History VideoGame / Portal2

26th Jul '17 1:08:33 AM ZuTheSkunk
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* AchievementsInIgnorance: Wheatley, despite being dumb as a brick, somehow managed to make the test chambers even less safe, and even more dangerous than [=GLaDOS=] ever did.

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* AchievementsInIgnorance: Wheatley, [[spoiler:Wheatley, despite being dumb as a brick, somehow managed to make the test chambers even less safe, and even more dangerous than [=GLaDOS=] ever did.]]
* AchievementMockery: There's an achievement for falling for [=GLaDOS's=] trap... and another for falling for [[spoiler:Wheatley]]'s.
1st Jul '17 10:25:26 PM Fighteer
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* WhatHappenedToTheMouse: Cores besides Wheatley in general. The cores that woke up at the end of ''Portal'' are never mentioned again (besides Wheatley), unless the bin of defective cores is meant to be the same thing. Wheatley mentions a manufacturing foreman (and at least one copy of him, so likely a core), but this is never touched upon. It also makes [=GLaDOS=] being "still alive" that much more confusing (her presumed backups being irrelevant), as it turns out she really was dead, more or less. The commentary indicates that there were originally going to be six distinct cores, but they were either cut and/or recycled as defective cores at the end of the game.

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* WhatHappenedToTheMouse: WhatHappenedToTheMouse:
**
Cores besides Wheatley in general. The cores that woke up at the end of ''Portal'' are never mentioned again (besides Wheatley), unless the bin of defective cores is meant to be the same thing. Wheatley mentions a manufacturing foreman (and at least one copy of him, so likely a core), but this is never touched upon. It also makes [=GLaDOS=] being "still alive" that much more confusing (her presumed backups being irrelevant), as it turns out she really was dead, more or less. The commentary indicates that there were originally going to be six distinct cores, but they were either cut and/or or recycled as defective cores at the end of the game.game.
** The spectacular opening physics sequence is heralded by the automated announcer warning everyone that the facility's nuclear reactor is about to melt down. This is completely dropped once you get into the original test chambers, with what must be at least an hour of in-game time passing between then and [=GLaDOS=] waking up (and presumably fixing it).
1st Jul '17 9:52:57 PM Fighteer
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* GettingCrapPastTheRadar: The Adventure core you encounter during the boss battle says that he is [[DoesThisRemindYouOfAnything a black belt in bedroom.]]
-->'''Rick:''' I'll tell ya, it's times like this I wish I had a waist so I could wear all my black belts. Yeah, you know, I'm a black belt in pretty much anything: karate, larate, jiu jitsu, kick punching, belt making, taekwondo... bedroom.



* HollywoodDarkness: Many unlit areas still have decent visibility due to the fact that the void of the facility seems to glow. There are two truly dark sections, once in Chapter 4 during "The Surprise", and one part in Chapter 5 during "The Escape". Oddly, in the latter case, as soon as the flashlight turns on, the ambient light does too.

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* HollywoodDarkness: Many unlit areas still have decent visibility due to the fact that the void of the facility seems to glow. There are two truly dark sections, once in Chapter 4 during "The Surprise", and one part in Chapter 5 during "The Escape". Oddly, in the latter case, as soon as the flashlight turns on, the ambient light does too. In Chapter 6, there is absolutely no explanation for the well-lit nature of the ancient ruins four-plus kilometers beneath the surface.



* HowTheMightyHaveFallen: The entire Old Aperture sequence is designed to convey how this happened to Cave Johnson.

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* HowTheMightyHaveFallen: The entire Old Aperture sequence is designed to convey how this happened to Cave Johnson.Johnson, almost entirely due to his own hubris.



* RagnarokProofing: The Enrichment Centre is capable of testing even in the event of an apocalyptic scenario, and contains [[LampshadeHanging helpful pre-recorded messages]] detailing how [[ApocalypseHow different varieties of apocalypse]] might affect testing. The place ''is'' pretty wrecked though, which initially looks like an aversion of the trope, but once power is restored, [=GLaDOS=] is able to repair and rebuild it, at least superficially, in a matter of hours.

