History VideoGame / NHLHockey

6th Aug '17 10:02:48 PM Nas160
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** In ''NHL 2002'' and ''2003'', after the player scores, they have the option for their players to execute a celebratory animation using three of the four face buttons on the controller. There are more than three celebrations and the rest can be unlocked and later mapped in the games' options menus.
3rd Aug '17 7:53:53 AM Rytex
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* GuestFighter: ''NHL [='=]12'' features an All-Legend Team, made up of NHL greats like Wayne Gretzky, Mario Lemieux, Gordie Howe, Ray Bourque, among others. You can even put them on your favourite teams, presenting interesting situations all around.

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* GuestFighter: GuestFighter:
** ''NHL [='=]09'' features the Montreál Canadiens Centennial team, featuring players like Henri Richard, Jacques Plante, and other Habs legends.
**
''NHL [='=]12'' features an All-Legend Team, made up of NHL greats like Wayne Gretzky, Mario Lemieux, Gordie Howe, Ray Bourque, among others. You can even put them on your favourite teams, presenting interesting situations all around.



* LoudnessWar: An example of this trope hamstringing a game's feature: recent games have allowed players to upload their own custom soundtracks. Unfortunately, the dynamic range compression applied to the pre-existing in-game audio means that imported audio is much quieter. You can urn the volume up to hear your imported tracks, but run the risk of the pre-existing audio ending up stupidly loud.

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* LoudnessWar: An example of this trope hamstringing a game's feature: recent games have allowed players to upload their own custom soundtracks. Unfortunately, the dynamic range compression applied to the pre-existing in-game audio means that imported audio is much quieter. You can urn turn the volume up to hear your imported tracks, but run the risk of the pre-existing audio ending up stupidly loud.



* ShownTheirWork: The more recent games have presentation that make it feel like you're watching an NHL game, with announcers discussing how a player's doing in a game, or pointing out what a team is doing right or what they're messing up with.

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* ShownTheirWork: The more recent games have presentation that make it feel like you're watching an NHL game, with announcers discussing how a player's doing in a game, or pointing out what a team is doing right or what they're messing up with. ''NHL [='=]15'' and its sequels even feature Doc Emerick and Eddie Olczyk in recorded cutscenes discussing the prewview of the game as though it were a live performance.
30th Dec '16 12:19:50 PM Nas160
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* DarkerAndEdgier: ''NHL '99'', where the menus had a grittier feel to them. However, this didn't change the content of the game.

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* DarkerAndEdgier: Around the mid-late 90's, debatably between ''NHL '99'', where 97'' and ''2000'', the menus intro videos, menu music, and general menu interface had a grittier feel to them. However, this didn't change the content of the game.them.
30th Dec '16 12:09:26 PM Nas160
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* LongRunner: Started in 1991 with ''NHL Hockey'', and still going strong, with ''NHL [='=]15'' being the most current title.

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* LongRunner: Started in 1991 with ''NHL Hockey'', and still going strong, with ''NHL [='=]15'' [='=]17'' being the most current title.
8th Dec '16 6:47:19 PM Xtifr
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EA Sports' '''''NHL''''' hockey series of video games are an ultra-popular line of games created by [[Creator/ElectronicArts EA Sports]], and since 1991 (under the title ''NHL Hockey'') have been popular with fans of [[CanadaEh Canada's]] national winter sport. The games are notable for their realism in capturing the fast-paced action of the ''UsefulNotes/NationalHockeyLeague'', fights included. While there are newer editions of the NHL games, one game has garnered popularity even over 20 years after its initial release: ''NHL '94''. The game's so popular, that in fact, there are [[GameMod ROM hacks]] for ''NHL '94'' that update it to reflect the current NHL rosters and teams. ''NHL '14'' in particular featured an [[MilestoneCelebration Anniversary Mode]] which used [='=]''94''[='=]s controls, physics, and soundtrack, but modern graphics with various effects such as blue ice and star-shaped player markers.

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EA Sports' '''''NHL''''' hockey ''NHL Hockey'' series of video games are an ultra-popular line of games created by [[Creator/ElectronicArts EA Sports]], and since 1991 (under the title ''NHL Hockey'') have been popular with fans of [[CanadaEh Canada's]] national winter sport. The games are notable for their realism in capturing the fast-paced action of the ''UsefulNotes/NationalHockeyLeague'', fights included. While there are newer editions of the NHL games, one game has garnered popularity even over 20 years after its initial release: ''NHL '94''. The game's so popular, that in fact, there are [[GameMod ROM hacks]] for ''NHL '94'' that update it to reflect the current NHL rosters and teams. ''NHL '14'' in particular featured an [[MilestoneCelebration Anniversary Mode]] which used [='=]''94''[='=]s controls, physics, and soundtrack, but modern graphics with various effects such as blue ice and star-shaped player markers.
25th Jul '16 12:26:10 AM Morgenthaler
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-->The game boasts an improved AI system that will allow the computer to adapt to your tendencies, meaning it will take three shifts for it to realize you've been [[ComplacentGamingSyndrome using the same]] [[GameBreaker "swoop down the wing, spin around in the corner and then blindly throw it out front for a one-timer"]] move since NHL 94.

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-->The game boasts an improved AI system that will allow the computer to adapt to your tendencies, meaning it will take three shifts for it to realize you've been [[ComplacentGamingSyndrome using the same]] [[GameBreaker same "swoop down the wing, spin around in the corner and then blindly throw it out front for a one-timer"]] one-timer" move since NHL 94.
6th Jul '16 12:35:15 PM Leafsdude
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** {{Subverted}} with the PC taunt text file from NHL 2000-NHL 2003, which, though explicitly named taunt.txt, was often used stategically by players (such as "pass it here" or "shoot!") instead of as another method of taunting.
15th May '16 11:36:21 AM TheOneWhoTropes
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* MultiPlatform: For recent games, {{Xbox 360}} and [[PlayStation3 PS3]] at least. EA has snubbed [[{{Wii}} both]] [[WiiU generations]] of Wii for as long has either has been around. Also, they have elected not to release ''NHL [='=]14'' on XboxOne and [[PlayStation4 PS4]]; ''NHL [='=]15'' marks the series' debut on those two consoles.

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* MultiPlatform: For recent games, {{Xbox UsefulNotes/{{Xbox 360}} and [[PlayStation3 [[UsefulNotes/PlayStation3 PS3]] at least. EA has snubbed [[{{Wii}} [[UsefulNotes/{{Wii}} both]] [[WiiU [[UsefulNotes/WiiU generations]] of Wii for as long has either has been around. Also, they have elected not to release ''NHL [='=]14'' on XboxOne UsefulNotes/XboxOne and [[PlayStation4 [[UsefulNotes/PlayStation4 PS4]]; ''NHL [='=]15'' marks the series' debut on those two consoles.
8th May '16 4:33:24 AM Morgenthaler
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* ShoutOut: The premade custom teams in the NHL titles from the late 90s to the early 2000s, the EA Blades & EA Storm, have jerseys lifted straight from the Charlestown Chiefs from SlapShot.

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* ShoutOut: The premade custom teams in the NHL titles from the late 90s to the early 2000s, the EA Blades & EA Storm, have jerseys lifted straight from the Charlestown Chiefs from SlapShot.Film/SlapShot.
7th Dec '15 6:36:37 PM ElliottB1
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* ArsonMurderAndJaywalking: The features introduced in ''NHL 16'' are player morale in Be A Pro, online 6v6, a reimagining of the EASHL... and dynamic beard growth.
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