History VideoGame / PlanescapeTorment

12th Jan '18 2:52:33 PM Kreyghun
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Released in 1999 by Creator/BlackIsleStudios and set in the ''TabletopGame/DungeonsAndDragons'' setting ''TabletopGame/{{Planescape}}'' in the Outer Planes, the RolePlayingGame ''Planescape: Torment'' was applauded for its storyline and script. What starts off looking like a stereotypical amnesia tale drops you and your hero into a very strange world with interlocking plotlines about your past, complete with a series of helpers who may or may not know more than they're letting on. It's like ''Film/{{Memento}}'' in computer game form.

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Released in 1999 by Creator/BlackIsleStudios and set in the ''TabletopGame/DungeonsAndDragons'' setting ''TabletopGame/{{Planescape}}'' in the Outer Planes, the RolePlayingGame ''Planescape: Torment'' was applauded for its storyline and script. What starts off looking like a stereotypical amnesia tale drops you and your hero into a very strange world with interlocking plotlines about your past, complete with a series of helpers who may or may not know more than they're letting on. It's like ''Film/{{Memento}}'' in computer game form.
form (although it predates it, so it's more like Memento is a movie version of Planescape: Torment).
10th Jan '18 10:19:47 AM Grudgeal
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* ThemeAndVariationsSoundtrack: Every track in the game follows the same melody, but with differences in instruments and beat.
9th Jan '18 3:36:12 PM ZuTheSkunk
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* PacifistRun: There are exactly two characters in the game that you ''have'' to kill, and each playthrough requires you to fight at least four times, with three of those enemies being constant and the last being one of two, depending on your alignment.
** To wit: [[spoiler:the zombie with the key in the mortuary has to be fought and killed.]]

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* PacifistRun: There are exactly two characters in the game that you ''have'' to kill, and each playthrough requires you to fight at least four times, with three of those enemies being constant and the last being one of two, depending on your alignment.
alignment. And in each one of those circumstances, [[TechnicalPacifist the enemy either fakes their death, runs away before dying, or was already dead to begin with.]] To wit:
** To wit: [[spoiler:the [[spoiler:The zombie with the key in the mortuary Mortuary has to be fought and killed.]]



** [[spoiler:depending on your alignment, you need to fight either Ignus or Vhailor in the final dungeon, and kill them.]]

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** [[spoiler:depending [[spoiler:Depending on your alignment, you need to fight either Ignus or Vhailor in the final dungeon, and kill them.]]
9th Jan '18 2:24:34 PM addiemacgruer
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** To wit: [[spoiler:the zombie with the key in the mortuary has to be fought and killed.]]
** [[spoiler:Ravel has to be fought, but she was only pretending to be dead. At least to start with.]]
** [[spoiler:Trias has to be fought, and you can choose whether to release him, kill him, or both. Thanks, Vhailor.]]
** [[spoiler:depending on your alignment, you need to fight either Ignus or Vhailor in the final dungeon, and kill them.]]
31st Dec '17 3:56:15 AM ZuTheSkunk
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* ExpressiveSkull: Morte is pretty good at conveying facial expressions despite being a talking, floating skull that can only move his jaw and eyeballs.
26th Dec '17 11:43:02 PM ZuTheSkunk
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* TakeAThirdOption: When facing [[spoiler:Trias in Carceri]], you are presented with two options upon defeating him: either spare him and receive a scroll of Celestial Host from him in gratitude, or kill him and take his InfinityPlusOneSword. Alternatively, you can just have Annah steal both of the items from him before the battle.
24th Dec '17 1:25:11 PM nombretomado
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%% This section needs tidying up to conform to ExampleIndentation.

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%% This section needs tidying up to conform to ExampleIndentation.Administrivia/ExampleIndentation.
26th Nov '17 9:54:47 AM ZuTheSkunk
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* MotorMouth: If you ask Hamrys, the coffin maker, to provide you with a coffin pillow, he will assume that you want to buy a whole coffin and will go off on a tangent about all the things necessary to make one. All throughout, the Nameless One will not be able to interrupt him and remind him that all he wants is the pillow, at least until he threatens Hamrys that he will smack his head if he doesn't stop talking for a second.
24th Nov '17 10:55:24 PM BattleMaster
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* BadassBoast: When Fall-From-Grace is confronted by [[spoiler:The Transcendent One]] near the end of the game, he tells her, "I can forge planes with my power. I can unmake you."

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* BadassBoast: There are numerous entities in this game that have godlike power levels, so it's only to be expected that this trope shows up frequently:
**
When Fall-From-Grace is confronted by [[spoiler:The Transcendent One]] near the end of the game, he tells her, "I can forge planes with my power. I can unmake you.""
** If the Nameless One asks Coaxmetal the Iron Golem about what he's doing, he responds with '''"I forge the weapons by which the universe will be unmade."'''
22nd Nov '17 7:10:48 AM TheKaizerreich
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* TrueNeutral: As a blank slate, your character starts off this way and will have this adjusted based on player actions. Thankfully in this case the concept of alignment-change penalties was ignored. Certain items are only usable by certain alignments, of course.

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* TrueNeutral: As You start as this and it makes sense InUniverse; as a blank slate, your character starts off this way and will have this adjusted based on player actions. Thankfully in this case the concept of alignment-change penalties was ignored. Certain items are only usable by certain alignments, of course.
This list shows the last 10 events of 306. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.PlanescapeTorment