History VideoGame / OperationFlashpoint

12th Oct '17 10:39:25 PM RaytheFlyGuy1
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* InspirationNod: U.S. Army Special Forces Major James Gastovski introduces himself to the commander of American forces at Everon as "Gastovski. James Gastovski." This is a homage to James Bond 007, the iconic spy which Gastovski apparently idolizes and considers his inspiration for becoming a stealth soldier.
** Also, the title for Mission #34 - "Maverick" - can be considered a tribute to the 1986 blockbuster U.S. Navy fighter pilot movie ''Top Gun'' starring Tom Cruise. In this mission, Major Sam Nichols, a UH-60 Black Hawk helicopter pilot, flies a U.S. Air Force A-10 Thunderbolt II attack jet as part of a bombing run.
17th Sep '17 2:05:49 AM SeptimusHeap
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** ''{{ARMA}}: Cold War Assault (2011)'': A free {{Remake}} (or refurbishing if you will) mega patch (v1.99) for the original ''Operation Flashpoint'', released in celebration of the game's 10th anniversary by the developers. Because of the whole legal debacle with Codemasters, Bohemia Interactive reclaimed the rights to the assets. Applying this patch to an installed copy of ''OFP'' will therefore rename the game to ''ARMA: Cold War Assault''. The patch also [[TakeThat removes the Codemasters-produced]] ''Red Hammer'' expansion and omits it from new installations of ''Cold War Assault'', although the official story is that ''Red Hammer'' wasn't licensed for re-release.\\\

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** ''{{ARMA}}: ''VideoGame/{{ARMA}}: Cold War Assault (2011)'': A free {{Remake}} (or refurbishing if you will) mega patch (v1.99) for the original ''Operation Flashpoint'', released in celebration of the game's 10th anniversary by the developers. Because of the whole legal debacle with Codemasters, Bohemia Interactive reclaimed the rights to the assets. Applying this patch to an installed copy of ''OFP'' will therefore rename the game to ''ARMA: Cold War Assault''. The patch also [[TakeThat removes the Codemasters-produced]] ''Red Hammer'' expansion and omits it from new installations of ''Cold War Assault'', although the official story is that ''Red Hammer'' wasn't licensed for re-release.\\\



* ContinuityNod: A lot in ''Resistance'' towards ''Cold War Crisis'', courtesy of ''Resistance'' being a {{prequel}} to the latter and all... If you pay enough attention, you'll find out why Gastovski retired and where the Everon resistance got their weapons and equipment from. ''OFP'' also gets a lot of these nods from its successor ''{{ARMA}}''.

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* ContinuityNod: A lot in ''Resistance'' towards ''Cold War Crisis'', courtesy of ''Resistance'' being a {{prequel}} to the latter and all... If you pay enough attention, you'll find out why Gastovski retired and where the Everon resistance got their weapons and equipment from. ''OFP'' also gets a lot of these nods from its successor ''{{ARMA}}''.''VideoGame/{{ARMA}}''.



* SuperDrowningSkills: Unlike in its successor ''{{ARMA}}'', no one can swim. Even though drowning isn't instantaneous, being underwater damages you (and this somehow results in ''bloody wounds'' just like if you're shot) and submerging any non-amphibious vehicle inexplicably causes it to ''explode''.

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* SuperDrowningSkills: Unlike in its successor ''{{ARMA}}'', ''VideoGame/{{ARMA}}'', no one can swim. Even though drowning isn't instantaneous, being underwater damages you (and this somehow results in ''bloody wounds'' just like if you're shot) and submerging any non-amphibious vehicle inexplicably causes it to ''explode''.
17th Aug '17 10:00:07 AM valar55
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* DecoyProtagonist: The Game starts with Armstrong as the Player Character which makes him look as the Protagonist but as the Story progresses more Playable Characters Appear with Gastowski getting the highest importance.

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* DecoyProtagonist: The Game game starts with Armstrong as the Player Character player character which makes him look as like the Protagonist protagonist, but as the Story story progresses more Playable Characters Appear playable characters appear with Gastowski getting the highest importance.



** One or two missions in the ''Resistance'' campaign focus on this. The problem: The ill-equipped resistance forces lack tanks or any other appropriate combat vehicles. The solution: Steal several from the enemy !

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** One or two missions in the ''Resistance'' campaign focus on this. The problem: The ill-equipped resistance forces lack tanks or any other appropriate combat vehicles. The solution: Steal several from the enemy !enemy!
10th Aug '17 8:52:13 PM Wuz
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** ''{{ARMA}}: Cold War Assault (2011)'': A free {{Remake}} (or refurbishing if you will) mega patch (v1.99) for the original ''Operation Flashpoint'', released in celebration of the game's 10th anniversary by the developers. Because of the whole legal debacle with Codemasters, Bohemia Interactive reclaimed the rights to the assets. Applying this patch to an installed copy of ''OFP'' will therefore rename the game to ''ARMA: Cold War Assault''. The patch also [[TakeThat removes the Codemasters-produced]] ''Red Hammer'' expansion and omits it from new installations of ''Cold War Assault'', although the official story is that ''Red Hammer'' wasn't licensed for re-release. '''NOTE:''' Please '''[[IAmNotShazam don't confuse]]''' the original ''Operation Flashpoint'' with the ''ARMA'' series proper it's only a predecessor and set in the same universe, but otherwise completely separate. The [[InsistentTerminology new title]] is there only because BIS [[ScrewedByTheLawyers can't release the patch under the original name]] of the game which is owned by Codemasters.

