History VideoGame / NightTrap

10th Apr '17 2:41:25 PM xcountryguy
Is there an issue? Send a Message


'''''Night Trap''''' is a FullMotionVideo game by Creator/DigitalPictures. It was created (well, ''filmed'') in the mid-80s and was originally intended to be released on Creator/{{Hasbro}}'s videotape-based game console, the NEMO. However, the NEMO was never released, and the game debuted in 1992 on the [[UsefulNotes/SegaGenesis Sega CD]]. In 1994, it arrived on the Sega 32X, ThreeDO, UsefulNotes/IBMPersonalComputer, and UsefulNotes/AppleMacintosh.

to:

'''''Night Trap''''' %%
%%
%%Zero context entries have been commented out. Please add context before removing the comments.
%%
%%

''Night Trap''
is a FullMotionVideo game by Creator/DigitalPictures. It was created (well, ''filmed'') in the mid-80s and was originally intended to be released on Creator/{{Hasbro}}'s videotape-based game console, the NEMO. However, the NEMO was never released, and the game debuted in 1992 on the [[UsefulNotes/SegaGenesis Sega CD]]. In 1994, it arrived on the Sega 32X, ThreeDO, UsefulNotes/IBMPersonalComputer, and UsefulNotes/AppleMacintosh.



* AttractMode

to:

* %%* AttractMode



* FullMotionVideo

to:

* %%* FullMotionVideo



* KaizoTrap / PressStartToGameOver: It's possible to get a Game Over during the intro simply by doing nothing. This was actually quite common with a lot of Sega CD FMV games back then.


Added DiffLines:

* PressStartToGameOver: It's possible to get a Game Over during the intro simply by doing nothing. This was actually quite common with a lot of Sega CD FMV games back then.
10th Dec '16 2:48:20 PM Luigifan
Is there an issue? Send a Message


The game is mostly known for the undue controversy that it caused upon release, along with its less-than-stellar gameplay and cheesy acting. It has also made several "Worst Games Ever" lists (which is funny in hindsight, considering upon its' release it received a fair amount of critical acclaim for its' use of full-motion video and multiple-playthrough approach to gameplay).

to:

The game is mostly known for the undue controversy that it caused upon release, along with its less-than-stellar gameplay and cheesy acting. It has also made several "Worst Games Ever" lists (which is funny in hindsight, considering upon its' its release it received a fair amount of critical acclaim for its' its use of full-motion video and multiple-playthrough approach to gameplay).



* BossRush: The climax of the game. You have to beat [[spoiler:each of the remaining Martins in order: first, when Victor Martin, Sheila Martin and Sarah Martin corner Kelly in the bedroom, Sheila comes the closest to catching Kelly so you first have to trap Sheila with a bed that catapults her out the window (which was not originally intended for her; apparently Victor was going to give that trap to his wife as a "surprise"); Kelly will then manage to make it past Victor and Sarah, but Victor chases her. Second, when Victor chases Kelly into the bathroom, you have to activate a wall trap that gets rid of Victor, but that still leaves Sarah. Sarah will cut Kelly off outside in the hallway, so you have to drop Sarah down a pit and ''then'' all the Martins are gone and you've won the game. If you miss even ''one'' of the three Martins in this sequence, Kelly will escape at first but then whichever Martin you missed will show up with a crowd of augers to drain Kelly and you'll lose.]]

to:

* BossRush: The climax of the game. You have to beat [[spoiler:each of the remaining Martins in order: first, when Victor Martin, Sheila Martin Martin, and Sarah Martin corner Kelly in the bedroom, Sheila comes the closest to catching Kelly Kelly, so you first have to trap Sheila with a bed that catapults her out the window (which was not originally intended for her; apparently Victor was going to give that trap to his wife as a "surprise"); Kelly will then manage to make it past Victor and Sarah, but Victor chases her. Second, when Victor chases Kelly into the bathroom, you have to activate a wall trap that gets rid of Victor, but that still leaves Sarah. Sarah will cut Kelly off outside in the hallway, so you have to drop Sarah down a pit and ''then'' all the Martins are gone and you've won the game. If you miss even ''one'' of the three Martins in this sequence, [[HopeSpot Kelly will escape at first first]], but then whichever Martin you missed will show up with a crowd of augers to drain Kelly and you'll lose.]]



