History VideoGame / Prototype2

27th Apr '18 1:16:48 PM sonikkuruzu
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** The Infected skins from the ''[[http://images1.wikia.nocookie.net/__cb20120516222211/prototype/images/1/1e/P2_Infected_Heller_skin.jpg Colossal Mayhem]]'' and ''[[http://images3.wikia.nocookie.net/__cb20120516221556/prototype/images/5/59/P2_Infected_Alex_DLC_fr_bc.jpg Excessive Force]]'' DLC packs are insanely gruesome.

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** The Infected skins from the ''[[http://images1.wikia.nocookie.net/__cb20120516222211/prototype/images/1/1e/P2_Infected_Heller_skin.''[[http://4.bp.blogspot.com/-IOVKHEzU8Ic/UPNwkTSHADI/AAAAAAAABt8/JurYzILaLkM/s1600/Heller+-Zombie+-+roughs+001.jpg Colossal Mayhem]]'' and ''[[http://images3.wikia.nocookie.net/__cb20120516221556/prototype/images/5/59/P2_Infected_Alex_DLC_fr_bc.''[[http://2.bp.blogspot.com/-rggEV2BYbf8/UPNwiBTKcqI/AAAAAAAABtQ/RvVVtezCMUw/s1600/Alex-Infected.jpg Excessive Force]]'' DLC packs are insanely gruesome.
19th Apr '18 3:53:36 PM Primis
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* AbortedArc: The foreshadowing from the original game that implies a confrontation between Alex Mercer and PARIAH [[{{Fauxshadow}} has no payoff]], as PARIAH is completely irrelevant to the plot of the sequel, and is never mentioned outside of a single FreezeFrameBonus on a Blackwatch document.
6th Apr '18 4:45:54 AM XenMon2
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** It's taken up to eleven later in the game, where Red Crown will be completely flummoxed and give out bizarre and generally uesless orders. Assuming she doesn't simply tell the troops to "Stand by for orders" as they get slaughtered by giant monsters. This has led fans to speculate that she might be an AI.

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** It's taken up to eleven later in the game, where Red Crown will be completely flummoxed by the situation on the ground and give out bizarre and generally uesless orders.useless orders in the same bored tone as always. Assuming she doesn't simply tell the troops to "Stand by for orders" as they get slaughtered by giant monsters. This has led fans to speculate that she might be an AI.
---> ''Giant monster appears''
---> '''Soldier''': "Holy fuck! RC, are you seein' this?!"
---> '''Red Crown''': "Stand by for orders."
---> '''Soldier''': ''"Stand by?!'' This thing's tearing up a whole city block!"
---> '''Red Crown''': "Stand by for orders."
---> '''Soldier''': "What am I supposed to ''do'', Red Crown?!"
---> '''Red Crown''': "Identify classification of infected."
---> '''Soldier''': [[AtomicFBomb "IT'S FUCKING GODZILLA!"]]
---> '''Red Crown''' [[BeAsUnhelpfulAsPossible "...Stand by for orders."]]
6th Apr '18 4:43:12 AM XenMon2
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** It's taken up to eleven later in the game, where Red Crown will be completely flummoxed and give out bizarre and generally uesless orders. Assuming she doesn't simply tell the troops to "Stand by for orders" as they get slaughtered by giant monsters. This has led fans to speculate that she might be an AI.
29th Mar '18 9:55:29 PM nombretomado
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* DeliberatelyMonochrome: Most of the cutscenes are entirely in black and white with a [[SplashOfColor splash of primary color]] (such as red blood, blue back-lit screens, yellow flames) here and there. Think ''SinCity'', but with an even more limited palette, which is also used when Heller is low on health. Viral powers are always highlighted when in use.

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* DeliberatelyMonochrome: Most of the cutscenes are entirely in black and white with a [[SplashOfColor splash of primary color]] (such as red blood, blue back-lit screens, yellow flames) here and there. Think ''SinCity'', ''ComicBook/SinCity'', but with an even more limited palette, which is also used when Heller is low on health. Viral powers are always highlighted when in use.
25th Mar '18 8:07:51 PM Nintendoman01
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* TheDreaded: Mercer, to little surprise. Best shown when he shows up in the Red Zone early on; Heller's superiors go OhCrap and order him ''not'' to pursue or engage Mercer.
25th Mar '18 11:25:10 AM nombretomado
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** The trophy/achievement for unlocking the [[WolverineClaws Claw]] power is [[CrocodileDundee This Is A Knife]].

