History VideoGame / PaperMarioTheThousandYearDoor

22nd May '16 9:29:46 PM TheJunesHero
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* SayMyName: With a twist at the end of Chapter 4. [[spoiler: Mario's allies say his name out of shock when he is "defeated" in battle by the "fake" Mario, but they quickly find out that the Mario they were with was just Doopliss in disguise while the other Mario is the real deal.

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* SayMyName: With a twist at the end of Chapter 4. [[spoiler: Mario's allies say his name out of shock when he is "defeated" in battle by the "fake" Mario, but they quickly find out that the Mario they were with was just Doopliss in disguise while the other Mario is the real deal.]]
13th May '16 4:10:12 AM CybranGeneralSturm
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* BrokenBridge: The first time Mario tries to move to the west part of Rogueport, he accidentally breaks Zess-T's contact lens, and she refuses to move until he gets her a replacement. Unfortunately, you have to order one from the merchant, and he won't get one until Chapter 2. This means the west part of town is inaccessible until then. (Not coincidentally, Zess-T's store, which you can access then, is in the west part.)

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* BrokenBridge: The first time Mario tries to move to the west part of Rogueport, he accidentally breaks Zess-T's contact lens, and she refuses to move until he gets her a replacement. Unfortunately, you have to order one from the merchant, and he won't get one until Chapter 2. This means the west part of town is inaccessible until then. (Not coincidentally, Zess-T's store, which you can access then, is in the west part.)After getting her a replacement, she then offers to cook item recipes for Mario.
11th May '16 11:47:35 AM Cakeman
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Added DiffLines:

* HypercompetentSidekick: Kammy Koopa is the bigger threat during her boss battle along with Bowser. Goombella in fact recommends she goes down first.
10th May '16 6:29:33 PM UmbrellasWereAwesome
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''Paper Mario: The Thousand Year Door'' is the 2004 UsefulNotes/NintendoGameCube sequel to the original ''[[VideoGame/PaperMario64 Paper Mario]]'' and the second game in the ''VideoGame/PaperMario'' series. It starts like a lot of Mario games, with a letter from Princess Peach. She wants Mario to meet her at a distant town called [[NotSoSafeHarbor Rogueport]], to help her search for a legendary treasure indicated by [[TreasureMap the map]] she sent along with the letter. By the time Mario actually pulls into port, Peach is gone, and for once it's not Bowser who kidnapped her (and he's very, very peeved about that).

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''Paper Mario: The Thousand Year Thousand-Year Door'' is the 2004 UsefulNotes/NintendoGameCube sequel to the original ''[[VideoGame/PaperMario64 Paper Mario]]'' and the second game in the ''VideoGame/PaperMario'' series. It starts like a lot of Mario games, with a letter from Princess Peach. She wants Mario to meet her at a distant town called [[NotSoSafeHarbor Rogueport]], to help her search for a legendary treasure indicated by [[TreasureMap the map]] she sent along with the letter. By the time Mario actually pulls into port, Peach is gone, and for once it's not Bowser who kidnapped her (and he's very, very peeved about that).
11th Apr '16 5:57:05 PM Tavernier
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* LimitBreak: The abilities bestowed on Mario by the Magical Map and the Crystal Star, which use a special gauge of Star Power. [[StealthPun Funnily enough]], Mario's Star Power is generated by audience enthusiasm.



* PlotCouponThatDoesSomething: The Crystal Stars would've been mere plot coupons if they didn't give Mario new abilities.



* PowerupMount: Yoshi, a baby BoisterousBruiser that can carry a plumber three times his size.

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* PowerupMount: Yoshi, a baby BoisterousBruiser that can carry a plumber three times his size.size and still move twice as fast as his passenger.



* ProWrestlingIsReal: The main appeal of the Glitz Pit. That said, under Grubba's proprietorship, every match is a WorkedShoot of some kind or another, since Grubba goes out of his way to earn Mario extra enmity whenever he {{Trash Talk}}s on the Great Gonzales' behalf. For extra drama, Grubba imposes some restriction to be observed during the match if the competitor wants a chance to advance, like forbidding Mario to use his hammer. As a treat to anyone who's made it to a championship match, the "restriction" is that the competitor use a LimitBreak [[RuleOfCool at least once]].



