Follow TV Tropes

Following

History VideoGame / OpenArena

Go To

OR

Is there an issue? Send a MessageReason:
None


''[=OpenArena=]'' is a [[Platform/IBMPersonalComputer PC]] FirstPersonShooter for Windows, Platform/{{UNIX}} and Platform/MacOS. The game is an open-source clone of ''VideoGame/QuakeIIIArena'', with the vanilla gameplay kept intact: score frags to win the game using a balanced set of weapons each designed for different situations. Like Id's game, the style of play is very fast and requires skill to be played successfully online.

to:

''[=OpenArena=]'' is a [[Platform/IBMPersonalComputer PC]] FirstPersonShooter for Windows, Platform/{{UNIX}} and Platform/MacOS. The game is an open-source clone of ''VideoGame/QuakeIIIArena'', with the vanilla ArenaShooter gameplay kept intact: score frags to win the game using a balanced set of weapons each designed for different situations. Like Id's game, As is the way of things in the genre the game belongs to, the style of play is very fast and requires skill to be played successfully online.
Is there an issue? Send a MessageReason:
None


There are versions available for UsefulNotes/{{Android}} and Platform/{{Ouya}}, and the game itself can be downloaded via Desura.

to:

There are versions available for UsefulNotes/{{Android}} Platform/{{Android}} and Platform/{{Ouya}}, and the game itself can be downloaded via Desura.

Added: 429

Changed: 58

Is there an issue? Send a MessageReason:
None


%% (ZCE) * SpaceMarine: S_Marine, Sarge, Grunt and Grism.

to:

%% (ZCE) * SpaceMarine: S_Marine, Sarge, Grunt StatOverflow:
** The game has the Stimpack
and Grism.Megahealth items. Stimpacks add +5 HP, Megahealth adds a degenerating +100 HP, and both items can overheal to a maximum of 200.
** Health degenerates to 100 HP if it's over this value. Players already start with an instantly-degenerating 125 HP, and the Regeneration powerup heals up to the 200 max at a rate of 5 HP per second; after the powerup expires, the excess of health starts degenerating.
Is there an issue? Send a MessageReason:
None


There are versions available for Platform/{{Android}} and Platform/{{Ouya}}, and the game itself can be downloaded via Desura.

to:

There are versions available for Platform/{{Android}} UsefulNotes/{{Android}} and Platform/{{Ouya}}, and the game itself can be downloaded via Desura.
Is there an issue? Send a MessageReason:
None


''[=OpenArena=]'' is a [[Platform/IBMPersonalComputer PC]] FirstPersonShooter for Windows, UsefulNotes/{{UNIX}} and Platform/MacOS. The game is an open-source clone of ''VideoGame/QuakeIIIArena'', with the vanilla gameplay kept intact: score frags to win the game using a balanced set of weapons each designed for different situations. Like Id's game, the style of play is very fast and requires skill to be played successfully online.

to:

''[=OpenArena=]'' is a [[Platform/IBMPersonalComputer PC]] FirstPersonShooter for Windows, UsefulNotes/{{UNIX}} Platform/{{UNIX}} and Platform/MacOS. The game is an open-source clone of ''VideoGame/QuakeIIIArena'', with the vanilla gameplay kept intact: score frags to win the game using a balanced set of weapons each designed for different situations. Like Id's game, the style of play is very fast and requires skill to be played successfully online.
Is there an issue? Send a MessageReason:
None


''[=OpenArena=]'' is a [[UsefulNotes/IBMPersonalComputer PC]] FirstPersonShooter for Windows, UsefulNotes/{{UNIX}} and UsefulNotes/MacOS. The game is an open-source clone of ''VideoGame/QuakeIIIArena'', with the vanilla gameplay kept intact: score frags to win the game using a balanced set of weapons each designed for different situations. Like Id's game, the style of play is very fast and requires skill to be played successfully online.

to:

''[=OpenArena=]'' is a [[UsefulNotes/IBMPersonalComputer [[Platform/IBMPersonalComputer PC]] FirstPersonShooter for Windows, UsefulNotes/{{UNIX}} and UsefulNotes/MacOS.Platform/MacOS. The game is an open-source clone of ''VideoGame/QuakeIIIArena'', with the vanilla gameplay kept intact: score frags to win the game using a balanced set of weapons each designed for different situations. Like Id's game, the style of play is very fast and requires skill to be played successfully online.



