History VideoGame / PacMan

9th Apr '16 6:10:10 AM TimG5
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* EatingTheEnemy: Pac-Man gains the ability to eat the ghosts after devouring a "power pellet".



* EatingTheEnemy: Pac-Man gains the ability to eat the ghosts after devouring a "power pellet".



* TimedPowerUp: The Power Pellet.

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* * TimedPowerUp: The Power Pellet.
9th Apr '16 6:09:30 AM TimG5
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Added DiffLines:

* EatingTheEnemy: Pac-Man gains the ability to eat the ghosts after devouring a "power pellet".
26th Jan '16 1:05:53 PM Conradus
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->''"Computer games don't affect kids. If Pac-Man affected us as kids, we'd all be running around in dark rooms, munching pills and listening to repetitive music."''

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->''"Computer games don't affect kids. If Pac-Man affected us as kids, we'd all be [[https://en.wikipedia.org/wiki/Rave running around in dark rooms, munching pills and listening to repetitive music.music]]."''
2nd Jan '16 1:17:12 AM nero666
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[[http://home.comcast.net/~jpittman2/pacman/pacmandossier.html This page]] should have anything you ever wanted to know about the gameplay.

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[[http://home.[[https://web.archive.org/web/20141008054608/http://home.comcast.net/~jpittman2/pacman/pacmandossier.html This page]] should have anything you ever wanted to know about the gameplay.
10th Dec '15 2:51:47 PM Rbade
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2nd Dec '15 6:28:07 PM nombretomado
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* '''Pac-Attack''' 1993 (Main/MegaDrive, Main/{{SNES}})

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* '''Pac-Attack''' 1993 (Main/MegaDrive, (UsefulNotes/MegaDrive, Main/{{SNES}})
28th Nov '15 8:49:19 PM nombretomado
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* '''Ms. Pac-Man Maze Madness''' 2000 ([=PlayStation=], {{Nintendo 64}}, Main/{{Dreamcast}})

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* '''Ms. Pac-Man Maze Madness''' 2000 ([=PlayStation=], {{Nintendo UsefulNotes/{{Nintendo 64}}, Main/{{Dreamcast}})[[UsefulNotes/SegaDreamcast Dreamcast]])
28th Nov '15 1:08:45 PM bt8257
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A sequel, ''[[TertiarySexualCharacteristics Ms.]] Pac-Man'', was even more popular than the original, and featured more complex mazes and randomized play. It started life as a bootleg hack of the original ''Pac-Man'' called ''Crazy Otto'', which featured the player character as a Pac-Man head with legs. GCC, who created that hack, thought this game could be successful and brought the game to Creator/BallyMidway, Namco's American distributor. Midway was impressed; together with the hackers, they edited the sprites back into Pac-Man–style sprites, and with Namco's blessing, they released it as a ''Pac-Man'' sequel in the US.

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A sequel, ''[[TertiarySexualCharacteristics Ms.]] Pac-Man'', was even more popular than the original, and featured more complex mazes and randomized play. It started life as a bootleg hack of the original ''Pac-Man'' called ''Crazy Otto'', which featured the player character as a Pac-Man head with legs. GCC, who created that hack, thought this game could be successful and brought the game to Creator/BallyMidway, Namco's American distributor. Midway was impressed; together with the hackers, they edited the sprites back into Pac-Man–style sprites, and with Namco's blessing, they released it as a ''Pac-Man'' sequel in the US.
America.
19th Sep '15 11:25:44 PM nombretomado
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There's also a special version of the game, ''Pac-Man VS.'' for the GameCube, designed by Creator/ShigeruMiyamoto and bundled with the GameBoyAdvance link cable (as well as several other Namco games, and it was even given away for free at stores!). One of the few multiplayer entries in the series, the game allows up to three players to take control of the ghosts on the TV screen, while a fourth player controls Pac-Man himself on a linked GameBoyAdvance, passing systems and controllers among one another between rounds. It also features [[Franchise/SuperMarioBros Mario]] as an announcer, for some reason, and makes a great party game.

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There's also a special version of the game, ''Pac-Man VS.'' for the GameCube, UsefulNotes/NintendoGameCube, designed by Creator/ShigeruMiyamoto and bundled with the GameBoyAdvance link cable (as well as several other Namco games, and it was even given away for free at stores!). One of the few multiplayer entries in the series, the game allows up to three players to take control of the ghosts on the TV screen, while a fourth player controls Pac-Man himself on a linked GameBoyAdvance, passing systems and controllers among one another between rounds. It also features [[Franchise/SuperMarioBros Mario]] as an announcer, for some reason, and makes a great party game.



** '''Pac-Man World 2''' 2002 (NintendoGameCube, PlayStation2, UsefulNotes/MicrosoftWindows PC, {{Xbox}}, GameBoyAdvance)

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** '''Pac-Man World 2''' 2002 (NintendoGameCube, PlayStation2, (UsefulNotes/NintendoGameCube, UsefulNotes/PlayStation2, UsefulNotes/MicrosoftWindows PC, {{Xbox}}, GameBoyAdvance)
19th Sep '15 2:20:28 PM VicGeorge2011
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* MarathonLevel: [[http://worldsbiggestpacman.com/play World's Biggest Pac-Man]], which strings ''thousands'' of different user-generated mazes into one gi-freaking-gantic mega-maze. Good luck completing it in your lifetime.

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* MarathonLevel: [[http://worldsbiggestpacman.com/play com/ World's Biggest Pac-Man]], which strings ''thousands'' of different user-generated mazes into one gi-freaking-gantic mega-maze. Good luck completing it in your lifetime.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.PacMan