History VideoGame / PipeMania

1st Oct '14 7:29:36 PM WhiteCrane
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Alphabetical order
* SchmuckBait - The last two levels have only two empty spaces between the start and end pieces via a screen wraparound. The minimum distance is well over 20 though, so directly joining the terminators is a guaranteed Game Over.

* SchmuckBait - The last two levels have only two empty spaces between the start and end pieces via a screen wraparound. The minimum distance is well over 20 though, so directly joining the terminators is a guaranteed Game Over.
1st Oct '14 7:25:00 PM WhiteCrane
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A slight Schmuck Bait!
Added DiffLines:
* SchmuckBait - The last two levels have only two empty spaces between the start and end pieces via a screen wraparound. The minimum distance is well over 20 though, so directly joining the terminators is a guaranteed Game Over.
28th Oct '12 12:49:49 PM Quanyails
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Moving to YMMV.
* BreatherLevel - At level 17, after eight levels of obstacles and one-way sections, you are presented with an arena free of obstructions, no arrowed pieces, and only a minimum distance of 12 to beat (which is less than the first level). While a breather in one sense, the dispenser sequences become a lot more random and the fluid races through the pipes after a short time.
This list shows the last 3 events of 3. Show all.