History VideoGame / OgreBattleTheMarchOfTheBlackQueen

2nd Jun '17 3:29:20 PM EdwardGil
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* MutuallyExclusivePartyMembers: With MutallyExclusivePowerups, if you recruit Fogel, he doesn't give you his sword "Zepyulos" which is one of the four weapons needed to get the FireSeal.

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* MutuallyExclusivePartyMembers: With MutallyExclusivePowerups, MutuallyExclusivePowerups, if you recruit Fogel, he doesn't give you his sword "Zepyulos" which is one of the four weapons needed to get the FireSeal.Fireseal.
2nd Jun '17 3:28:04 PM EdwardGil
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* BraggingRightsReward: The Fireseal certainly ''sounds'' impressive in the item description; it was owned by the guy who had the InfinityPlusOneSword; its power rivals that of the 12 Zodiac Stones. The name seems reminiscent of that [[Franchise/FireEmblem other fantasy strategy series]]. It does nothing, however. (Later games in the series have it equippable.]]

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* BraggingRightsReward: The Fireseal certainly ''sounds'' impressive in the item description; it was owned by the guy who had the InfinityPlusOneSword; its power rivals that of the 12 Zodiac Stones. The name seems reminiscent of that [[Franchise/FireEmblem other fantasy strategy series]]. It does nothing, however. (Later games in the series have it equippable.]])
29th May '17 2:00:04 PM Javer
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* WarpWhistle: Two types, both consumable:

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* WarpWhistle: Two Three types, both all consumable:



** The Dinner Bell moves all deployed units directly back to home base. Defending your HQ is important, as taking it is an InstantWinCondition for the bad guys; but you can also use one after crushing the entire enemy army to send your unneeded soldiers home, minimizing daily expenses. Then just sit and collect tribute funds from all your friendly cities for a few days. This is a great way to accrue cash in the early stages.

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** The Dinner Bell moves all one deployed units unit directly back to home base. Defending your HQ is important, as taking it is an InstantWinCondition for the bad guys; but you can also use one after crushing guys.
** The Mass Summons moves all deployed units to
the entire enemy army to send location of your unneeded soldiers home, minimizing daily expenses. Then just sit and collect tribute funds from all your friendly cities for a few days. This is a great way to accrue cash in the early stages.Opinion Leader.
26th May '17 3:18:36 PM Javer
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* DiscOneNuke: Buried treasure yields a single random item, ranging from useless (STR+3) to incredibly powerful (STR+20, fire-element). If you're lucky enough to find good equipment, you can swap it around as needed; see BagOfSharing above.

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* DiscOneNuke: Buried treasure yields a single random item, ranging from useless (STR+3) to incredibly powerful (STR+20, fire-element).INT+4, dark-element). If you're lucky enough to find good equipment, you can swap it around as needed; see BagOfSharing above.
23rd May '17 8:27:04 PM EdwardGil
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Added DiffLines:

* BraggingRightsReward: The Fireseal certainly ''sounds'' impressive in the item description; it was owned by the guy who had the InfinityPlusOneSword; its power rivals that of the 12 Zodiac Stones. The name seems reminiscent of that [[Franchise/FireEmblem other fantasy strategy series]]. It does nothing, however. (Later games in the series have it equippable.]]


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* MutuallyExclusivePartyMembers: With MutallyExclusivePowerups, if you recruit Fogel, he doesn't give you his sword "Zepyulos" which is one of the four weapons needed to get the FireSeal.
** It is ''possible'' to get "Zepyulos" via an [[RandomNumberGod a random treasure find.]]
23rd May '17 11:56:31 AM Javer
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** In addition, the faster you complete a stage, the more bonus Goth you will receive at the end. (Of course, in the early game it's much more lucrative to simply liberate every city and wait to collect your daily cash flow; see WarpWhistle.)