* NewMediaAreEvil: This game is one of the reasons why the ESRB exists today. The game caused controversy and was pulled from store shelves due to its "violent content" and its gameplay being centered around "capturing and torturing young women." It's a good thing that none of the senators involved in the hearing actually ''played'' the game. Otherwise, they would have found out that none of these things happen and they would have had to rely more on the content in ''Franchise/MortalKombat'' to get the ruling that they wanted.
* OurVampiresAreDifferent: Vampires can teleport, make their eyes glow, have super strength, are unharmed by bullets, and can shoot lightning from their hands. Other vampires are created by completely draining a mortal of blood. However, if not enough blood is taken, an auger is created. Augers look like limping burglars due to the fact that they cover themselves completely in black clothing because their skin falls off of their bones due to their hunger.

to:

* NewMediaAreEvil: This game is one of the reasons why the ESRB exists today. The game caused controversy and was pulled from store shelves due to its "violent content" and its gameplay being centered around "capturing and torturing young women." It's a good thing that [[CowboyBebopAtHisComputer none of the senators involved in the hearing actually ''played'' actually]] ''[[CowboyBebopAtHisComputer played]]'' [[CowboyBebopAtHisComputer the game.game]]. Otherwise, they would have found out that none of these things happen and they would have had to rely more on the content in ''Franchise/MortalKombat'' to get the ruling that they wanted.
* OurVampiresAreDifferent: Vampires can teleport, make their eyes glow, have super strength, are unharmed by bullets, and can shoot lightning from their hands. Other vampires are created by completely draining a mortal of blood. However, if not enough blood is taken, an auger is created. Augers look like limping burglars due to the fact that they cover themselves completely in black clothing because [[BodyHorror their skin falls off of their bones due to their hunger.hunger]].
29th Nov '16 9:26:22 PM goldengardengal
Is there an issue? Send a Message


The game is mostly known for the undue controversy that it caused upon release, along with its less-than-stellar gameplay and cheesy acting. It has also made several "Worst Games Ever" lists.

to:

The game is mostly known for the undue controversy that it caused upon release, along with its less-than-stellar gameplay and cheesy acting. It has also made several "Worst Games Ever" lists.
lists (which is funny in hindsight, considering upon its' release it received a fair amount of critical acclaim for its' use of full-motion video and multiple-playthrough approach to gameplay).
27th Nov '16 4:36:43 PM BreakinBenny
Is there an issue? Send a Message


* AffablyEvil: The Martins seem like nice enough folks, and reason people are going missing is because [[spoiler: they run a charity wherein they provide blood for augers, though this gets people killed]].

to:

* AffablyEvil: The Martins seem like nice enough folks, and reason people are going missing is because [[spoiler: they [[spoiler:they run a charity wherein they provide blood for augers, though this gets people killed]].



* BossRush: The climax of the game. You have to beat [[spoiler: each of the remaining Martins in order: first, when Victor Martin, Sheila Martin and Sarah Martin corner Kelly in the bedroom, Sheila comes the closest to catching Kelly so you first have to trap Sheila with a bed that catapults her out the window (which was not originally intended for her; apparently Victor was going to give that trap to his wife as a "surprise"); Kelly will then manage to make it past Victor and Sarah, but Victor chases her. Second, when Victor chases Kelly into the bathroom, you have to activate a wall trap that gets rid of Victor, but that still leaves Sarah. Sarah will cut Kelly off outside in the hallway, so you have to drop Sarah down a pit and ''then'' all the Martins are gone and you've won the game. If you miss even ''one'' of the three Martins in this sequence, Kelly will escape at first but then whichever Martin you missed will show up with a crowd of augers to drain Kelly and you'll lose.]]
* DamselInDistress: All the girls are in danger of getting killed by the augers, and it's up to you to save them from harm.

to:

* BossRush: The climax of the game. You have to beat [[spoiler: each [[spoiler:each of the remaining Martins in order: first, when Victor Martin, Sheila Martin and Sarah Martin corner Kelly in the bedroom, Sheila comes the closest to catching Kelly so you first have to trap Sheila with a bed that catapults her out the window (which was not originally intended for her; apparently Victor was going to give that trap to his wife as a "surprise"); Kelly will then manage to make it past Victor and Sarah, but Victor chases her. Second, when Victor chases Kelly into the bathroom, you have to activate a wall trap that gets rid of Victor, but that still leaves Sarah. Sarah will cut Kelly off outside in the hallway, so you have to drop Sarah down a pit and ''then'' all the Martins are gone and you've won the game. If you miss even ''one'' of the three Martins in this sequence, Kelly will escape at first but then whichever Martin you missed will show up with a crowd of augers to drain Kelly and you'll lose.]]
* DamselInDistress: All the girls are in danger of getting killed by the augers, and it's up to you to save keep them safe from harm.



* FaceHeelTurn: [[spoiler:The player has the option of doing this. If you get the perfect ending, you can decide to kill Kelly with a trap for no particular reason]].
* FamilyFriendlyFirearms: "Weird Eddie", one of the Martins' neighbors, invented a laser gun in order to combat [[spoiler: them and the augers]]. Interestingly, the SCAT team has real guns, though it's still not particularly violent. (The augers only seem to emit sparks even when shot with real guns and [[spoiler: the Martins, being vampires, are immune to bullets]].)

to:

* FaceHeelTurn: [[spoiler:The player has the option of doing this. If you get the perfect ending, you can decide to kill Kelly with a trap for no particular reason]].
for... the meter turning red]].
* FamilyFriendlyFirearms: "Weird Eddie", one of the Martins' neighbors, invented a laser gun in order to combat [[spoiler: them [[spoiler:them and the augers]]. Interestingly, the SCAT team has real guns, though it's still not particularly violent. (The augers only seem to emit sparks even when shot with real guns and [[spoiler: the [[spoiler:the Martins, being vampires, are immune to bullets]].)



* GlowingEyesOfDoom: [[spoiler: Sarah (if you're fast enough to see her in the bedroom at the start of the game) and Tony. All of the other vampires have them as well, but only when they show their fangs.]]

to:

* GlowingEyesOfDoom: [[spoiler: Sarah [[spoiler:Sarah (if you're fast enough to see her in the bedroom at the start of the game) and Tony. All of the other vampires have them as well, but only when they show their fangs.]]



* HaveANiceDeath: Letting [[spoiler: Tony capture Kelly will cause him to drag her down to the basement, where he'll immediately find out the cables connecting your controller to the house. He will then inform Jeff offscreen. Jeff will then personally tell you how much you messed up [[HoistByHisOwnPetard before sending you down one of the traps]]]]. A similar event will happen if you allow Cindy to die, [[spoiler:as she will be turned into a vampire by Jeff and tell him about the override cables, which will prompt him to give access of the control to his parents. Vincent and Sheila will then send you down a trap.]]

to:

* HaveANiceDeath: Letting [[spoiler: Tony [[spoiler:Tony capture Kelly will cause him to drag her down to the basement, where he'll immediately find out the cables connecting your controller to the house. He will then inform Jeff offscreen. Jeff will then personally tell you how much you messed up [[HoistByHisOwnPetard before sending you down one of the traps]]]]. A similar event will happen if you allow Cindy to die, [[spoiler:as she will be turned into a vampire by Jeff and tell him about the override cables, which will prompt him to give access of the control to his parents. Vincent and Sheila will then send you down a trap.]]



* KaizoTrap: It's possible to get a Game Over during the intro simply by doing nothing. This was actually quite common with a lot of Sega CD FMV games back then.
* LargeHam:

to:

* KaizoTrap: KaizoTrap / PressStartToGameOver: It's possible to get a Game Over during the intro simply by doing nothing. This was actually quite common with a lot of Sega CD FMV games back then.
* LargeHam: LargeHam:



* MalevolentArchitecture: The Martins' house was built full of traps and hidden cameras in order to [[spoiler: contain and kill helpless kids]]. S.C.A.T. hacks the system and takes control of it to save the kids and kill the Martins and their auger minions.

to:

* MalevolentArchitecture: The Martins' house was built full of traps and hidden cameras in order to [[spoiler: contain [[spoiler:contain and kill helpless kids]]. S.C.A.T. hacks the system and takes control of it to save the kids and kill the Martins and their auger minions.