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** The trophy/achievement for unlocking the [[WolverineClaws Claw]] power is [[CrocodileDundee [[Film/CrocodileDundee This Is A Knife]].
15th Feb '18 4:43:50 PM nombretomado
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* AscendedMeme: The flying kick from PennyArcade is mentioned no less than three times, once in the opening when Alex kicks a chopper in the same fashion as in the comic, the second being one of Heller's new finishers which is compared to it, and the third for doing the standard one, which gets you the "arcade action" trophy.

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* AscendedMeme: The flying kick from PennyArcade ''Webcomic/PennyArcade'' is mentioned no less than three times, once in the opening when Alex kicks a chopper in the same fashion as in the comic, the second being one of Heller's new finishers which is compared to it, and the third for doing the standard one, which gets you the "arcade action" trophy.



** One of the achievements is called "Arcade Action" which is awarded by [[PennyArcade karate kicking a helicopter.]] Made particularly obvious by the icon for the achievement being a shillouete version of the strip in question.

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** One of the achievements is called "Arcade Action" which is awarded by [[PennyArcade [[Webcomic/PennyArcade karate kicking a helicopter.]] Made particularly obvious by the icon for the achievement being a shillouete version of the strip in question.
5th Jan '18 8:58:03 PM nombretomado
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* DamnYouMuscleMemory: The controls for glide and air dash have been swapped around from what they were in the first game. The charge-jumping present in the previous game and TheIncredibleHulkUltimateDestruction[[note]]For the [=PS2=] version of ''Hulk'' which uses the same basic PS controller[[/note]] has also been swapped for the far more common variety where holding jump causes Heller to keep ascending until he hits the apex or you release the button. Dodging is also now performed by quickly tapping the jump button and stealth consuming is done by default by just grabbing someone while undetected, which has an unfortunate side effect of blowing your cover both by accidentally pressing one of the shoulder buttons required to stealth consume in the previous game via having Heller ditch his disguise and raise his shields, as well as trying to grab someone too close to a throwable object which causes him to lift it up instead.

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* DamnYouMuscleMemory: The controls for glide and air dash have been swapped around from what they were in the first game. The charge-jumping present in the previous game and TheIncredibleHulkUltimateDestruction[[note]]For ''VideoGame/TheIncredibleHulkUltimateDestruction''[[note]]For the [=PS2=] version of ''Hulk'' which uses the same basic PS controller[[/note]] has also been swapped for the far more common variety where holding jump causes Heller to keep ascending until he hits the apex or you release the button. Dodging is also now performed by quickly tapping the jump button and stealth consuming is done by default by just grabbing someone while undetected, which has an unfortunate side effect of blowing your cover both by accidentally pressing one of the shoulder buttons required to stealth consume in the previous game via having Heller ditch his disguise and raise his shields, as well as trying to grab someone too close to a throwable object which causes him to lift it up instead.



* GeneticEngineeringIsTheNewNuke: Compared to ''TheIncredibleHulkUltimateDestruction'', ''VideoGame/{{Prototype}}'''s [[{{Pun}} prototype]], where the Hulk is a product of radiation.

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* GeneticEngineeringIsTheNewNuke: Compared to ''TheIncredibleHulkUltimateDestruction'', ''VideoGame/TheIncredibleHulkUltimateDestruction'', ''VideoGame/{{Prototype}}'''s [[{{Pun}} prototype]], where the Hulk is a product of radiation.



* ImprovisedWeapon: Borrowing a move from this game's grandaddy, ''TheIncredibleHulkUltimateDestruction,'' Heller is able to rip missile turrets and miniguns off of tanks and helicopters and fire them ''manually.''

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* ImprovisedWeapon: Borrowing a move from this game's grandaddy, ''TheIncredibleHulkUltimateDestruction,'' ''VideoGame/TheIncredibleHulkUltimateDestruction,'' Heller is able to rip missile turrets and miniguns off of tanks and helicopters and fire them ''manually.''
3rd Aug '17 1:14:22 AM BeastC
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* ActuallyPrettyFunny: Heller admits that the Bio-Bomb ability is badass when he first sees it in action.
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