History VideoGame / ProjectZomboid

3rd Sep '17 9:36:59 AM HalcyonDayz
Is there an issue? Send a Message


''Project Zomboid'' is an isometric zombie survival {{RPG}} created by a four person team from Britain. It takes inspiration from games like ''VideoGame/SurvivalCrisisZ'' and ''VideoGame/{{XCOM}}''. The game is set in a fictionalised version of Muldraugh, Kentucky; a small town by the side of a highway which includes a number of businesses, a large logging camp, some light industry, and various classes of housing. The developers are releasing periodic updates, ''VideoGame/{{Minecraft}}'' style, with each update adding a feature or two to the game. Features to be added include randomly generated quests and [=NPCs=], expansion of the perks and skills system, more weapons, more craftable items, and more survival needs like sanity and hygiene.

to:

''Project Zomboid'' is an isometric zombie survival {{RPG}} created by a four person team from Britain. It takes inspiration from games like ''VideoGame/SurvivalCrisisZ'' and ''VideoGame/{{XCOM}}''. The game is set in a fictionalised version of Muldraugh, Kentucky; a small town by the side of a highway which includes a number of businesses, a large logging camp, some light industry, and various classes of housing. The developers are releasing periodic updates, ''VideoGame/{{Minecraft}}'' style, with each update adding a feature or two to the game. Features to be added include randomly generated quests and [=NPCs=], {{Non Player Character}}s, expansion of the perks and skills system, more weapons, more craftable items, and more survival needs like sanity and hygiene.



* SanitySlippage: So far, the worst you can get with your sanity, is panicked. It startles your character upon seeing zombies, but later versions promise it to get worse, like affecting your ability to work with NPCs worse.

to:

* SanitySlippage: So far, the worst you can get with your sanity, is panicked. It startles your character upon seeing zombies, but later versions promise it to get worse, like affecting your ability to work with NPCs {{Non Player Character}}s worse.
21st Aug '17 10:10:57 AM thatmadork
Is there an issue? Send a Message

Added DiffLines:

** Putting a propane tank inside the oven is a very good way to ''cause'' one, for whatever crazy reason you'd want to (maybe as a final hurrah for a trapped and bitten character with no way out?).
21st Aug '17 3:34:54 AM thatmadork
Is there an issue? Send a Message


** If you break a window with your bare hands, you'll cut up your hands and need bandages.

to:

** If you break a window with your bare hands, you'll cut up your hands up and will need bandages.to bandage them.
** Don't expect the ameneties of modern society to be accessible to you forever now that the society has in many cases literally died off. [[spoiler:After a month or two, the electricity grid and (particularly devastatingly) water works will fail. Hope you didn't just rest on your laurels and you managed to stockpile plenty of receptacles and build wells or rain collectors, or you're in deep.]]



* SanitySlippage: So far, the worst you can get with your sanity, is panicked. It startles your character, upon seeing zombies, but later versions promise

to:

* SanitySlippage: So far, the worst you can get with your sanity, is panicked. It startles your character, character upon seeing zombies, but later versions promise it to get worse, like affecting your ability to work with NPCs worse.
21st Aug '17 2:40:25 AM thatmadork
Is there an issue? Send a Message


** With that, the Police Officer profession. Former police officers get huge bonuses to using the highly impractical firearms in the game, and little else.



** The Park Ranger profession. While it doesn't help with combat or barricading, given how much it rains in Knox County, the weather resistance is actually pretty handy.

to:

** The In previous builds, the Park Ranger profession. While it doesn't didn't help with combat or barricading, given how much it rains in Knox County, the weather resistance is actually came in pretty handy.handy. Now Park Ranger just gives you a moderate bonus to Foraging and Trapping and a small boost to Carpentry, plus increased movement speed in forests, which is good especially in the mid/late game but certainly isn't quite as ubiquitously useful.
** The Fire Officer profession just gives you a boost to your fitness and carrying capacity with no traits points malus, allowing you to make a well-rounded character who can easily change gears in survival strategy.



* BrainBleach: Can be taken up to literally levels if used as [[spoiler: a suicide option either [[OhCrap you realized you got infected or has reached into something that is too hard to handle]].]]

to:

* BrainBleach: Can be taken up to literally levels if used as [[spoiler: a [[spoiler:a suicide option either [[OhCrap you realized you got infected or has reached into something that is too hard to handle]].]]
9th Aug '17 9:13:51 AM WaterBlap
Is there an issue? Send a Message


* SprintMeter: If you run around a lot, you will get a exhausted moodlet that will prevent you from running, and will make your melee attacks weaker. If you do so while heavily encumbered with loot you can actually [[TheDevTeamThinksOfEverything injure your back]].

to:

* SprintMeter: If you run around a lot, you will get a exhausted moodlet that will prevent you from running, and will make your melee attacks weaker. If you do so while heavily encumbered with loot you can actually [[TheDevTeamThinksOfEverything [[DevelopersForesight injure your back]].
9th Aug '17 8:54:39 AM WaterBlap
Is there an issue? Send a Message


* TheDevTeamThinksOfEverything: In the tutorial, leaving the oven on while you run off to listen to the radio will result in your house burning down.

to:

* TheDevTeamThinksOfEverything: DevelopersForesight:
**
In the tutorial, leaving the oven on while you run off to listen to the radio will result in your house burning down.