** Failing to rescue Kelly from [[spoiler: the Martins in the last sequence of the game will result in her being captured by the augers and bitten by whoever you first failed to capture]].

to:

** Failing to rescue Kelly from [[spoiler: the [[spoiler:the Martins in the last sequence of the game will result in her being captured by the augers and bitten by whoever you first failed to capture]].



** The perfect ending has Kelly praising you and hoping to work with you again. As she leaves, she walks over the trap you used to capture Sarah and [[TemptingFate jokes about you trapping her]]. [[spoiler:In a CruelTwistEnding, you actually can pull a FaceHeelTurn on her and kill her.]]

to:

** The perfect ending has Kelly praising you and hoping to work with you again. As she leaves, she walks over the trap you used to capture Sarah and [[TemptingFate jokes about you trapping her]]. [[spoiler:In a CruelTwistEnding, you actually can pull a FaceHeelTurn on her and kill capture her.]]



* TokenGoodTeammate: Subverted, [[spoiler: Tony helps out the heroines ''once'', and only because Ashley coincidentally happens to look like his former girlfriend. After that, and after Kelly ignores his warnings to not investigate any further, Tony will attempt to capture Kelly just like any of the Martins, and will succeed if you don't use a trap on him.]]

to:

* TokenGoodTeammate: Subverted, [[spoiler: Tony [[spoiler:Tony helps out the heroines ''once'', and only because Ashley coincidentally happens to look like his former girlfriend. After that, and after Kelly ignores his warnings to not investigate any further, Tony will attempt to capture Kelly just like any of the Martins, and will succeed if you don't use a trap on him.]]
29th Sep '16 4:58:31 PM CaptainCrawdad
Is there an issue? Send a Message


* AffablyEvil: The reason people are going missing is because [[spoiler: the Martins run a charity wherein they provide blood for augers (see below). Since augers cannot drain their victims themselves without the help of some goofy looking devices.]]
** Weird Eddie describes the augers as this. Apparently the augers killing people is "nothing personal, that's how they keep alive." [[SarcasmMode Which must come as SUCH a comfort to the people who get the blood drilled out of their necks.]]
* AnnoyingYoungerSibling: Danny, Lisa's brother.
** {{Lampshade|Hanging}}d, the only reason Danny is even at this sleepover party in the ''first'' place is because Lisa's mom ''made'' her take Danny along.

to:

* AffablyEvil: The Martins seem like nice enough folks, and reason people are going missing is because [[spoiler: the Martins they run a charity wherein they provide blood for augers (see below). Since augers cannot drain their victims themselves without the help of some goofy looking devices.]]
** Weird Eddie describes the augers as this. Apparently the augers killing
augers, though this gets people is "nothing personal, that's how they keep alive." [[SarcasmMode Which must come as SUCH a comfort to the people who get the blood drilled out of their necks.]]
killed]].
* AnnoyingYoungerSibling: Danny, Lisa's brother.
**
brother. {{Lampshade|Hanging}}d, the only reason Danny is even at this sleepover party in the ''first'' place is because Lisa's mom ''made'' her take Danny along.



* [[DamselInDistress Damsels in Distress]]: All the girls are in danger of getting killed by the augers, and it's up to you to save them from harm.

to:

* [[DamselInDistress Damsels in Distress]]: DamselInDistress: All the girls are in danger of getting killed by the augers, and it's up to you to save them from harm.



* FaceHeelTurn: [[spoiler:You, in the perfect ending. If you are so inclined.]]
** [[spoiler:Heck, you don't even have go that far. Just let one of the Martins escape during the final sequence and kick back and watch the fun. You get the same ending either way.]]

to:

* FaceHeelTurn: [[spoiler:You, in [[spoiler:The player has the option of doing this. If you get the perfect ending. If ending, you are so inclined.]]
** [[spoiler:Heck, you don't even have go that far. Just let one of the Martins escape during the final sequence and kick back and watch the fun. You get the same ending either way.]]
can decide to kill Kelly with a trap for no particular reason]].



