History VideoGame / MotorStorm

22nd May '16 4:05:05 PM nombretomado
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* ''[=MotorStorm=] R.C.'' (2012): was released in February 2012 for the PS3 and [[UsefulNotes/PlaystationVita Vita]] (as a launch title for the latter), it scales down the game by focusing on the use of remote controlled cars as opposed to the real deal, reminiscent of ''VideoGame/MicroMachines''. It uses environments from the original games through ''Apocalypse''.

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* ''[=MotorStorm=] R.C.'' (2012): was released in February 2012 for the PS3 UsefulNotes/{{PS3}} and [[UsefulNotes/PlaystationVita Vita]] (as a launch title for the latter), it scales down the game by focusing on the use of remote controlled cars as opposed to the real deal, reminiscent of ''VideoGame/MicroMachines''. It uses environments from the original games through ''Apocalypse''.
11th Apr '16 12:01:03 PM TheOneWhoTropes
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* HeyItsThatVoice: Whatdya know? [[Anime/CowboyBebop Spike]] [[SteveBlum Spiegel]] is an old BadassBiker in ''Apocalypse''.
3rd Apr '16 4:26:44 AM Morgenthaler
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** Also in ''Apocalypse'', there is a chain of fast food restaurants named after David Jaffe, of ''TwistedMetal'' and ''VideoGame/GodOfWar'' (both Sony franchises) fame.
** From the same game, the penultimate levels of each character's story homage an iconic scene from ''TwentyTwelve''.

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** Also in ''Apocalypse'', there is a chain of fast food restaurants named after David Jaffe, of ''TwistedMetal'' ''VideoGame/TwistedMetal'' and ''VideoGame/GodOfWar'' (both Sony franchises) fame.
** From the same game, the penultimate levels of each character's story homage an iconic scene from ''TwentyTwelve''.''Film/TwoThousandTwelve''.
3rd Apr '16 4:26:01 AM Morgenthaler
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** NoEndorHolocaust: During the second-to-last level of each character's story, we see ''the ground itself'' tilting upwards in huge chunks, like in the UsefulNotes/LosAngeles scene from ''TwentyTwelve''. That alone would have caused a tsunami hundreds of feet high, big enough to inundate nearly everything along the Pacific Ocean. Not to mention the refugee crisis resulting from the evacuation of what must have been millions of people from the UsefulNotes/SanFrancisco Bay Area. This ''should have been'' a Class 1.
3rd Apr '16 4:25:44 AM Morgenthaler
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''[[VideoGame/MotorStorm MotorStorm]]'' is Creator/{{Sony}}'s [[VideoGame/GranTurismo other]] [[VideoGame/{{Wipeout}} flagship]] racing series, developed by Evolution Studios, are what happens when one takes ''VideoGame/{{Burnout}}'' and puts it off-road. The series revolves around the fictional "[=MotorStorm=] Festival", an event that bears more similarity to Burning Man than to a professional racing league, going to various corners of the world to engage in extreme rally racing... [[ExcusePlot but it's not like you really need to know that]] to get any enjoyment out of the game.

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''[[VideoGame/MotorStorm MotorStorm]]'' ''[=MotorStorm=]'' is Creator/{{Sony}}'s [[VideoGame/GranTurismo other]] [[VideoGame/{{Wipeout}} flagship]] racing series, developed by Evolution Studios, are what happens when one takes ''VideoGame/{{Burnout}}'' and puts it off-road. The series revolves around the fictional "[=MotorStorm=] Festival", an event that bears more similarity to Burning Man than to a professional racing league, going to various corners of the world to engage in extreme rally racing... [[ExcusePlot but it's not like you really need to know that]] to get any enjoyment out of the game.
12th Feb '16 7:13:44 PM nombretomado
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* ''[=MotorStorm=]''[[note]]Later renamed ''[=MotorStorm=]: Monument Valley''[[/note]] (2006): The original. Set in {{Utah}}'s Monument Valley, this game established the series formula of having several classes of vehicles ([[FragileSpeedster dirt bikes, ATVs, rally cars]], [[JackOfAllStats buggies, racing trucks]], [[MightyGlacier mud pluggers and big rigs]]) racing through courses with varied terrain suited to different types of vehicles. It was a minor KillerApp for the young PlayStation3, selling over three and a half million copies.

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* ''[=MotorStorm=]''[[note]]Later renamed ''[=MotorStorm=]: Monument Valley''[[/note]] (2006): The original. Set in {{Utah}}'s Monument Valley, this game established the series formula of having several classes of vehicles ([[FragileSpeedster dirt bikes, ATVs, rally cars]], [[JackOfAllStats buggies, racing trucks]], [[MightyGlacier mud pluggers and big rigs]]) racing through courses with varied terrain suited to different types of vehicles. It was a minor KillerApp for the young PlayStation3, UsefulNotes/PlayStation3, selling over three and a half million copies.



* ''[=MotorStorm=] Arctic Edge'' (2009): This installment was made for the [[PlayStationPortable PSP]] and [[PlayStation2 PS2]]. Set in [[SlippySlideyIceWorld northern Alaska]], this game featured snowmobiles and snowcats while introducing unique hazards like avalanches (triggered by vehicle crashes or by honking your horn) and ice bridges (smaller vehicles can drive over them fine, but big ones will fall through).

