History VideoGame / Oddworld

13th Aug '17 1:35:38 PM MrLavisherMoot
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A series of games starting on the original Playstation, the Oddworld series (the only series made by the aptly-named Oddworld Inhabitants) are four[[note]]not including remakes and ports by third-parties[[/note]] games that take place on the alien planet of Oddworld. Revolving around either AlmightyJanitor Abe & co. or the BountyHunter Stranger, the games typically involve their protagonist going up against TheMan in an anti-corporate, pro-environment plotline that is surprisingly not too {{anvilicious}}.

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A series of games starting on the original Playstation, UsefulNotes/PlayStation, the Oddworld series (the only series made by the aptly-named Oddworld Inhabitants) are four[[note]]not including remakes and ports by third-parties[[/note]] games that take place on the alien planet of Oddworld. Revolving around either AlmightyJanitor Abe & co. or the BountyHunter Stranger, the games typically involve their protagonist going up against TheMan in an anti-corporate, pro-environment plotline that is surprisingly not too {{anvilicious}}.



After the release of ''Stranger's Wrath'', Oddworld Inhabitants appeared to quietly disappear from the video games industry, leaving the story hanging and a long-awaited RTS called ''Hand Of Odd'' unreleased. However, in December 2010, the formerly {{Xbox}}-exclusive entries finally received a cross-platform UpdatedRerelease in the form of the [=OddBoxx=], including every entry so far in the series, up for download on UsefulNotes/{{Steam}} and the Playstation Network.

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After the release of ''Stranger's Wrath'', Oddworld Inhabitants appeared to quietly disappear from the video games industry, leaving the story hanging and a long-awaited RTS called ''Hand Of Odd'' unreleased. However, in December 2010, the formerly {{Xbox}}-exclusive entries finally received a cross-platform UpdatedRerelease in the form of the [=OddBoxx=], including every entry so far in the series, up for download on UsefulNotes/{{Steam}} and the Playstation Network.
UsefulNotes/PlayStationNetwork.



* SceneryPorn: The first two games have beautifully rendered backgrounds, especially for a Playstation game.

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* SceneryPorn: The first two games have beautifully rendered backgrounds, especially for a Playstation [=PlayStation=] game.
21st Jul '17 5:11:58 PM DarthNANAME
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* EarlyInstallmentWeirdness: In ''Abe's Oddysee'', you can only have command over one Mudokon at a time (which notably makes several puzzles [[FakeDifficulty much harder than they need to be]]), most of the cutscene dialogue is [[RhymesOnADime in rhyme]] and very few characters outside of Abe have speaking roles (and those that do are usually muffled and indistinct), Abe's voice sounds completely different than in later games, the Sligs have a different visual design, and you can't possess Scrabs and Paramites[[note]]Though this lends to a bit of FridgeBrilliance, as it makes it likely that that ability is actually a side affect of the Shrykull)[[/note]], among other things. It's currently up in the air how much of the weirdness will carry over to ''New 'n' Tasty''[[note]]For instance, in-game the Sligs appear to have their current design, but some cutscenes still have them with their original ''Oddysee'' design.[[/note]]

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* EarlyInstallmentWeirdness: In ''Abe's Oddysee'', you can only have command over one Mudokon at a time (which notably makes several puzzles [[FakeDifficulty much harder than they need to be]]), most of the cutscene dialogue is [[RhymesOnADime in rhyme]] and very few characters outside of Abe have speaking roles (and those that do are usually muffled and indistinct), Abe's voice sounds completely different than in later games, the Sligs have a different visual design, and you can't possess Scrabs and Paramites[[note]]Though this lends to a bit of FridgeBrilliance, as it makes it likely that that ability is actually a side affect of the Shrykull)[[/note]], among other things. It's currently up in things.
** Interestingly,
the air how much of remake for that game, New n Tasty, has both the old and the new visual design for the sligs, often visible on screen together. The game keeps the other early-installment weirdness will carry over to ''New 'n' Tasty''[[note]]For instance, in-game the Sligs appear to have their current design, but some cutscenes still have them with their original ''Oddysee'' design.[[/note]]intact.
8th Jun '17 3:04:44 PM Cantido
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Added DiffLines:

* FromNobodyToNightmare: [[spoiler: Sekto.]]
16th Apr '17 9:08:34 AM nombretomado
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--> '''Abe:''' I saw what their next product was going to be: ''[[SoylentGreen IT WAS US!]]''

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--> '''Abe:''' I saw what their next product was going to be: ''[[SoylentGreen ''[[HumanResources IT WAS US!]]''
20th Mar '17 9:36:25 AM Arivne
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* [[spoiler:BrainwashedAndCrazy: The original river guardian Steef.]]