* FunWithAcronyms: SCAT. Talk about UnfortunateNames.

to:

* FunWithAcronyms: SCAT. Talk about UnfortunateNames.It was probably meant to be a play on the "go away" definition of the word rather than the "excrement" version.



* JiveTurkey: The sole black member of SCAT. Yeah...
** In his defense, the worst moment of this trope, when he pretends to be a Jamaican who's lost his boat, was just a cover story invented as a pretext so he could ask everyone in the house (including SCAT's field agent Kelly) if they're doing all right. When he talks like himself, he sounds relatively normal.

to:

* JiveTurkey: The sole black member of SCAT. Yeah...
** In his defense, the worst moment of this trope, when he
He pretends to be a Jamaican who's lost his boat, was just boat as a cover story invented as a pretext so he could can ask everyone in the house (including SCAT's field agent Kelly) if they're doing all right. When he talks like himself, he sounds relatively normal.



** And there's the unusual twist [[spoiler: where the ''player'' can spring the trap on the protagonist, even after all the enemies are captured]].
* LargeHam: The guy playing Lt. Simms is deadly serious and is not above disconnecting your controller if you screw up or don't start the game fast enough.

to:

* LargeHam:
** And there's the unusual twist [[spoiler: where the ''player'' can spring the trap on the protagonist, even after all the enemies are captured]].
* LargeHam:
The guy playing Lt. Simms is deadly serious and is not above disconnecting your controller if you screw up or don't start the game fast enough.



* SpellMyNameWithAnS: Depending on the version, Kelly's name is either spelt "Kelly" or "Kelli."

to:

* SpellMyNameWithAnS: Depending on the version, Kelly's name is either spelt spelled "Kelly" or "Kelli."



* AWinnerIsYou: All you get for winning the game is Kelly congratulating you on your success. However, if you get a perfect game (all bad guys captured, all innocents saved), [[spoiler:you get to trap her right afterward]].

to:

* AWinnerIsYou: All you get for winning the game is Kelly congratulating you on your success. However, if you get a perfect game (all bad guys captured, all innocents saved), [[spoiler:you get to can trap her right afterward]].
22nd Nov '15 3:53:47 PM IshiMatsu615
Is there an issue? Send a Message


* AffablyEvil: The reason people are going missing is because the Martins run a charity wherein they provide blood for augers (see below). Since augers cannot drain their victims themselves without the help of some goofy looking devices.

to:

* AffablyEvil: The reason people are going missing is because [[spoiler: the Martins run a charity wherein they provide blood for augers (see below). Since augers cannot drain their victims themselves without the help of some goofy looking devices.]]



* BossRush: The climax of the game. You have to beat each of the remaining Martins in order: first, when Victor Martin, Sheila Martin and Sarah Martin corner Kelly in the bedroom, Sheila comes the closest to catching Kelly so you first have to trap Sheila with a bed that catapults her out the window (which was not originally intended for her; apparently Victor was going to give that trap to his wife as a "surprise"); Kelly will then manage to make it past Victor and Sarah, but Victor chases her. Second, when Victor chases Kelly into the bathroom, you have to activate a wall trap that gets rid of Victor, but that still leaves Sarah. Sarah will cut Kelly off outside in the hallway, so you have to drop Sarah down a pit and ''then'' all the Martins are gone and you've won the game. If you miss even ''one'' of the three Martins in this sequence, Kelly will escape at first but then whichever Martin you missed will show up with a crowd of augers to drain Kelly and you'll lose.

to:

* BossRush: The climax of the game. You have to beat [[spoiler: each of the remaining Martins in order: first, when Victor Martin, Sheila Martin and Sarah Martin corner Kelly in the bedroom, Sheila comes the closest to catching Kelly so you first have to trap Sheila with a bed that catapults her out the window (which was not originally intended for her; apparently Victor was going to give that trap to his wife as a "surprise"); Kelly will then manage to make it past Victor and Sarah, but Victor chases her. Second, when Victor chases Kelly into the bathroom, you have to activate a wall trap that gets rid of Victor, but that still leaves Sarah. Sarah will cut Kelly off outside in the hallway, so you have to drop Sarah down a pit and ''then'' all the Martins are gone and you've won the game. If you miss even ''one'' of the three Martins in this sequence, Kelly will escape at first but then whichever Martin you missed will show up with a crowd of augers to drain Kelly and you'll lose.]]



