History VideoGame / PaperMarioStickerStar

4th Apr '17 11:41:08 AM DarkChirano
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** As Mario's health gets lower in battle, the music begins to drown out

to:

** As Mario's health gets lower in battle, the music begins to drown outout.
4th Apr '17 10:48:59 AM MegaMarioMan
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* AwesomeButImpractical: Using an Infinijump Sticker on an enemy with 100 HP or less is a guaranteed kill. But do you really want to press the A Button 100 times? Worse, you practically ''need'' to do this with a few of the bosses, so it becomes "Awesome But Impractical As Well as Mandatory". And no one wants that.

to:

* AwesomeButImpractical: Using an Infinijump Sticker on an enemy with 100 HP or less is a guaranteed kill. But do you really want to press the A Button 100 times? Worse, you practically ''need'' to do this with a few of the bosses, so it becomes "Awesome But Impractical As Well as Mandatory". And no one wants that.times?



* ExtremelyShortTimespan: When Mario and Kersti [[spoiler:are riding Flutter to Bowser's Castle towards the end of the game, Flutter reminisces about the adventures he had with Mario back when he was just a Wiggler.]] Kersti remarks that those adventures only happened a few hours ago.

to:

* ExtremelyShortTimespan: When Implied when Mario and Kersti [[spoiler:are riding Flutter to Bowser's Castle towards the end of the game, game. During the flight, Flutter reminisces about the adventures he had with Mario back when he was just a Wiggler.]] Kersti remarks that those adventures only happened a few hours ago."a little while ago".



* GratuitousDiscoSequence: Upon discovering the boos [[spoiler:hidden in the frame]] in the Enigmansion, both the boos and Mario start disco dancing for no reason.

to:

* GratuitousDiscoSequence: Upon discovering the boos Boos [[spoiler:hidden in the frame]] in the Enigmansion, both the boos Boos and Mario start disco dancing for no reason.reason. [[BackgroundMusicOverride The disco music persists throughout the following battle.]]



* NonIndicativeName: The '''Infini'''jump stickers have a cap of 100 jumps.



* {{Scrub}}: Bowser Jr. is an in-universe example of one, calling Mario's Scissors sticker "cheating" and "overpowered" when ''neither knew what it did before it was used''. [[HypocriticalHumor Ironically]], Bowser Jr. uses "cheap" tactics such as fully healing himself that make it impossible for Mario to beat him for the first time without using the Scissors.

to:

* {{Scrub}}: Bowser Jr. is an in-universe example of one, calling Mario's Scissors sticker "cheating" and "overpowered" when ''neither knew what it did before it was used''. [[HypocriticalHumor Ironically]], Bowser Jr. also uses "cheap" tactics such as fully healing himself that make it impossible for Mario to beat him for the first time without using the Scissors.



* ShockAndAwe: The Battery.

to:

* ShockAndAwe: The Battery.D-Cell and Watch Batteries, when used, will strike your foes with lightning.



** As Mario's health gets lower in battle, the music begins to drown out, and [[ThemeAndVariationsSoundtrack the world map music changes depending on the area]].

to:

** As Mario's health gets lower in battle, the music begins to drown out, and out
**
[[ThemeAndVariationsSoundtrack the The world map music changes depending on the area]].



* TheWikiRule: [[InUniverse In-Universe example]]. The museum for the usable stickers is called the "Sticky Wiki".

to:

* TheWikiRule: [[InUniverse In-Universe example]]. The museum descriptions for the usable stickers is called you put in the museum are apparently written by the "Sticky Wiki".
27th Mar '17 12:38:42 PM Gosicrystal
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** Also, a few of the minibosses are like this:
*** The Big Boo is weak to [[spoiler:the Vacuum]], for instance.

to:

** Also, a A few of the minibosses are like this:
*** The Big Boo is weak to [[spoiler:the Vacuum]], for instance.Vacuum]].



** Wiggler's diary in world 3. The only hint at its existence is that there is a blank book in Wiggler's house and one entry is automatically gotten when you find the last segment. However, the game doesn't tell you that you got the entry. The rest of the sidequest isn't better: you need to go to certain places with a Wiggler segment following you: [[spoiler:A dandelion at the end of world 3-2, the poisoned hot springs in world 3-8, the cliff with a view of the ship in world 3-6 and the game show in world 3-10]]. There is no hint that these places mean anything and to top things off, the sidequest can be LostForever if you don't do it soon enough.

to:

** Wiggler's diary in world 3. The only hint at its existence is that there is a blank book in Wiggler's house and one entry is automatically gotten when you find the last segment. However, the game doesn't tell you that you got the entry. The rest of the sidequest isn't better: you need to go to certain places with a Wiggler segment following you: [[spoiler:A dandelion at the end of world 3-2, the poisoned hot springs in world 3-8, the cliff with a view of the ship in world 3-6 and the game show in world 3-10]]. There is no hint that these places mean anything and to top things off, the sidequest can be LostForever is {{permanently missable|Content}} if you don't do it soon enough.
19th Feb '17 1:43:19 PM Jubileus57
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Added DiffLines:

* KilledMidSentence: [[spoiler:Kamek]], but not before delivering a lengthy tirade about how glad he is that Mario will suffer at Bowser's hands.
-->''"KING BOWSER WILL DESTROY YOU! KING BOWSER WILL DESTROY YOU! KING BOWSER WI--"''
30th Jan '17 11:11:20 AM MegaMarioMan
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With the help of the sticker fairy Kersti, Mario sets out to search for the pieces and put them back together to rescue Princess Peach, who has been once again kidnapped by a more powerful Bowser. He must also use stickers he finds throughout the environment for battles and puzzle solving, which are stored on the bottom screen. Real-world objects can even be found and turned into stickers as well.

to:

With the help of the sticker fairy Kersti, Mario sets out to search for recover the pieces 5 Royal Stickers and put them back together to rescue Princess Peach, who has been once again kidnapped by a more powerful Bowser. He must also use stickers he finds throughout the environment for battles and puzzle solving, which are stored on the bottom screen. Real-world objects objects, called Things, can even be found and turned into stickers as well.



* ADogNamedDog: New characters of old species are subject to this. Wiggler [[spoiler:in both his forms]], the Snifit host and the many Toads are among them. Taken to a head with [[spoiler:a letter to Toad from Toad in 5-1's junkyard]].

to:

* ADogNamedDog: New characters of old species are subject to this. Wiggler [[spoiler:in both his forms]], the Snifit host and the many Toads are among them. Taken to a head with [[spoiler:a a letter to Toad from Toad in 5-1's junkyard]].junkyard.



* BerserkButton: Wiggler did ''not'' take kindly to his home forest being covered in poison, preventing him from eating any food.
** Kersti is also this whenever she interacts with Kamek.

to:

* BerserkButton: BerserkButton:
**
Wiggler did ''not'' take kindly to his home forest being covered in poison, preventing him from eating any food.
** Kersti is also this easily irritated whenever she interacts with Kamek.



* BookcasePassage: Paperizing one of the bookshelves in ''The Enigmansion'' opens a hidden passageway to the basement.

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* BookcasePassage: Paperizing one of the bookshelves in ''The Enigmansion'' The Enigmansion opens a hidden passageway to the basement.



* BreakingTheFourthWall: [[IncrediblyLamePun Literally]].

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* %%* BreakingTheFourthWall: [[IncrediblyLamePun Literally]].



** Also lampshaded and played for laughs by her when first learning about the Battle Spinner, if Mario says "no" when Kersti asks him if he would like her to teach him about it enough times, this is her answer.

to:

** Also lampshaded Lampshaded and played for laughs by her Kersti when first learning about the Battle Spinner, Spinner; if Mario says keeps saying "no" when Kersti asks him if he would like her to teach him about it enough times, this is her answer.



** Also, the coin cap is now higher than previous Paper Marios, 9999.
* CaptainObvious: [[spoiler:"Kersti's not here. You can't talk to someone who's not here."]]

to:

** Also, the The coin cap is now higher than previous Paper Marios, has an extra digit and stops at 9999.
* CaptainObvious: [[spoiler:"Kersti's When you lose Kersti and try to talk with her:
-->''Kersti's
not here. You can't talk to someone who's not here."]]''



* EleventhHourSuperpower: [[spoiler:During the final battle, Kersti has Mario use her as a sticker for a massive powerup, which involves breaking through Bowser's defense and giving him '''5''' sticker slots if the wheel results in a jackpot...but also involves sacrificing Kersti in the process]].

to:

* EleventhHourSuperpower: [[spoiler:During the final battle, Kersti has Mario use her as a sticker for a massive powerup, which involves breaking through Bowser's defense and giving him '''5''' sticker slots if the wheel results in a jackpot...but it also involves sacrificing Kersti in the process]].



* EverythingsBetterWithRainbows: The end result of the Soda Can.



* ExtremelyShortTimespan: When Mario and Kersti [[spoiler:are riding Flutter to Bowser's Castle towards the end of the game, Flutter reminisces about the adventures he had with Mario back when he was just a Wiggler.]] Kersti remarks that those adventures only happened a few hours ago.



* EverythingsBetterWithRainbows: The end result of the Soda Can.
* FakeLongevity: Although, in this case, it's only if you're trying to get all the Super Flags, which are [[CosmeticAward Cosmetic Awards]] that act as de facto "achievements" in this game. On the other hand, [[spoiler:they make prominent appearances in both the ending the scene, and the credits during the parade, including the ones you didn't get.]] While most of them can acquired prior to completing the game (including the "50 Battle Spinner Jackpots" Super Flag), at least three may require both farming (the "Spend 10,000 coins" Super Flag), and grinding (the "1000 Excellent Attacks", and "500 Perfect Bonuses" Super Flags), which would have to be done both before completing the game (hence holding up the progression of the story), or afterwards.
* FirstPersonShooter: The game turns into this with the Squirt Gun thing.

to:

* EverythingsBetterWithRainbows: The end result of the Soda Can.
* FakeLongevity: Although, in this case, it's only if you're trying to get all the Super Flags, which are [[CosmeticAward Cosmetic Awards]] {{Cosmetic Award}}s that act as de facto "achievements" in this game. On the other hand, [[spoiler:they make prominent appearances in both the ending the scene, and the credits during the parade, including the ones you didn't get.]] While most of them can acquired prior to completing the game (including the "50 Battle Spinner Jackpots" Super Flag), at least three may require both farming (the "Spend 10,000 coins" Super Flag), and grinding (the "1000 Excellent Attacks", and "500 Perfect Bonuses" Super Flags), which would have to be done both before completing the game (hence holding up the progression of the story), or afterwards.
Flags).
* FirstPersonShooter: The game turns into this with the Squirt Gun thing.Thing.