* SwordOfPlotAdvancement: Before the Yoshi joins your party, it's impossible to defeat the Glitz Pit's [[NighInvulnerable Armored Harriers]].

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* SwordOfPlotAdvancement: Before SwordOfPlotAdvancement:
** Everytime the Magical Map is presented to the Thousand Year Door, it provides Mario with directions to the next Crystal Star. It almost wouldn't qualify for this trope, except that it bestows the Sweet Treat ability on Mario.
** Downplayed with
the Yoshi joins your party, it's impossible hatchling, who's the Sword of Plot Advancement specific to defeat Chapter Three -- gaining him allows you to finally beat the Glitz Pit's [[NighInvulnerable Armored Harriers]].Harriers]] and gain entrance to the Major Leagues, where the plot thickens considerably.
11th Apr '16 5:25:34 PM Tavernier
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* FalseInnocenceTrick: Although it appears that the beings trapped in the black chests were [[spoiler:originally the four heroes of legend and thus good guys]], the end result is the same nonetheless. They plead for Mario to let them out, so of course, he does. They curse him as thanks. Subverted because [[CursedWithAwesome the curses help you]], to the point that you cannot continue without "acquiring" them. The fourth one does lampshade this and only pretends to do his demonic speech so he'll feel better.

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* FalseInnocenceTrick: Although it appears Every black chest you encounter will try its damnedest to convince you that the beings it's an innocent victim trapped in a chest only to erupt out as an evil spirit and curse you. Of course, it becomes quickly apparent that Mario is being CursedWithAwesome, and [[LampshadeHanging the black chests were [[spoiler:originally act has gone stale]] by the fourth chest, whose contents beg you to let him do the act so he can feel better. [[spoiler: Grifty's stories imply that the four chest-spirits are actually the four heroes of legend and thus good guys]], who originally sealed the end result is the same nonetheless. They plead for Mario to let them out, so of course, he does. They curse him as thanks. Subverted because [[CursedWithAwesome the curses help you]], to the point that you cannot continue without "acquiring" them. The fourth one does lampshade this and only pretends to do his demonic speech so he'll feel better. Shadow Queen beneath Rogueport a thousand years ago]].



* FireIceLightning: The Shadow Sirens' elemental powers (Vivian wields fire magic, Beldam wields ice magic, and Marilyn wields lightning magic).

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* FighterMageThief: Downplayed with the Shadow Sirens. Marilyn is the biggest and the strongest, making her the fighter. Beldam is the most magically adept, making her the mage. It's harder to spot with Vivian, but she's the only one who makes combat use of the Sirens' ability to disappear, casting her as the Thief.
* FireIceLightning: The Shadow Sirens' elemental powers (Vivian wields fire magic, Beldam wields ice magic, and Marilyn wields lightning magic).magic); note the [[ColorCodedForYourConvenience appropriate hat colors]].



** [[spoiler:When Doopliss steals your identity, you very own friends, who don't recognize you, fight alongside him. You don't have to kick their asses, but still.]]

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** [[spoiler:When Doopliss steals your identity, you very own friends, who don't recognize you, assume you're Doopliss in his shadow-clone guise, fight alongside him. You don't have to kick their asses, but still.]]



** The four black chests with "evil spirits" in them. By the fourth and last, the spirit actually requests that Mario and company let him do his thing like the others.



* SealedEvilInACan: [[spoiler:The Shadow Queen, held behind the Thousand-Year Door.]]