There are versions available for UsefulNotes/{{Android}} and UsefulNotes/{{Ouya}}, and the game itself can be downloaded via UsefulNotes/{{Desura}}.

to:

There are versions available for UsefulNotes/{{Android}} Platform/{{Android}} and UsefulNotes/{{Ouya}}, Platform/{{Ouya}}, and the game itself can be downloaded via UsefulNotes/{{Desura}}.
Desura.



** There is also a UsefulNotes/PC98 postprocess shader that renders the game in 16 dithered colors.

to:

** There is also a UsefulNotes/PC98 Platform/PC98 postprocess shader that renders the game in 16 dithered colors.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* SinglePlayerGauntlet: The single player portion is a series of seven rungs or "Tiers", of four maps each, that must be cleared before the next tier is unlocked, similar to the original game. However, the tiers are designed in a more structured way: every tier has a common theme, all the tiers are comprised of two three-way matches, a five-way match and the 1-on-1 fourth map, and there's no introductory map.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* DoubleEdgedBuff: The Scout rune increases the carrier's movement speed, at the cost of not being able to gather armor.
Is there an issue? Send a MessageReason:


* [[TookALevelInBadass Took A Level In]] [[RatedMForManly Manliness]]: Up to 0.7.7, Beret was a flamboyant boyscout. In 0.8.0 onwards, he was redesigned as a macho commando.

to:

* [[TookALevelInBadass Took A Level In]] [[RatedMForManly Manliness]]: TookALevelInBadass: Up to 0.7.7, Beret was a flamboyant boyscout. In 0.8.0 onwards, he was redesigned as a macho commando.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* MidairBobbing: Most of the pickups, including ammo packs, powerups, weapons, and even the flags in CaptureTheFlag and the control points in Domination and Double Domination perform a bobbing motion.

Added: 740

Changed: 547

Removed: 57

Is there an issue? Send a MessageReason:
Lots of ZCE while linking to a new trope.


* AbandonedWarehouse: am_underworks, blitzkrieg3, oa_dm3, oa_reptctf11.
* {{Animesque}}: The style of the game, or at least, what it tries to be.
%% Administrivia/ZeroContextExample * ArmorPoints: Expressed in an icon+number fashion.

to:

%% (ZCE) * AbandonedWarehouse: am_underworks, blitzkrieg3, oa_dm3, oa_reptctf11.
%% (ZCE) * {{Animesque}}: The style of the game, or at least, what it tries to be.
%% Administrivia/ZeroContextExample (ZCE) * ArmorPoints: Expressed in an icon+number fashion.



* CompetitiveMultiplayer

to:

%% (ZCE) * CompetitiveMultiplayer



* DeathIsNotPermanent
* DeathTrap: Some Deathmatch levels such as oa_dm2 and have these.

to:

%% (ZCE) * DeathIsNotPermanent
%% (ZCE) * DeathTrap: Some Deathmatch levels such as oa_dm2 and have these.



* {{Flight}}: The namesake item, only available in two maps. (am_thornish and am_spacecont)

to:

%% (ZCE) * {{Flight}}: The namesake item, only available in two maps. (am_thornish and am_spacecont)



%% * GettingCrapPastThe Radar: Due to overwhelming and persistent misuse, GCPTR is on-page examples only until 01 June 2021. If you are reading this in the future, please check the trope page to make sure your example fits the current definition.
* GradualRegeneration: The Regeneration powerup.
* GrapplingHookPistol: The Grapple, now an official item.

to:

%% * GettingCrapPastThe Radar: Due to overwhelming and persistent misuse, GCPTR is on-page examples only until 01 June 2021. If you are reading this in the future, please check the trope page to make sure your example fits the current definition.
(ZCE) * GradualRegeneration: The Regeneration powerup.
%% (ZCE) * GrapplingHookPistol: The Grapple, now an official item.



* {{Joshikousei}}: Ayumi.
* LightningGun: The Lightning Gun.

to:

%% (ZCE) * {{Joshikousei}}: Ayumi.
%% (ZCE) * LightningGun: The Lightning Gun.



* MsFanservice: Many of the females.
* NailEm: The Nailgun.

to:

%% (ZCE) * MsFanservice: Many of the females.
%% (ZCE) * NailEm: The Nailgun.