* FamilyFriendlyFirearms: "Weird Eddie", one of the Martins' neighbors, invented a laser gun in order to combat them and the augers. Interestingly, the SCAT team has real guns, though it's still not particularly violent. (The augers only seem to emit sparks even when shot with real guns and the Martins, being vampires, are immune to bullets.)

to:

* FamilyFriendlyFirearms: "Weird Eddie", one of the Martins' neighbors, invented a laser gun in order to combat [[spoiler: them and the augers.augers]]. Interestingly, the SCAT team has real guns, though it's still not particularly violent. (The augers only seem to emit sparks even when shot with real guns and [[spoiler: the Martins, being vampires, are immune to bullets.bullets]].)



* GlowingEyesOfDoom: Sarah (if you're fast enough to see her in the bedroom at the start of the game) and Tony. All of the other vampires have them as well, but only when they show their fangs.

to:

* GlowingEyesOfDoom: [[spoiler: Sarah (if you're fast enough to see her in the bedroom at the start of the game) and Tony. All of the other vampires have them as well, but only when they show their fangs.]]



* HaveANiceDeath: Letting Tony capture Kelly will cause him to drag her down to the basement, where he'll immediately find out the cables connecting your controller to the house. He will then inform Jeff offscreen. Jeff will then personally tell you how much you messed up [[HoistByHisOwnPetard before sending you down one of the traps]]. A similar event will happen if you allow Cindy to die, [[spoiler:as she will be turned into a vampire by Jeff and tell him about the override cables, which will prompt him to give access of the control to his parents. Vincent and Sheila will then send you down a trap.]]

to:

* HaveANiceDeath: Letting [[spoiler: Tony capture Kelly will cause him to drag her down to the basement, where he'll immediately find out the cables connecting your controller to the house. He will then inform Jeff offscreen. Jeff will then personally tell you how much you messed up [[HoistByHisOwnPetard before sending you down one of the traps]].traps]]]]. A similar event will happen if you allow Cindy to die, [[spoiler:as she will be turned into a vampire by Jeff and tell him about the override cables, which will prompt him to give access of the control to his parents. Vincent and Sheila will then send you down a trap.]]



** And there's the unusual twist where the ''player'' can spring the trap on the protagonist, even after all the enemies are captured.

to:

** And there's the unusual twist [[spoiler: where the ''player'' can spring the trap on the protagonist, even after all the enemies are captured.captured]].



* MalevolentArchitecture: The Martins' house was built full of traps and hidden cameras in order to contain and kill helpless kids. S.C.A.T. hacks the system and takes control of it to save the kids and kill the Martins and their auger minions.

to:

* MalevolentArchitecture: The Martins' house was built full of traps and hidden cameras in order to [[spoiler: contain and kill helpless kids.kids]]. S.C.A.T. hacks the system and takes control of it to save the kids and kill the Martins and their auger minions.



** Failing to rescue Kelly from the Martins in the last sequence of the game will result in her being captured by the augers and bitten by whoever you first failed to capture.

to:

** Failing to rescue Kelly from [[spoiler: the Martins in the last sequence of the game will result in her being captured by the augers and bitten by whoever you first failed to capture.capture]].



* TranshumanTreachery: [[spoiler:Cindy]], if you let Jeff bite her. She actually seems quite happy to be part of the walking undead.
* TokenGoodTeammate: Subverted, Tony helps out the heroines ''once'', and only because Ashley coincidentally happens to look like his former girlfriend. After that, and after Kelly ignores his warnings to not investigate any further, Tony will attempt to capture Kelly just like any of the Martins, and will succeed if you don't use a trap on him.

to:

* TranshumanTreachery: [[spoiler:Cindy]], [[spoiler:Cindy, if you let Jeff bite her. She actually seems quite happy to be part of the walking undead.
undead.]]
* TokenGoodTeammate: Subverted, [[spoiler: Tony helps out the heroines ''once'', and only because Ashley coincidentally happens to look like his former girlfriend. After that, and after Kelly ignores his warnings to not investigate any further, Tony will attempt to capture Kelly just like any of the Martins, and will succeed if you don't use a trap on him.]]



