History VideoGame / PacMan

7th Nov '17 1:31:05 PM Krendall
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* UrExample: The original arcade game was the first game to feature enemy AI rather than enemies that move in a set pattern.
18th Oct '17 7:29:43 AM DarkStorm
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** The official Namco sequel to the original Pac-Man was "Super Pac-Man".[[note]]"Ms Pac-Man", although (at the time) endorsed by Namco, was ''created'' by Bally/Midway; making it more "Pac-Man 1½" than "Pac-Man 2".[[/note]]

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** The official Namco sequel to the original Pac-Man was "Super Pac-Man".[[note]]"Ms Pac-Man", although (at the time) endorsed by Namco, was ''created'' by Bally/Midway; Bally/Midway and was basically just a hack of the original game, making it more "Pac-Man 1½" than "Pac-Man 2".[[/note]][[/note]] It includes the original four energizers in the corners, but also two new Super energizers in the middle of the maze, which transforms Pac-Man into a giant (supposedly he's flying above the maze, but he's still constrained by the maze's paths), makes him immune to the monsters, and gives him super-speed and the ability to eat through doors that normally require a key to open. The Super pellet's duration is short, but it can be refreshed by eating an energizer.
** In ''Pac & Pal'' eating a special symbol doesn't turn the monsters blue, but instead makes Pac-Man slightly larger and turns him bright gray, and gives him the ability to shoot a short-range projectile to stun the monsters. The exact projectile depends on the special symbol.
29th Sep '17 1:22:25 AM NightShade96
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It's also [[https://wiki.manjaro.org/index.php?title=Progress_Bar_as_Pacman_Eating_Power_Pills possible]] to enable a Pac-Man progress bar in [[UsefulNotes/{{UNIX}} Arch Linux and its derivatives]] (as they use the Pacman '''pac'''kage '''man'''ager).
16th Sep '17 2:10:14 PM nombretomado
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* '''VideoGame/PacManAndTheGhostlyAdventures''' 2013 (UsefulNotes/PlayStation3, UsefulNotes/WiiU, UsefulNotes/{{Xbox 360}}, Windows PC, Nintendo3DS)

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* '''VideoGame/PacManAndTheGhostlyAdventures''' 2013 (UsefulNotes/PlayStation3, UsefulNotes/WiiU, UsefulNotes/{{Xbox 360}}, Windows PC, Nintendo3DS)UsefulNotes/Nintendo3DS)
16th Sep '17 11:23:49 AM nombretomado
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There's also a special version of the game, ''Pac-Man VS.'' for the UsefulNotes/NintendoGameCube, designed by Creator/ShigeruMiyamoto and bundled with the GameBoyAdvance link cable (as well as several other Namco games, and it was even given away for free at stores!). One of the few multiplayer entries in the series, the game allows up to three players to take control of the ghosts on the TV screen, while a fourth player controls Pac-Man himself on a linked GameBoyAdvance, passing systems and controllers among one another between rounds. It also features [[Franchise/SuperMarioBros Mario]] as an announcer, for some reason, and makes a great party game.

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There's also a special version of the game, ''Pac-Man VS.'' for the UsefulNotes/NintendoGameCube, designed by Creator/ShigeruMiyamoto and bundled with the GameBoyAdvance UsefulNotes/GameBoyAdvance link cable (as well as several other Namco games, and it was even given away for free at stores!). One of the few multiplayer entries in the series, the game allows up to three players to take control of the ghosts on the TV screen, while a fourth player controls Pac-Man himself on a linked GameBoyAdvance, Game Boy Advance, passing systems and controllers among one another between rounds. It also features [[Franchise/SuperMarioBros Mario]] as an announcer, for some reason, and makes a great party game.
31st Aug '17 4:08:38 AM OnoderaTearer
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* '''Pac-Attack''' 1993 (UsefulNotes/MegaDrive, Main/{{SNES}})

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* '''Pac-Attack''' 1993 (UsefulNotes/MegaDrive, Main/{{SNES}})Main/{{SNES}} - [[DolledUpInstallment A Pac-Man reskinning]] of the Japan-only arcade and SNES game ''Cosmo Gang: The Puzzle'')