to:

** ''{{ARMA}}: Cold War Assault (2011)'': A free {{Remake}} (or refurbishing if you will) mega patch (v1.99) for the original ''Operation Flashpoint'', released in celebration of the game's 10th anniversary by the developers. Because of the whole legal debacle with Codemasters, Bohemia Interactive reclaimed the rights to the assets. Applying this patch to an installed copy of ''OFP'' will therefore rename the game to ''ARMA: Cold War Assault''. The patch also [[TakeThat removes the Codemasters-produced]] ''Red Hammer'' expansion and omits it from new installations of ''Cold War Assault'', although the official story is that ''Red Hammer'' wasn't licensed for re-release. \\\
'''NOTE:''' Please '''[[IAmNotShazam don't confuse]]''' the original ''Operation Flashpoint'' with the ''ARMA'' series proper it's only a predecessor and set in the same universe, but otherwise completely separate. The [[InsistentTerminology new title]] is there only because BIS [[ScrewedByTheLawyers can't release the patch under the original name]] of the game which is owned by Codemasters.
18th Jun '17 5:57:23 AM Laqueesha
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* WhatCouldHaveBeen: The game was first designed with the intention of creating a purely non-public military sim, but the devs changed their plans already in the late 90s and made the VBS versions of the game only after it achieved significant commercial success. Also, EA Games and other big publishers declined to publish the original ''OFP'', with the general reasoning being that [[ItWillNeverCatchOn war-themed FPSs and other games have no real following or future]]. After the release of ''OFP'', a suspicious number of exactly such games flooded the video game market. And the genre is still going strong. The use of "iron-sighting" in {{FPS}}s also became more popular after ''OFP'' than ever before.
10th Jun '17 6:13:36 PM Zuxtron
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* AttackItsWeakPoint: It's more than possible to defeat some vehicles using just small arms by targeting specific areas; for example, a helicopter can be forced into a crash landing by shooting out either of its rotors.



* ForMassiveDamage: It's more than possible to defeat some vehicles using just small arms; for example, a helicopter can be forced into a crash landing by shooting out either of its rotors.
4th Jun '17 3:36:21 PM Laqueesha
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* DoNotDoThisCoolThing: Soundly averted, even though there are various [[BondOneLiner Bond One Liners]] uttered from time to time, occassional jokes to lighten the mood and some heartwarming FireForgedFriends moments. The message is clear: [[SomeAnvilsNeedToBeDropped War is not exciting, it's unnerving.]] You're not a BoringInvincibleHero and you're fighting to just survive as much as you're fighting to win against the enemy. See the WarIsHell entry as well.
4th Jun '17 3:35:54 PM Laqueesha
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* BittersweetEnding: ''Resistance'' has a very [[TearJerker moving]] one.

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* BittersweetEnding: ''Resistance'' has a very [[TearJerker moving]] one.one: [[spoiler:Victor Troska saves the island of Nogova from the Soviets' genocidal plans, but dies in the process, with Liz, his friend's widow also dying beforehand.]]
27th May '17 1:52:12 PM nombretomado
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* GameMod: Literally thousands, and more are being released every day, ranging from simple unit retextures to full-length campaigns ''complete with voice-acting'', including a VietnamWar total conversion and a Series/StargateSG1 total conversion.

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* GameMod: Literally thousands, and more are being released every day, ranging from simple unit retextures to full-length campaigns ''complete with voice-acting'', including a VietnamWar UsefulNotes/VietnamWar total conversion and a Series/StargateSG1 total conversion.
5th May '17 3:10:13 PM Kadorhal
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Being the first ever game of Czech developer Bohemia Interactive Studios, OFP was a bit rough around the edges graphically and had more than its fair share of bugs, but its gameplay innovations and the sheer scope of the game won it favor with gamers and critics. Two expansion packs and an XBOX port later, its developer Bohemia Interactive Studio and publisher Codemasters split ways; BIS took the rights to the engine, Codemasters got the rights to the name. BIS has since released three NumberedSequels based on further developments of this engine, called ''{{ARMA}}'' (short for ''Armed Assault''), while Codemasters developed its own "[[InNameOnly official]]" sequels, ''Dragon Rising'' and ''Red River''. Essentially, the BIS sequels closely resemble the original, except they have much better graphics and improved gameplay, while ''OFP: DR'' and ''RR'' feel, well, different from the original OFP, and a lot of old veterans seem to think that it suffers from NewAndImproved Syndrome.

