History VideoGame / OgreBattle

11th Jan '17 11:53:18 PM PaulA
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** The Hawkman class and the character Canopus Wolph, of the special Vartan class, are inspired by the Hawkmen and their leader Vultan from ''ComicStrip/FlashGordon''. Although, the true inspiration may still be {{Queen}}, who did the soundtrack for the [[Film/FlashGordon 1980 Flash Gordon film]]. One of the tracks was titled "Vultan's Theme (Attack of the Hawk Men)." ComicBook/{{Hawkman}} is also based on ''Flash Gordon''.

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** The Hawkman class and the character Canopus Wolph, of the special Vartan class, are inspired by the Hawkmen and their leader Vultan from ''ComicStrip/FlashGordon''. Although, the true inspiration may still be {{Queen}}, Music/{{Queen}}, who did the soundtrack for the [[Film/FlashGordon [[Film/FlashGordon1980 1980 Flash Gordon film]]. One of the tracks was titled "Vultan's Theme (Attack of the Hawk Men)." ComicBook/{{Hawkman}} is also based on ''Flash Gordon''.
11th Dec '16 10:10:11 PM YgothanEru
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* TookALevelInKindness: Deneb, who became less evil with every game. In ''VideoGame/OgreBattleMarchOfTheBlackQueen'' she was an absolutely evil witch, known for kidnapping and torturing people ForScience and so utterly horrible that ''not'' killing her in cold blood was considered an act of ''evil''. In ''VideoGame/TacticsOgre Tactics Ogre: Let Us Cling Together'' she was just a servant of Nybeth, probably a bad guy but not given nearly as much emphasis on it. By ''VideoGame/TacticsOgreTheKnightOfLodis'' she was an eccentric but non-evil and even quite charming witch (oh, excuse us, "Witch♥") who ran a traveling magic shop, a role she reprised for the PSP remake of ''Let Us Cling Together''. Interesting to note that Knight of Lodis took place decades before Ogre Battle.

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* TookALevelInKindness: Deneb, who became less evil with every game. In ''VideoGame/OgreBattleMarchOfTheBlackQueen'' she was an absolutely evil witch, known for kidnapping and torturing people ForScience and so utterly horrible that ''not'' killing her in cold blood was considered an act of ''evil''. In ''VideoGame/TacticsOgre ''[[VideoGame/TacticsOgre Tactics Ogre: Let Us Cling Together'' Together]]'' she was just a servant of Nybeth, probably a bad guy but not given nearly as much emphasis on it. By ''VideoGame/TacticsOgreTheKnightOfLodis'' she was an eccentric but non-evil and even quite charming witch (oh, excuse us, "Witch♥") who ran a traveling magic shop, a role she reprised for the PSP remake of ''Let Us Cling Together''. Interesting to note that Knight of Lodis took place decades before Ogre Battle.
11th Dec '16 10:09:02 PM YgothanEru
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* TookALevelInKindness: Deneb, who became less evil with every game. In ''VideoGame/OgreBattleMarchOfTheBlackQueen'' she was an absolutely evil witch, known for kidnapping and torturing people ForScience and so utterly horrible that ''not'' killing her in cold blood was considered an act of ''evil''. In ''[[VideoGame/TacticsOgre Tactics Ogre: Let Us Cling Together'' she was just a servant of Nybeth, probably a bad guy but not given nearly as much emphasis on it. By ''VideoGame/TacticsOgreTheKnightOfLodis'' she was an eccentric but non-evil and even quite charming witch (oh, excuse us, "Witch♥") who ran a traveling magic shop, a role she reprised for the PSP remake of ''Let Us Cling Together''. Interesting to note that Knight of Lodis took place decades before Ogre Battle.

to:

* TookALevelInKindness: Deneb, who became less evil with every game. In ''VideoGame/OgreBattleMarchOfTheBlackQueen'' she was an absolutely evil witch, known for kidnapping and torturing people ForScience and so utterly horrible that ''not'' killing her in cold blood was considered an act of ''evil''. In ''[[VideoGame/TacticsOgre ''VideoGame/TacticsOgre Tactics Ogre: Let Us Cling Together'' she was just a servant of Nybeth, probably a bad guy but not given nearly as much emphasis on it. By ''VideoGame/TacticsOgreTheKnightOfLodis'' she was an eccentric but non-evil and even quite charming witch (oh, excuse us, "Witch♥") who ran a traveling magic shop, a role she reprised for the PSP remake of ''Let Us Cling Together''. Interesting to note that Knight of Lodis took place decades before Ogre Battle.
11th Dec '16 10:05:12 PM YgothanEru
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* TookALevelInKindness: Deneb, who became less evil with every game. In ''VideoGame/OgreBattleMarchOfTheBlackQueen'' she was an absolutely evil witch, known for kidnapping and torturing people ForScience and so utterly horriblee that ''not'' killing her in cold blood was considered an act of ''evil''. In ''[[VideoGame/TacticsOgre Tactics Ogre: Let Us Cling Together'' she was just a servant of Nybeth, probably a bad guy but not given nearly as much emphasis on it. By ''VideoGame/TacticsOgreTheKnightOfLodis'' she was an eccentric but non-evil and even quite charming witch (oh, excuse us, "Witch♥") who ran a traveling magic shop, a role she reprised for the PSP remake of ''Let Us Cling Together''. Interesting to note that Knight of Lodis took place decades before Ogre Battle.

to:

* TookALevelInKindness: Deneb, who became less evil with every game. In ''VideoGame/OgreBattleMarchOfTheBlackQueen'' she was an absolutely evil witch, known for kidnapping and torturing people ForScience and so utterly horriblee horrible that ''not'' killing her in cold blood was considered an act of ''evil''. In ''[[VideoGame/TacticsOgre Tactics Ogre: Let Us Cling Together'' she was just a servant of Nybeth, probably a bad guy but not given nearly as much emphasis on it. By ''VideoGame/TacticsOgreTheKnightOfLodis'' she was an eccentric but non-evil and even quite charming witch (oh, excuse us, "Witch♥") who ran a traveling magic shop, a role she reprised for the PSP remake of ''Let Us Cling Together''. Interesting to note that Knight of Lodis took place decades before Ogre Battle.
11th Dec '16 10:05:12 PM YgothanEru
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20th Oct '16 6:36:12 AM ergeis
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* TookALevelInKindness: Deneb, who became less evil with every game. In ''VideoGame/OgreBattleMarchOfTheBlackQueen'' she was an absolutely evil witch, known for kidnapping and torturing people ForScience and so utterly horriblee that ''not'' killing her in cold blood was considered an act of ''evil''. In ''[[VideoGame/TacticsOgre Tactics Ogre: Let Us Cling Together'' she was just a servant of Nybeth, probably a bad guy but not given nearly as much emphasis on it. By ''VideoGame/TacticsOgreTheKnightOfLodis'' she was an eccentric but non-evil and even quite charming witch (oh, excuse us, "Witch♥") who ran a traveling magic shop, a role she reprised for the PSP remake of ''Let Us Cling Together''.

to:

* TookALevelInKindness: Deneb, who became less evil with every game. In ''VideoGame/OgreBattleMarchOfTheBlackQueen'' she was an absolutely evil witch, known for kidnapping and torturing people ForScience and so utterly horriblee that ''not'' killing her in cold blood was considered an act of ''evil''. In ''[[VideoGame/TacticsOgre Tactics Ogre: Let Us Cling Together'' she was just a servant of Nybeth, probably a bad guy but not given nearly as much emphasis on it. By ''VideoGame/TacticsOgreTheKnightOfLodis'' she was an eccentric but non-evil and even quite charming witch (oh, excuse us, "Witch♥") who ran a traveling magic shop, a role she reprised for the PSP remake of ''Let Us Cling Together''. Interesting to note that Knight of Lodis took place decades before Ogre Battle.
16th Oct '16 10:37:18 AM nombretomado
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This game was very popular in Japan, for its story, and well-executed, if different, gameplay. Its reception in the West was a little poorer, though; the original SNES version was skipped and instead it was released on the [=PlayStation=] in the wake of Matsuno's next game, the rather-successful ''FinalFantasyTactics'', and was perceived to be a shallow copy of a game which was, in actuality, its own SpiritualSuccessor. A [[VideoGameRemake remake]] for [[UsefulNotes/PlayStationPortable PSP]] was announced in July 2010, re-subtitled ''[[TarotMotifs Wheel of Fate]]'' in Japan but keeping 'Let Us Cling Together' in English. Its original release achieved cult status at best in America, but the re-release is thus far getting great reviews, with some even preferring it to ''VideoGame/FinalFantasyTactics''.

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This game was very popular in Japan, for its story, and well-executed, if different, gameplay. Its reception in the West was a little poorer, though; the original SNES version was skipped and instead it was released on the [=PlayStation=] in the wake of Matsuno's next game, the rather-successful ''FinalFantasyTactics'', ''VideoGame/FinalFantasyTactics'', and was perceived to be a shallow copy of a game which was, in actuality, its own SpiritualSuccessor. A [[VideoGameRemake remake]] for [[UsefulNotes/PlayStationPortable PSP]] was announced in July 2010, re-subtitled ''[[TarotMotifs Wheel of Fate]]'' in Japan but keeping 'Let Us Cling Together' in English. Its original release achieved cult status at best in America, but the re-release is thus far getting great reviews, with some even preferring it to ''VideoGame/FinalFantasyTactics''.
8th Jul '16 1:45:11 AM Morgenthaler
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* TheObiWan: The protagonist of the first game towards Magnus, depending on how you play it.
13th Jun '16 1:23:57 PM morenohijazo
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* PumpkinPerson: Pumpkinheads are monsters created by the experiments of Deneb the witch.
19th Apr '16 3:14:46 PM Javer
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* KarmaMeter: Two kinds: a meter that gives your army's overall reputation, and the "alignment" stat for individual units.
** The "Charisma" stat also qualifies - it moves in the same way that the "Alignment" stat does, except much slower - but advanced classes all require ''high'' charisma, meaning that the advanced evil classes are some of the hardest to get in the game (being high [=CHA=], low-to-mid [=ALI=])

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* KarmaMeter: Two Three kinds: a meter that gives sums up your army's overall reputation, reputation with the people, and the "alignment" stat and "charisma" stats for individual units.
** The "Charisma" stat also qualifies - it moves in
units. Alignment goes up (tending towards the same way that just and holy) when a character defeats a lower-aligned enemy (tending towards the "Alignment" stat does, except much slower brutal and wicked), and vice versa. Charisma, meanwhile, goes up by killing higher-leveled foes - but advanced who doesn't love an underdog?
** This does make the high-CHA, low-ALI
classes all require ''high'' charisma, meaning that difficult to qualify for: most "evil" units will breeze through battles by slaughtering fairies and clerics, quickly outleveling the advanced evil classes are some of the hardest to get enemy armies and making themselves look like bullies in the game (being high [=CHA=], low-to-mid [=ALI=])process.
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