* BagOfSharing: You can heal any deployed character or unit from the items menu, but this also holds true of weapons and armor - you can give a fighter an elemental sword for one fight, then pause, unequip it, and give it to someone miles away for their own skirmish. This is cumbersome, but effective for maximizing your damage in the early game (when weapons are scarce).



* DiscOneNuke: Buried treasure yields a single random item, ranging from useless (STR+3) to incredibly powerful (STR+20, fire-element). If you're lucky enough to find good equipment, you can swap it around as needed; see BagOfSharing above.



* MultipleEndings

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* MultipleEndingsMultipleEndings: Depending on your reputation meter, in-game choices, and the secret characters you've managed to recruit.


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* SaveScumming: Not much in the game is determined randomly. Enemies have set objectives and paths, and damage calculations don't vary much. But treasure and tarot card draws are randomized. It's a smart tactic to leave all the buried treasure alone on the first go, then revisit the stage and collect it until you find a powerful elemental weapon.


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* WarpWhistle: Two types, both consumable:
** The 7-League Boots are an expensive item that whisks one deployed unit to any friendly town. Useful for quickly garrisoning a city that is about to be overrun.
** The Dinner Bell moves all deployed units directly back to home base. Defending your HQ is important, as taking it is an InstantWinCondition for the bad guys; but you can also use one after crushing the entire enemy army to send your unneeded soldiers home, minimizing daily expenses. Then just sit and collect tribute funds from all your friendly cities for a few days. This is a great way to accrue cash in the early stages.
2nd May '17 2:10:08 PM Javer
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* DualBoss: Castor and [[SpellMyNameWithAnS Pollux/Porkus/Polkes/Polydeuces]] are a pair of [[DumbMuscle slow-witted]] but incredibly dangerous half-giant twins who rule Fort Allamoot. As the only two members of the Gemini class, they can morph together once per fight to reduce one random fighter to a smear.



* GenderRestrictedAbility: In most ''Ogre Battle'' games, each gender has its own set of classes, with no overlap. In the ''Tactic Ogre'' games, there is some overlap.

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* GenderRestrictedAbility: In most ''Ogre Battle'' games, each gender has its own set of classes, with no overlap. In the ''Tactic ''Tactics Ogre'' games, there is some overlap.



* HalfHumanHybrid: More like... Half-demigod hybrid. Fogel is a dragon-like humanoid, who slays dragons.

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* HalfHumanHybrid: More like... Half-demigod half-demigod hybrid. Fogel is a dragon-like humanoid, who slays dragons. The bosses Castor and Pollux are also half-giants.
* HomeFieldAdvantage: All character classes prefer some terrain over others. This affects their combat strength and overworld movement speed, which is partly why high flyers like Gryphons and Wyrms are so prized: they can carry their teammates at top speed anywhere. Some units even fight differently - an Octopus is slow and passive on land, but in marine battles gets 4 front-row attacks (more than any class in the game) and later a double all-hit whirlpool. Use a land unit to shove enemies into your sea unit's sixteen waiting arms.



* InUniverseGameClock: Time passes on the local map when not fighting. You'll receive tax revenue and pay your soldiers each day at noon, but will incur a reputation hit if you put off clearing the stage for more than three days. Some characters (namely Werewolves, Weretigers, and Vampyres) are only their true fearsome selves at night.



* PlayerMooks: In addition to your starting army, you can recruit new members from any liberated town. The type depends on the squad leader you send there: Knights can summon basic trainee fighters, Dragon Masters can summon most early dragon species, Mermaids can summon octopi and other merfolk, and so on. [[AnimateDead Sorcerers]] can raise undead warriors even outside of a town.



