History VideoGame / PhantasyStarIV

7th Sep '16 9:17:08 PM Ramidel
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* DeconstructedTrope: [[spoiler: The nature of the Great Light and the Profound Darkness deconstructs the Good vs. Evil conflict at the heart of traditional fantasy literature and games. Abstract "Light" and "Good" aren't important except as they relate to people, and fighting the Darkness is only important because it protects human lives.]]



* LightIsNotGood: [[spoiler: The Great Light is an EldritchAbomination adhering to BlueAndOrangeMorality. As far as it's concerned, humans are just part of the padlock on the Profound Darkness' prison, and to the extent that it's helping the party, it's because its interests and theirs are aligned. Chaz eventually returns the favor; he's not fighting for the Light, he's fighting for humanity and the other Protectors.]]



* NoOntologicalInertia: The VeryDefinitelyFinalDungeon collapses when you defeat the final boss. {{Justified|Trope}}, as the VeryDefinitelyFinalDungeon is a hole in reality caused by an EldritchAbomination forcing its way out of its dimensional prison.
** The Air Castle starts to fall apart once Lashiec is defeated. Understandable since the conditions that enabled the Air Castle to exist, floating alone in an asteroid belt with a breathable atmosphere and Earthlike gravity, were in pretty harsh contravention to the laws of physics.

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* NoOntologicalInertia: The VeryDefinitelyFinalDungeon collapses when you defeat Anything created or empowered by the final boss. {{Justified|Trope}}, as the VeryDefinitelyFinalDungeon is a hole in reality caused by an EldritchAbomination forcing its way out of its dimensional prison.
** The Air Castle starts
Dark Force seems to fall apart once Lashiec is defeated. Understandable since the conditions that enabled the Air Castle to exist, floating alone in an asteroid belt with a breathable atmosphere and Earthlike gravity, were in pretty harsh contravention to the laws of physics.operate on this principle.


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** The Air Castle starts to fall apart once [[spoiler: Lashiec]] is defeated. Understandable since the conditions that enabled the Air Castle to exist, floating alone in an asteroid belt with a breathable atmosphere and Earthlike gravity, were in pretty harsh contravention to the laws of physics.
** [[spoiler: The VeryDefinitelyFinalDungeon collapses when you defeat the final boss. {{Justified|Trope}}, as the VeryDefinitelyFinalDungeon is a hole in reality caused by an EldritchAbomination forcing its way out of its dimensional prison.]]
18th Aug '16 6:42:44 PM PurpleAlert
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* Most of the major dungeons that suffer from LoadBearingBoss have unique items that are lost with them; the Garuberk Tower has a Moon Slasher in one of its treasure chests that is likely to be the only one you ever find, unless you grind the random-encounter enemies that have a low chance of dropping another, who are ''also'' lost when the Tower is no longer available.
13th Jul '16 11:36:31 PM PurpleAlert
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** [[JustifiedTrope This gets an explanation toward the end.]] Each of Algo's three planets is the original home of each of the sentient races, with modifications by Mother Brain to make them inhabitable for Parmanians. [[spoiler: They were created specifically to function as a seal over the dimension the Darkness is trapped in, with a race tailor-made for each one to provide Protects of the Seal.]] Now that Mother Brain is gone and the environmental control system is failing, the planets are gradually going back to their normal states.
5th Jul '16 3:53:12 AM Ramidel
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* HonorBeforeReason: [[spoiler: If Chaz is unworthy of Megid, Re-Faze will kill him, even if that means that there's no champion left who can wield Elsydeon and fight the Profound Darkness. His duty to prevent an out-of-control UnholyNuke apparently trumps his duty to not see Algol destroyed by another force that already ''has'' it.]]
2nd Jul '16 11:02:48 AM Morgenthaler
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''Phantasy Star IV: The End of the Millennium'' is a direct sequel to the second ''VideoGame/PhantasyStar'' game, returning to the Algol System a thousand years after the events of ''VideoGame/PhantasyStarII''. The game stars Chaz Ashley, an apprentice Bounty Hunter who lives and trains on Motavia with his [[TheObiWan partner and mentor]] Alys Brangwyn. Chaz and Alys are summoned to the Motavia Academy, where they're hired to deal with an unfortunate monster infestation of the school's basement, then to investigate the cult that is causing suffering and destruction all over the planet. This eventually leads Chaz on a mission across the entire system, where he finally discovers the truth behind Dark Force.