* FunPersonified: Wiggler.

to:

* %%* FunPersonified: Wiggler.



** Also, a few of the minibosses are like this. The Big Boo is weak to [[spoiler:the Vacuum]], for instance. Then there are the Big Chain Chomps, who cannot be harmed. And when they wake up, it doesn't help. To beat the first one, you need to [[spoiler:go around it, hammer the stake before fighting it, then let it wake up in the fight. But this own't work for the second one, who's already awake. For this one, you need to use a Baahammer sticker, run away, hammer the stake, then fight it and wait for it to wake up. Oh, and if you don't have more than 10 HP, you can't win the fights.]] Bowser Jr., too, in his later fights--the second one lets you [[spoiler:knock his Bob-ombs out of his hands with Hurlhammers, making them blow up in his face]], while the final fight against him has him protected by a shield that reduces just about all damage to ScratchDamage [[spoiler:except for batting his own attacks back at him with a Raccoon Tail, which do 50 damage each and destroy his shield.]]

to:

** Also, a few of the minibosses are like this. this:
***
The Big Boo is weak to [[spoiler:the Vacuum]], for instance. Then there are the instance.
*** The
Big Chain Chomps, who Chomps cannot be harmed. And when they wake up, it doesn't help.harmed. To beat the first one, you need to [[spoiler:go around it, hammer the stake before fighting it, then let it wake up in the fight. But this own't won't work for the second one, who's already awake. For this one, you need to use a Baahammer sticker, run away, hammer the stake, then fight it and wait for it to wake up. Oh, and if you don't have more than 10 HP, you can't win the fights.]] ]]
***
Bowser Jr., too, in his later fights--the second one lets you [[spoiler:knock his Bob-ombs out of his hands with Hurlhammers, making them blow up in his face]], while the final fight against him has him protected by a shield that reduces just about all damage to ScratchDamage [[spoiler:except for batting [[spoiler:unless you bat his own attacks back at him with a Raccoon Tail, which will do 50 damage each and destroy his shield.]]



** Speaking of Wiggler, guess just what wakes him up? Not the Faucet, not the Soda, not even the Jackhammer. [[spoiler:It's the Trumpet, and only the trumpet. It helps a bit that the Museum refers to the trumpet as an alarm system, though.]]

to:

** Speaking of Wiggler, guess just what wakes him up? Not the Faucet, not the Soda, not even the Jackhammer. [[spoiler:It's the Trumpet, and only the trumpet.Trumpet. It helps a bit that the Museum refers to the trumpet as an alarm system, though.]]



** The "hint system" is all over the place, ranging from helpful to practically useless. For example, when you have three Wiggler segments and are looking for the fourth, Kersti will never say anything other than "[[CaptainObvious You should get the fourth Wiggler piece!]]."

to:

** The "hint system" is all over the place, ranging from helpful to practically useless. For example, when you have three Wiggler segments and are looking for the fourth, Kersti will never say anything other than "[[CaptainObvious You should get the fourth Wiggler piece!]]."piece!]]"



* ImprobableWeaponUser: There are Shy Guys that will attack you with paper clips, paint buckets, and ''sombreros''. Most of the Thing Stickers would qualify as well: high heels, fans, faucets...

to:

* ImprobableWeaponUser: ImprobableWeaponUser:
**
There are Shy Guys that will attack you with paper clips, paint buckets, and ''sombreros''. ''sombreros''.
**
Most of the Thing Stickers would qualify as well: high heels, fans, faucets...faucets, soda, trumpets, balloons, and trophies are all viable options for battle.



** The Gooper Blooper's poison also has this effect, effectively meaning that it damages you, seriously harms your aim and makes it hard to block other attacks.

to:

** The Gooper Blooper's poison also has this effect, effectively meaning that it damages you, seriously harms your aim and makes it hard to block other attacks.



* InvisibleBlock: Mario can reveal invisible blocks by jumping or hammering them. Mario may use these blocks to reach secrets or new areas. One level is impossible unless the player looks for invisible blocks (or hits them by accident). The best way to tell if there's an invisible block nearby is the look for any blue flowers.

to:

* InvisibleBlock: Mario can reveal invisible blocks by jumping or hammering them. Mario may use these blocks to reach secrets or new areas. One level is impossible unless the player looks for invisible blocks (or hits them by accident). The best way to tell if there's an invisible block nearby is the to look for any blue flowers.



* LimitBreak: The Thing stickers are very much like this, as they are usually very powerful attacks beyond the majority of the normal battle stickers and are limited by the fact there can only be one of each Thing in Mario's possession, either as a Thing or a sticker, at once.

to:

* LimitBreak: LimitBreak:
**
The Thing stickers are very much like this, as they are usually very powerful attacks beyond the majority of the normal battle stickers and are limited by the fact there can only be one of each Thing in Mario's possession, either as a Thing or a sticker, at once.