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* SealedEvilInACan: [[spoiler:The Occurs so much in this game that it might as well be a ''motif''.
** Played with throughout the game, in which Mario encounters four black chests containing supposedly innocent beings only to reveal themselves as evil spirits upon being freed, which they follow up by cursing Mario... [[CursedWithAwesome with a]] SecondHourSuperpower.
** Exaggerated with the FinalBoss. [[spoiler: The
Shadow Queen, held Queen is sealed within a stone casket that can only be opened with a non-lethal human sacrifice. This casket is hidden in a crypt behind a secret door in the innermost depths of the Palace of Shadow, beyond its myriad monsters and mechanisms, which is sealed behind the Thousand-Year Door.]]humongous Thousand Year Door, which is itself sealed by the power of the seven Crystal Stars. The Crystal Stars have been scattered across the country, and the Magical Map meant to lead the way to each of them was sealed away in a chest that could only be opened by the pure of heart]]. Didja get all that?
11th Apr '16 4:34:18 PM Tavernier
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* DevelopersForesight: There are two bosses (the first [[spoiler:Doopliss]] fight and the first form of [[spoiler:the Shadow Queen]]) that have plot important events take place during the fight, but could be brought to 0 HP with certain setups before said events happen. If you do that, they'll inexplicably heal a certain amount and the event will begin.

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* DevelopersForesight: DevelopersForesight:
** Downplayed in the prologue. Your first visit to the east side will always feature a Bandit rushing you and picking every coin in your pocket... unless you've already spent it all at the shop. The only difference is that Goombella ''won't'' shout at the pick pocket because your wallet was already empty.
**
There are two bosses (the first [[spoiler:Doopliss]] fight and the first form of [[spoiler:the Shadow Queen]]) that have plot important events take place during the fight, but could be brought to 0 HP with certain setups before said events happen. If you do that, they'll inexplicably heal a certain amount and the event will begin.



* TheMafia: Yes, really: the Pianta Syndicate. [[ThePiratesWhoDontDoAnything They never really do anything]], though, aside from the beating up some members of a rival gang in the beginning and selling (scalping?) tickets.
* MagicMap: One of the main objects is actually called the Magical Map. It's mostly blank at first, but each Crystal Star Mario claims causes the map to get filled in with the location of another. Said Crystal Stars tend to fall into various characters' hands and move about before Mario starts tracking them down, and despite it being made a thousand years ago, displays locations as they are in the present, such as a suburban neighborhood or a [[spoiler:SpaceBase]].

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* TheMafia: Yes, really: the Pianta Syndicate. [[ThePiratesWhoDontDoAnything They never really do anything]], though, aside from the beating up some members of a rival gang (they may be selling "protection" to the Robbo Theives on the east side) in the beginning and selling (scalping?) tickets.
* MagicMap: One The game begins when Princess Peach is tricked into unlocking a chest with one of these inside. She gets kidnapped for her trouble, but she manages to send it to Mario with the main objects is actually called the Magical Map. It's promise of adventure just in time. While mostly blank at first, but each whenever it's presented to the Thousand Year Door, new territory spontaneously appears on the parchment (even distinctly modern locations like the Glitz Pit and Poshley Heights) leading the way to a new Crystal Star Mario claims causes Star. Of course, knowing where the map to get filled in with the location of another. Said Crystal Stars tend to fall into various characters' hands and move about before Mario starts tracking them down, and despite it being made a thousand years ago, displays locations as they are in the present, such as a suburban neighborhood or a [[spoiler:SpaceBase]].is no guarantee that somebody else is already after them.



* ManipulativeBastard: Grodus and [[spoiler:Doopliss.]] Both are topped by [[spoiler:Beldam, the true Big Bad of the game.]]

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* ManipulativeBastard: Grodus and [[spoiler:Doopliss.[[spoiler:and Doopliss.]] Both are topped by [[spoiler:Beldam, the true Big Bad of the game.]]



** The one time you catch the Pianta Syndicate doing anything really bad is in the prologue, when Tony and Vinny ambush and mug a passing pair of Robbo Gang members (Gus and Garf?), which lets you know that Rogueport isn't just rough around the edges, but actually dangerous.

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** The one time you catch the Pianta Syndicate [[ThePiratesWhoDontDoAnything doing anything really bad bad]] is in the prologue, when Tony and Vinny ambush and mug a passing pair of Robbo Gang members (Gus and Garf?), which lets you know that Rogueport isn't just rough around the edges, but actually dangerous.



