History VideoGame / Osu

3rd May '17 6:52:50 AM shadowmanwkp
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* UpToEleven: Somewhat literally. There are 4 values for every map (Approach Rate, Overall Difficulty, Circle Size, and HP Drain) that the creator of the map can set from 1 to 10. The Hard Rock mod increases all of those ratings by a set amount, always maxing it at 10. The Double Time mod is an exception to this rule because it actually speeds the whole game up by 1.5x rather than directly changing the variables, this causes the game to play an AR10 map at 1.5x speed, making it play as if the map had AR11, even though their max is 10 in the game's code. [[https://youtube.com/watch?v=_VrkG_CAI1E This]] is what an [=AR11 OD11=] map looks like.

to:

* UpToEleven: Somewhat literally. There are 4 values for every map (Approach Rate, Overall Difficulty, Circle Size, and HP Drain) that the creator of the map can set from 1 to 10. The Hard Rock mod increases all of those ratings by a set amount, always maxing it at 10. The Double Time mod is an exception to this rule because it actually speeds the whole game up by 1.5x rather than directly changing the variables, this causes the game to play an AR10 [=AR10=] map at 1.5x speed, making it play as if the map had AR11, [=AR11=], even though their max is 10 in the game's code. [[https://youtube.com/watch?v=_VrkG_CAI1E This]] is what an [=AR11 OD11=] map looks like.
25th Mar '17 1:25:49 PM nombretomado
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''osu!'' is a [[FreewareGame freeware]] {{rhythm game}} made by Dean "peppy" Herbert, based on the gameplay of the ''[[VideoGame/OsuTatakaeOuendan Ouendan]]'' and ''VideoGame/EliteBeatAgents'' series of games for the [[NintendoDS DS]].

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''osu!'' is a [[FreewareGame freeware]] {{rhythm game}} made by Dean "peppy" Herbert, based on the gameplay of the ''[[VideoGame/OsuTatakaeOuendan Ouendan]]'' and ''VideoGame/EliteBeatAgents'' series of games for the [[NintendoDS [[UsefulNotes/NintendoDS DS]].
7th Mar '17 12:53:52 PM MaxPeriod
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* PinballScoring: In standard mode, the maximum possible score of very long beatmaps with huge note counts can grow to very large numbers. In one extreme example, the very long "[[https://osu.ppy.sh/s/29157 Within Temptation - The Unforgiving]] described in MarathonLevel above has 10-digit scores in the top four ranks (as of this edit). To get good scores in any given map, getting a full combo is crucial. Tournaments instead use a "score v2" system with a maximum 1,000,000 points and avert this trope.



* ScoringPoints: There are two scoring systems: the "[=PointValue=] x (combo + [=ConstantA=]) x ([=ConstantB)=]" system used in the source games, and the "pp" system (which gives a score according to how impressive the play was). There are also scoring systems that are exclusive for multiplayer matches, such as accuracy (percent-based system, which is the average accuracy for each note, being a 300 a 100%, a 100 a 33.33%, a 50 a 16.66% and a MISS a 0%), and Combo (the player with the biggest combo the moment when the map ends wins). In a multiplayer match, you can choose which system to use for ranking.

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* ScoringPoints: There are two scoring systems: the "[=PointValue=] x (combo ([[ScoreMultiplier combo]] + [=ConstantA=]) x ([=ConstantB)=]" system used in the source games, and the "pp" system (which gives a score according to how impressive the play was). There are also scoring systems that are exclusive for multiplayer matches, such as accuracy (percent-based system, which is the average accuracy for each note, being a 300 a 100%, a 100 a 33.33%, a 50 a 16.66% and a MISS a 0%), and Combo (the player with the biggest combo the moment when the map ends wins). In a multiplayer match, you can choose which system to use for ranking.
20th Jan '17 5:47:58 AM CoolTom1337
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-> ''Welcome to osu!''



See you next time...

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See -> ''See you next time...''
14th Oct '16 1:53:06 PM nombretomado
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* CrossOver: The beatmap for [[{{Queen}} Queen's]] [[http://osu.ppy.sh/s/5381 Don't Stop Me Now]] is based on the plot of a FanFic which combines [[Franchise/AceAttorney Phoenix Wright]] with [[EliteBeatAgents Elite Beat Agents.]] It's as awesome as it sounds.

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* CrossOver: The beatmap for [[{{Queen}} Queen's]] [[http://osu.ppy.sh/s/5381 Don't Stop Me Now]] is based on the plot of a FanFic which combines [[Franchise/AceAttorney Phoenix Wright]] with [[EliteBeatAgents Elite Beat Agents.]] ''VideoGame/EliteBeatAgents''. It's as awesome as it sounds.