* TheLoad: The Wiggler segments tend to be as unhelpful as they possibly can, by virtue of being, well, separate parts of an already simple-minded and careless character. You're supposed to save them by going all over the forest, but every single one of them runs away from you after being rescued from the mess they mindlessly put themselves in, and then attack you when you come all the way to save their ass from some more trouble. And if you try to use the Bowling Ball sticker to open the second exit of one of the levels with a segment following you, it will get in the ball's path and deflect it for no reason.
** There's also a Toad you have to escort to safety at one point, who runs back to his hiding place if you jump over anything, if he touches an enemy, etc. It doesn't help that he whines about it too.

to:

* TheLoad: TheLoad:
**
The Wiggler segments tend to be as unhelpful as they possibly can, by virtue of being, well, separate parts of an already simple-minded and careless character. You're supposed to save them by going all over the forest, but every single one of them runs away from you after being rescued from the mess they mindlessly put themselves in, and then attack you when you come all the way to save their ass from some more trouble. And if you try to use the Bowling Ball sticker to open the second exit of one of the levels with a segment following you, it will get in the ball's path and deflect it for no reason.
** There's also a Toad you have to escort to safety at one point, in World 1, who runs back to his hiding place if you jump over anything, if he touches an enemy, etc. It doesn't help that he whines about it too.etc.



* LostForever: The Wiggler diary pages, other than the last one which you get automatically, can't be obtained after you return the Wiggler segments to the head.



* MatryoshkaObject: The Bowser Snow Statue. As you lower its HP, what's controlling it is ultimately revealed to be [[spoiler:Mizzter Blizzard]].

to:

* MatryoshkaObject: The Bowser Snow Statue. As you lower its HP, shells keep breaking off of it, revealing smaller shells, until what's controlling it is ultimately revealed to be [[spoiler:Mizzter Blizzard]].



* NonstandardGameOver: If you happen to initiate a battle while on quicksand or a pool of poison, taking too much time deciding what to do will result in this. Sinking in quicksand in the overworld will also do this.
** Not to mention the giant cheep-cheep in World 5-3 eating you.
* NoodleIncident: According to the Sticker Museum's description of the Pocket Watch: "While this thing can theoretically manipulate time, every effort to use it to go back and avert that unfortunate chowder incident has failed."
* NoodleImplements: The varied assortment of Thing Stickers you can find may lead to this. Although alternatives are available, commonly used Things in the final battle with Bowser include a fan, a refrigerator, a a roll of sticky tape, a pair of tailor's scissors and a stereo music player.

to:

* NonstandardGameOver: NonstandardGameOver:
**
If you happen to initiate a battle while on quicksand or a pool of poison, taking too much time deciding what to do will result in this. Sinking in quicksand in the overworld will also do this.
** Not to mention the The giant cheep-cheep Cheep Chomp in World 5-3 eating you.
can eat Mario, instantly killing him.
* NoodleIncident: According to the Sticker Museum's description of the Pocket Watch: "While Watch:
--> ''While
this thing can theoretically manipulate time, every effort to use it to go back and avert that unfortunate chowder incident has failed."
''
* NoodleImplements: The varied assortment of Thing Stickers you can find may lead to this. Although alternatives are available, commonly used Things in the final battle with Bowser include a fan, a refrigerator, a a roll of sticky tape, a pair of tailor's scissors and a stereo music player.boom box.



* ObviousBeta: While the game doesn't suffer any intrinsic technical issues, several basic features such as a secondary stat/meter (which actually was in a beta) or a unique reward type for defeating enemies are not present. Action Command prompts are also missing in action, [[GuideDangIt meaning the player won't know Things have action commands]]. The programming behind Kersti's advice is also incredibly simplistic, only giving advice by activated event flags, compared to the first two Paper Mario's guides giving advice by the room. This may have to do with the developers scrapping the game twice.
* OddBallInTheSeries: Perhaps the strangest of all four Paper Mario games, with notable mention being certain attacks like faucets and goats.

to:

* ObviousBeta: While the game doesn't suffer any intrinsic technical issues, several basic features such as a secondary stat/meter (which actually was in a beta) or a unique reward type for defeating enemies are not present. Action Command prompts are also missing in action, [[GuideDangIt meaning the player won't know Things have action commands]]. The programming behind Kersti's advice is also incredibly simplistic, only giving advice by activated event flags, compared to the first two Paper Mario's guides giving advice by the room. This may have to do with the developers scrapping the game twice.
* OddBallInTheSeries: Perhaps the strangest of all four five Paper Mario games, with notable mention being certain attacks the ability to attack with Things like faucets and goats.



* PlayingWithFire: The Fire Flower and Burnhammer stickers, as well as the Oven, Lighter and Matchbox.

to:

* PermanentlyMissableContent: The Wiggler diary pages, other than the last one which you get automatically, can't be obtained after you return the Wiggler segments to the head.
* PlayingWithFire: The Fire Flower and Burnhammer stickers, as well as the Oven, Lighter and Matchbox.Matchbox Things.



