History VideoGame / PowerDolls

9th Dec '17 2:09:32 PM philipnova798
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* AnimationBump: Episode 2 is much better animated than the first.

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* AnimationBump: Episode 2 of the OVA is much better animated than the first.
9th Dec '17 2:09:12 PM philipnova798
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Added DiffLines:

* AnimationBump: Episode 2 is much better animated than the first.
30th Aug '17 5:47:35 PM nombretomado
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A 2 episode {{Anime}} {{OVA}} was also adapted from the games, produced by the joint efforts of [[{{AIC}} Artmic]] (first episode) [[Creator/OLMIncorporated Oriental Light and Magic]] (second episode), Kogado Studio, Shueisha and VAP, under the direction of Masayuki Hidaka. Released in 1996 in Japan and 2003 in North America. Detailing the actions of the 177th Squadron in their quest to defend Omni against the seemingly endless Earth forces invading the planet.

to:

A 2 episode {{Anime}} {{OVA}} was also adapted from the games, produced by the joint efforts of [[{{AIC}} [[Creator/{{AIC}} Artmic]] (first episode) [[Creator/OLMIncorporated Oriental Light and Magic]] (second episode), Kogado Studio, Shueisha and VAP, under the direction of Masayuki Hidaka. Released in 1996 in Japan and 2003 in North America. Detailing the actions of the 177th Squadron in their quest to defend Omni against the seemingly endless Earth forces invading the planet.
17th Sep '15 8:42:23 PM Willbyr
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''[[http://www.abandonia.com/en/games/669/Power+Dolls.html Power Dolls]]'' or (''Power Dolls: [[FunWithAcronyms Detachment of Limited Line Service]]'') is a series of turn based tactical {{VideoGame}}s, developed by Kogado Studio's Usagi San team.

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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/powerdolls.jpg]]

''[[http://www.abandonia.com/en/games/669/Power+Dolls.html Power Dolls]]'' or (''Power Dolls: [[FunWithAcronyms Detachment of Limited Line Service]]'') is a series of turn based tactical {{VideoGame}}s, {{Video Game}}s, developed by Kogado Studio's Usagi San team.






Tropes found in the games and {{OVA}}s include:

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Tropes !!Tropes found in the games and {{OVA}}s include:



* WorldOfBadass: Beyond troops directly under your command, allied forces temporarily assigned to you tend to do a good job supporting you in the background (allied air superiority fighters, for example, are generally capable of keeping enemy fixed-wing air supports at bay for the entire duration of a mission). Enemy mooks, despite often being armed with inferior weapons since ''2'', are directed by a decent AI that would try to use their numbers to spread your firepower thin. And god helps you if you let them call in artillery strike or if you leave an enemy helicopter still flying at the end of a turn......

to:

* WorldOfBadass: Beyond troops directly under your command, allied forces temporarily assigned to you tend to do a good job supporting you in the background (allied air superiority fighters, for example, are generally capable of keeping enemy fixed-wing air supports at bay for the entire duration of a mission). Enemy mooks, despite often being armed with inferior weapons since ''2'', are directed by a decent AI that would try to use their numbers to spread your firepower thin. And god helps you if you let them call in artillery strike or if you leave an enemy helicopter still flying at the end of a turn......turn...
5th Jul '15 9:51:16 PM dy031101
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* WorldOfBadass: Beyond your troops, allied forces temporarily assigned to you tend to do a good job supporting you in the background (allied air superiority fighters, for example, are generally capable of keeping enemy fixed-wing air supports at bay for the entire duration of a mission). Enemy mooks, despite often being armed with inferior weapons since ''2'', are directed by a decent AI that would try to use their numbers to spread your firepower thin. And god helps you if you let them call in artillery strike or if you leave an enemy helicopter still flying at the end of a turn......

to:

* WorldOfBadass: Beyond troops directly under your troops, command, allied forces temporarily assigned to you tend to do a good job supporting you in the background (allied air superiority fighters, for example, are generally capable of keeping enemy fixed-wing air supports at bay for the entire duration of a mission). Enemy mooks, despite often being armed with inferior weapons since ''2'', are directed by a decent AI that would try to use their numbers to spread your firepower thin. And god helps you if you let them call in artillery strike or if you leave an enemy helicopter still flying at the end of a turn......
19th Jun '14 2:44:12 PM philipnova798
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A 2 episode {{Anime}} {{OVA}} was also adapted from the games, produced by the joint efforts of [[Creator/OLMIncorporated Oriental Light and Magic]], Kogado Studio, Shueisha and VAP, under the direction of Masayuki Hidaka. Released in 1996 in Japan and 2003 in North America. Detailing the actions of the 177th Squadron in their quest to defend Omni against the seemingly endless Earth forces invading the planet.

to:

A 2 episode {{Anime}} {{OVA}} was also adapted from the games, produced by the joint efforts of [[{{AIC}} Artmic]] (first episode) [[Creator/OLMIncorporated Oriental Light and Magic]], Magic]] (second episode), Kogado Studio, Shueisha and VAP, under the direction of Masayuki Hidaka. Released in 1996 in Japan and 2003 in North America. Detailing the actions of the 177th Squadron in their quest to defend Omni against the seemingly endless Earth forces invading the planet.
24th Nov '13 6:15:18 PM dy031101
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The plot of the game begins in the year 2535, when planet Omni, originally a colony of Earth, fights for its independence after a catalytic land dispute. The all-female elite force of Omni helps defend their homeworld against the overwhelming Earth-borne expeditionary force, using a variety of mecha-based weapons. After defeating the Earth forces in the first game, Omni would continue to experience rebellions (supported by Earth forces troops stranded on Omni after the planet's war of independence), succession of continents, and all the open warfares these events would entail.

to:

The plot of the game begins in the year 2535, when planet Omni, originally a colony of Earth, fights for its independence after a catalytic land dispute. The all-female elite force of Omni helps defend their homeworld against the overwhelming Earth-borne expeditionary force, using a variety of mecha-based weapons. After defeating the Earth forces in the first game, Omni would continue to experience rebellions (supported by Earth forces troops stranded on Omni after the planet's war of planet gained independence), succession of continents, and all the open warfares these events would entail.



* [[ItsRainingMen It's Raining... Uh, Girls]]: Your troops/Power-Loaders are mostly transported to mission areas by aircraft or, on rare occasions, catapulted from a ballistic missile submarine. See also in the [[http://www.gametrailers.com/user-movie/power-dolls-1-promo-trailer/311176 trailer]]. In addition to the possibility of those Power Loaders sometimes ending up with their automotive system damaged by impact upon landing, in the first two games they must leave the battlefield on foot, requiring the mechas to self-destruct after their pilots are extracted by helicopters or by boat during missions where retreating via any land route is impossible. ''Power Dolls 2 Dash'' introduces a large helicopter capable of deploying and recovering the [=PLDs=] though.

to:

* [[ItsRainingMen It's Raining... Uh, Girls]]: Your troops/Power-Loaders are mostly transported to mission areas by aircraft or, on rare occasions, catapulted from a ballistic missile submarine. See also in the [[http://www.gametrailers.com/user-movie/power-dolls-1-promo-trailer/311176 trailer]]. In addition to the possibility of those Power Loaders sometimes ending up with their automotive system damaged by impact upon landing, in the first two games they must leave the battlefield on foot, requiring the mechas to self-destruct after their pilots are extracted by helicopters or by boat during missions where retreating via any land route is impossible. ''Power Dolls 2 ''2 Dash'' introduces a large helicopter capable of deploying and recovering the [=PLDs=] though.



* LadyOfWar

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* LadyOfWarLadyOfWar: You are commanding an all-female special forces unit.