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* [[spoiler:BrainwashedAndCrazy: The BrainwashedAndCrazy: [[spoiler:The original river guardian Steef.]]
28th Jan '17 9:16:54 AM Gosicrystal
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* AerithAndBob:
** You have Abe, Alf, Lady Margaret and Humphrey alongside Molluck, Phleg, Skillya and [[PunnyName As]][[UnfortunateName lik]].
** The creatures of Oddworld, which can be as exotic like Mudokon/Glukkon/Paramite, blatant like Meep/Slog/Slurg, or flat out lazy like Bat/Rat/Bird.




* AerithAndBob: You have Abe, Alf, Lady Margaret and Humphrey alongside Molluck, Phleg, Skillya and [[PunnyName As]][[UnfortunateName lik]].
** Also the creatures of Oddworld, which can be as exotic like Mudokon/Glukkon/Paramite, blatant like Meep/Slog/Slurg, or flat out lazy like Bat/Rat/Bird.



** [[HollywoodEvolution Evolution]][=/=][[ArtMajorPhysics Physics]]: The HandWave given for Glukkon backstory implies [[DevolutionDevice generations spent indoors]] somehow caused them to not only devolve, ''[[LegoGenetics but is what causes their eyes to glow.]]''[[note]]Since their eyes seemingly glow, this means their eyes either emit light or are reflective, making them either nonsensical or useless respectively.[[/note]]



* BigBad[=/=]BigBadDuumvirate: Molluck, in the first game. General Dripik, Vice President Aslik, Director Phleg, and the Brewmaster in the second, and Humphrey and Irwin in the third.

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%% * BigBad[=/=]BigBadDuumvirate: BigBad: Molluck, in the first game. game.
%% * BigBadDuumvirate:
%% **
General Dripik, Vice President Aslik, Director Phleg, and the Brewmaster in the second, and second
%% **
Humphrey and Irwin in the third.



* BigRedButton: At the end of Exoddus in Soulstorm Brewery's boiler: "ABSOLUTELY POSITIVELY NEVER EVER TURN THIS WHEEL!" [[ButThouMust Guess what your mission is.]]
** Similarly in Abe's Oddysee, a literal big red (hand-shaped) button with a "DO NOT PUSH" sign. Story-wise you're supposed to press it but if you don't you just miss a cut-scene.

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* BigRedButton: At the end of Exoddus in Soulstorm Brewery's boiler: "ABSOLUTELY POSITIVELY NEVER EVER TURN THIS WHEEL!" [[ButThouMust Guess what your mission is.]]
**
]] Similarly in Abe's Oddysee, a literal big red (hand-shaped) button with a "DO NOT PUSH" sign. Story-wise you're supposed to press it but if you don't you just miss a cut-scene.



* CrapsackWorld: Oddworld, so much.

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* %%* CrapsackWorld: Oddworld, so much.Oddworld.



* {{Dystopia}}: Oh so much.

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* {{Dystopia}}: Oh so much.%%* {{Dystopia}}



* EvilutionaryBiologist[=/=]MadScientist: The Vykkers.

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* %%* EvilutionaryBiologist[=/=]MadScientist: The Vykkers.



* FourthWallMailSlot: Alf's Rehab and Tea

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* FourthWallMailSlot: Alf's Rehab and TeaTea.



* {{Homage}} - This game is highly influenced by [[Creator/GeorgeOrwell Orwell's]] ideas of dystopia and the game itself contain several homages to his works, e.g. quotes from Literature/NineteenEightyFour appear in Abe's Exoddus' scroll signs.

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* {{Homage}} - HollywoodEvolution[=/=]ArtMajorPhysics: The HandWave given for Glukkon backstory implies [[DevolutionDevice generations spent indoors]] somehow caused them to not only devolve, ''[[LegoGenetics but is what causes their eyes to glow.]]''[[note]]Since their eyes seemingly glow, this means their eyes either emit light or are reflective, making them either nonsensical or useless respectively.[[/note]]
* {{Homage}}:
This game is highly influenced by [[Creator/GeorgeOrwell Orwell's]] ideas of dystopia and the game itself contain several homages to his works, e.g. quotes from Literature/NineteenEightyFour appear in Abe's Exoddus' scroll signs.



* [[HumanResources Mudokon Resources]]: The game begins in ''Abe's Oddysee'' when Abe finds out the Glukkons are planning to launch "Mudokon Pops", and in ''Abe's Exoddus'' he discovers that Soulstorm Brew contains the bones [[spoiler: and tears]] of Mudokon workers.
-->'''Abe''': ''First our meat, then our bones,'' '''''now [[spoiler:our tears]]?!'''''

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* [[HumanResources Mudokon Resources]]: HumanResources: The game begins in ''Abe's Oddysee'' when Abe finds out the Glukkons are planning to launch "Mudokon Pops", and in ''Abe's Exoddus'' he discovers that Soulstorm Brew contains the bones [[spoiler: and tears]] of Mudokon workers.
-->'''Abe''': -->'''Abe:''' ''First our meat, then our bones,'' '''''now [[spoiler:our tears]]?!'''''



