro section. You won't see one again until about halfway through the game.



* FlockOfWolves: The grand total of Gentek/Blackwatch high ups you meet who ''don't'' work for Mercer is '''two'''. [[FromBadToWorse And then you consume and imitate one of them]].

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* FlockOfWolves: The grand total of named Gentek/Blackwatch high ups higher-ups you meet who ''don't'' work for Mercer is '''two'''.can be counted on one hand. [[FromBadToWorse And then you consume and imitate one of them]].
23rd Apr '17 8:27:47 AM DienShihGeng
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* PreOrderBonus: Multiple pre-orders that have an array of different bonuses, including unique attacks, weapons, and even alternate costumes.
18th Feb '17 4:15:10 PM Eagal
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* GenreSavvy: In the stolen memory of one Blackwatch soldier, he is seen reading a file about Mercer. When he tells a friend what he's doing, said friend immediately says he wants nothing to do with it, considering what tends to happen to people who know anything about Heller or Mercer...
** Similarly, when a scientist realizes he is talking to a soldier with the intel on Heller, and he has been carrying it with him, he hastily declares he has to be someplace else and is seen ''running away'' at top speed. Heller gets this memory right after he's consumed the soldier in question.
--->'''PVT Dane Fontenot''': These files should be in some archive somewhere.
--->'''Scientist''': Huh? Why, what are they?
--->'''Fontenot''': Intelligence gathered on James Heller. Here in the Quarantine Zone.
--->'''Scientist''': And you're carrying it ''with you''? Uh. Pardon me, I need to be somewhere else right now...
** Heller immediately figures out that Mercer is feeding him a load of bullshit about cleaning the virus out of New York.
26th Aug '16 7:31:19 AM Morgenthaler
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* LighterAndFluffier: Compared to the first one, that is. [[BlackAndWhiteMorality The shades of good and bad are more clear-cut,]] making it so that Heller is more of a SuperHero than Mercer. [[TrailersAlwaysLie Despite the saddest trailer since]] DeadIsland, [[AngstWhatAngst Heller seems to embrace his power without being hung up on his past]] and [[CursedWithAwesome have fun with it to the point where it looks like he's legitimately enjoying it]], as opposed to Alex's constant (though not unjustified) {{Wangst}}. And finally, the game [[spoiler: ends on a very triumphant note, and [[CrowningMomentOfHeartwarming also ends with a touching reunion with his]] [[NeverFoundTheBody not-dead daughter.]] ]]

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* LighterAndFluffier: Compared to the first one, that is. [[BlackAndWhiteMorality The shades of good and bad are more clear-cut,]] making it so that Heller is more of a SuperHero than Mercer. [[TrailersAlwaysLie Despite the saddest trailer since]] DeadIsland, VideoGame/DeadIsland, [[AngstWhatAngst Heller seems to embrace his power without being hung up on his past]] and [[CursedWithAwesome have fun with it to the point where it looks like he's legitimately enjoying it]], as opposed to Alex's constant (though not unjustified) {{Wangst}}. And finally, the game [[spoiler: ends on a very triumphant note, and [[CrowningMomentOfHeartwarming also ends with a touching reunion with his]] [[NeverFoundTheBody not-dead daughter.]] ]]
2nd Jul '16 10:44:52 PM Eagal
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** OOCIsSeriousBusiness: Red Crown, only loses composure once in the whole game, [[spoiler: when Commander Gallagher reveals himself as infected and fights Heller one on one]], asking the reporting officer to repeat himself.



* UpToEleven: This game features even ''more'' abilities (read: ways to kill things) than you had in ''VideoGame/{{Prototype}}''.
2nd Jul '16 10:44:02 PM Eagal
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* [[StationaryBoss Stationary Mini-Boss]]: Your first meeting with the Hydra.

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* [[StationaryBoss Stationary Mini-Boss]]: StationaryBoss: Your first meeting with the Hydra.
2nd Jul '16 10:43:45 PM Eagal
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* {{Shapeshifter Weapon}}s: But of course!
** BladeBelowTheShoulder
** CombatTentacles
** [[DropTheHammer Drop The Hammerfist]]
** LuckilyMyShieldWillProtectMe
** [[WhipItGood Whipfist It Good]]
** WolverineClaws
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.Prototype2