* TarotMotifs

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* TarotMotifsTarotMotifs: Cards based on the 22 Major Arcana have a heavy influence on gameplay. Warren uses them in the intro to gauge your personality and construct your starting army; you'll pick up a random tarot card from each town you liberate, granting a stat bonus/penalty (or other effect, ssuch as instantly turning night into day) to match; and as the Opinion Leader, you can intervene in any battle to cast powerful SummonMagic by consuming one of your collection. You can strike foes with lightning, put them to sleep, protect your squad from magic, [[TakingYouWithMe damage everyone]] with the power of sunlight, or simply force the bad guys to run away for now.
** For army management reasons, this can't be abused too much - any enemies directly slain by tarot damage are credited to the Opinion Leader. So his/her level will grow and grow, while the frontline troops get nothing.
1st May '17 3:58:29 PM Javer
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* ElementalPowers: Plays a rather good chunk of role in the latter games. In the original, the Three Dragoons (Slust, Fenril, and Fogel) are based on this, as are the breeds of dragons - Good = Cold, Neutral = Fire, Evil = Physical.

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* ElementalPowers: Plays a rather good chunk of role in the latter games. In the original, the Three Dragoons (Slust, Fenril, and Fogel) are based on this, as are the breeds of dragons - Good = Cold, Neutral = Fire, Evil = Physical.Dark. There were no thunder- or holy-elemental dragons.
1st May '17 3:53:09 PM Javer
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* AntiGrinding: Done innovatively. There isn't a limit to how high you can grind a single unit, but there are consequences to doing so. First off, if a unit kills another unit that's weaker than it is, it can lose ALI and CHA. A unit with low CHA is often prevented from advancing to a higher class (as such classes represent positions of leadership), and a unit with low ALI damages your army's reputation when it liberates a town. In addition, each level fields a limited number of enemy units (though RandomEncounters with wild monsters are unlimited), so if you use one unit extensively, you can end up with a [[OneManParty One Unit Army]] that you ''have'' to use because the rest of your army CantCatchUp, which means that you may as well write it off as a permanently zero-alignment unit.

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* AntiGrinding: Done innovatively. There isn't a limit to how high you can grind a single unit, but there are consequences to doing so. First off, if a unit kills another unit that's weaker [[VillainWithGoodPublicity (or holier)]] than it is, it can lose ALI and CHA. A unit with low CHA is often prevented from advancing to a higher class (as such classes represent positions of leadership), and a unit with low ALI damages your army's reputation when it liberates a town. In addition, each level fields a limited number of enemy units (though RandomEncounters with wild monsters are unlimited), so if you use one unit extensively, you can end up with a [[OneManParty One Unit Army]] that you ''have'' to use because the rest of your army CantCatchUp, which means that you may as well write it off as a permanently zero-alignment unit.and un-promotable.
26th Mar '17 2:09:56 PM nombretomado
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The first game of the ''OgreBattle'' series, ''Ogre Battle: The March of the Black Queen'', is subtitled as "Episode V". Eighty years ago, five great heroes brought peace to the continent. Fifty-five years later, one of the two surviving heroes, the mage Rashidi, teams up with Empress Endora of the Highlands to assassinate king Gran of Zenobia and his family. With this, Endora unites the continent of Zeteginea into TheEmpire. Twenty-five years later, you play a young noble who rallies the remaining Zenobian knights to start a revolution against Endora, her son Gares, and Rashidi and his evil magic. But rumors rise that Rashidi seeks to release the Ogres from the underworld, and provoke a new Ogre Battle among humans, Ogres, demons and angels!

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The first game of the ''OgreBattle'' ''VideoGame/OgreBattle'' series, ''Ogre Battle: The March of the Black Queen'', is subtitled as "Episode V". Eighty years ago, five great heroes brought peace to the continent. Fifty-five years later, one of the two surviving heroes, the mage Rashidi, teams up with Empress Endora of the Highlands to assassinate king Gran of Zenobia and his family. With this, Endora unites the continent of Zeteginea into TheEmpire. Twenty-five years later, you play a young noble who rallies the remaining Zenobian knights to start a revolution against Endora, her son Gares, and Rashidi and his evil magic. But rumors rise that Rashidi seeks to release the Ogres from the underworld, and provoke a new Ogre Battle among humans, Ogres, demons and angels!
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