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Being the first ever game of Czech developer Bohemia Interactive Studios, OFP was a bit rough around the edges graphically and had more than its fair share of bugs, but its gameplay innovations and the sheer scope of the game won it favor with gamers and critics. Two expansion packs and an XBOX port later, its developer Bohemia Interactive Studio and publisher Codemasters split ways; BIS took the rights to the engine, Codemasters got the rights to the name. BIS has since released three NumberedSequels based on further developments of this engine, called ''{{ARMA}}'' ''VideoGame/{{ARMA}}'' (short for ''Armed Assault''), while Codemasters developed [[VideoGame/OperationFlashpointCodemasters its own "[[InNameOnly official]]" sequels, "official" sequels]], ''Dragon Rising'' and ''Red River''. Essentially, the BIS sequels closely resemble the original, except they have much better graphics and improved gameplay, while ''OFP: DR'' and ''RR'' feel, well, different from the original OFP, and a lot of old veterans seem to think that it suffers from NewAndImproved Syndrome.



** ''{{ARMA}}: Cold War Assault (2011)'': A free {{Remake}} (or refurbishing if you will) mega patch (v1.99) for the original ''OperationFlashpoint'', released in celebration of the game's 10th anniversary by the developers. Because of the whole legal debacle with Codemasters, Bohemia Interactive reclaimed the rights to the assets. Applying this patch to an installed copy of ''OFP'' will therefore rename the game to ''ARMA: Cold War Assault''. The patch also [[TakeThat removes the Codemasters-produced]] ''Red Hammer'' expansion and omitts it from new installations of ''Cold War Assault'', although the official story is that ''Red Hammer'' wasn't licensed for re-release. '''NOTE:''' Please '''[[IAmNotShazam don't confuse]]''' the original ''Operation Flashpoint'' with the ''ARMA'' series proper it's only a predecessor and set in the same universe, but otherwise completely separate. The [[InsistentTerminology new title]] is there only because BIS [[ScrewedByTheLawyers can't release the patch under the original name]] of the game which is owned by Codemasters.

to:

** ''{{ARMA}}: Cold War Assault (2011)'': A free {{Remake}} (or refurbishing if you will) mega patch (v1.99) for the original ''OperationFlashpoint'', ''Operation Flashpoint'', released in celebration of the game's 10th anniversary by the developers. Because of the whole legal debacle with Codemasters, Bohemia Interactive reclaimed the rights to the assets. Applying this patch to an installed copy of ''OFP'' will therefore rename the game to ''ARMA: Cold War Assault''. The patch also [[TakeThat removes the Codemasters-produced]] ''Red Hammer'' expansion and omitts omits it from new installations of ''Cold War Assault'', although the official story is that ''Red Hammer'' wasn't licensed for re-release. '''NOTE:''' Please '''[[IAmNotShazam don't confuse]]''' the original ''Operation Flashpoint'' with the ''ARMA'' series proper it's only a predecessor and set in the same universe, but otherwise completely separate. The [[InsistentTerminology new title]] is there only because BIS [[ScrewedByTheLawyers can't release the patch under the original name]] of the game which is owned by Codemasters.



For its two different [[SpiritualSuccessor spiritual successors]], please see ''VideoGame/{{ARMA}}'' and ''VideoGame/OperationFlashpointCodemasters''.

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For its two different [[SpiritualSuccessor spiritual successors]], {{Spiritual Successor}}s, please see ''VideoGame/{{ARMA}}'' and ''VideoGame/OperationFlashpointCodemasters''.



* AnotherSideAnotherStory: The missions and overall story of the campaign in ''Cold War Crisis'' alternate between four main characters: An infantryman (Armstrong), a tanker (Hammer), a Special Ops soldier (Gastovski) and a fighter pilot (Nichols). The opposing side also gets a POVSequel in the form of a separate campaign from the ''Red Hammer'' expansion pack.

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* AnotherSideAnotherStory: The missions and overall story of the campaign in ''Cold War Crisis'' alternate between four main characters: An infantryman (Armstrong), a tanker (Hammer), a Special Ops soldier (Gastovski) and a fighter pilot (Nichols). The opposing side also gets a POVSequel in the form of a separate campaign from the ''Red Hammer'' expansion pack.



* ArtificialBrilliance: Although it hasn't aged particularly well, the infantry AI in Operation Flashpoint was ''extremely'' good for its time. [[WeaksauceWeakness As long as they stayed outdoors]]. The vehicle crew and pilot AI was...[[ArtificialStupidity significantly less impressive]].

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* ArtificialBrilliance: Although it hasn't aged particularly well, the infantry AI in Operation Flashpoint was ''extremely'' good for its time. [[WeaksauceWeakness As long as they stayed outdoors]]. The vehicle crew and pilot AI was... [[ArtificialStupidity significantly less impressive]].



** Several mods exist that that "fix" or tweak AI capabilities, and in addition to the latest stable patch (v1.05 as of this writing) BIS occasionally releases "beta patches" whose changelogs claim specific AI fixes, i.e.

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** Several mods exist that that "fix" or tweak AI capabilities, and in addition to the latest stable patch (v1.05 as of this writing) BIS occasionally releases "beta patches" whose changelogs claim specific AI fixes, i.e.etc.
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