History VideoGame / PokemonRedAndBlue

23rd Sep '16 6:23:38 PM N.Harmonik
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** Averted by high-level trainers who are programed to use whatever move has the best type advantage above all others, even before considering whether or not that move actually does damage. This is especially noticeable with the Elite Four, where you can see their Pokémon use nothing but non-damaging Psychic-type moves (like Agility, Amnesia, and Barrier,) simply because you brought out a Fighting or Poison type.
* AllThereInTheManual: The manual explains the basic background of you and your rival, states your age, and tells of the events that lead up to the start of your adventure.

to:

** Averted by high-level trainers who are programed programmed to use whatever move has the best type advantage above all others, even before considering whether or not that move actually does damage. This is especially noticeable with the Elite Four, where you can see their Pokémon use nothing but non-damaging Psychic-type moves (like Agility, Amnesia, and Barrier,) simply because you brought out a Fighting or Poison type.
* AllThereInTheManual: The manual explains the basic background of you and your rival, states your age, and tells of the events that lead up to the start of your adventure.



* AlwaysSomeoneBetter: Played with when it comes to your rival. Throughout the game, he is always at least one step ahead of you, such as on the SS Anne when he brags about having captured 40 Pokémon when you're lucky to have half that number (It is possible, but would require massive LevelGrinding to evolve every Pokémon you can catch and/or trade from another game). However, you can avert it by beating him in every battle you have, showing that you are the more skilled trainer. Even after [[spoiler: he becomes Champion]], you show up to end his reign very quickly.

to:

* AlwaysSomeoneBetter: Played with when it comes to your rival. Throughout the game, he is always at least one step ahead of you, such as on the SS Anne when he brags about having captured 40 Pokémon when you're lucky to have half that number (It is possible, but would require massive LevelGrinding to evolve every Pokémon you can catch and/or trade from another game). However, you can avert it by beating him in every battle you have, showing that you are the more skilled trainer. Even after [[spoiler: he [[spoiler:he becomes Champion]], you show up to end his reign very quickly.



** The Pokédex gives "Shellfish" as Blastoise's species, even though it's a sea turtle. This is a mistranslation of the Japanese original, in which his species was "Shell" instead.

to:

** The Pokédex gives "Shellfish" as Blastoise's species, even though it's a sea turtle. This is a mistranslation of the Japanese original, in which his its species was "Shell" instead.



* {{Bowdlerize}}: The grumpy old man in Viridian City who initially won't let you pass because... [[DisproportionateRetribution he hasn't had his coffee yet]]. In the Japanese version it's because he's drunk.

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* {{Bowdlerize}}: The grumpy old man in Viridian City who initially won't let you pass because... [[DisproportionateRetribution he hasn't had his coffee yet]]. In the Japanese version version, it's because he's drunk.



** Beverages can only be purchased one place: on the roof of the Celadon Dept. Store.

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** Beverages can only be purchased at one place: on the roof of the Celadon Dept. Store.



* DynamicLoading: Has "Gates," also known as guardhouses or lookout stations, play this role. Thankfully, they usually have something interesting inside, such as an NPC to trade with or one of Prof. Oak's Aides to give you an item. Less interesting are the two Underground Paths which are just long corridors with a hidden item or two.

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* DynamicLoading: Has "Gates," also known as guardhouses or lookout stations, play this role. Thankfully, they usually have something interesting inside, such as an NPC to trade with or one of Prof. Oak's Aides to give you an item. Less interesting are the two Underground Paths which are just long corridors with a hidden item or two.



* FakeUltimateMook: There is a reason this trope was formerly named "Level Five Onix." Despite being a massive, menacing snake made out of boulders, Onix has awful stats across the board except for defense (which is negated by its low HP) and has a 4x weakness to Grass and Water. Brock's Onix in particular could be taken out easily by those who started with Bulbasaur or Squirtle, and even a Charmander trainer could take him out while being cautious not to attack while Onix was using Bide.

to:

* FakeUltimateMook: There is a reason this trope was formerly named "Level Five Onix." Despite being a massive, menacing snake made out of boulders, Onix has awful stats across the board except for defense (which is negated by its low HP) and has a 4x weakness to Grass and Water. Brock's Onix in particular could be taken out easily by those who started with Bulbasaur or Squirtle, and even a Charmander trainer could take him it out while being cautious not to attack while Onix was using Bide.