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* RagnarokProofing: RagnarokProofing:
**
The Enrichment Centre is capable of testing even in the event of an apocalyptic scenario, and contains [[LampshadeHanging helpful pre-recorded messages]] detailing how [[ApocalypseHow different varieties of apocalypse]] might affect testing. The place ''is'' pretty wrecked though, which initially looks like an aversion of the trope, but once power is restored, [=GLaDOS=] is able to repair and rebuild it, at least superficially, in a matter of hours.hours.
** The original Aperture Science facilities introduced in Chapter 6 are astonishingly functional considering their apparent age. Sure, plenty of stuff has fallen apart, but the electricity still works, most of the lights turn on, and the magnetic tapes storing Cave Johnson's prerecorded messages sound like they're brand new. While there are HandWave explanations for the functional state of the modern Enrichment Center (nanobots!), there is no such justification given for the sealed-off parts.
23rd Jun '17 6:29:22 AM Gosicrystal
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** Also in the beginning of the game, if you wait long enough to open the door to the Relaxation Chamber, Wheatley will speak in Spanish.
-->'''Wheatley:''' (to self) Hmm... could be Spanish, could be Spanish... (to Chell) Hola, amigo! Abre la puerta! Donde esta--no, um...

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** Also in In the beginning of the game, if you wait long enough to open the door to the Relaxation Chamber, Wheatley will speak in Spanish.
-->'''Wheatley:''' --->'''Wheatley:''' (to self) Hmm... could be Spanish, could be Spanish... (to Chell) Hola, amigo! Abre la puerta! Donde esta--no, um...



** [[spoiler: Chell finally escapes from the facility, but there's no one in sight and she only has the clothes on her back. If you think about it with that in mind, returning the CompanionCube at the end seems like a very cruel parting shot from [=GLaDOS=], essentially saying "this is all the company you'll get from now on." It seems clear that the Combine were defeated, but as to the state of the world beyond that, who knows? At least she is standing in the middle of a field of evenly-grown wheat, so there is a very good chance of encountering someone living in what is at least an agriculture-capable society.]]
** Wheatley is [[spoiler: lost, alone and stranded in space. All he wants now is to take it all back and apologize.]]

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** [[spoiler: Chell [[spoiler:Chell finally escapes from the facility, but there's no one in sight and she only has the clothes on her back. If you think about it with that in mind, returning the CompanionCube at the end seems like a very cruel parting shot from [=GLaDOS=], essentially saying "this is all the company you'll get from now on." It seems clear that the Combine were defeated, but as to the state of the world beyond that, who knows? At least she is standing in the middle of a field of evenly-grown wheat, so there is a very good chance of encountering someone living in what is at least an agriculture-capable society.]]
** Wheatley is [[spoiler: lost, [[spoiler:lost, alone and stranded in space. All he wants now is to take it all back and apologize.]]
22nd Jun '17 5:59:51 AM Gosicrystal
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* FloorboardFailure

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* %%* FloorboardFailure



** See AsTheGoodBookSays.



* FromNobodyToNightmare: [[spoiler: Wheatley, who goes mad upon being plugged into [=GLaDOS=]' mainframe. Caroline is also an example, given that she became part of [=GLaDOS=] after her BrainUploading.]]
** [[spoiler: Aperture Science themselves, which progressed from selling curtains for the Army to making experiments with lasers, liquid asbestos and uncontrollable AI's.]]

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* FromNobodyToNightmare: [[spoiler: Wheatley, FromNobodyToNightmare:
** [[spoiler:Wheatley,
who goes mad upon being plugged into [=GLaDOS=]' mainframe. Caroline is also an example, given that she became part of [=GLaDOS=] after her BrainUploading.]]
** [[spoiler: Aperture Science themselves, [[spoiler:Aperture Science, which progressed from selling curtains for the Army to making experiments with lasers, liquid asbestos and uncontrollable AI's.]]