** Beldam is a pun on "beldame", an old-fashioned English word for an ugly old woman. It's also a play on "bedlam" with the two middle letters swapped around.

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** Beldam is a pun on "beldame", an old-fashioned English word for an ugly old woman. It's also a play on "bedlam" (chaos) with the two middle letters swapped around.



* MoodWhiplash: Going from [[spoiler:Grodus essentially killing TEC in front of Peach]] to another Bowser sequence.
** Bobbery's "death". It seems pretty sad at first, especially since he was injured by the ghosts earlier. However, if you keep "talking" to him, you'll realize that he was just tired.

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* MoodWhiplash: MoodWhiplash:
**
Going from [[spoiler:Grodus essentially killing TEC in front of Peach]] to another Bowser sequence.
** Bobbery's "death". It seems pretty sad at first, especially since he was injured by the ghosts earlier. However, if you keep "talking" to him, [[DisneyDeath you'll realize that he was just tired.tired]].



** One of the badges you can buy from Charlieton is named "Jumpman".

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** One of the badges you can buy from Charlieton is named "Jumpman". Its brother, "Hammerman" riffs on the idea, but is valid in the same right (picking up the Hammer in ''Donkey Kong'' denied you the ability to jump).



** There's a handful of veiled references to the Nintendo 64, which was the console for the original Paper Mario. Ishnail of the Roobo Thieves will sell Mario information in exchange for a payment of 64 coins. Every Super Luigi book sells for a multiple of 64 coins, and Mario is challenged to 65th and 66th Annual Super Fun Quirk Quizzes, subtle references to the 64th Trivia Quiz-Off that Peach participated in during the previous game.



* NiceJobBreakingItHero: Happens when [[spoiler:Mario and co. are tricked by Doopliss (disguised as Professor Frankly) into opening the Thousand-Year Door so the villains can get through]]. However, [[spoiler:it's implied that this was for the best in the end anyway.]]

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* NiceJobBreakingItHero: Happens when [[spoiler:Mario and co. are tricked by Doopliss (disguised as Professor Frankly) into opening the Thousand-Year Door so the villains can get through]]. However, [[spoiler:it's implied that this was for the best in the end anyway.end, and the seal was already weakening.]]



* TheNicknamer: Zess T. absolutely refuses to use Mario's real name after he accidentally destroys her contact lens. [[spoiler: She also refers to Toadsworth with the pet name ''"Toadle-toes"'']].



%%NOTE: Cheating at the Lucky Lottery twice does NOT induce a game over; it just has the same effects it does the first time. Although there is a Youtube video that seems to claim otherwise, it is just a montage and a theory; in the actual game, all it does is to make Lucky angry again.



%%NOTE: Cheating at the Lucky Lottery twice does NOT induce a game over; it just has the same effects it does the first time. Although there is a Youtube video that seems to claim otherwise, it is just a montage and a theory; in the actual game, all it does is to make Lucky angry again.



* OverusedRunningGag: WHEE HEE! FOOOOOLS! It's made clear that Mario has gotten tired of this by the fourth chest. "Spare me the prologue and just [[CursedWithAwesome curse]] me already."

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* OverusedRunningGag: WHEE HEE! FOOOOOLS! It's made clear that Mario has gotten tired of this by the fourth chest. "Spare me the prologue and just [[CursedWithAwesome curse]] curse me already.already]]."



* PlayableEpilogue

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* PlayableEpiloguePlayableEpilogue: The first in the series -- ''Super Mario RPG'' and the original ''Paper Mario'' would only send you back to the last Save Block.



* PlotTwist: Especially for players familiar with ''Super Mario RPG'' and the original ''Paper Mario'', which also sent you on quests to recover seven stars. [[spoiler:This time, collecting all the goodies advances the villains' agenda -- NiceJobBreakingItHero]].



** Mario has a "Mailbox SP", which looks exactly like a Game Boy Advance SP.

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** Mario has a "Mailbox SP", which looks exactly like a [[ConsoleCameo Game Boy Advance SP.SP]].