* VideoGameCrueltyPotential: You have the opportunity to [[spoiler:trap Kelly]] in the perfect ending.
* WhatHappenedToTheMouse: We don't know what happens to the girls or Danny after they escape the house. Some of them are last seen being chased by augers too, making things a bit concerning...



* VideoGameCrueltyPotential: You have the opportunity to [[spoiler:trap Kelly]] in the perfect ending.
24th Oct '15 11:47:43 PM starjewel
Is there an issue? Send a Message

Added DiffLines:

* VideoGameCrueltyPotential: You have the opportunity to [[spoiler:trap Kelly]] in the perfect ending.
21st Oct '15 11:08:41 PM starjewel
Is there an issue? Send a Message


* HaveANiceDeath: Letting Tony capture Kelly will cause him to drag her down to the basement, where he'll immediately find out the cables connecting your controller to the house. He will then inform Jeff offscreen. Jeff will then personally tell you how much you messed up [[HoistByHisOwnPetard before sending you down one of the traps]].

to:

* HaveANiceDeath: Letting Tony capture Kelly will cause him to drag her down to the basement, where he'll immediately find out the cables connecting your controller to the house. He will then inform Jeff offscreen. Jeff will then personally tell you how much you messed up [[HoistByHisOwnPetard before sending you down one of the traps]]. A similar event will happen if you allow Cindy to die, [[spoiler:as she will be turned into a vampire by Jeff and tell him about the override cables, which will prompt him to give access of the control to his parents. Vincent and Sheila will then send you down a trap.]]



** Failing to rescue Cindy causes [[spoiler:Jeff to make Cindy a vampire, and Vincent and Sheila to override your control]].

to:

** Failing to rescue Cindy causes [[spoiler:Jeff to make Cindy a vampire, and vampire. Cindy will tell Jeff about the override cables, which prompts him to regain access of the house. Vincent and Sheila to override your control]].control and send you through a death trap]].



* SunglassesAtNight: Tony

to:

* SunglassesAtNight: TonyTony wears sunglasses at nighttime, until he takes them off in the last part of the game.



* TranshumanTreachery: Cindy if you let Jeff bite her. She actually seems quite happy to be part of the walking undead.

to:

* TranshumanTreachery: Cindy [[spoiler:Cindy]], if you let Jeff bite her. She actually seems quite happy to be part of the walking undead.



--> '''Simms''': Megan is dead. And yes, you could have saved her. You were responsible for her life, and you screwed up. There's a lot going on in this house, too bad you're not going to be around to see anymore of it. Breaking contact.

to:

--> '''Simms''': Megan is dead. And yes, you could have saved her. You were responsible for her life, and you screwed up. There's a lot going on in this house, too house. Too bad you're not going to be around to see anymore any more of it. Breaking contact.
21st Oct '15 9:42:10 PM starjewel
Is there an issue? Send a Message


* TragicKeepsake: Tony has a locket with a picture of his former girlfriend (who looks just like Ashley, one of the girls at the sleepover) in it. We never find out what happened to her.

to:

* TragicKeepsake: Tony has a locket with a picture of his former girlfriend (who looks just like Ashley, one of the girls at the sleepover) in it. We never find out what happened to her.her, though the Japanese dub translates, "[We] could never be" into, "She's already dead."
21st Oct '15 9:40:36 PM starjewel
Is there an issue? Send a Message


** Letting too many augers roam around the house, both in the beginning of the game and before disc 1 ends, will cause Simms to interrupt your broadcast and kick you off the mission. Failing to rescue Lisa, Ashley, and Megan will result in this too, albeit with a different message from Simms.

to:

** Letting too many augers roam around the house, both in the beginning of the game and before disc 1 ends, will cause Simms to interrupt your broadcast and kick you off the mission. Failing to rescue Lisa, Ashley, and or Megan will result in this too, albeit with a different message from Simms.messages.
This list shows the last 10 events of 57. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.NightTrap