History VideoGame / PickUpThePhoneBoothAndDie

13th Apr '13 3:47:05 PM JIKTV
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The game inspired a large number of parodies, such as ''PickUpThePhoneBoothAndAisle'' (2001) written collaboratively by 13 authors, which itself was a 2001 XYZZY finalist for Best Use of Medium.

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The game inspired a large number of parodies, such as ''PickUpThePhoneBoothAndAisle'' ''VideoGame/PickUpThePhoneBoothAndAisle'' (2001) written collaboratively by 13 authors, which itself was a 2001 XYZZY finalist for Best Use of Medium.



2nd Apr '13 6:33:58 PM Thexder
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''Pick Up the Phone Booth and Die'' (1996) is a minimalist piece of interactive fiction by Rob Noyes. As the title suggests, you die when you pick up the phone booth. However, the game can be won, and in just two moves. The puzzle was a finalist for the 1997 XYZZY Award for Best Individual Puzzle.

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''Pick Up the Phone Booth and Die'' (1996) is a minimalist piece of interactive fiction InteractiveFiction by Rob Noyes. As the title suggests, you die when you pick up the phone booth.PhoneBooth. However, the game can be won, and in just two moves. The puzzle was a finalist for the 1997 XYZZY Award for Best Individual Puzzle.
2nd Apr '13 6:26:12 PM Thexder
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The game inspired a large number of parodies, such as ''Pick Up the Phone Booth and Aisle'' (2001) written collaboratively by 13 authors, which itself was a finalist for 2001 XYZZY Award for Best Use of Medium.

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The game inspired a large number of parodies, such as ''Pick Up the Phone Booth and Aisle'' ''PickUpThePhoneBoothAndAisle'' (2001) written collaboratively by 13 authors, which itself was a finalist for 2001 XYZZY Award finalist for Best Use of Medium.






!!This VideoGame contains examples of:

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!!This VideoGame video game contains examples of:of:


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18th Mar '13 6:42:39 PM Aquillion
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* ExactlyWhatItSaysOnTheTin
18th Mar '13 6:42:17 PM Aquillion
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* SchmuckBait: What is the first thing you do when playing this?

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* SchmuckBait: Basically the entire point of the game. What is the first thing you do when playing this?
7th Mar '13 4:23:28 PM TiggersAreGreat
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* SchmuckBait: What is the first thing you do when playing this?

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* {{Minimalism}}: The game doesn't have a lot to it, but it is said that less is more.
* SchmuckBait: What is the first thing you do when playing this?this?
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16th Jun '12 3:22:37 AM Generic_Guy
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* ShmuckBait: What is the first thing you do when playing this?

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* ShmuckBait: AntiClimax: You can't pick up the phone booth, whatever shall you do? [[spoiler:Push it over.]]
* SchmuckBait:
What is the first thing you do when playing this?
16th Jun '12 3:17:11 AM Generic_Guy
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* ShmuckBait: What is the first thing you do when playing this?
14th May '12 3:51:54 PM TiggersAreGreat
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''Pick Up the Phone Booth and Die'' (1996) is a minimalist piece of interactive fiction by Rob Noyes. As the title suggests, you die when you pick up the phone booth. However, the game can be won, and in just two moves. The puzzle was a finalist for the 1997 XYZZY Award for Best Individual Puzzle.

The game inspired a large number of parodies, such as ''Pick Up the Phone Booth and Aisle'' (2001) written collaboratively by 13 authors, which itself was a finalist for 2001 XYZZY Award for Best Use of Medium.

There is also a sequel, ''Pick Up The Phone Booth And Die 2'' (1996).

NeedsWikiMagicLove.

!!This VideoGame contains examples of:
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.PickUpThePhoneBoothAndDie