* HiddenAgendaVillain: Team Rocket is clearly up to ''something'', but it's never fully explained in-game. However, if you put together the pieces, along with a few details shown in the Anime to fill in the gaps, you can come up with a pretty plausible theory: [[spoiler: They were trying to regain control of Mewtwo after it broke out of the Cinnabar Mansion. No living Pokemon is stronger than Mewtwo, but something revived from a fossil might work. Ghosts are strong against Psychic (at least, in-universe, game glitches notwithstanding,) so a horde of Ghost-type Pokemon from the Pokemon Tower might also work (hence the need for the Silph Scope). Finally, the Master Ball can capture any Pokemon without fail... but there's only one in the entire region, so Giovanni had to take it by force]]. It's justified in that the average Rocket Grunt probably doesn't know that Mewtwo even exists, and Giovanni isn't about to spill the beans to an eleven-year-old who's seemingly intent on wrecking his organization.
* HubCity: Saffron City and Celadon City. Saffron is actually connected to four other cities ([[ItMakesSenseInContext as long as the gate guards aren't thirsty]]) and is the largest city in the game. Celadon is the second largest, and includes the largest store and the Game Corner. (With Kanto being based on the real-life Kantō region of Japan, these two cities both represent Tokyo: Celadon for the culture, Saffron for the commerce.

to:

* HiddenAgendaVillain: Team Rocket is clearly up to ''something'', but it's never fully explained in-game. However, if you put together the pieces, along with a few details shown in the Anime to fill in the gaps, you can come up with a pretty plausible theory: [[spoiler: They [[spoiler:They were trying to regain control of Mewtwo after it broke out of the Cinnabar Mansion. No living Pokemon is stronger than Mewtwo, but something revived from a fossil might work. Ghosts are strong against Psychic (at least, in-universe, game glitches notwithstanding,) so a horde of Ghost-type Pokemon from the Pokemon Tower might also work (hence the need for the Silph Scope). Finally, the Master Ball can capture any Pokemon without fail... but there's only one in the entire region, so Giovanni had to take it by force]]. It's justified in that the average Rocket Grunt probably doesn't know that Mewtwo even exists, and Giovanni isn't about to spill the beans to an eleven-year-old who's seemingly intent on wrecking his organization.
organization.
* HubCity: Saffron City and Celadon City. Saffron is actually connected to four other cities ([[ItMakesSenseInContext as long as the gate guards aren't thirsty]]) and is the largest city in the game. Celadon is the second largest, and includes the largest store and the Game Corner. (With Kanto being based on the real-life Kantō region of Japan, these two cities both represent Tokyo: Celadon for the culture, Saffron for the commerce.



* InvisibleWall: The Fuschia City Gym has them, forcing you to go around and fight all of the trainers instead of going to Koga directly.

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* InvisibleWall: The Fuschia Fuchsia City Gym has them, forcing you to go around and fight all of the trainers instead of going to Koga directly.



** There are to patches of grass along Route 1 which cannot be reached.

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** There are to two patches of grass along Route 1 which cannot be reached.



* OneGameForThePriceOfTwo: The only major difference between the games is that some {{Mons}} are version-exlcusive, requiring more than one to get OneHundredPercentCompletion and setting the trend for all future installments.

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* OneGameForThePriceOfTwo: The only major difference between the games is that some {{Mons}} are version-exlcusive, version-exclusive, requiring more than one to get OneHundredPercentCompletion and setting the trend for all future installments.



** Psychic's only weaknesses are Bug and Ghost-type attacks, but the only Bug moves in these games are incredibly weak while Ghost is bugged so it has no effect on Psychic-types. Even when the bug is removed Ghost only have two offensive moves here; the feeble Lick and the FixedDamageAttack Night Shade.

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** Psychic's only weaknesses are Bug and Ghost-type attacks, but the only Bug moves in these games are incredibly weak while Ghost is bugged so it has no effect on Psychic-types. Even when the bug is removed Ghost removed, Ghosts only have two offensive moves here; the feeble Lick and the FixedDamageAttack Night Shade.