* '''Pac-In-Time''' 1994 (SNES)

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* '''Pac-In-Time''' 1994 (SNES)(SNES, DOS, Game Boy - The DOS and Game Boy versions are [[DolledUpInstallment a Pac-Man reskinning]] of the UsefulNotes/{{Amiga}} and DOS game ''Fury of the Furries'')
12th Aug '17 4:58:27 PM nombretomado
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* XMeetsY: ''Pac-Man 256'' is essentially ''Pac-Man'' meets ''VideoGame/CrossyRoad''.[[note]]Fitting, as they were developed by the same studio.[[/note]]
8th Aug '17 3:10:23 PM AriRockefeller
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A well-known game developed by Namco (now Creator/BandaiNamcoEntertainment) from UsefulNotes/TheGoldenAgeOfVideoGames, and one of the most popular games ever, ''Pac-Man'' was the first really successful MazeGame, and one of the first games to be popular with both sexes. It sparked a pop-culture phenomenon, and helped drive the early-1980s video game craze. Ironically, its [[PortingDisaster poorly implemented]] UsefulNotes/{{Atari 2600}} port helped turn [[PacManFever Pac-Man Fever]] into [[UsefulNotes/TheGreatVideoGameCrashOf1983 Pac-Man Cancer]]. It also was the first video game to get an AnimatedAdaptation, with a reluctant Marty Ingels in the lead role.

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A well-known game developed by Namco (now Creator/BandaiNamcoEntertainment) and created by Tōru Iwatani, [[Film/{{Pixels}} who created him to bring joy to all the people of the world]], from UsefulNotes/TheGoldenAgeOfVideoGames, and one of the most popular games ever, ''Pac-Man'' was the first really successful MazeGame, and one of the first games to be popular with both sexes. It sparked a pop-culture phenomenon, and helped drive the early-1980s video game craze. Ironically, its [[PortingDisaster poorly implemented]] UsefulNotes/{{Atari 2600}} port helped turn [[PacManFever Pac-Man Fever]] into [[UsefulNotes/TheGreatVideoGameCrashOf1983 Pac-Man Cancer]]. It also was the first video game to get an AnimatedAdaptation, with a reluctant Marty Ingels in the lead role.
5th Jul '17 3:09:02 PM MitzyZieIV
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* AdaptationExpansion:
** The Tengen version of Ms. Pac-Man features new mazes, different maze sizes, and the ability to move faster. These are carried over for the Genesis and SNES ports.
** The iOS and Android version of Pac-Man has a bunch of unique mazes (bought with gained tokens or real money) that serve as mini gauntlets. The weekly tournaments feature the new mazes.



* ColorCodedMultiplayer: ''[[UpdatedReRelease Pac-Man Arrangement]]'' has this. Player 1 is the normal Pacman while Player 2 is a green one.

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* ColorCodedMultiplayer: ''[[UpdatedReRelease Pac-Man Arrangement]]'' has and ''World's Largest Pac-Man'' have this. Player 1 is the normal Pacman while Player 2 is a green one.


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* UpdatedRerelease
** ''Pac-Man Plus'' (created by Bally Midway) is a more difficult version of the original with the Power Pellet having different effects depending on the stage.
** ''World's Largest Pac-Man'' is the original game on an enormous LCD screen. Gameplay differences include: simultaneous 2-player co-op, the bonus fruits move similar to ''Ms. Pac-Man'', gameplay keeps moving even if Pac-Man dies, the ability to continue the game at a Game Over rather than starting over, and shifting maze colors.
3rd Jun '17 1:20:12 PM nombretomado
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* '''Pac-Man Championship Edition''' 2007 (XboxLiveArcade)

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* '''Pac-Man Championship Edition''' 2007 (XboxLiveArcade)(UsefulNotes/XboxLiveArcade)



* '''VideoGame/PacManParty''' 2010 ({{Wii}}, Nintendo DS)

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* '''VideoGame/PacManParty''' 2010 ({{Wii}}, (UsefulNotes/{{Wii}}, Nintendo DS)
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.PacMan