History VideoGame / Oni

16th Feb '18 8:32:58 PM Malady
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* OneWordTitle
23rd Dec '17 10:51:25 AM nombretomado
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* CrateExpectations: The first level is a traditional video game warehouse full of crates. Lampshaded with the texture applied to one crate seen early on, which says "-OMM- TTC 1.1", meaning "-OldManMurray- Time to Crate: 1.1 seconds".

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* CrateExpectations: The first level is a traditional video game warehouse full of crates. Lampshaded with the texture applied to one crate seen early on, which says "-OMM- TTC 1.1", meaning "-OldManMurray- "-Website/OldManMurray- Time to Crate: 1.1 seconds".
4th Sep '17 9:24:36 PM Peteman
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* [[OneManArmy One-Woman Army]]: Konoko, so very much. Unfortunately, the trope undergoes ''brutal'' deconstruction like you would not believe. Why? First, Konoko is able to tear through armies of people because [[spoiler: the Daodan Chrysalis enhances her abilities]], but the police she works for fears her abilities and devises deadly countermeasures in case she ever turns against them. Second, despite her ability to tear through armies of people, she fails [[spoiler:to save Shinatama and to save millions (maybe billions) of lives from Muro's plans]]. It really sucks to be a one-person army, does it not?

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* [[OneManArmy One-Woman Army]]: Konoko, so very much. Unfortunately, the trope undergoes ''brutal'' deconstruction like you would not believe. Why? First, Konoko is able to tear through armies of people because [[spoiler: the Daodan Chrysalis enhances her abilities]], but the police she works for fears her abilities and devises deadly countermeasures in case she ever turns against them. Second, despite her ability to tear through armies of people, she fails [[spoiler:to save Shinatama and to save millions (maybe billions) of lives from Muro's plans]]. It really sucks to be a one-person army, does it not?
7th Aug '17 9:52:24 AM Folamh3
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''Oni'' is a 2000 ActionGame for the PC and PlayStation 2, developed by Creator/{{Bungie}}, best-known for later developing ''Franchise/{{Halo}}'' and ''VideoGame/{{Destiny}}''.

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''Oni'' is a 2000 2001 ActionGame for the PC and PlayStation 2, developed by Creator/{{Bungie}}, best-known for later developing ''Franchise/{{Halo}}'' and ''VideoGame/{{Destiny}}''.
7th Aug '17 9:37:36 AM Folamh3
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The game has a small but dedicated modding community at http://oni.bungie.org/community/forum/index.php. Their main project is the Anniversary Edition mod, which fixes a lot of the game's ArtificialStupidity and adds back in DummiedOut features. [[http://mods.oni2.net/node/75 Mac]] version and [[http://mods.oni2.net/node/79 PC]] Version (requires full retail version of ''Oni'').

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The game has a small but dedicated modding community at http://oni.[[http://oni.bungie.org/community/forum/index.php.php here]]. Their main project is the Anniversary Edition mod, which fixes a lot of the game's ArtificialStupidity and adds back in DummiedOut features. [[http://mods.oni2.net/node/75 Mac]] version and [[http://mods.oni2.net/node/79 PC]] Version (requires full retail version of ''Oni'').
7th Aug '17 9:37:07 AM Folamh3
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''Oni'' is a 2000 ActionGame for the PC and PlayStation 2, developed by Creator/{{Bungie}}, best-known for later developing ''Franchise/{{Halo}}'' and ''VideoGame/{{Destiny}}''.



[[{{Homage}} Drawing inspiration]] from classic anime, chiefly Creator/ShirowMasamune's ''Anime/GhostInTheShell'' (going as far as having main characters Konoko and Griffin be {{exp|y}}ies of Motoko Kusanagi and Daisuke Aramaki), ''Oni'' is an ActionGame by Creator/{{Bungie}} with a mix of [[ThirdPersonShooter firefights]] and [[BeatEmUp hand-to-hand combat]].

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[[{{Homage}} Drawing inspiration]] from classic anime, chiefly Creator/ShirowMasamune's ''Anime/GhostInTheShell'' (going as far as having main characters Konoko and Griffin be {{exp|y}}ies of Motoko Kusanagi and Daisuke Aramaki), ''Oni'' is an ActionGame by Creator/{{Bungie}} with a mix of [[ThirdPersonShooter firefights]] and [[BeatEmUp hand-to-hand combat]].
23rd Jul '17 11:23:23 AM PowerSkunk
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** Interestingly, these aren't just different skins applied to Konoko. While playing as other characters, you have access to whatever special moves they use as enemies, but not to Konoko's.
11th Jun '17 11:38:51 AM timotaka
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* GaiasLament: Virtually everywhere outside the cities is polluted to the point of being highly toxic to humans. One of the stated goals of Chrysalis research was to make people hardy enough to survive there. [[spoiler:Since Konoko goes to hide there for a time without protective gear and shows no signs of poisoning, apparently they succeeded in that.]]
7th May '17 7:02:02 PM FearlessSon
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* TheTopicOfCancer: The creepy biological macguffin, the Chrysalis, is repeatedly described as being like cancer.

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* TheTopicOfCancer: The creepy biological macguffin, the Chrysalis, is repeatedly described as being like a "benevolent" cancer.
7th May '17 6:49:38 PM FearlessSon
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** [[AllThereInTheManual The manual]] [[LampshadeHanging lampshades]] this, pointing out that with the [[BigBrotherIsWatching omnipresent surveillance state]] represented by the world government, a criminal organization as [[NGOSuperPower large, well-coordinated, and paramilitary]] as Syndicate ''should'' be eradicated in short order. However, it is likely that the Syndicate continues to exist because it serves the government's purpose to allow them to do so, using the fear of the disorder they represent to maintain their control, and that as long as the Syndicate continues limits itself to [[CyberPunk terrorizing the margins of society outside the sheltered safety of the highly-controlled cities]] they can bureaucratically hamstring the TCTF. A terminal late in the game posits that Griffin has become more trouble than he is worth to the world government because while his zeal carried him through the ranks quickly, the authority he now has put him in a position to persecute the Syndicate more sternly than the government finds politically expedient...
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.Oni