* [[PaletteSwap Skin Swap]]: Plenty of examples.
* SpaceMarine: S_Marine, Sarge, Grunt and Grism.
* {{Stripperiffic}}: Some of the females, such as Angelyss, Dark, Rai, Nekoyss, Tanisha.

to:

%% (ZCE) * [[PaletteSwap Skin Swap]]: Plenty of examples.
%% (ZCE) * SpaceMarine: S_Marine, Sarge, Grunt and Grism.
* StrategicAssetCaptureMechanism:
** The Domination mode has two teams battling to control specific locations in the map, the indicators being marked with a white flag that turns into the color of the team that owns the area once a player touches it. Other than points, taking these points grant no extra beenfits.
** Double Domination follows the same principles as Domination, except that teams battle to take over two control points, A and B, located in separate areas of the map, for a set time, usually 10 seconds. A successful capture gives the owning team a point, restores the points to white flags, and both teams must re-gain control of these points. Rinse and repeat.
%% (ZCE)
* {{Stripperiffic}}: Some of the females, such as Angelyss, Dark, Rai, Nekoyss, Tanisha.

Added: 553

Changed: 74

Is there an issue? Send a MessageReason:
None


* NoPlotNoProblem
* RollerbladeGood: Ayumi.

to:

* NoPlotNoProblem
NoPlotNoProblem: The game has next to no plot to talk about.
* PlayerElimination:
** Last Man Standing is a round-based teamless mode. All players get one or many lives, and battle to be the last one standing at the end of the round.
** Elimination is the team-based version of Last Man Standing. Here, all players get one life and are split in two teams. A round ends when all players in a team are eliminated.
** CTF Elimination is Elimination with CaptureTheFlag rules, so in addition to fragging enemies, players can win by capturing the enemy team's flag.
* RollerbladeGood: Ayumi.Ayumi and Jenna battle while skating on a pair of rollers.
Is there an issue? Send a MessageReason:
Panty Shot is a definition-only page


* PantyShot: Ayumi, when she's killed.
Is there an issue? Send a MessageReason:
Dummied Out is now trivia. Moving examples accordingly.


* DummiedOut:
** Only selectable through the console:
*** A skin for Kyonshi (kyonshi/beh) with [[VideoGame/{{Darkstalkers}} Hsien-Ko]]'s color scheme.
*** Many poor quality and unfinished maps such as dm4ish, and the islandctf and islanddm maps.
** There's still some data about an early map called void4. It was shipped in previous versions, but was aparted in later versions because of lack of quality.
** Some shaders belong to two maps in 0.8.0 which were "aparted" because of lack of compliance with GPL.
%%
%% The real tale is because of a huge drama in the forums, but it's better to leave it at that.
%% The Rule Of Cautious Editing Judgment applies here as well.
%%
Is there an issue? Send a MessageReason:
None


* GettingCrapPastTheRadar: Angelyss, Dark, Tanisha, many euphemisms.

to:

%% * GettingCrapPastTheRadar: Angelyss, Dark, Tanisha, many euphemisms.GettingCrapPastThe Radar: Due to overwhelming and persistent misuse, GCPTR is on-page examples only until 01 June 2021. If you are reading this in the future, please check the trope page to make sure your example fits the current definition.
Is there an issue? Send a MessageReason:
Useful Notes/ are not tropes


* UsefulNotes/{{MOD}}: The UsefulNotes/GameEngine has support for tracker files, a la ''VideoGame/UnrealTournament'' or ''VideoGame/DeusEx''.
Is there an issue? Send a MessageReason:
None


* UsefulNotes/{{MOD}}: The GameEngine has support for tracker files, a la ''VideoGame/UnrealTournament'' or ''VideoGame/DeusEx''.

to:

* UsefulNotes/{{MOD}}: The GameEngine UsefulNotes/GameEngine has support for tracker files, a la ''VideoGame/UnrealTournament'' or ''VideoGame/DeusEx''.
Is there an issue? Send a MessageReason:


* ArmorMeterPoints: Expressed in an icon+number fashion.

to:

%% Administrivia/ZeroContextExample * ArmorMeterPoints: ArmorPoints: Expressed in an icon+number fashion.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BattleRoyaleGame: The Elimination, [[CaptureTheFlag CTF]] Elimination and Last Man Standing modes:
** Last Man Standing is regular Deathmatch split in shorter rounds where every player fights on their own in order to eradicate the rest of the players and be the last player on foot when the round ends.
** Elimination follows the same model and ruleset as LMS, but splits players in two teams, and each team fights to eradicate the enemy team.
** CTF Elimination follows the same model and ruleset as Elimination, but also adds the CaptureTheFlag flags, and thus rounds can also be won by capturing the enemy flag.

Top