** There is a Koopa living in West Rogueport who is so rich, he [[IdleRich Doesn't have to do anything.]] by the end of the game he decides to finally do things to entertain himself.

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** There is a Koopa living in West Rogueport who is so rich, he [[IdleRich Doesn't have to do anything.]] by By the end of the game he decides to finally do things to entertain himself.



** There's a recurring NPC called Dupree that visits the same places that Mario does. Having Goombella use Tattle on him will yield different information (and some snark) depending on the location.

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** There's a recurring NPC called Dupree that visits the same places that Mario does. Having Goombella use Tattle on him will yield different information (and some snark) depending on the location. The Travelling Sisters Three (a group of Toad triplets) will also pop up again and again.



* SchrodingersGun: Right after Zess T. tells you about her lost contact lens, no matter where you move, you will always end up stepping on them.

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* SchrodingersGun: Right after Zess T. tells you about her lost contact lens, no matter where you move, you will always end up stepping on them. She'll deny you passage to the west side of town until you replace it, which isn't possible until after completing the first chapter, even if you break it before leaving for Petalburg Woods.



* ShowerScene: Peach, though the shower curtain prevents the player from seeing her in all her paperrific glory.

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* ShowerScene: Peach, The Peach segments allow the player to guide Peach to take a shower in the bathroom, though the shower curtain prevents the player from seeing her in all her paperrific glory.



* WorthlessYellowRocks: Cortez gives you the Sapphire Crystal Star because he doesn't care about it.

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* WorthlessYellowRocks: Cortez gives you the Sapphire Crystal Star because he doesn't care about it.it and considers it insignificant among the rest of his riches.
11th Apr '16 3:36:55 PM Tavernier
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** Finding the [[BonusBoss Atomic Boo]]. [[spoiler:Remember the church full of Boos clinging to you and [[MookBouncer sending you back to the entrance]]? You can send them flying with a SpinAttack. Do so until the boss shows up.]]

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** Finding the [[BonusBoss Atomic Boo]]. [[spoiler:Remember the church full of Boos clinging to you and [[MookBouncer sending you back to the entrance]]? You can send them flying with a SpinAttack. Do so until the boss shows up. To the game's credit, is ''tries'' to give to you a clue -- notice how the Boos are ''spinning'' as they crowd you.]]



* HeroicMime: Mario, almost. He speaks, but only as dialogue responses chosen by the player. Goombella lampshades this during Chapter 4 after [[spoiler:Doopliss has switched places with Mario]]. "Wow... You, like, NEVER talk!"
%%* HiveMind: Smorg.

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* HeroicMime: Mario, almost. He speaks, but only as dialogue responses chosen by the player. Goombella lampshades this during Chapter 4 after [[spoiler:Doopliss [[spoiler:after Doopliss has switched places with Mario]]. "Wow... You, like, NEVER talk!"
%%* * HiveMind: Smorg.Downplayed with the Smorg, which works and attacks as a well-organized mass.
9th Apr '16 6:53:25 AM TimG5
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Added DiffLines:

* EatingTheEnemy: Hooktail, the evil dragon that haunts Petalburg Meadows, was infamous for tricking enemies on the verge of defeating her than gobbling them up when their guard is down.
6th Apr '16 6:01:24 AM WildKatGirl
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* BlatantLies: Once Hooktail's HP is depleted, it will offer Mario 3 separate bribes so he won't kill it. While the first two are something a dragon might reasonable have (1,000 coins and a rare badge), the last one is the offer to sniff its feet. It claims that people pay money to do this, and that it's being completely honest about it.

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* BlatantLies: Once Hooktail's HP is depleted, it she will offer Mario 3 separate bribes so he won't kill it. her. While the first two are something a dragon might reasonable reasonably have (1,000 coins and a rare badge), the last one is the offer to sniff its her feet. It She claims that people pay money to do this, and that it's she's being completely honest about it.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.PaperMarioTheThousandYearDoor