History VideoGame / Penumbra

6th Nov '16 11:50:32 AM nombretomado
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** [[spoiler:Clarence (Phillips's DarkSide) has a voice strikingly similar to his namesake from the classic holiday movie ''ItsAWonderfulLife''. He even references the movie in a cheerful fashion when he chooses himself a name [[MoodDissonance while fully infecting and mentally torturing Philip]].]]

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** [[spoiler:Clarence (Phillips's DarkSide) has a voice strikingly similar to his namesake from the classic holiday movie ''ItsAWonderfulLife''.''Film/ItsAWonderfulLife''. He even references the movie in a cheerful fashion when he chooses himself a name [[MoodDissonance while fully infecting and mentally torturing Philip]].]]
5th Sep '16 12:34:37 PM Morgenthaler
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* DejaVu: In ''Black Plague'', feelings of deja vu are one of the early symptoms of infection by [[HiveMind the Tuurngait virus]]. The first time you learn this, this particular bit of info is repeated twice, presumably to [[ParanoiaFuel unnerve the player]]. [[spoiler:And it's fitting, as the player character is already infected.]]
28th Aug '16 11:37:52 PM crashkey
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* GainaxEnding: ''Requiem'' is this to the series as a whole. Uniquely, the plot was already mostly wrapped up in ''Black Plague'' anyway.
3rd Aug '16 6:55:27 AM REV6Pilot
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The series has also spawned two fangames in the form of ''VideoGame/AmnesiaTheDarkDescent'' [[GameMod total conversions]], ''[[http://store.steampowered.com/app/346290/ Necrologue]]'' and ''[[http://www.moddb.com/mods/penumbra-twilight-of-the-archaic Twilight of the Archaic]]''.



** Clarence: "Well, thanks for the help. I'm having an existential nightmare, and you can't even say a word!"

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** Clarence: --> '''Clarence:''' "Well, thanks for the help. I'm having an existential nightmare, and you can't even say a word!"



* InfiniteFlashlight: The glowstick that Philip begins the story with casts a slightly shorter-ranged and more tinted light than the flashlight, and never runs out. Except at the start of ''Necrologue'', it's dead as a dodo.



* JerkassHasAPoint: [[spoiler:The Tuurngait states that selfishness in human would be catastrophic and that all humans pull in different directions. Well, the [[AntiVillain Tuurngait is no saint]], it does have a point. People were supposed to selfless and kill themselves or lock themselves up if they became infected. Many people didn't and turned into monsters that proceeded to kill or infect everyone else. The problem compounded itself until approximately 99.22% (100% minus the odds of survival given by the computer in Dr. Swanson's office) of the staff were dead.]]

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* JerkassHasAPoint: [[spoiler:The Tuurngait states that selfishness in human would be catastrophic and that all humans pull in different directions. Well, the [[AntiVillain Tuurngait is no saint]], saint, but it does have a point. People were supposed to selfless and kill themselves or lock themselves up if they became infected. Many people didn't and turned into monsters that proceeded to kill or infect everyone else. The problem compounded itself until approximately 99.22% (100% minus the odds of survival given by the computer in Dr. Swanson's office) of the staff were dead.]]



* TenSecondFlashlight: In the first two games. ''Requiem'' uses an InfiniteFlashlight (if you're hallucinating it all, no need to hallucinate battery charge drain). Averted though with the glowstick, which Philip begins the game with. It casts a shorter and dimmer (though more peripheral) range of light than the flashlight, and never runs out.

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* TenSecondFlashlight: In the first two games. games, and the two fangames. The ''Requiem'' expansion uses an InfiniteFlashlight (if you're hallucinating it all, there's no need to hallucinate battery charge drain). Averted though with the glowstick, which Philip begins the game with. It casts a shorter and dimmer (though more peripheral) range of light than the flashlight, and never runs out.drain).
15th Nov '15 7:50:04 AM SSpectre
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* {{Metaphorgotten}}: Red compares his emotions to "a disobedient pet: uncontrollable, and often rolling in shit."
10th Oct '15 3:08:09 PM WillKeaton
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Spanning two games and an expansion pack[[note]]''Overture'', ''Black Plague'' and ''Requiem'' respectively[[/note]], '''''Penumbra''''' is a SurvivalHorror series that follows [[NonActionGuy physics professor]] Philip [=LaFresque=], who, after attending to his mother's funeral, receives a letter from his long dead father Howard instructing him to [[SchmuckBait destroy a breadcrumb trail of mysterious documents without reading them]]. Phillip, suffering from severe GenreBlindness, instead follows the trail to a forgotten old mine somewhere in [[MysteriousAntarctica northern Greenland]], where he promptly finds himself trapped and [[ParanoiaFuel (seemingly)]] alone during a blizzard.

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Spanning two games and an expansion pack[[note]]''Overture'', pack,[[note]]''Overture'', ''Black Plague'' and ''Requiem'' respectively[[/note]], respectively[[/note]] '''''Penumbra''''' is a SurvivalHorror series that follows [[NonActionGuy physics professor]] Philip [=LaFresque=], who, after attending to his mother's funeral, receives a letter from his long dead father Howard instructing him to [[SchmuckBait destroy a breadcrumb trail of mysterious documents without reading them]]. Phillip, suffering from severe GenreBlindness, instead follows the trail to a forgotten old mine somewhere in [[MysteriousAntarctica northern Greenland]], where he promptly finds himself trapped and [[ParanoiaFuel (seemingly)]] alone during a blizzard.
17th Sep '15 10:43:03 PM jormis29
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Created by {{Creator/Frictional Games}} (the company that went on to make the equally terrifying ''VideoGame/AmnesiaTheDarkDescent'') Penumbra is also notable for its unique engine that allows solving puzzles through clicking, dragging, and directly interacting when using items, giving an especially genuine, immersive atmosphere that even earned ''Black Plague'' a nomination for best script (from The Writers Guild of Great Britain, that it ultimately lost to ''{{Overlord}})''.

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Created by {{Creator/Frictional Games}} (the company that went on to make the equally terrifying ''VideoGame/AmnesiaTheDarkDescent'') Penumbra is also notable for its unique engine that allows solving puzzles through clicking, dragging, and directly interacting when using items, giving an especially genuine, immersive atmosphere that even earned ''Black Plague'' a nomination for best script (from The Writers Guild of Great Britain, that it ultimately lost to ''{{Overlord}})''.
''VideoGame/OverlordI'').
26th May '15 10:12:47 AM DelShiftB
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* BorrowedBiometricBypass: In ''Penumbra: Black Plague'' you get past several security scanners like this, using blood to enter the kitchen, then a hand and head to enter the library. Interestingly, one door that leads to the cryogenic freezer has a hand scanner that when you try to scan the hand you have likely procured at this point, tells you that the person whom this hand belongs to is in critical condition and will not accept it.
6th May '15 2:07:39 PM DelShiftB
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* LudicrousPrecision: Dr. Eminiss remembers his day of birth... 3.46993412 recurring minutes past nine, indicating almost nano-second precision. He later gives the time since something last good happened, down to tenth of a second.
2nd May '15 10:50:14 AM DelShiftB
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* MentalWorld: ''Black Plague'' has the first instance, where Philip finds himself in the ship room. ''Requiem'' follows, being fully within the mental realm.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.Penumbra