* UtilityWeapon: Several moves have uses outside of battle that can be utilized to get around obstacles, as transportion, or even healing.

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* UtilityWeapon: Several moves have uses outside of battle that can be utilized to get around obstacles, as transportion, transportation, or even healing.



** If you talk to Pikachu after immediately he learns Thunder or Thunderbolt, he'll shock you. Oddly, the sound effect used is for the [[StoryAndGamePlaySegregation move Thunder Wave.]]
* FourIsDeath: You will run into the infamous Jessie & James a total of four times in this version of ''Pokemon''. They take the place of several Rocket Grunts in key TR operations, including the first two instances where you meet their boss Giovanni. [[note]] Specifically, Jessie & James first pop up at Mt. Moon, just past the Super Nerd with the Pokemon fossils and right before the exit, in an attempt to take the fossil you earned; the Rocket trainer prior to the Super Nerd is no longer their as a result. They then replace the two Rockets guarding the door to Giovanni's office at the bottom of the Team Rocket hideout in Celadon City (the door will already be open, but Jessie & James will rush you once you step off the elevator; you need to defeat them to even explore the floor, much less challenge Giovanni). Their third appearance is at the top of Pokemon Tower in Lavendar Town after you get past the ghost Marowak, taking the job of the original three Rockets of holding Fuji hostage (at this point, Ekans and Koffing will have evolved, but they are still pushovers). Their final appearance is in the hallway to the Silph Co. boardroom and the second encounter with Giovanni, past the room with Blue/Gary waiting to fight you (his Eevee will be evolved at this point) and the employee holding the Lapras, replacing the sole Rocket in front of the door; again, they will ambush you once you start down the hall. They do not return for the final encounter with their boss in Viridian City. [[/note]]
* GameBreakingBug: Missingno. in Red/Blue, while it corrupted the player's Hall of Fame data and using it in battles was inadvised, was still very helpful since it duplicated the 6th item in the player's Bag. Missingno. in Yellow will normally freeze the game, and that's one of its more harmless effects on the player's game.

to:

** If you talk to Pikachu after immediately after he learns Thunder or Thunderbolt, he'll shock you. Oddly, the sound effect used is for the [[StoryAndGamePlaySegregation move Thunder Wave.]]
* FourIsDeath: You will run into the infamous Jessie & James a total of four times in this version of ''Pokemon''. They take the place of several Rocket Grunts in key TR operations, including the first two instances where you meet their boss Giovanni. [[note]] Specifically, [[note]]Specifically, Jessie & James first pop up at Mt. Moon, just past the Super Nerd with the Pokemon Pokémon fossils and right before the exit, in an attempt to take the fossil you earned; the Rocket trainer prior to the Super Nerd is no longer their there as a result. They then replace the two Rockets guarding the door to Giovanni's office at the bottom of the Team Rocket hideout in Celadon City (the door will already be open, but Jessie & James will rush you once you step off the elevator; you need to defeat them to even explore the floor, much less challenge Giovanni). Their third appearance is at the top of Pokemon Pokémon Tower in Lavendar Lavender Town after you get past the ghost Marowak, taking the job of the original three Rockets of holding Fuji hostage (at this point, Ekans and Koffing will have evolved, but they are still pushovers). Their final appearance is in the hallway to the Silph Co. boardroom and the second encounter with Giovanni, past the room with Blue/Gary waiting to fight you (his Eevee will be evolved at this point) and the employee holding the Lapras, replacing the sole Rocket in front of the door; again, they will ambush you once you start down the hall. They do not return for the final encounter with their boss in Viridian City. [[/note]]
* GameBreakingBug: Missingno. in Red/Blue, while it corrupted the player's Hall of Fame data and using it in battles was inadvised, ill-advised, was still very helpful since it duplicated the 6th item in the player's Bag. Missingno. in Yellow will normally freeze the game, and that's one of its more harmless effects on the player's game.



