History VideoGame / OperationFlashpointCodemasters

17th Sep '17 2:06:09 AM SeptimusHeap
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* ActionizedSequel: The ''Dragon Rising''[=/=]''Red River'' development team have stated in interviews that their goal was to take the core concept of ''Flashpoint'' and produce their own more mainstream, more accessible product in the form of an open-world shooter game rather than a straight "hard simulation" like ''{{ARMA}}''. The end product is more streamlined, has less downtime between firefights, and is somewhat more forgiving in terms of difficulty, with a similar feel to games like ''VideoGame/{{STALKER}}: Shadow of Chernobyl'' (although this still makes the gameplay ''much'' more unforgiving than any other shooter aside from hardcore sims like ''ARMA'').

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* ActionizedSequel: The ''Dragon Rising''[=/=]''Red River'' development team have stated in interviews that their goal was to take the core concept of ''Flashpoint'' and produce their own more mainstream, more accessible product in the form of an open-world shooter game rather than a straight "hard simulation" like ''{{ARMA}}''.''VideoGame/{{ARMA}}''. The end product is more streamlined, has less downtime between firefights, and is somewhat more forgiving in terms of difficulty, with a similar feel to games like ''VideoGame/{{STALKER}}: Shadow of Chernobyl'' (although this still makes the gameplay ''much'' more unforgiving than any other shooter aside from hardcore sims like ''ARMA'').



* DuelingGames: With the ''{{ARMA}}'' series, particularly when ''Dragon Rising'' was promoted on the strength of the ''Operation Flashpoint'' name[[note]]the devs behind the the original game had kept everything except the name, and created a spiritual successor in the ''ARMA'' series took said promoting as an attempt to ride the coattails of their work[[/note]], though Codemasters essentially ceded the issue by closing down the studio that developed ''Red River'' and announcing Codemasters' withdrawal from the shooter genre.

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* DuelingGames: With the ''{{ARMA}}'' ''VideoGame/{{ARMA}}'' series, particularly when ''Dragon Rising'' was promoted on the strength of the ''Operation Flashpoint'' name[[note]]the devs behind the the original game had kept everything except the name, and created a spiritual successor in the ''ARMA'' series took said promoting as an attempt to ride the coattails of their work[[/note]], though Codemasters essentially ceded the issue by closing down the studio that developed ''Red River'' and announcing Codemasters' withdrawal from the shooter genre.



* NintendoHard: Though it is somewhat more forgiving compared to ''{{ARMA}}''.

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* NintendoHard: Though it is somewhat more forgiving compared to ''{{ARMA}}''.''VideoGame/{{ARMA}}''.



* SpinOff: Best described as this towards ''OperationFlashpoint''. Unlike in ''{{ARMA}}'', there are no [[ContinuityNod references to the original series]]. Given how the devs seem to be steering the series to take place in more RealLife countries, it might even take place in its own separate AlternateUniverse.

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* SpinOff: Best described as this towards ''OperationFlashpoint''. Unlike in ''{{ARMA}}'', ''VideoGame/{{ARMA}}'', there are no [[ContinuityNod references to the original series]]. Given how the devs seem to be steering the series to take place in more RealLife countries, it might even take place in its own separate AlternateUniverse.
16th Sep '17 5:13:36 PM nombretomado
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* YanksWithTanks
16th Sep '17 3:24:25 AM Wooboo
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** Knox comes off as a PopCulturedBadass with the amount of references he throws out. In Mission 5 alone, he makes references to ''ComicBook/{{Superman}}'', ''ComicBook/XMen'' and ''Film/BigTroubleInLittleChina'', to name a few.
14th Feb '17 6:30:38 PM Laqueesha
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* CriticalResearchFailure: On one of the game covers, a Marine is shooting his rifle and shell casings are being ejected, while the dust cover is closed.
14th Feb '17 6:30:30 PM Laqueesha
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* CriticalResearchFailure: On one of the game covers, a Marine is shooting his rifle and shell casings are being ejected, while the dust cover is closed.
19th Apr '15 11:06:19 PM nombretomado
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* NextSundayAD: Reflected in the fact that pretty much all American and Chinese equipment seen is of contemporary manufacture, without any futuristic trappings. Fitting, since the original series also didn't use any hi-tech gizmos (it was set in the 80s, but still used only standard army stuff instead of experimental ColdWar tech).

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* NextSundayAD: Reflected in the fact that pretty much all American and Chinese equipment seen is of contemporary manufacture, without any futuristic trappings. Fitting, since the original series also didn't use any hi-tech gizmos (it was set in the 80s, but still used only standard army stuff instead of experimental ColdWar UsefulNotes/ColdWar tech).
21st Oct '14 9:47:25 AM CynicalBastardo
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* HealThyself: Downplayed. You are issued a field dressing for use on yourself and squadmates when shot. However, this will only stop you from bleeding to death and will not heal and damage done to body parts. In order to do so, you then need to either call for a medic to heal your wounds properly or wait for a checkpoint, where you are instantly healed.
21st Oct '14 9:42:41 AM CynicalBastardo
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* ItsUpToYou: Generally downplayed in Sergeant Hunter's missions in ''Dragon Rising"; You're part of a larger force. However, an example that stands out is capturing the naval facility in the final mission. Your four man squad is expected to take the entire base by themselves and the friendly tanks that show up once you've taken out the Chinese AntiAir mysteriously disappears. If you assist the other marine fireteam in taking out the snipers, they will flank to the base's North entrance........and do nothing.

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* ItsUpToYou: Generally downplayed in Sergeant Hunter's missions in ''Dragon Rising"; Rising''; You're part of a larger force. However, an example that stands out is capturing the naval facility in the final mission. Your four man squad is expected to take the entire base by themselves and the friendly tanks that show up once you've taken out the Chinese AntiAir mysteriously disappears. If you assist the other marine fireteam in taking out the snipers, they will flank to the base's North entrance........and do nothing.
21st Oct '14 9:38:47 AM CynicalBastardo
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Added DiffLines:

* ItsUpToYou: Generally downplayed in Sergeant Hunter's missions in ''Dragon Rising"; You're part of a larger force. However, an example that stands out is capturing the naval facility in the final mission. Your four man squad is expected to take the entire base by themselves and the friendly tanks that show up once you've taken out the Chinese AntiAir mysteriously disappears. If you assist the other marine fireteam in taking out the snipers, they will flank to the base's North entrance........and do nothing.
18th Oct '14 11:14:42 AM CynicalBastardo
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* LittleUselessGun: Pistols in general. As with any shooter on the realistic end of the FacklerScaleOfFPSRealism, pistols are an EmergencyRangedWeapon (with a very short effective range, something that's not ideal to be fighting in in this game) that only see use when you run dry of ammo for your rifle. Though, with the lack of supplies, this will be the case unless you take weapons from the Chinese.

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* LittleUselessGun: Pistols in general. As with any shooter on the realistic end of the FacklerScaleOfFPSRealism, pistols are an EmergencyRangedWeapon a RangedEmergencyWeapon (with a very short effective range, something that's not ideal to be fighting in in this game) that only see use when you run dry of ammo for your rifle. Though, with the lack of supplies, this will be the case unless you take weapons from the Chinese.
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