* GainaxEnding: ZigZagged. The game ends with [=GLaDOS=] [[spoiler: kicking Chell out via elevator ride. This trope comes into play when the elevator stops at several turrets, which instead of firing upon her, start ''singing''. This continues up several more floors, culminating in an entire choir of singing turrets. The choir is then forgotten as the elevator makes it to the surface, revealing blue skies and a field of wheat. And a singed companion cube being spat out from the elevator as well.]]
** Even more so in co-op. [[spoiler: You open a giant vault discovering thousands of humans in stasis and as soon as the robots do their VictoryDance they are blown up and the credits roll. [[ItMakesSenseInContext The blowing up makes sense]], but seriously, what?]]

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* GainaxEnding: GainaxEnding:
**
ZigZagged. The game single player campaign ends with [=GLaDOS=] [[spoiler: kicking Chell out via elevator ride. This trope comes into play when the elevator stops at several turrets, which instead of firing upon her, start ''singing''. This continues up several more floors, culminating in an entire choir of singing turrets. The choir is then forgotten as the elevator makes it to the surface, revealing blue skies and a field of wheat. And a singed companion cube being spat out from the elevator as well.]]
** Even more so in co-op. [[spoiler: You In co-op, [[spoiler:you open a giant vault discovering thousands of humans in stasis and as soon as the robots do their VictoryDance they are blown up and the credits roll. [[ItMakesSenseInContext The blowing up makes sense]], but seriously, what?]]



* HeWhoMustNotBeNamed: None of the personality cores seem to want to mention anybody else's names.

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* HeWhoMustNotBeNamed: HeWhoMustNotBeNamed:
**
None of the personality cores seem to want to mention anybody else's names.names. There is exactly one exception: the Fact Sphere has some rather unkind things to say about the Space Sphere and the Adventure Sphere.



** In the same sense although not in the same way, [=GLaDOS=] never refers to Wheatley by his name. She only refers to "he", "him", "metal ball", and variations on "that little idiot".
** There is exactly one exception: the Fact Sphere has some rather unkind things to say about the Space Sphere and the Adventure Sphere.

to:

** In the same sense although not in the same way, [=GLaDOS=] never refers to Wheatley by his name. She only refers to "he", "him", "metal ball", and variations on "that little idiot".
** There is exactly one exception: the Fact Sphere has some rather unkind things to say about the Space Sphere and the Adventure Sphere.
idiot".



-->[[spoiler:Wheatley]]: [[spoiler:Actually, why do we have to leave ''right now''?]]

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-->[[spoiler:Wheatley]]: [[spoiler:Actually, -->'''[[spoiler:Wheatley]]:''' Actually, why do we have to leave ''right now''?]]now''?



** Zigzagged in the ending: You think you'll finally be free when [=GLaDOS=] [[spoiler: tells you about everything the she got taught by remembering being Caroline, and how saving you at the end taught her where Caroline lived in her brain. Then she deletes Caroline, and you get worried again. But no, she's letting you go anyway. Then your elevator to the surface stops in front of 4 turrets. But they're ''not'' here to kill you, they just want a song.]]

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** Zigzagged in the single player campaign ending: You think you'll finally be free when [=GLaDOS=] [[spoiler: tells you about everything the she got taught by remembering being Caroline, and how saving you at the end taught her where Caroline lived in her brain. Then she deletes Caroline, and you get worried again. But no, she's letting you go anyway. Then your elevator to the surface stops in front of 4 turrets. But they're ''not'' here to kill you, they just want a song.]]



