History VideoGame / PokemonMysteryDungeonGatesToInfinity

22nd Jan '17 11:09:39 AM mcb01932
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* EnvironmentalSymbolism: The game is rife with references to winter and coldness, which seem to symbolize ''emotional'' coldness. For example, [[spoiler: most of the antagonists, namely Kyurem and the Bittercold, are ice-themed. Also, Glacier Palace itself seems to be symbolic, especially since it's the place where Virizion and Keldeo's friendship ended.]]. This is even present in the soundtrack, which often uses "icy" and "wintry" sounding instrumentation.

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* EnvironmentalSymbolism: The game is rife with references to winter and coldness, which seem to symbolize ''emotional'' coldness. For example, This can be seen in [[spoiler: most some of the antagonists, namely Kyurem and the Bittercold, are ice-themed. Also, as well as Glacier Palace itself seems to be symbolic, especially since it's the place where Virizion and Keldeo's friendship ended.]]. Palace.]] This is even present in the soundtrack, which often uses "icy" and "wintry" sounding instrumentation.
22nd Jan '17 11:07:11 AM mcb01932
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* EnvironmentalSymbolism: The game is rife with references to winter and coldness, which seem to symbolize ''emotional'' coldness. For example, [[spoiler: the antagonists, namely Kyurem and the Bittercold, tend to be ice-themed. Also, Glacier Palace itself seems to be symbolic, especially since it's the place where Virizion and Keldeo's friendship ended.]]. This is even present in the soundtrack, which often uses "icy" and "wintry" sounding instrumentation.

to:

* EnvironmentalSymbolism: The game is rife with references to winter and coldness, which seem to symbolize ''emotional'' coldness. For example, [[spoiler: most of the antagonists, namely Kyurem and the Bittercold, tend to be are ice-themed. Also, Glacier Palace itself seems to be symbolic, especially since it's the place where Virizion and Keldeo's friendship ended.]]. This is even present in the soundtrack, which often uses "icy" and "wintry" sounding instrumentation.
22nd Jan '17 11:06:29 AM mcb01932
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Added DiffLines:

* EnvironmentalSymbolism: The game is rife with references to winter and coldness, which seem to symbolize ''emotional'' coldness. For example, [[spoiler: the antagonists, namely Kyurem and the Bittercold, tend to be ice-themed. Also, Glacier Palace itself seems to be symbolic, especially since it's the place where Virizion and Keldeo's friendship ended.]]. This is even present in the soundtrack, which often uses "icy" and "wintry" sounding instrumentation.
22nd Jan '17 10:57:04 AM mcb01932
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* AWorldHalfFull: A major theme of the game is "hope"; that just because the world is full of evil and corruption doesn't mean that it can't or shouldn't be improved. The fact that [[spoiler: the final boss is the symbolic embodiment of bitterness and despair]] serves to drive this point further.



* AWorldHalfFull: A major theme of the game is "hope"; that just because the world is full of evil and corruption doesn't mean that it can't or shouldn't be improved. The fact that [[spoiler: the final boss is the symbolic embodiment of bitterness and despair]] serves to drive this point further.
22nd Jan '17 10:56:43 AM mcb01932
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Added DiffLines:

* AWorldHalfFull: A major theme of the game is "hope"; that just because the world is full of evil and corruption doesn't mean that it can't or shouldn't be improved. The fact that [[spoiler: the final boss is the symbolic embodiment of bitterness and despair]] serves to drive this point further.
28th Mar '16 5:02:19 PM Summonwind
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** Unlike the previous games, the game actually address that the main protagonist had family and friends that would suffer if one day they disappeared out of the blue and never returned, never knowing if they are alive or they did something wrong that caused them to disappear on them. The partner had come to that realization and thus was willing to give up ever being with the protagonist again if only to prevent them and their love ones from suffering if the main protagonist staying in the main world.

to:

** Unlike the previous games, the game actually address that the main protagonist had family and friends that would suffer if one day they disappeared out of the blue and never returned, never knowing if they are alive or they did something wrong that caused them to disappear on them. The partner had come to that realization and thus was willing to give up ever being with the protagonist again if only to prevent them and their love ones from suffering if the main protagonist staying stays in the main world.Pokemon World.
26th Mar '16 11:13:35 PM Summonwind
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Added DiffLines:

** Unlike the previous games, the game actually address that the main protagonist had family and friends that would suffer if one day they disappeared out of the blue and never returned, never knowing if they are alive or they did something wrong that caused them to disappear on them. The partner had come to that realization and thus was willing to give up ever being with the protagonist again if only to prevent them and their love ones from suffering if the main protagonist staying in the main world.
24th Mar '16 5:23:37 PM mcb01932
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* ButThouMust: There are a few (such as agreeing to let Espeon and Umbreon join your team), but nowhere near as many as the previous installment. Note that in the post-game, [[spoiler: you ''can'' say "no" to your partner's pleas to bring you back.]]

to:

* ButThouMust: There are a few (such as agreeing to let Espeon and Umbreon join your team), but nowhere near as many as the previous installment. Note that in the post-game, [[spoiler: you ''can'' say "no" to your partner's pleas to bring you back. However, doing so will give you a NonStandardGameOver and make it impossible to continue the post-game.]]
27th Dec '15 10:15:11 PM Karxrida
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* {{Nerf}}: The basic attack command now only does a set (and extremely weak) 5 damage instead of being a below-average attack that scales the damage based on the user's Attack stat.
10th Dec '15 7:56:04 AM Demongodofchaos2
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* DarkerAndEdgier: Even more so than the [[VideoGame/PokemonMysteryDungeonExplorers previous main installment]], which is saying a lot. Unlike the last two games, this one takes place in a flatout DeathWorld and the story is ''not'' afraid to show us just how horrible and bleak the world is. Crime is at an all-time high, corruption is rampant, Pokemon backstab each other for even the smallest advantages, and most of the Pokemon in-game have become jaded and bitter due to how hopeless things are. [[spoiler:In fact, the reason the villains do what they do is because they're so sick and tired of the constant pain and betrayal that they just want to destroy the current world and start over, because to them, ''anything'' is better than the current world.]] Yeah, ''Gates to Infinity'' is one of the darkest Pokemon game to date
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.PokemonMysteryDungeonGatesToInfinity