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''Phantasy Star IV: The End of the Millennium'' is a direct sequel to the second ''VideoGame/PhantasyStar'' game, returning to the Algol System a thousand years after the events of ''VideoGame/PhantasyStarII''. The game stars Chaz Ashley, an apprentice Bounty Hunter who lives and trains on Motavia with his [[TheObiWan partner and mentor]] mentor Alys Brangwyn. Chaz and Alys are summoned to the Motavia Academy, where they're hired to deal with an unfortunate monster infestation of the school's basement, then to investigate the cult that is causing suffering and destruction all over the planet. This eventually leads Chaz on a mission across the entire system, where he finally discovers the truth behind Dark Force.
25th Jun '16 6:11:38 PM PurpleAlert
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* RebelPrince: Rune, though it's not traditional royalty. He has nothing against being the heir to [[spoiler: Lutz's will and memories]], but he's not interested in living up to the wise, graceful image of his title and admits he's always been [[JerkWithAHeartOfGold kind of a dick.]] One of the images in his character settei shows him sitting on a throne and wearing fancy ceremonial robes, complaining that he's bored.
25th Jun '16 5:02:46 PM PurpleAlert
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* AllThereInTheManual: The Phantasy Star Compendium has notes from the creators about some of the things that the game doesn't address, like Zio's [[BodyHorror monsterized hand]], [[TheArtfulDodger Chaz's life before meeting Alys,]] [[DeathByOriginStory how Alys became a hunter,]] and [[ChildhoodFriends how she and]] [[AloofBigBrother Rune]] know each other.
27th May '16 3:53:14 PM nombretomado
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** In fact, the monster Hugh had to take care of WAS an Igglanova (the boss critter in PS4's basement) during the earlier stages of its evolutionary development.

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** In fact, the monster Hugh had to take care of WAS an Igglanova (the boss critter in PS4's [=PS4=]'s basement) during the earlier stages of its evolutionary development.
26th Apr '16 5:08:44 AM PurpleAlert
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* InterfaceSpoiler: Multiple for the fact that [[spoiler:Chaz is the real protagonist]]
** [[spoiler: Chaz's level is what is shown on the save spot]]
** [[spoiler: Chaz is the one who reads the signs and talks with the characters, with Alys chastising him if nothing is there]]

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* InterfaceSpoiler: InterfaceScrew: Whenever a party member leaves, it makes room for a new friend. [[spoiler: Nice to meet you, Seth!]]
* InterfaceSpoiler:
**
Multiple for the fact that [[spoiler:Chaz is the real protagonist]]
** *** [[spoiler: Chaz's level is what is shown on the save spot]]
** *** [[spoiler: Chaz is the one who reads the signs and talks with the characters, with Alys chastising him if nothing is there]]there]]
** One look at [[spoiler: Seth's]] skill list will tell you exactly what he is.
26th Apr '16 5:04:04 AM PurpleAlert
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** Figuring out the fourteen Combination Attacks is a matter of trial and error, one of which (Lethal Image) can be used for only a ''very'' short time. Many players will likely never realize that they've missed it. Also, the combinations of Blizzard, Conduct Thunder, Fire Storm and Shooting Star get much stronger if you use higher-level spells ([=NaWat=] instead of Wat, etc...) as opposed to lower ones.

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** Figuring out the fourteen Combination Attacks is a matter of trial and error, one of which (Lethal Image) can be used for only a ''very'' short time. Many players will likely never realize that they've missed it. Also, the combinations of Blizzard, Conduct Thunder, Fire Storm and Shooting Star get much stronger if you use higher-level spells ([=NaWat=] instead of Wat, etc...) as opposed to lower ones. It doesn't help that the original instruction booklet claimed there were ''fifteen'' combinations.


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* HiddenElfVillage: The Esper Mansion, which serves as something of a monastery for reclusive magic-users, and won't allow outsiders into the building without one of their own as an escort.
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