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* ''[=MotorStorm=] Arctic Edge'' (2009): This installment was made for the [[PlayStationPortable [[UsefulNotes/PlayStationPortable PSP]] and [[PlayStation2 [[UsefulNotes/PlayStation2 PS2]]. Set in [[SlippySlideyIceWorld northern Alaska]], this game featured snowmobiles and snowcats while introducing unique hazards like avalanches (triggered by vehicle crashes or by honking your horn) and ice bridges (smaller vehicles can drive over them fine, but big ones will fall through).



* ''[=MotorStorm=] R.C.'' (2012): was released in February 2012 for the PS3 and [[PlaystationVita Vita]] (as a launch title for the latter), it scales down the game by focusing on the use of remote controlled cars as opposed to the real deal, reminiscent of ''VideoGame/MicroMachines''. It uses environments from the original games through ''Apocalypse''.

to:

* ''[=MotorStorm=] R.C.'' (2012): was released in February 2012 for the PS3 and [[PlaystationVita [[UsefulNotes/PlaystationVita Vita]] (as a launch title for the latter), it scales down the game by focusing on the use of remote controlled cars as opposed to the real deal, reminiscent of ''VideoGame/MicroMachines''. It uses environments from the original games through ''Apocalypse''.
8th Nov '15 6:51:23 AM TMetaklangV
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* AwesomebutImpractical: The Atlas Earthquake from ''Pacific Rift'', oh so much. An absolutely ginormous Monster Truck awarded for 100% Completion (though a random [[GoodBadBugs Glitch]] can also unlock it) made from a haul truck. All cool, until you actually use it and it's massive frame makes it impossible to take any shortcut, while being outright useless on tracks like Sugar Rush. Also, when the [[CameraScrew Camera]] is acting up, often you won't even be able to see around the thing.
8th Nov '15 6:12:20 AM TMetaklangV
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* BigBadassRig: It's a class. Exceptionally badass ones include the Molotov Drago, notable for being an awesome looking Game Breaker, and the Atlas Arizona, a decked-out school bus that wouldn't look out of place in The Road Warrior.


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** Several vehicles, including the Humbler Diablo and Patriot V8, as well as a lot of customization options in ''Apocalypse'', resemble the type of machines you'd see in ''Franchise/MadMax''
** Other referential vehicles include the Atlas Governor, a reference to ''Franchise/Terminator'' and it's star Arnold Schwarzenegger.
30th Oct '15 3:30:40 PM ExaltedRevenge
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* ''[=MotorStorm=][[note]]''Later renamed'' [=MotorStorm=]: Monument Valley[[/note]]'' (2006): The original. Set in {{Utah}}'s Monument Valley, this game established the series formula of having several classes of vehicles ([[FragileSpeedster dirt bikes, ATVs, rally cars]], [[JackOfAllStats buggies, racing trucks]], [[MightyGlacier mud pluggers and big rigs]]) racing through courses with varied terrain suited to different types of vehicles. It was a minor KillerApp for the young PlayStation3, selling over three and a half million copies.

to:

* ''[=MotorStorm=][[note]]''Later renamed'' [=MotorStorm=]: ''[=MotorStorm=]''[[note]]Later renamed ''[=MotorStorm=]: Monument Valley[[/note]]'' Valley''[[/note]] (2006): The original. Set in {{Utah}}'s Monument Valley, this game established the series formula of having several classes of vehicles ([[FragileSpeedster dirt bikes, ATVs, rally cars]], [[JackOfAllStats buggies, racing trucks]], [[MightyGlacier mud pluggers and big rigs]]) racing through courses with varied terrain suited to different types of vehicles. It was a minor KillerApp for the young PlayStation3, selling over three and a half million copies.
30th Oct '15 3:29:45 PM ExaltedRevenge
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* ''[=MotorStorm=][[note]]Later renamed [=MotorStorm=]: Monument Valley[[/note]]'' (2006): The original. Set in {{Utah}}'s Monument Valley, this game established the series formula of having several classes of vehicles ([[FragileSpeedster dirt bikes, ATVs, rally cars]], [[JackOfAllStats buggies, racing trucks]], [[MightyGlacier mud pluggers and big rigs]]) racing through courses with varied terrain suited to different types of vehicles. It was a minor KillerApp for the young PlayStation3, selling over three and a half million copies.

to:

* ''[=MotorStorm=][[note]]Later renamed ''[=MotorStorm=][[note]]''Later renamed'' [=MotorStorm=]: Monument Valley[[/note]]'' (2006): The original. Set in {{Utah}}'s Monument Valley, this game established the series formula of having several classes of vehicles ([[FragileSpeedster dirt bikes, ATVs, rally cars]], [[JackOfAllStats buggies, racing trucks]], [[MightyGlacier mud pluggers and big rigs]]) racing through courses with varied terrain suited to different types of vehicles. It was a minor KillerApp for the young PlayStation3, selling over three and a half million copies.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.MotorStorm