History VideoGame / OperationFlashpointCodemasters

19th Apr '15 11:06:19 PM nombretomado
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* NextSundayAD: Reflected in the fact that pretty much all American and Chinese equipment seen is of contemporary manufacture, without any futuristic trappings. Fitting, since the original series also didn't use any hi-tech gizmos (it was set in the 80s, but still used only standard army stuff instead of experimental ColdWar tech).

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* NextSundayAD: Reflected in the fact that pretty much all American and Chinese equipment seen is of contemporary manufacture, without any futuristic trappings. Fitting, since the original series also didn't use any hi-tech gizmos (it was set in the 80s, but still used only standard army stuff instead of experimental ColdWar UsefulNotes/ColdWar tech).
21st Oct '14 9:47:25 AM CynicalBastardo
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Added DiffLines:

* HealThyself: Downplayed. You are issued a field dressing for use on yourself and squadmates when shot. However, this will only stop you from bleeding to death and will not heal and damage done to body parts. In order to do so, you then need to either call for a medic to heal your wounds properly or wait for a checkpoint, where you are instantly healed.
21st Oct '14 9:42:41 AM CynicalBastardo
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* ItsUpToYou: Generally downplayed in Sergeant Hunter's missions in ''Dragon Rising"; You're part of a larger force. However, an example that stands out is capturing the naval facility in the final mission. Your four man squad is expected to take the entire base by themselves and the friendly tanks that show up once you've taken out the Chinese AntiAir mysteriously disappears. If you assist the other marine fireteam in taking out the snipers, they will flank to the base's North entrance........and do nothing.

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* ItsUpToYou: Generally downplayed in Sergeant Hunter's missions in ''Dragon Rising"; Rising''; You're part of a larger force. However, an example that stands out is capturing the naval facility in the final mission. Your four man squad is expected to take the entire base by themselves and the friendly tanks that show up once you've taken out the Chinese AntiAir mysteriously disappears. If you assist the other marine fireteam in taking out the snipers, they will flank to the base's North entrance........and do nothing.
21st Oct '14 9:38:47 AM CynicalBastardo
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Added DiffLines:

* ItsUpToYou: Generally downplayed in Sergeant Hunter's missions in ''Dragon Rising"; You're part of a larger force. However, an example that stands out is capturing the naval facility in the final mission. Your four man squad is expected to take the entire base by themselves and the friendly tanks that show up once you've taken out the Chinese AntiAir mysteriously disappears. If you assist the other marine fireteam in taking out the snipers, they will flank to the base's North entrance........and do nothing.
18th Oct '14 11:14:42 AM CynicalBastardo
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* LittleUselessGun: Pistols in general. As with any shooter on the realistic end of the FacklerScaleOfFPSRealism, pistols are an EmergencyRangedWeapon (with a very short effective range, something that's not ideal to be fighting in in this game) that only see use when you run dry of ammo for your rifle. Though, with the lack of supplies, this will be the case unless you take weapons from the Chinese.

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* LittleUselessGun: Pistols in general. As with any shooter on the realistic end of the FacklerScaleOfFPSRealism, pistols are an EmergencyRangedWeapon a RangedEmergencyWeapon (with a very short effective range, something that's not ideal to be fighting in in this game) that only see use when you run dry of ammo for your rifle. Though, with the lack of supplies, this will be the case unless you take weapons from the Chinese.
18th Oct '14 11:14:08 AM CynicalBastardo
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Added DiffLines:

* EmergencyWeapon: The pistol and more certainly, the knife, which is only really useful if you want to kill a downed enemy without wasting ammo.


Added DiffLines:

* LittleUselessGun: Pistols in general. As with any shooter on the realistic end of the FacklerScaleOfFPSRealism, pistols are an EmergencyRangedWeapon (with a very short effective range, something that's not ideal to be fighting in in this game) that only see use when you run dry of ammo for your rifle. Though, with the lack of supplies, this will be the case unless you take weapons from the Chinese.
30th Sep '13 12:55:48 AM nombretomado
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* ShoutOut: ''Red River'' has a StargateSG1 reference in the opening cinematic of the final mission.

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* ShoutOut: ''Red River'' has a StargateSG1 ''Series/StargateSG1'' reference in the opening cinematic of the final mission.
28th Sep '13 5:53:07 AM shadowblack
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* DuelingGames: With the ''{{ARMA}}'' series, particularly when ''Dragon Rising'' was promoted on the strength of the ''Operation Flashpoint'' name[[hottip:note:the devs behind the the original game had kept everything except the name, and created a spiritual successor in the ''ARMA'' series took said promoting as an attempt to ride the coattails of their work]], though Codemasters essentially ceded the issue by closing down the studio that developed ''Red River'' and announcing Codemasters' withdrawal from the shooter genre.

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* DuelingGames: With the ''{{ARMA}}'' series, particularly when ''Dragon Rising'' was promoted on the strength of the ''Operation Flashpoint'' name[[hottip:note:the name[[note]]the devs behind the the original game had kept everything except the name, and created a spiritual successor in the ''ARMA'' series took said promoting as an attempt to ride the coattails of their work]], work[[/note]], though Codemasters essentially ceded the issue by closing down the studio that developed ''Red River'' and announcing Codemasters' withdrawal from the shooter genre.
12th Sep '13 1:43:19 AM skbc1p4res
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* ChineseWithChopperSupport[=/=]RedChina: The PLA feature as adversaries in both ''Dragon Rising'' and ''Red River''.
* [[ChinaTakesOverTheWorld China Takes Over A Resource Rich Island And Meddles In Central Asia]]



* ChineseWithChopperSupport / RedChina: The PLA feature as adversaries in both ''Dragon Rising'' and ''Red River''.
* [[ChinaTakesOverTheWorld China Takes Over A Resource Rich Island And Meddles In Central Asia]]
27th Aug '13 6:50:08 PM Prfnoff
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The [[ContestedSequel other]] SpiritualSuccessor series to the acclaimed ''OperationFlashpoint'' trilogy from 2001-2002. Developed and published by Codemasters, without any input or co-operation from the original developers of the franchise, Bohemia Interactive Studios.

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The [[ContestedSequel other]] SpiritualSuccessor series to the acclaimed ''OperationFlashpoint'' trilogy from 2001-2002. Developed and published by Codemasters, Creator/{{Codemasters}}, without any input or co-operation from the original developers of the franchise, Bohemia Interactive Studios.
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