* LostForever: The Binoculars. Hope you bought them back in Gizzard's Gulch because you'll need them to use the Sniper Wasps [[GuideDangIt much later in the game]].



* [[MoneyForNothing Moolah For Nothing]]: There isn't nearly enough to buy to make you run out of cash, even if you capture major bounties dead. [[spoiler:Especially because once Stranger gets captured and outed, you never use Moolah again.]]

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* [[MoneyForNothing Moolah For Nothing]]: MoneyForNothing:
**
There isn't nearly enough to buy to make you run out of cash, even if you capture major bounties dead. [[spoiler:Especially because once Stranger gets captured and outed, you never use Moolah again.]]



* {{Outlaw}}s: Oh yeah.

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* {{Outlaw}}s: Oh yeah.%%* {{Outlaw}}s



* PermanentlyMissableContent: The Binoculars. Hope you bought them back in Gizzard's Gulch because you'll need them to use the Sniper Wasps [[GuideDangIt much later in the game]].



* TheReveal: [[spoiler: Stranger is the last steef, and Sekto is using the Olden Steef as a host body.]]

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* TheReveal: [[spoiler: Stranger [[spoiler:Stranger is the last steef, and Sekto is using the Olden Steef as a host body.]]



* TomatoSurprise: [[spoiler: It's revealed the Stranger is the last Steef, and his "mysterious, confidential operation" is an attempt to make him permanently bi-pedal so to prevent others hunting him for the high Steef bounty.]]

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* TomatoSurprise: [[spoiler: It's [[spoiler:It's revealed the Stranger is the last Steef, and his "mysterious, confidential operation" is an attempt to make him permanently bi-pedal so to prevent others hunting him for the high Steef bounty.]]



* WeHardlyKnewYe: [[spoiler:Doc.]]

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* %%* WeHardlyKnewYe: [[spoiler:Doc.]]
26th Jan '17 6:12:56 AM Silverblade2
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But [[BigBad Molluck]] was cool; he had a plan.\\
This new kind of meat? '''''[[FirstEpisodeSpoiler IT]] [[SapientEatSapient WAS]] [[SubvertedRhymeEveryOccasion US!]]'''''

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But [[BigBad Molluck]] Molluck was cool; he had a plan.\\
This new kind of meat? '''''[[FirstEpisodeSpoiler IT]] [[SapientEatSapient WAS]] [[SubvertedRhymeEveryOccasion US!]]''''''''''IT WAS US!'''''
8th Jan '17 5:00:03 PM DustSnitch
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* {{Badass}}: Stranger; [[HealingFactor he can literally shake off injury]] and uses a [[DoesntLikeGuns high-powered]], [[TechnicalPacifist double-barreled]] AutomaticCrossbow that shoots [[AbnormalAmmo small, but deadly, animals.]] Heck, one of the Clakkerz and Doc call him a badass.
** BadassAdorable: The Grubbs, and most if not all of the critters that Stranger uses as ammo.

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* {{Badass}}: Stranger; [[HealingFactor he can literally shake off injury]] and uses a [[DoesntLikeGuns high-powered]], [[TechnicalPacifist double-barreled]] AutomaticCrossbow that shoots [[AbnormalAmmo small, but deadly, animals.]] Heck, one of the Clakkerz and Doc call him a badass.
**
BadassAdorable: The Grubbs, and most if not all of the critters that Stranger uses as ammo.
3rd Nov '16 2:27:30 PM totoofze47
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** In ''New 'n' Tasty'', the bats are no longer invincible and can be killed by throwing bottle caps or rocks at them.
** Also in ''New 'n' Tasty'', a quick save feature was added. Saves can be made or loaded quickly with the press or hold of a button, which makes the game's trial-and-error aspects a lot more forgiving and less frustrating.

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** In ''New 'n' Tasty'', the Tasty'' adds a few, some taken from previous installments and some new:
*** The
bats are no longer invincible and can be killed by throwing bottle caps or rocks at them.
** Also *** As in ''New 'n' Tasty'', later games, several Mudokons can be interacted with at the same time, instead of one at a time, making some puzzles and sequences much less frustrating and needlessly hard.
*** A
quick save feature was added. Saves can be made or loaded quickly with the press or hold of a button, which makes the game's trial-and-error aspects a lot more forgiving and less frustrating.frustrating.
*** There are easier difficulty modes, which add visible checkpoints and a health meter a la ''Munch's Oddyssee'' that can be refilled by chanting when birds are nearby (Not to be confused with the bird portals).
8th Oct '16 12:09:21 PM Lyendith
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* AIIsACrapshoot: Played straight and yet subverted with the Greeters. They were originally meant to greet visitors to Magog Cartel, but eventually started electrocuting visitors. This caused the cartel to turn them into security guards instead.

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* AIIsACrapshoot: Played straight and yet subverted Subverted with the Greeters. They were originally meant to greet visitors to Magog Cartel, but eventually started electrocuting visitors. This caused the cartel to turn them into security guards instead.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.Oddworld