** The Weedle evolutionary line is not available, referencing Ash miserably failing to catch them early on[[note]] Any Yellow player who still wants these Pokemon will have no choice but to trade with one of the other two versions to obtain them[[/note]].
** The Ekans, Koffing, and Meowth lines cannot be caught since they are owned by [[TerribleTrio the Team Rocket Trio]][[note]] Again, obtaining these Pokemon and their evolved forms requires trading with ''Red'' or ''Blue'' [[/note]]. Said trio is also a recurring mini-boss (Ekans and Koffing evolve for the final two encounters with Jessie and James at the Pokemon Tower and Silph Co.).

to:

** The Weedle evolutionary line is not available, referencing Ash miserably failing to catch them early on[[note]] Any on.[[note]]Any Yellow player who still wants these Pokemon will have no choice but to trade with one of the other two versions to obtain them[[/note]].
them.[[/note]]
** The Ekans, Koffing, and Meowth lines cannot be caught since they are owned by [[TerribleTrio the Team Rocket Trio]][[note]] Again, Trio]][[note]]Again, obtaining these Pokemon and their evolved forms requires trading with ''Red'' or ''Blue'' [[/note]]. Said trio is also a recurring mini-boss (Ekans and Koffing evolve for the final two encounters with Jessie and James at the Pokemon Tower and Silph Co.).
23rd Sep '16 5:58:27 PM N.Harmonik
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** HM's can only be used by selecting them from the menu, and not by inspecting the item that requires its use.



** The EXP bar was not shown in battle. The only way to view experience was by checking the Pokémon's status.
13th Sep '16 7:37:09 AM lord_puppy
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* AbandonedLaboratory: Pokémon Mansion on Cinnabar Island. It was where [=MewTwo=] was cloned from Mew, and has since been abandoned. Now it is infested with Fire and Poison-type Pokémon, along with some rogue scientists and burglars picking through the remains.

to:

* AbandonedLaboratory: Pokémon Mansion on Cinnabar Island. It was where [=MewTwo=] [=Mewtwo=] was cloned from Mew, and has since been abandoned. Now it is infested with Fire and Poison-type Pokémon, along with some rogue scientists and burglars picking through the remains.



* AlwaysSomeoneBetter: Played with when it comes to your rival. Throughout the game, he is always at least one step ahead of you, such as on the SS Anne when he brags about having captured 40 Pokémon when you're lucky to have half that number. (It is possible, but would require massive LevelGrinding to evolve very Pokémon you can catch and/or trade from another game.) However, you can avert it by beating him in every battle you have, showing that you are the more skilled trainer. Even after [[spoiler: he becomes Champion]], you show up to end his reign very quickly.

to:

* AlwaysSomeoneBetter: Played with when it comes to your rival. Throughout the game, he is always at least one step ahead of you, such as on the SS Anne when he brags about having captured 40 Pokémon when you're lucky to have half that number. number (It is possible, but would require massive LevelGrinding to evolve very every Pokémon you can catch and/or trade from another game.) game). However, you can avert it by beating him in every battle you have, showing that you are the more skilled trainer. Even after [[spoiler: he becomes Champion]], you show up to end his reign very quickly.



** [=MewTwo=] is cloned from Mew and is subjected to "years of horrific gene-splicing."

to:

** [=MewTwo=] [=Mewtwo=] is cloned from Mew and is subjected to "years of horrific gene-splicing."



* BonusDungeon: Cerulean Cave, home of [=MewTwo=], which is blocked off until you become Champion. It also contains the strongest wild Pokémon in the game.

to:

* BonusDungeon: Cerulean Cave, home of [=MewTwo=], [=Mewtwo=], which is blocked off until you become Champion. It also contains the strongest wild Pokémon in the game.



** Those who choose Bulbasaur will experience more difficulty in the late game. Two of the final gym leaders (Sabrina and Blaine,) will be strong against the dual Grass/Poison type Bulbasaur line. Additionally, 3/4 of the Elite Four all feature Mons strong against or resistant to it, and your Rival's final team will have 4/6 Mons strong/resistant to it as well.

to:

** Those who choose Bulbasaur will experience more difficulty in the late game. Two of the final gym leaders (Sabrina and Blaine,) Blaine) will be strong against the dual Grass/Poison type Bulbasaur line. Additionally, 3/4 of the Elite Four all feature Mons strong against or resistant to it, and your Rival's final team will have 4/6 Mons strong/resistant to it as well.
13th Sep '16 6:56:40 AM BeerBaron
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** Enter the digglet cave at your own risk: usually you will encounter the relatively harmless digglett at around level 19. Very sometimes you will encounter a '''level 31 dugtrio'''. Considering that Lt. Surge, the nearby gym leader's strongest pokémon is at level 24 and that speed affects running chance, the dugtrio is highly likely to send you back to the last pokécenter.