** Trying to get in and the door is locked? [[DynamicEntry Just smash a window!]] Oh, you did that [[SoftGlass with your bare hands?]] [[RealityEnsues Hope you have some bandages!]] And you just [[FromBadtoWorse set off a burglar alarm too?]] Here comes a [[OhCrap zombie horde]] shambling over to check out the racket. Start running.



* RealityEnsues: You know how most ZombieApocalypse games have you conveniently immune to the virus? Yeah, that's not the case here. Infection is an actual game mechanic.
** Oh. And there is also no absolute cure for it, too.

to:

* RealityEnsues: You know how RealityEnsues:
** While
most ZombieApocalypse games have you the player character conveniently immune to the virus? Yeah, that's not the case here. Infection is an actual virus, this game mechanic.
** Oh.
has infection as a mechanic. And there is also there's no absolute cure for it, too.meaning it's present for much of the game.
** If you break a window with your bare hands, you'll cut up your hands and need bandages.
6th May '17 9:54:10 AM TrollBrutal
Is there an issue? Send a Message


[[caption-width-right:350:Oh, such a perfect day...]]

to:

[[caption-width-right:350:Oh, it's such a perfect day...]]
6th May '17 9:53:28 AM TrollBrutal
Is there an issue? Send a Message

Added DiffLines:

[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/lou_0.jpg]]
[[caption-width-right:350:Oh, such a perfect day...]]
28th Apr '17 6:27:57 AM Cryoclaste
Is there an issue? Send a Message


''Project Zomboid'' is an isometric zombie survival {{RPG}} created by a four person team from Britain. It takes inspiration from games like ''VideoGame/SurvivalCrisisZ'' and ''VideoGame/{{X-COM}}''. The game is set in a fictionalised version of Muldraugh, Kentucky; a small town by the side of a highway which includes a number of businesses, a large logging camp, some light industry, and various classes of housing. The developers are releasing periodic updates, ''VideoGame/{{Minecraft}}'' style, with each update adding a feature or two to the game. Features to be added include randomly generated quests and [=NPCs=], expansion of the perks and skills system, more weapons, more craftable items, and more survival needs like sanity and hygiene.

to:

''Project Zomboid'' is an isometric zombie survival {{RPG}} created by a four person team from Britain. It takes inspiration from games like ''VideoGame/SurvivalCrisisZ'' and ''VideoGame/{{X-COM}}''.''VideoGame/{{XCOM}}''. The game is set in a fictionalised version of Muldraugh, Kentucky; a small town by the side of a highway which includes a number of businesses, a large logging camp, some light industry, and various classes of housing. The developers are releasing periodic updates, ''VideoGame/{{Minecraft}}'' style, with each update adding a feature or two to the game. Features to be added include randomly generated quests and [=NPCs=], expansion of the perks and skills system, more weapons, more craftable items, and more survival needs like sanity and hygiene.
11th Mar '17 3:48:11 PM TheNicestGuy
Is there an issue? Send a Message


** Speaking of colds, there's the Hypochondriac disadvantage. Getting a cold while being a hypochondriac will net you fake moodles about being infected. It's not hard to see through this [[PlayerAndProtagonistIntegration as a player]], but far more sinister is that the same thing can happen after you've suffered a skin-breaking wound from a zombie, whether the wound caused infection or not. One of the moodlets that gets steadily worse over the course of a real or fake infection is "stress", and in the hypochondriac's case it's likely to directly reflect the ''player's'' state of mind, as they wait for these all-too-familiar symptoms to either lead to the inevitable or miraculously blow over (which can take a few days).

to:

** Speaking of colds, there's the Hypochondriac disadvantage. Getting a cold while being a hypochondriac will net you fake moodles about being infected. zombie-infected. It's not hard to see through this [[PlayerAndProtagonistIntegration as a player]], but far more sinister is that the same thing can happen after you've suffered a skin-breaking wound from a zombie, whether the wound caused infection zombie-infection or not. One of the moodlets that gets steadily worse over the course of a real or fake infection is "stress", and in the hypochondriac's case it's likely to directly reflect the ''player's'' state of mind, as they wait for these all-too-familiar symptoms to either lead to the inevitable or miraculously blow over (which can take a few days).
This list shows the last 10 events of 71. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.ProjectZomboid