* NintendoHard: Thought [[EliteBeatAgents Elite Beat Agents]] and [[OsuTatakaeOuendan Osu! Tatakae! Ouendan]] were hard? You haven't seen anything yet. The hardest songs from Ouendan/EBA are approximately 3.5 stars on the revised star rating scale released in mid-2014, and these games are already Nintendo Hard on their own. The hardest songs on Osu takes this UpToEleven, with revised star rating exceeding 7 stars, such as [[http://osu.ppy.sh/s/24313 "Can't Defeat Airman"]]. Such crazy streams and jumps do not exist in the original Ouendan/EBA games.

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* NintendoHard: Thought [[EliteBeatAgents Elite Beat Agents]] ''VideoGame/EliteBeatAgents'' and [[OsuTatakaeOuendan Osu! Tatakae! Ouendan]] ''VideoGame/OsuTatakaeOuendan'' were hard? You haven't seen anything yet. The hardest songs from Ouendan/EBA are approximately 3.5 stars on the revised star rating scale released in mid-2014, and these games are already Nintendo Hard on their own. The hardest songs on Osu takes this UpToEleven, with revised star rating exceeding 7 stars, such as [[http://osu.ppy.sh/s/24313 "Can't Defeat Airman"]]. Such crazy streams and jumps do not exist in the original Ouendan/EBA games.



* SuperDeformed: Miniature versions of [[{{Mascot}} Pippi]], [[OsuTatakaeOuendan Ryuuta]], and [[EliteBeatAgents J]] can be found on the homepage and Catch The Beat.

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* SuperDeformed: Miniature versions of [[{{Mascot}} Pippi]], [[OsuTatakaeOuendan [[VideoGame/OsuTatakaeOuendan Ryuuta]], and [[EliteBeatAgents [[VideoGame/EliteBeatAgents J]] can be found on the homepage and Catch The Beat.
10th Oct '16 12:32:18 PM hawxx
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* UpToEleven: Somewhat literally. There are 4 values for every map (Approach Rate, Overall Difficulty, Circle Size, and HP Drain) that the creator of the map can set from 1 to 10. The Hard Rock mod increases all of those ratings by a set amount, meaning that the values can literally go up to eleven. [[https://youtube.com/watch?v=_VrkG_CAI1E This]] is what an [=AR11 OD11=] map looks like.

to:

* UpToEleven: Somewhat literally. There are 4 values for every map (Approach Rate, Overall Difficulty, Circle Size, and HP Drain) that the creator of the map can set from 1 to 10. The Hard Rock mod increases all of those ratings by a set amount, meaning that always maxing it at 10. The Double Time mod is an exception to this rule because it actually speeds the values can literally go whole game up by 1.5x rather than directly changing the variables, this causes the game to eleven.play an AR10 map at 1.5x speed, making it play as if the map had AR11, even though their max is 10 in the game's code. [[https://youtube.com/watch?v=_VrkG_CAI1E This]] is what an [=AR11 OD11=] map looks like.
22nd Sep '16 12:10:18 AM JugadorXEI
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Added DiffLines:

** Playing with a "blind" skin is this, which is a skin with an invisible hitcircle. Players who use these kind of skins may also play with the Hidden mod, which hides the approaching circle.
22nd Sep '16 12:04:18 AM JugadorXEI
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* UpToEleven: Somewhat literally. There are 4 values for every map (Approach Rate, Overall Difficulty, Circle Size, and HP Drain) that the creator of the map can set from 1 to 10. The Hard Rock mod increases all of those ratings by a set amount, meaning that the values can literally go up to eleven. [[https://youtube.com/watch?v=_VrkG_CAI1E This]] is what an AR11 OD11 map looks like.

to:

* UpToEleven: Somewhat literally. There are 4 values for every map (Approach Rate, Overall Difficulty, Circle Size, and HP Drain) that the creator of the map can set from 1 to 10. The Hard Rock mod increases all of those ratings by a set amount, meaning that the values can literally go up to eleven. [[https://youtube.com/watch?v=_VrkG_CAI1E This]] is what an AR11 OD11 [=AR11 OD11=] map looks like.
21st Sep '16 11:30:29 PM JugadorXEI
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Added DiffLines:

* AllLowercaseLetters: The game is called ''osu!'', and most of the community [[BerserkButton doesn't like it]] when people call it "Osu!" or "OSU". [[https://www.reddit.com/r/osugame/comments/4s7u0z/what_is_the_most_satisfying_thing_about_osu_for/d57mlzw Not even the main developer likes it.]]
5th Aug '16 5:00:46 PM ChristianTropes33
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Added DiffLines:

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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.Osu