** And from the [[http://www.youtube.com/watch?v=AZMSAzZ76EU 'Bot Trust' trailer]]

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** And from the [[http://www.youtube.com/watch?v=AZMSAzZ76EU 'Bot Trust' trailer]]trailer]]:



* IgnoredEpiphany: At the end of ''Portal 2'', [[spoiler: [=GLaDOS=] says saving Chell triggered a surge of positive emotion...which allowed her to figure out where the source of those gooey human emotions was located in her memory banks, so she deletes it. Or so she says.]]
* TheImmodestOrgasm: What happens when Chell solves [[spoiler: Wheatley]]'s first few tests. [=GLaDOS=] comes pretty close to it at the end of the co-op campaign too.

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* IgnoredEpiphany: At the end of ''Portal 2'', [[spoiler: [=GLaDOS=] [[spoiler:[=GLaDOS=] says saving Chell triggered a surge of positive emotion...which allowed her to figure out where the source of those gooey human emotions was located in her memory banks, so she deletes it. Or so she says.]]
* TheImmodestOrgasm: TheImmodestOrgasm:
**
What happens when Chell solves [[spoiler: Wheatley]]'s [[spoiler:Wheatley]]'s first few tests. [=GLaDOS=] comes pretty close to it at the end of the co-op campaign too.
18th Jun '17 10:01:54 AM nombretomado
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* NoCelebritiesWereHarmed: Valve has more or less admitted that Cave Johnson is a mix of the [[MadScience crazy genius and need for showmanship]] of Nikola Tesla combined with the charisma and presentation skill of Ted Turner. The recorded announcements from the 1952 facility also strongly resemble the announcements WaltDisney recorded for the 1964 World's Fair (and Cave Johnson's [[spoiler:hopes for avoiding death by scanning his brain into a computer]] are reminiscent of Walt Disney's rumored [[spoiler:posthumous cryogenic preservation]]).

to:

* NoCelebritiesWereHarmed: Valve has more or less admitted that Cave Johnson is a mix of the [[MadScience crazy genius and need for showmanship]] of Nikola Tesla combined with the charisma and presentation skill of Ted Turner. The recorded announcements from the 1952 facility also strongly resemble the announcements WaltDisney Creator/WaltDisney recorded for the 1964 World's Fair (and Cave Johnson's [[spoiler:hopes for avoiding death by scanning his brain into a computer]] are reminiscent of Walt Disney's rumored [[spoiler:posthumous cryogenic preservation]]).
31st May '17 1:59:41 AM Codefreak5
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** A verse from [=GLaDOS=]'s song "Want You Gone" hints at this: "One day they woke me up So I could live forever It's such a shame the same will never happen to you". Given that she's unlikely to wish something wonderful for Chell, it's entirely possible that she secretly regards her immortality as this trope.

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** A verse from [=GLaDOS=]'s song "Want You Gone" hints at this: "One day they woke me up So up/So I could live forever It's forever/It's such a shame the same will never happen to you". Given that she's unlikely to wish something wonderful for Chell, it's entirely possible that she secretly regards her immortality as this trope.


Added DiffLines:

** Thermal Discouragement Beams don't damage you while you're in midair, giving you room for error when jumping over them.
19th May '17 11:40:02 AM Jagar
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Added DiffLines:

*** Perhaps [[spoiler: Wheately is so completely and utterly inept [[NiceJobFixingItVillain that he made the trap ridiculously nonlethal?]] ]]
30th Apr '17 12:09:13 PM eroock
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* GiganticMoon: The Moon in this game is significantly larger than in real life. Might come in handy...



* WeirdMoon: The Moon in this game is significantly larger than in real life. Might come in handy...
28th Apr '17 11:02:59 PM Sumatris
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* SuspiciouslySpecificDenial: Wheatley requests this of Chell should his superiors come calling.

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* SuspiciouslySpecificDenial: At least two examples occur before the game has even properly started.
** If Chell doesn't open the door for Wheatley for a while, he'll eventually state that it isn't really important anyway, there aren't ten thousand other test subjects begging him to save them, and it's not like this place is about to explode any moment.
** Then, barely a minute later,
Wheatley requests this of Chell should his superiors come calling.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.Portal2