* PuzzleBoss: Not discovering what boss's weakness is will result in a very long fight, so many bosses fall into this. There's even one that you have to do "correctly", or Kersti [[ThisLoserIsYou will start questioning your methods]].

to:

* PuzzleBoss: Not discovering what boss's weakness is Each boss has a weakness, and not using it will result in a very long fight, so many bosses fall into this. There's even one that you have to do "correctly", or Kersti [[ThisLoserIsYou will start questioning your methods]].



* ShoeSlap: Kamek turns all your stickers into sandals in battles with him, resulting in this attack.

to:

* ShoeSlap: Kamek turns all your stickers into sandals in battles with him, resulting in this attack.him. You then beat the crap out of him with them.



-->'''[[ExpositionFairy Kersti]]''': [[TheLoad You used a lot of stickers. Wasn't there a more effective item you could have used?]]

to:

-->'''[[ExpositionFairy Kersti]]''': Kersti]]:''' [[TheLoad You used a lot of stickers. Wasn't there a more effective item you could have used?]]



** To an extent, ''everything'', since the entire combat system revolves around consumable items. In a lot of cases it's easier to just avoid battling whenever possible and save your stickers for plotline fights and boss battles when you'll need them the most.

to:

** To an extent, ''everything'', since the entire combat system revolves around consumable items. In a lot of cases it's easier to just avoid battling whenever possible and save your stickers for plotline fights scripted battles and boss battles when you'll need them the most.



** Infinijump Stickers are very rare and overpowered in the hands of precision players. The two stronger variations are both found at the ends of a level that gets much harder after getting the secret exit, making them more valuable than most Megaflash stickers (which generally don't ''require'' that much effort to reach if you're good at avoiding battles).

to:

** Infinijump Stickers are very rare and overpowered in the hands of precision players. The two stronger variations are both found at the ends of a level that gets much harder after getting the secret exit, making them more valuable than most Megaflash stickers (which generally don't ''require'' require that much effort to reach if you're good at avoiding battles).



* UniqueEnemy: There's only one Accordion Guy and one Maraca Guy in the game, and both are fought at Yoshi Sphinx. Also, the only time you fight any Broozers is during an encounter with a Boomerang Bro at Bowser Jr.'s Flotilla.
* VariableMix: As Mario's health gets lower in battle, the music begins to drown out, and [[ThemeAndVariationsSoundtrack the world map music changes depending on the area]].

to:

* UniqueEnemy: UniqueEnemy:
**
There's only one Accordion Guy and one Maraca Guy in the game, and both are fought at Yoshi Sphinx. Also, the Sphinx.
** The
only time you fight any Broozers is during an encounter with a Boomerang Bro at Bowser Jr.'s Flotilla.
* VariableMix: VariableMix:
**
As Mario's health gets lower in battle, the music begins to drown out, and [[ThemeAndVariationsSoundtrack the world map music changes depending on the area]].



* ViewersAreGeniuses: Barring a few exceptions, the game attempts [[note]]the key word here[[/note]] to teach by example, rather than explicit tutorials or throwaway text. Also, the solutions to some puzzles often lie in obscure non-Mario trivia & myths, such as [[spoiler:goats eating paper]]. However, the game also withholds even basic knowledge, such as bosses having timed weaknesses, or the full scope of your jump and hammer field moves.
* WakeUpCallBoss: Tower Power Pokey. 300 HP, 10 Defense, can deal 5 to 10 damage per turn (sometimes stunning the player and DOUBLING THE DAMAGE THEY TAKE for at least a turn), and can heal. Unless you're well-prepared, he will wreck you. He also introduces the fact that unless you puzzle the bosses to death, you're not going to get far.

to:

* ViewersAreGeniuses: Barring a few exceptions, the game attempts [[note]]the key word here[[/note]] to teach by example, rather than explicit tutorials or throwaway text. Also, the solutions to some puzzles often lie in obscure non-Mario trivia & myths, such as [[spoiler:goats eating paper]]. However, the game also withholds even basic knowledge, such as bosses having timed weaknesses, or the full scope of your jump and hammer field moves.
* WakeUpCallBoss: Tower Power Pokey. 300 HP, 10 Defense, can deal 5 to 10 damage per turn (sometimes stunning the player and DOUBLING THE DAMAGE THEY TAKE for at least a turn), and can heal. Unless you're well-prepared, he will wreck you. He also introduces the fact that unless you puzzle use the bosses to death, bosses' weaknesses, you're not going to get far.
18th Nov '16 8:05:01 AM MegaMarioMan
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* DevelopersFOresight:

to:

* DevelopersFOresight:DevelopersForesight:
18th Nov '16 6:48:27 AM MegaMarioMan
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* ADogNamedDog: New characters of old species are subject to this. Wiggler [[spoiler: in both his forms]], the Snifit host and the many Toads are among them. Taken to a head with [[spoiler:a letter to Toad from Toad in 5-1's junkyard]].

to:

* ADogNamedDog: New characters of old species are subject to this. Wiggler [[spoiler: in [[spoiler:in both his forms]], the Snifit host and the many Toads are among them. Taken to a head with [[spoiler:a letter to Toad from Toad in 5-1's junkyard]].



* AlasPoorVillain: [[spoiler: All Mizzter Blizzard really wanted was a body that couldn't melt. He even apologizes after you beat him!]]

to:

* AlasPoorVillain: [[spoiler: All [[spoiler:All Mizzter Blizzard really wanted was a body that couldn't melt. He even apologizes after you beat him!]]



