History VideoGame / Penumbra

9th Aug '17 5:35:59 PM Sark0TAG
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* [[spoiler: VillainExitStageLeft: Near the end of the game, Clarence [[MindRape mentally tortures you]] one last time, then says, "Goodbye, monkey." and stops talking from that point on, "leaving" Philip's mind for reasons unknown.]]

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* [[spoiler: VillainExitStageLeft: Near the end of the game, Clarence [[MindRape mentally tortures you]] one last time, while saying that [[ButNowIMustGo his role has been fulfilled]], then says, "Goodbye, monkey." and stops talking from that point on, "leaving" "leaves" Philip's mind for reasons unknown.]]
9th Aug '17 5:32:41 PM Sark0TAG
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* [[spoiler: VillainExitStageLeft: Near the end of the game, Clarence suddenly says "adios" and stops talking from that point on, "leaving" Philip's mind for reasons unknown.]]

to:

* [[spoiler: VillainExitStageLeft: Near the end of the game, Clarence suddenly says "adios" [[MindRape mentally tortures you]] one last time, then says, "Goodbye, monkey." and stops talking from that point on, "leaving" Philip's mind for reasons unknown.]]
9th Aug '17 5:15:13 PM Sark0TAG
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* AncientTomb: The Tuurngait Tomb, where the virus was released from. A section of it makes up the first level of ''Requiem'', and a more thorough exploration serves as one of the last sections of ''Necrologue''.

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* AncientTomb: The Tuurngait Tomb, where the virus was released from. A section of it makes up the first level of ''Requiem'', and a more thorough exploration serves as one of the last sections levels of ''Necrologue''.
9th Aug '17 5:08:26 PM Sark0TAG
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* BackFromTheDead: The game starts by Philip finding that [[spoiler: Amabel isn't as dead as previously believed, enforced when you go back to her lab, revealing that the infected that you killed never was Amabel to begin with. Clarence also makes a return visit (not that he enjoys it), given that the events of ''Requiem'' had more than likely been Philip's re-infection. Later on, Red also cuts in at various points, just as mysteriously as he did in ''Requiem''.]]

to:

* BackFromTheDead: The game starts by Philip finding that [[spoiler: Amabel isn't as dead as previously believed, enforced when you go back to her lab, revealing that the infected that you killed never was Amabel to begin with. Clarence also makes a return visit (not that he enjoys it), given that the events of ''Requiem'' had more than likely been Philip's re-infection. Later on, Red also cuts in at various points, just as mysteriously as he did in ''Requiem''.]]


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* NonStandardGameOver: One puzzle involves creating an acid that can melt metal, to corrode a padlock. But you also have the option to use it on one of the save points like the previous science team members tried to.
31st Jul '17 7:59:41 PM Sark0TAG
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* AncientTomb: The Tuurngait Tomb, where the virus was released from. A section of it makes up the first level of ''Requiem'', and a more thorough exploration makes up one of the last sections of ''Necrologue''.

to:

* AncientTomb: The Tuurngait Tomb, where the virus was released from. A section of it makes up the first level of ''Requiem'', and a more thorough exploration makes up serves as one of the last sections of ''Necrologue''.
31st Jul '17 7:58:50 PM Sark0TAG
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* AncientTomb: The Tuurngait Tomb, where the virus was released from. A section of it makes up the first level of ''Requiem'', and a more thorough exploration makes up one of the last sections of ''Necrologue''.



* BackFromTheDead: The game starts by Philip finding that [[spoiler: Amabel isn't as dead as previously believed, enforced when you go back to her lab, revealing that the infected that you killed never was Amabel to begin with. Clarence also makes a return visit (not that he enjoys it), given that the events of ''Requiem'' had more than likely been Philip's re-infection.]]

to:

* BackFromTheDead: The game starts by Philip finding that [[spoiler: Amabel isn't as dead as previously believed, enforced when you go back to her lab, revealing that the infected that you killed never was Amabel to begin with. Clarence also makes a return visit (not that he enjoys it), given that the events of ''Requiem'' had more than likely been Philip's re-infection. Later on, Red also cuts in at various points, just as mysteriously as he did in ''Requiem''.]]
* [[spoiler: DidNotGetTheGirl]] Just when Philip manages to rotate a bridge to connect with a building where Amabel is located, [[spoiler: the bridge inevitably collapses under him and dumps Philip back into the mines. With everything that's happened up to that point, he ultimately decides to just give up on Amabel, thinking nothing good would come if they met, and instead focuses on escaping.
]]


Added DiffLines:

* [[spoiler: VillainExitStageLeft: Near the end of the game, Clarence suddenly says "adios" and stops talking from that point on, "leaving" Philip's mind for reasons unknown.]]
10th May '17 7:01:09 PM Sark0TAG
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Added DiffLines:

* GameWithinAGame: A program on Amabel's computer labeled "schmup.exe" [[spoiler: happens to be a fully operational space shooter minigame]]. But to open it, you have to have ''[[GuideDangIt collected every document and artifact]]'' in ''Black Plague'' to see the password.
10th May '17 6:34:45 PM Sark0TAG
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* BackFromTheDead: The game starts by Philip finding that [[spoiler: Amabel isn't as dead as previously believed, enforced when you go back to her lab, revealing that the infected that you killed never was Amabel to begin with.]]

to:

* BackFromTheDead: The game starts by Philip finding that [[spoiler: Amabel isn't as dead as previously believed, enforced when you go back to her lab, revealing that the infected that you killed never was Amabel to begin with. Clarence also makes a return visit (not that he enjoys it), given that the events of ''Requiem'' had more than likely been Philip's re-infection.]]
13th Apr '17 6:48:31 PM Sark0TAG
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* WhereItAllBegan: A turning point in the game, weaves the whole trilogy together; starting with the Residential level of ''Requiem'', connected to a fan-made set of rooms that link the ending corridor of ''Overture'' with the beginning of ''Black Plague'', making it clear that Philip has been GoingInCircles the whole time. You can even see ''Overture's'' ending [[CallBack eerily replay itself]] if you go far enough.

to:

* WhereItAllBegan: A turning point in the game, game weaves the whole trilogy together; starting with the Residential level of ''Requiem'', connected to a fan-made set of rooms that link the ending corridor of ''Overture'' with the beginning of ''Black Plague'', making it clear that Philip has been GoingInCircles the whole time. You can even see ''Overture's'' ending [[CallBack eerily replay itself]] if you go far enough.
13th Apr '17 1:56:18 AM LegitimateIdiot
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* DevelopersForesight: If you try to hop the fence in ''Requiem'' on the surface, you magically teleport back to the center of the level.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.Penumbra