History VideoGame / Opoona

3rd Mar '17 8:27:29 PM ThraggLootrippa
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One of the games most striking features is how much attention has been payed to the setting. Each of the many domes which make up Landroll's civilization are vast and unique, with a distinct niche in the Landroll economy. The game also contains dozens of hidden pieces of artwork, including paintings and sculptures, in a range of styles. The game includes details on the history of each piece and its creator, many by the same artists, as well as the various movements which led to their creation. As well as many shows which can be watched via the Net TV. They include a wide-range of programs which vary by region. The game truly lives up to its description, creating a rich and immersive society to discover. Basically, lots and lots of NarrativeFiligree.

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One of the games most striking features is how much attention has been payed paid to the setting. Each of the many domes which make up Landroll's civilization are vast and unique, with a distinct niche in the Landroll economy. The game also contains dozens of hidden pieces of artwork, including paintings and sculptures, in a range of styles. The game includes details on the history of each piece and its creator, many by the same artists, as well as the various movements which led to their creation. As well as many shows which can be watched via the Net TV. They include a wide-range of programs which vary by region. The game truly lives up to its description, creating a rich and immersive society to discover. Basically, lots and lots of NarrativeFiligree.
14th Feb '17 1:27:10 PM Gosicrystal
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* LostForever: Not many, but there are a few. There are a couple art pieces in the Artiela museum that will get replaced if you don't view them soon after you get there, meaning you can't complete your Catalogue d'Arts.
** There's also Masao's Statue. If you befriend the alien Masao, he will give you a statue of himself. Its description tells you that "alien arts are valuable on Landroll," and you can [[VendorTrash sell it for a hefty hunk of change...]] But then you'll miss out on befriending Ine (another member of Masao's species), and you'll miss out on an essential item to [[spoiler: get Masao as one of your Partizans]].


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* PermanentlyMissableContent: Not many, but there are a few.
** There is a couple of art pieces in the Artiela museum that will get replaced if you don't view them soon after you get there, meaning you can't complete your Catalogue d'Arts.
** Masao's Statue. If you befriend the alien Masao, he will give you a statue of himself. Its description tells you that "alien arts are valuable on Landroll," and you can [[VendorTrash sell it for a hefty hunk of change...]] But then you'll miss out on befriending Ine (another member of Masao's species), and you'll miss out on an essential item to [[spoiler: get Masao as one of your Partizans]].
3rd Jan '17 3:59:09 AM arrgh
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** When you collect all the pieces of the Sho-gi themed art exhibit, and display it at the museum at the museum, the completed piece is named [[YuGiOh 'Sho-Gi-Oh']].
2nd Jan '17 4:53:26 AM arrgh
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** One NPC is an elderly woman who is known as a skilled detective, named 'Maple'. Similarities to MissMarple are surely not coincidence.
1st Jan '17 2:28:36 AM arrgh
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** One enemy is just outright named 'TwinPeaks'. Yes, it's name is plural despite being a singular entity with no additional heads or anything.
31st Dec '16 2:56:10 AM arrgh
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* SceneryPorn: The game has some very pretty areas, though the bad camera often gets in the way. Of special note are the dozens of detailed pieces of artwork and sculpture, one of which is many stories tall and must be seen with an elevator!
* ShoutOut: There are enemies called [[Music/{{Queen}} Radio Ga-Ga, and Killer Screen]], named of course after Queen songs 'Killer Queen' and, well, 'Radio Gaga'.

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* SceneryPorn: The game has some is chock-full very pretty areas, though the bad camera often gets with unique textures or constructions in just about every room; even the way.unimportant '''ceilings''' of most indoor areas are a treat to behold, and rarely duplicated. Of special note are the dozens of detailed pieces of artwork and sculpture, one of which is many stories tall and must be seen with an elevator!
* ShoutOut: There are enemies called [[Music/{{Queen}} Radio Ga-Ga, and Killer Screen]], Screen, named of course after Queen [[Music/{{Queen}} Queen]] songs 'Killer Queen' and, well, 'Radio Gaga'.
31st Dec '16 2:48:29 AM arrgh
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* TheRival: Ted, initially, though he ends up being a subversion: All his bragging is because he's an IllBoy who wants to feel like he's doing something cool.

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* TheRival: Ted, initially, though he ends up being a subversion: deconstruction: All his bragging is because he's an IllBoy who wants to feel like he's doing something cool.


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* ShoutOut: There are enemies called [[Music/{{Queen}} Radio Ga-Ga, and Killer Screen]], named of course after Queen songs 'Killer Queen' and, well, 'Radio Gaga'.
** An NPC in Tokione is prevented from ever leaving the skypod terminal, even to return home, being screwed over by a catch-22 of laws about entering countries. Is this sounds at all similar to the plot of TheTerminal, that's because it is.
19th Dec '16 7:35:20 AM WolfThunder
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[[quoteright:256:http://static.tvtropes.org/pmwiki/pub/images/opoona.jpg]]
19th Dec '16 3:31:30 AM arrgh
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** '''Mundane:''' Human, though they're note the focal race here.

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** '''Mundane:''' Human, though they're note not the focal race here.
18th Dec '16 11:15:55 AM WolfThunder
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* SuspiciouslySimilarSong: The [[http://www.youtube.com/watch?v=tjIt_8p16WM basic battle music]], which is a very obvious riff on the StandardSnippet [[http://www.youtube.com/watch?v=gqg3l3r_DRI "Saber Dance".]]
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.Opoona