* AntiVillain: [[spoiler: Can we really call Mizzter Blizzard a villain? All he wanted was a body that couldn't melt...]]

to:

* AntiVillain: [[spoiler: Can [[spoiler:Can we really call Mizzter Blizzard a villain? All he wanted was a body that couldn't melt...]]



* AttackReflector: The recommended Thing to bring to the battle with Gooper Blooper is the Sponge. Use it directly before he does his poison spit attack and the sponge will absorb it and spit it back at him. This not only poisons him for 30 damage per turn, but it also blinds him, making him miss with all of the numerous attacks he launches.



* BackFromTheDead: [[spoiler:The Toad who runs the Whiteout Valley lift is apparently brought back to life from his picture through the power of paperization.]]

to:

* BackFromTheDead: BackFromTheDead:
**
[[spoiler:The Toad who runs the Whiteout Valley lift is apparently brought back to life from his picture through the power of paperization.]]



* ButThouMust: If you attempt to use one of the alternate exits to Wiggler's tree house after getting the scrap to place it but before getting the segment, Kersti will say something along the lines of looking through too many parts of the forest would get you lost, and Mario will automatically jump back.

to:

* ButThouMust: ButThouMust:
**
If you attempt to use one of the alternate exits to Wiggler's tree house after getting the scrap to place it but before getting the segment, Kersti will say something along the lines of looking through too many parts of the forest would get you lost, and Mario will automatically jump back.



-->'''Kersti:''' You know what? Forget you! Here--pick one of these answers so we can move on. [[note]]The answer choices are "Yes" and "Yeah".[[/note]]
* CallBack: [[spoiler:When you find all of Luigi's hiding places, he leads the credits parade like in ''VideoGame/SuperMarioRPG''.]]
** It is also a CallBack to the first [[VideoGame/PaperMario64 Paper Mario]], [[spoiler: where Luigi also led the parade during the credits]].
** And [[VideoGame/PaperMarioTheThousandYearDoor the sequel]], [[spoiler: but he was a shadow that time, like everyone else in the credits.]]

to:

-->'''Kersti:''' You know what? Forget you! Here--pick one of these answers so we can move on. [[note]]The (Your answer choices are "Yes" and "Yeah".[[/note]]
)
* CallBack: CallBack:
**
[[spoiler:When you find all of Luigi's hiding places, he leads the credits parade like in ''VideoGame/SuperMarioRPG''.]]
** It is
''VideoGame/SuperMarioRPG'' and ''VideoGame/PaperMario64''. This also a CallBack to the first [[VideoGame/PaperMario64 Paper Mario]], [[spoiler: where Luigi also led the parade during the credits]].
** And [[VideoGame/PaperMarioTheThousandYearDoor the sequel]], [[spoiler:
references his cameo in ''[[VideoGame/PaperMarioTheThousandYearDoor TTYD]]'', but he was a shadow that time, like everyone else in the credits.]]



* {{Cap}}: Damage is capped at 99 per hit, which can be reached with powerful stickers and status effects.

to:

* {{Cap}}: {{Cap}}:
**
Damage is capped at 99 per hit, which can be reached with powerful stickers and status effects.



* ChuckCunninghamSyndrome: So many characters, from mainstays [[note]]the Merlon family, Kammy Koopa[[/note]] to Paper Mario series exclusive enemies [[note]]Spiked Goomba, Koopatrol[[/note]], neglect to make an appearance. [[spoiler: Although you can find some research notes left by [[VideoGame/PaperMario Parakarry]] and [[VideoGame/PaperMarioTheThousandYearDoor Goombella]] among the trash in Shy Guy Jungle.[[note]]Only in the American version, though.[[/note]]]]

to:

* ChuckCunninghamSyndrome: So many characters, from mainstays [[note]]the Merlon family, Kammy Koopa[[/note]] to Paper Mario series exclusive enemies [[note]]Spiked Goomba, Koopatrol[[/note]], neglect to make an appearance. [[spoiler: Although [[spoiler:Although you can find some research notes left by [[VideoGame/PaperMario [[VideoGame/PaperMario64 Parakarry]] and [[VideoGame/PaperMarioTheThousandYearDoor Goombella]] among the trash in Shy Guy Jungle.[[note]]Only in the American version, though.[[/note]]]]



** ''VideoGame/MarioAndLuigiSuperstarSaga'': [[spoiler: To get to Bowser's Castle, you must go to a previous ally who can fly you there.]]

to:

** ''VideoGame/MarioAndLuigiSuperstarSaga'': [[spoiler: To [[spoiler:To get to Bowser's Castle, you must go to a previous ally who can fly you there.]]



* DemotedToExtra: [[spoiler: Luigi, who was a very important character in the previous Paper Mario, is only a background character in this one.]]
* TheDevTeamThinksOfEverything: Try tilting the 3DS up and down while having your shiny stickers showing in the touch screen.
** Addtionally, when a health bar is visible (say, in a battle), try giving your 3DS a little shake.

to:

* DemotedToExtra: [[spoiler: Luigi, [[spoiler:Luigi, who was a very important character in the previous Paper Mario, is only a background character in this one.]]
* TheDevTeamThinksOfEverything: DevelopersFOresight:
**
Try tilting the 3DS up and down while having your shiny stickers showing in the touch screen.
** Addtionally, Additionally, when a health bar is visible (say, in a battle), try giving your 3DS a little shake.