to:

** Enter the digglet cave Diglett's Cave at your own risk: usually you will encounter the relatively harmless digglett at Diglett with levels around level 19. Very sometimes 20. Rarely though, you will encounter a '''level 31 dugtrio'''. Considering that Lt. Surge, Dugtrio'''. This is six levels higher than the nearby gym leader's strongest pokémon Pokémon of the nearest gym leader (Lt. Surge.) Dugtrio is at level 24 also very fast, and that since the higher the opposing Pokémon's speed affects running chance, reduces your ability to escape, the dugtrio Dugtrio is highly likely to send you back to the last pokécenter.Pokécenter.
13th Sep '16 1:01:34 AM jameygamer
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* AlphabetSoupCans: Blaine's gym features quiz questions which you must answer correctly in order to open doors. Naturally, they are all about Pokémon. If you get them wrong, you must instead battle a trainer. (Many players prefer to do this because battling the trainer gets you valuable experience and money [[note]] This is altered a bit in ''Yellow'', where all the trainers will refuse to challenge you until you intentionally get the questions wrong apart from the Super Nerd in the second room (who does not have a question and can be fought right away or skipped over) [[note]].)

to:

* AlphabetSoupCans: Blaine's gym features quiz questions which you must answer correctly in order to open doors. Naturally, they are all about Pokémon. If you get them wrong, you must instead battle a trainer. (Many players prefer to do this because battling the trainer gets you valuable experience and money [[note]] This is altered a bit in ''Yellow'', where all the trainers will refuse to challenge you until you intentionally get the questions wrong apart from the Super Nerd in the second room (who does not have a question and can be fought right away or skipped over) [[note]].[[/note]].)
13th Sep '16 1:00:56 AM jameygamer
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* AlphabetSoupCans: Blaine's gym features quiz questions which you must answer correctly in order to open doors. Naturally, they are all about Pokémon. If you get them wrong, you must instead battle a trainer. (Many players prefer to do this because battling the trainer gets you valuable experience and money.)

to:

* AlphabetSoupCans: Blaine's gym features quiz questions which you must answer correctly in order to open doors. Naturally, they are all about Pokémon. If you get them wrong, you must instead battle a trainer. (Many players prefer to do this because battling the trainer gets you valuable experience and money.money [[note]] This is altered a bit in ''Yellow'', where all the trainers will refuse to challenge you until you intentionally get the questions wrong apart from the Super Nerd in the second room (who does not have a question and can be fought right away or skipped over) [[note]].)
5th Sep '16 6:55:04 AM shadowmanwkp
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Added DiffLines:

** Enter the digglet cave at your own risk: usually you will encounter the relatively harmless digglett at around level 19. Very sometimes you will encounter a '''level 31 dugtrio'''. Considering that Lt. Surge, the nearby gym leader's strongest pokémon is at level 24 and that speed affects running chance, the dugtrio is highly likely to send you back to the last pokécenter.
3rd Sep '16 10:03:33 PM ryanasaurus0077
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Added DiffLines:

* EveryoneOwnsAMac: The PC's sprite bears a close resemblance to the original Apple Macintosh.
29th Aug '16 1:14:47 PM MayIncon
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** Averted with Giovanni, the boss of Team Rocket, who prefers Ground-types [[spoiler:and is the Ground-type gym leader]].

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** Averted Subverted with Giovanni, the boss of Team Rocket, who Rocket. While he prefers Ground-types [[spoiler:and is the Ground-type gym leader]].leader]], his Nidoking and Nidoqueen are part Poison.
29th Aug '16 12:24:53 PM MayIncon
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* BlackoutBasement: The insides of the Rock Tunnel and Cerulean Cave are pitch black (though the PlayerCharacter is still visible), making navigation extremely difficult. Using the move Flash will light up the caves.

to:

* BlackoutBasement: The insides of the Rock Tunnel and Cerulean Cave are pitch black (though the PlayerCharacter is still visible), making navigation extremely difficult. Using the move Flash will light up the caves.cave.
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