* WorldOfBadass: Beyond your troops, allied forces temporarily assigned to you tend to do a good job supporting you in the background (allied air superiority fighters, for example, are generally capable of keeping enemy fixed-wing air supports at bay for the entire duration of a mission). Enemy mooks, despite often being armed with inferior weapons, are directed by a decent AI that would try to use their numbers to spread your firepower thin. And god helps you if you let them call in artillery strike or if you leave an enemy helicopter still flying at the end of a turn......

to:

* WorldOfBadass: Beyond your troops, allied forces temporarily assigned to you tend to do a good job supporting you in the background (allied air superiority fighters, for example, are generally capable of keeping enemy fixed-wing air supports at bay for the entire duration of a mission). Enemy mooks, despite often being armed with inferior weapons, weapons since ''2'', are directed by a decent AI that would try to use their numbers to spread your firepower thin. And god helps you if you let them call in artillery strike or if you leave an enemy helicopter still flying at the end of a turn......
24th Nov '13 5:53:15 PM dy031101
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* [[ItsRainingMen It's Raining... Uh, Girls]]: Your troops/Power-Loaders are mostly transported to mission areas by aircraft or, on rare occasions, catapulted from a ballistic missile submarine. See also in the [[http://www.gametrailers.com/user-movie/power-dolls-1-promo-trailer/311176 trailer]]. In addition to the possibility of those Power Loaders sometimes ending up with their automotive system damaged by impact upon landing, in the first two games they must leave the battlefield on foot, requiring the mechas to self-destruct after their pilots are extracted by helicopters or by boat during missions where retreating via any land route is impossible. ''Power Dolls 2 Dash'' introduces a large helicopter capable of deploying and recovering the PLDs though.

to:

* [[ItsRainingMen It's Raining... Uh, Girls]]: Your troops/Power-Loaders are mostly transported to mission areas by aircraft or, on rare occasions, catapulted from a ballistic missile submarine. See also in the [[http://www.gametrailers.com/user-movie/power-dolls-1-promo-trailer/311176 trailer]]. In addition to the possibility of those Power Loaders sometimes ending up with their automotive system damaged by impact upon landing, in the first two games they must leave the battlefield on foot, requiring the mechas to self-destruct after their pilots are extracted by helicopters or by boat during missions where retreating via any land route is impossible. ''Power Dolls 2 Dash'' introduces a large helicopter capable of deploying and recovering the PLDs [=PLDs=] though.



* SpiderTank: [=TSR1=] reconnaissance Power Loader, one of Earth forces' earliest PLDs. Also shown at 1:16 in the [[http://www.gametrailers.com/user-movie/power-dolls-1-promo-trailer/311176 trailer]].

to:

* SpiderTank: [=TSR1=] reconnaissance Power Loader, one of Earth forces' earliest PLDs.[=PLDs=]. Also shown at 1:16 in the [[http://www.gametrailers.com/user-movie/power-dolls-1-promo-trailer/311176 trailer]].
24th Nov '13 5:52:32 PM dy031101
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* SpiderTank: TSR1 reconnaissance Power Loader, one of Earth forces' earliest PLDs. Also shown at 1:16 in the [[http://www.gametrailers.com/user-movie/power-dolls-1-promo-trailer/311176 trailer]].

to:

* SpiderTank: TSR1 [=TSR1=] reconnaissance Power Loader, one of Earth forces' earliest PLDs. Also shown at 1:16 in the [[http://www.gametrailers.com/user-movie/power-dolls-1-promo-trailer/311176 trailer]].
24th Nov '13 5:51:09 PM dy031101
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* SpiderTank: ("[=TSR1=]") reconnaissance Power Loader, one of Earth forces' earliest PLDs. Also shown at 1:16 in the [[http://www.gametrailers.com/user-movie/power-dolls-1-promo-trailer/311176 trailer]].

to:

* SpiderTank: ("[=TSR1=]") TSR1 reconnaissance Power Loader, one of Earth forces' earliest PLDs. Also shown at 1:16 in the [[http://www.gametrailers.com/user-movie/power-dolls-1-promo-trailer/311176 trailer]].
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