History VideoGame / Penumbra

6th Oct '17 12:28:16 PM ironballs16
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-->[[spoiler:'''Clarence:''' Oh, one thing, before you get too overwhelmed with glee - I know murder can be a lot of fun, but... didn't you quite like that broad? [[KickThemWhileTheyAreDown Hey, I think that's a piece of her skull on your shoe.]] Wait, don't tell me you really thought... [[BlatantLies I thought you knew I was pulling your leg!]] Oh my, best laid plans, and all that... this, this is just ''[[SarcasmMode terrible]]''. Oh, you silly billy... Come on monkey... [[BlackComedy take a joke.]]]]

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-->[[spoiler:'''Clarence:''' Oh, one thing, before you get too overwhelmed with glee - I know murder can be a lot of fun, but... didn't you quite like that broad? [[KickThemWhileTheyAreDown Hey, I think that's a piece of her skull on your shoe.]] Wait, don't tell me you really thought... [[BlatantLies I thought you knew I was pulling your leg!]] Oh my, best laid plans, and all that... this, this is just ''[[SarcasmMode terrible]]''. Oh, you silly billy... Come on monkey...[[FantasticRacism monkey]]... [[BlackComedy take a joke.]]]]
8th Sep '17 9:06:25 PM Sark0TAG
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* DummiedOut: A creature from the tech demo, known as "The Hunter", didn't appear in the series. ''Necrologue'' brings it back as a functional enemy, and it is ''terrifying''.
8th Sep '17 8:55:28 PM Sark0TAG
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* TimeTravel: Blue variants of the save point artifact have this ability, but only in a particular spot and for a short amount of time. This is mainly used to [[MundaneUtility get around things that are completely blocked in the present day]].
8th Sep '17 8:51:51 PM Sark0TAG
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* TapOnTheHead: At the beginning of ''Requiem'', with what sounds like a shovel, courtesy of one of the Infected.
9th Aug '17 5:35:59 PM Sark0TAG
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* [[spoiler: VillainExitStageLeft: Near the end of the game, Clarence [[MindRape mentally tortures you]] one last time, then says, "Goodbye, monkey." and stops talking from that point on, "leaving" Philip's mind for reasons unknown.]]

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* [[spoiler: VillainExitStageLeft: Near the end of the game, Clarence [[MindRape mentally tortures you]] one last time, while saying that [[ButNowIMustGo his role has been fulfilled]], then says, "Goodbye, monkey." and stops talking from that point on, "leaving" "leaves" Philip's mind for reasons unknown.]]
9th Aug '17 5:32:41 PM Sark0TAG
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* [[spoiler: VillainExitStageLeft: Near the end of the game, Clarence suddenly says "adios" and stops talking from that point on, "leaving" Philip's mind for reasons unknown.]]

to:

* [[spoiler: VillainExitStageLeft: Near the end of the game, Clarence suddenly says "adios" [[MindRape mentally tortures you]] one last time, then says, "Goodbye, monkey." and stops talking from that point on, "leaving" Philip's mind for reasons unknown.]]
9th Aug '17 5:15:13 PM Sark0TAG
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* AncientTomb: The Tuurngait Tomb, where the virus was released from. A section of it makes up the first level of ''Requiem'', and a more thorough exploration serves as one of the last sections of ''Necrologue''.

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* AncientTomb: The Tuurngait Tomb, where the virus was released from. A section of it makes up the first level of ''Requiem'', and a more thorough exploration serves as one of the last sections levels of ''Necrologue''.
9th Aug '17 5:08:26 PM Sark0TAG
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* BackFromTheDead: The game starts by Philip finding that [[spoiler: Amabel isn't as dead as previously believed, enforced when you go back to her lab, revealing that the infected that you killed never was Amabel to begin with. Clarence also makes a return visit (not that he enjoys it), given that the events of ''Requiem'' had more than likely been Philip's re-infection. Later on, Red also cuts in at various points, just as mysteriously as he did in ''Requiem''.]]

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* BackFromTheDead: The game starts by Philip finding that [[spoiler: Amabel isn't as dead as previously believed, enforced when you go back to her lab, revealing that the infected that you killed never was Amabel to begin with. Clarence also makes a return visit (not that he enjoys it), given that the events of ''Requiem'' had more than likely been Philip's re-infection. Later on, Red also cuts in at various points, just as mysteriously as he did in ''Requiem''.]]


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* NonStandardGameOver: One puzzle involves creating an acid that can melt metal, to corrode a padlock. But you also have the option to use it on one of the save points like the previous science team members tried to.
31st Jul '17 7:59:41 PM Sark0TAG
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* AncientTomb: The Tuurngait Tomb, where the virus was released from. A section of it makes up the first level of ''Requiem'', and a more thorough exploration makes up one of the last sections of ''Necrologue''.

to:

* AncientTomb: The Tuurngait Tomb, where the virus was released from. A section of it makes up the first level of ''Requiem'', and a more thorough exploration makes up serves as one of the last sections of ''Necrologue''.
31st Jul '17 7:58:50 PM Sark0TAG
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* AncientTomb: The Tuurngait Tomb, where the virus was released from. A section of it makes up the first level of ''Requiem'', and a more thorough exploration makes up one of the last sections of ''Necrologue''.



* BackFromTheDead: The game starts by Philip finding that [[spoiler: Amabel isn't as dead as previously believed, enforced when you go back to her lab, revealing that the infected that you killed never was Amabel to begin with. Clarence also makes a return visit (not that he enjoys it), given that the events of ''Requiem'' had more than likely been Philip's re-infection.]]

to:

* BackFromTheDead: The game starts by Philip finding that [[spoiler: Amabel isn't as dead as previously believed, enforced when you go back to her lab, revealing that the infected that you killed never was Amabel to begin with. Clarence also makes a return visit (not that he enjoys it), given that the events of ''Requiem'' had more than likely been Philip's re-infection. Later on, Red also cuts in at various points, just as mysteriously as he did in ''Requiem''.]]
* [[spoiler: DidNotGetTheGirl]] Just when Philip manages to rotate a bridge to connect with a building where Amabel is located, [[spoiler: the bridge inevitably collapses under him and dumps Philip back into the mines. With everything that's happened up to that point, he ultimately decides to just give up on Amabel, thinking nothing good would come if they met, and instead focuses on escaping.
]]


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* [[spoiler: VillainExitStageLeft: Near the end of the game, Clarence suddenly says "adios" and stops talking from that point on, "leaving" Philip's mind for reasons unknown.]]
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.Penumbra