History VideoGame / Okami

24th Feb '17 5:16:49 PM Gosicrystal
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* LostForever:
** Anything in the Moon Cave or Oni Island. That dog and the crapload of clovers [[spoiler: in ancient Kamiki Village]]. Except for that one dog (who counts towards the Animal Tome), the only things missed are extra Praise and VendorTrash.
** For those who want to fill their bestiary, one or two enemy types only show up in one area of the game ([[spoiler:they're in the Doom Mirror family from when Amaterasu is shrunken in the Emperor's palace]]), and are absent from the arena-type locales where other seemingly limited-time-only enemies can appear.



* MacguffinDeliveryService: After going into [[spoiler: the bowels of the Water Dragon, and retrieving the precious Fox Rods, Rao appears and... [[GagBoobs convinces Amaterasu to give them to her]]]].

to:

* MacguffinDeliveryService: After going into [[spoiler: the [[spoiler:the bowels of the Water Dragon, and retrieving the precious Fox Rods, Rao appears and... [[GagBoobs convinces Amaterasu to give them to her]]]].her with her GagBoobs]].



* OneTimeDungeon: The Moon Cave dungeon cannot be accessed again once your defeat Orochi and leave it. There is also Oni Island, the whole "miniature" sequence, the Sea Dragon's body and Past Kamiki. Fortunately for you, most of the potentially LostForever items in these places are mere VendorTrash. Exceptions include the dog in Past Kamiki (who counts towards your Animal Tome completion), and a few Doom Mirrors exclusive to the Imperial Palace. Fortunately, missing out on them doesn't deny you any tangible rewards (just true OneHundredPercentCompletion).

to:

* OneTimeDungeon: The Moon Cave dungeon cannot be accessed again once your defeat Orochi and leave it. There is also Oni Island, the whole "miniature" sequence, the Sea Dragon's body and Past Kamiki. Fortunately for you, most of the potentially LostForever {{permanently missable|Content}} items in these places are mere VendorTrash. Exceptions include the dog in Past Kamiki (who counts towards your Animal Tome completion), and a few Doom Mirrors exclusive to the Imperial Palace. Fortunately, missing out on them doesn't deny you any tangible rewards (just true OneHundredPercentCompletion).



* OurMermaidsAreDifferent: [[spoiler: Turns out they're an underwater-dwelling people whose leader turns into a giant dragon.]]

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* OurMermaidsAreDifferent: [[spoiler: Turns [[spoiler:Turns out they're an underwater-dwelling people whose leader turns into a giant dragon.]]



* TheParagon: Amaterasu.

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* %%* TheParagon: Amaterasu.


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* PermanentlyMissableContent:
** Anything in the Moon Cave or Oni Island. That dog and the crapload of clovers [[spoiler:in ancient Kamiki Village]]. Except for that one dog (who counts towards the Animal Tome), the only things missed are extra Praise and VendorTrash.
** For those who want to fill their bestiary, one or two enemy types only show up in one area of the game ([[spoiler:they're in the Doom Mirror family from when Amaterasu is shrunken in the Emperor's palace]]), and are absent from the arena-type locales where other seemingly limited-time-only enemies can appear.
13th Jan '17 6:13:34 PM nightelf37
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** In this game, door locks are sentient and The keyhole is their eye -- you open them by [[VideoGameCrueltyPotential shoving a key-shaped Exorcising Arrow in the eye.]] However, there is that small matter of how they happen to be '''demonic monsters'''. So it's totally okay. Note that the locks don't just sit there when you're running about; they taunt you (sticking their tongue out and laughing) if you try to open them by any other means. When you approach them with the key, however, watch how they sweat, panic, and struggle to avoid their ultimate fate. It almost makes you feel sad for having to exorcise them.

to:

** In this game, door locks are sentient and The keyhole is their eye -- you open them by [[VideoGameCrueltyPotential shoving a key-shaped Exorcising Arrow in the eye.]] However, there is that small matter of how they happen to be '''demonic monsters'''. [[WhatMeasureIsANonHuman So it's totally okay.okay]]. Note that the locks don't just sit there when you're running about; they taunt you (sticking their tongue out and laughing) if you try to open them by any other means. When you approach them with the key, however, watch how they sweat, panic, and struggle to avoid their ultimate fate. It almost makes you feel sad for having to exorcise them.
1st Jan '17 4:30:44 AM Morgenthaler
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** Onigiri Sensei, whose head turns ''upside down'' when he goes BadAss.

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** Onigiri Sensei, whose head turns ''upside down'' when he goes BadAss.badass.
28th Dec '16 6:03:53 AM dotchan
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** Although most of the game makes references to Japanese mythology, the concept of [[http://en.wikipedia.org/wiki/Sk%C3%B6ll an ancient wolf bringing the sun into the sky]] was also part of Norse mythology.

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** Although most of the game makes references to Japanese mythology, the concept of [[http://en.[[https://en.wikipedia.org/wiki/Sk%C3%B6ll org/wiki/Sköll an ancient wolf bringing the sun into the sky]] was also part of Norse mythology.
22nd Nov '16 8:40:40 AM crazysamaritan
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* HolyHandGrenade[=/=]HolyBurnsEvil: The exorcism slips produce increasingly large [[SphereOfDestruction hemispheres of destruction]]. On a more literal note, the Cherry Bomb technique, especially [[spoiler: Shiranui's]]

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* HolyHandGrenade[=/=]HolyBurnsEvil: HitodamaLight: You'll see hitodama around some cursed zones and around several ghosts you encounter. [[spoiler: When you find the corpse of the real Priestess Rao, there's a single one floating around her too.]]
* HolyHandGrenade: The Cherry Bomb technique, especially [[spoiler: Shiranui's]]
* HolyBurnsEvil:
The exorcism slips produce increasingly large [[SphereOfDestruction hemispheres of destruction]]. On a more literal note, the Cherry Bomb technique, especially [[spoiler: Shiranui's]]
16th Nov '16 12:19:30 AM nitrokitty
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* SceneryPorn: ''The Game'', brought to you by Clover!

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* SceneryPorn: ''The Game'', brought to you by Clover!Clover! The graphics are styled after Japanese woodblock paintings, and the result is one of the most gorgeous games of all time.
10th Oct '16 8:15:17 AM TwilightLord
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* RoyalWe: Issun claims to be using this in regard to going into Yoshpet, saying he was referring to Amaterasu when he said "we". [[ComicallyMissingThePoint He doesn't seem to get that the RoyalWe usually refers to the speaker.]]

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* RoyalWe: Issun claims to be using this in regard to going into Yoshpet, saying he was referring to Amaterasu when he said "we". [[ComicallyMissingThePoint He doesn't seem to get that the the]] RoyalWe [[ComicallyMissingThePoint usually refers to the speaker.]]
10th Oct '16 7:47:29 AM TwilightLord
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Added DiffLines:

* RoyalWe: Issun claims to be using this in regard to going into Yoshpet, saying he was referring to Amaterasu when he said "we". [[ComicallyMissingThePoint He doesn't seem to get that the RoyalWe usually refers to the speaker.]]
10th Oct '16 7:40:25 AM TwilightLord
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Added DiffLines:

* RougeAnglesOfSatin: Subtle, but when Kai says that no one has searched for Lika in Yoshpet yet, Issun's response is "Well, that doesn't '''suprise''' me." Other minor spelling errors are present here and there in the text throughout the game.
10th Oct '16 6:40:55 AM TwilightLord
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Added DiffLines:

* AsYouKnow:
-->'''Kemu''': AsYouKnow, Ezofuji is formed from two active volcanoes.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.Okami