* EasterEgg: Each world in ''Sticker Star'' has Luigi hidden in one level. Paperizing allows you to remove him, but this doesn't seem to affect anything except a count given just before the finishing credits.



* EnemyMine: Some stickers give Mario the ability to summon friendly mooks, like a Koopa to kick into enemies.
** Even though partners don't exist in this game, an enemy does help you out: [[spoiler: the Wiggler/Flutter flies you to Bowser's Castle.]]

to:

* EnemyMine: EnemyMine:
**
Some stickers give Mario the ability to summon friendly mooks, like a Koopa to kick into enemies.
** Even though partners don't exist in this game, an enemy does help you out: [[spoiler: the [[spoiler:the Wiggler/Flutter flies you to Bowser's Castle.]]



*** First Boss: [[spoiler:Either the Scissors or the Fan when he starts to split.]]

to:

*** First Boss: [[spoiler:Either [[spoiler:Use either the Scissors or the Fan when he starts to split.]]



*** Third Boss: [[spoiler:The sponge, which will absorb the poison and then shoot it back for a lot of damage.]]
*** Fourth Boss: [[spoiler:Fire-related Things or/and fire stickers.]]
*** Fifth Boss: [[spoiler:Wait for the boss to use its spin attack, knock it over, and AttackItsWeakPoint with jumps.]]

to:

*** Third Boss: [[spoiler:The sponge, which [[spoiler:Equip the sponge before the boss uses his poison spit. The sponge will absorb the poison and then shoot it back for a lot of damage.damage, in addition to blinding the boss, making all of his attacks miss.]]
*** Fourth Boss: [[spoiler:Fire-related Things or/and fire stickers. Especially the Burnhammer.]]
*** Fifth Boss: [[spoiler:Wait for the boss to use its spin attack, knock it over, and AttackItsWeakPoint with jumps. Alternatively, use a POW Block, and if the boss gets crumpled, his weak point is revealed, allowing you to attack it.]]



** Also, a few of the minibosses are like this. The Big Boo is weak to [[spoiler: the Fan]], for instance. Then there are the Big Chain Chomps, who cannot be harmed. And when they wake up, it doesn't help. To beat the first one, you need to [[spoiler: go around it, hammer the stake before fighting it, then let it wake up in the fight. But this own't work for the second one, who's already awake. For this one, you need to use a Baahammer sticker, run away, hammer the stake, then fight it and wait for it to wake up. Oh, and if you don't have more than 10 HP, you can't win the fights.]] Bowser Jr., too, in his later fights--the second one lets you [[spoiler:knock his Bob-ombs out of his hands with Hurlhammers, making them blow up in his face]], while the final fight against him has him protected by a shield that reduces just about all damage to ScratchDamage [[spoiler:except for batting his own attacks back at him with a Raccoon Tail, which do 50 damage each and destroy his shield.]]
** Wiggler's diary in world 3. The only hint at its existence is that there is a blank book in Wiggler's house and one entry is automatically gotten when you find the last segment. However, the game doesn't tell you that you got the entry. The rest of the sidequest isn't better: you need to go to certain places with a Wiggler segment following you: [[spoiler: A dandelion at the end of world 3-2, the poisoned hot springs in world 3-8, the cliff with a view of the ship in world 3-6 and the game show in world 3-10]]. There is no hint that these places mean anything and to top things off, the sidequest can be LostForever if you don't do it soon enough.

to:

** Also, a few of the minibosses are like this. The Big Boo is weak to [[spoiler: the Fan]], [[spoiler:the Vacuum]], for instance. Then there are the Big Chain Chomps, who cannot be harmed. And when they wake up, it doesn't help. To beat the first one, you need to [[spoiler: go [[spoiler:go around it, hammer the stake before fighting it, then let it wake up in the fight. But this own't work for the second one, who's already awake. For this one, you need to use a Baahammer sticker, run away, hammer the stake, then fight it and wait for it to wake up. Oh, and if you don't have more than 10 HP, you can't win the fights.]] Bowser Jr., too, in his later fights--the second one lets you [[spoiler:knock his Bob-ombs out of his hands with Hurlhammers, making them blow up in his face]], while the final fight against him has him protected by a shield that reduces just about all damage to ScratchDamage [[spoiler:except for batting his own attacks back at him with a Raccoon Tail, which do 50 damage each and destroy his shield.]]
** Wiggler's diary in world 3. The only hint at its existence is that there is a blank book in Wiggler's house and one entry is automatically gotten when you find the last segment. However, the game doesn't tell you that you got the entry. The rest of the sidequest isn't better: you need to go to certain places with a Wiggler segment following you: [[spoiler: A [[spoiler:A dandelion at the end of world 3-2, the poisoned hot springs in world 3-8, the cliff with a view of the ship in world 3-6 and the game show in world 3-10]]. There is no hint that these places mean anything and to top things off, the sidequest can be LostForever if you don't do it soon enough.



* HeartContainer: The HP-Up Hearts. They also increase the power of Mario's first strikes, making it possible to attack an enemy and defeat it without entering battle.

to:

* HeartContainer: The HP-Up Hearts.Hearts increase Mario's health by 5 per Heart. They also increase the power of Mario's first strikes, making it possible to attack an enemy and defeat it without entering battle.



** [[spoiler:Depending on how good you are with Infinijump stickers, this could double as a Senseless Sacrifice.]]



* LeadTheTarget: Out of battle, some enemies are surprisingly good at predicting where the player will be based on the direction you're moving.
** This also needs to be done with the giant cheep-cheep at the beginning of the 2nd visit to World 5-3 onwards, or Mario will be defeated in one gulp, and even then, there's still the raft...

to:

* LeadTheTarget: LeadTheTarget:
**
Out of battle, some enemies are surprisingly good at predicting where the player will be based on the direction you're moving.
** This also needs to be done with the giant cheep-cheep Cheep Chomp at the beginning of the 2nd visit to World 5-3 onwards, or Mario will be defeated in one gulp, and even then, there's still the raft...



* MatryoshkaObject: The Bowser Snow Statue. As you lower its HP, what's controlling it is ultimately revealed to be [[spoiler: Mizzter Blizzard]].

to:

* MatryoshkaObject: The Bowser Snow Statue. As you lower its HP, what's controlling it is ultimately revealed to be [[spoiler: Mizzter [[spoiler:Mizzter Blizzard]].



** The enemies and bosses in this game have considerably more complex paper constructs than its [[{{VideoGame/PaperMario}} pred]][[{{VideoGame/PaperMarioTheThousandYearDoor}} eces]][[{{VideoGame/SuperPaperMario}} sors]], and they get more complex as the game goes on [[spoiler:until you eventually reach the final boss made of ''cardboard''.]]

to:

** The enemies and bosses in this game have considerably more complex paper constructs than its [[{{VideoGame/PaperMario}} pred]][[{{VideoGame/PaperMarioTheThousandYearDoor}} eces]][[{{VideoGame/SuperPaperMario}} [[VideoGame/PaperMario64 pred]][[VideoGame/PaperMarioTheThousandYearDoor eces]][[VideoGame/SuperPaperMario sors]], and they get more complex as the game goes on [[spoiler:until you eventually reach the final boss made of ''cardboard''.]]



** The third time you fight Bowser Jr., [[spoiler: he boasts a ''monstrous'' 300 HP! How do you beat him? By using Tail stickers to reflect the spike balls he fires right back at him for 50 damage each.]]

to:

** The third time you fight Bowser Jr., [[spoiler: he [[spoiler:he boasts a ''monstrous'' 300 HP! How do you beat him? By using Tail stickers to reflect the spike balls he fires right back at him for 50 damage each.]]



** During Gooper Blooper's boss fight, a jazzy version of the classic Super Mario Bros. theme begins to play if you [[spoiler: use the Sponge Thing to absorb his poison blast and shoot it back at him]].

to:

** During Gooper Blooper's boss fight, a jazzy version of the classic Super Mario Bros. theme begins to play if you [[spoiler: use [[spoiler:use the Sponge Thing to absorb his poison blast and shoot it back at him]].



* UnexpectedCharacter: Making their ''VideoGame/PaperMario'' debuts: Bowser Jr., Kamek, Petey Piranha and... [[VideoGame/SuperMarioSunshine Gooper Blooper]]? [[spoiler:And [[OneSceneWonder Birdo]]?]]

to:

* UnexpectedCharacter: Making their ''VideoGame/PaperMario'' ''Paper Mario'' debuts: Bowser Jr., Kamek, Petey Piranha and... [[VideoGame/SuperMarioSunshine Gooper Blooper]]? [[spoiler:And [[OneSceneWonder Birdo]]?]]



* WakeUpCallBoss: Tower Power Pokey. 300HP, 10 Defense, can deal 5 to 10 damage per turn (sometimes stunning the player and DOUBLING THE DAMAGE THEY TAKE for at least a turn), and can heal. Unless you're well-prepared, he will wreck you. He also introduces the fact that unless you puzzle the bosses to death, you're not going to get far.

to:

* WakeUpCallBoss: Tower Power Pokey. 300HP, 300 HP, 10 Defense, can deal 5 to 10 damage per turn (sometimes stunning the player and DOUBLING THE DAMAGE THEY TAKE for at least a turn), and can heal. Unless you're well-prepared, he will wreck you. He also introduces the fact that unless you puzzle the bosses to death, you're not going to get far.
16th Nov '16 11:28:36 AM DrNoPuma
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Added DiffLines:

* CreepyJazzMusic: The evil wizard Kamek has a jazz theme called "The Blue Wizard". Its BossRemix has a similar style.
7th Nov '16 6:16:30 PM IAmNotAFunguy
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Added DiffLines:

* TheMaze: One wrong turn in the Bafflewood will send you back to the beginning. Fortunately the maze is quite small and there are plenty of blank signs to place a sticker on as a reminder of where you've been.
7th Nov '16 5:44:01 PM IAmNotAFunguy
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* PopQuiz: Sniffit or Whiffit is a quiz game with high stakes. For every wrong answer Mario makes, the room fills with more toxic gas.
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