History VideoGame / MirrorsEdge

13th Jun '16 12:41:06 AM jormis29
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* FollowTheLeader: This game inspired First Person Shooters to emphasize movement. Games like ''VideoGame/{{Brink}}'' and the sequel to ''VideoGame/{{Prey}}'' quickly referenced this game as inspiration.

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* FollowTheLeader: This game inspired First Person Shooters to emphasize movement. Games like ''VideoGame/{{Brink}}'' and the sequel to ''VideoGame/{{Prey}}'' ''VideoGame/Prey2006'' quickly referenced this game as inspiration.
9th Jun '16 1:00:50 PM Moonstreak
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* WalkItOff: it's slightly disconcerting to have survived several bursts of automatic gunfire and recovered, only to corner the guy and get laid out by two consecutive {{Pistol Whipping}}s.

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* WalkItOff: it's It's slightly disconcerting to have survived several bursts of automatic gunfire and recovered, only to corner the guy and get laid out by two consecutive {{Pistol Whipping}}s.
21st Apr '16 10:54:55 AM Poptard
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* CowboyCop: To the city police, it seems like the standard procedure to arrest a Runner can be boiled down to "fill the fucker with lead until they stop running. Then DoubleTap". Hell, it's not even unusual to have them shoot at you [[ThereIsNoKillLikeOverkill with the heavy artillery]] ''before'' they actually order you to surrender ! Keep in mind that, in a PacifistRun, Faith actually does ''nothing'' but run away from them and won't even carry a weapon, meaning that there is absolutely ''no'' reason for them to use deadly force against her. Then again, [[JustifiedTrope the city IS a totalitarian state]], so abusive police forces are [[TruthInTelevision part of the bunch]] (even if breaking out the attack helicopters and armored SWAT teams for ''one'' unarmed woman running around the rooftops still sounds a bit much).

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* CowboyCop: To the city police, it seems like the standard procedure to arrest a Runner can be boiled down to "fill the fucker with lead until they stop running. Then DoubleTap". Hell, it's not even unusual to have them shoot at you [[ThereIsNoKillLikeOverkill with the heavy artillery]] ''before'' they actually order you to surrender ! Keep in mind that, in a PacifistRun, Faith actually does ''nothing'' but run away from them and won't even carry a weapon, meaning that there is absolutely ''no'' reason for them to use deadly force against her. Then again, [[JustifiedTrope the city IS a totalitarian state]], so abusive police forces are [[TruthInTelevision part of the bunch]] (even if breaking out the attack helicopters and armored SWAT teams for ''one'' unarmed woman running around the rooftops still sounds a bit much). [[spoiler: However, turns out you're ''never'' facing actual cops, but [[PrivateMilitaryContractors Pirandello-Kruger mercenaries]], trying to defend a conspiracy to replace the police with their own private force]].
21st Apr '16 12:51:58 AM Vorpale
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Added DiffLines:

* NonStandardGameOver: You'll get one if you fail to [[spoiler: shoot the engine of the police truck carrying Faith's sister to jail.]]
20th Apr '16 6:44:21 PM Vorpale
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* CrapsaccharineWorld: According to The Runners. See AlternateCharacterInterpretation. Indeed, the city seems like a pretty nice place to live for an oppressive police state; it's a clean, sunny place where the people are healthy and the economy seems in good shape, which begs the question just what the deal is. Then again, [[CowboyCop the previous entry]] may be a good indicator that something is indeed very, ''very'' wrong with this place...

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* CrapsaccharineWorld: According to The Runners. See AlternateCharacterInterpretation. Indeed, the city seems like a pretty nice place to live for an oppressive police state; it's a clean, sunny place where the people are healthy and the economy seems in good shape, which begs the question just what the deal is. Then again, [[CowboyCop the previous entry]] may be a good indicator that there is indeed something is indeed very, ''very'' wrong with this that place...
20th Apr '16 6:43:26 PM Vorpale
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* CrapsaccharineWorld: According to The Runners. See AlternateCharacterInterpretation. Indeed, the city seems like a pretty nice place to live for an oppressive police state; it's a clean, sunny place where the people are healthy and the economy seems in good shape, which begs the question just what the deal is.

to:

* CowboyCop: To the city police, it seems like the standard procedure to arrest a Runner can be boiled down to "fill the fucker with lead until they stop running. Then DoubleTap". Hell, it's not even unusual to have them shoot at you [[ThereIsNoKillLikeOverkill with the heavy artillery]] ''before'' they actually order you to surrender ! Keep in mind that, in a PacifistRun, Faith actually does ''nothing'' but run away from them and won't even carry a weapon, meaning that there is absolutely ''no'' reason for them to use deadly force against her. Then again, [[JustifiedTrope the city IS a totalitarian state]], so abusive police forces are [[TruthInTelevision part of the bunch]] (even if breaking out the attack helicopters and armored SWAT teams for ''one'' unarmed woman running around the rooftops still sounds a bit much).
* CrapsaccharineWorld: According to The Runners. See AlternateCharacterInterpretation. Indeed, the city seems like a pretty nice place to live for an oppressive police state; it's a clean, sunny place where the people are healthy and the economy seems in good shape, which begs the question just what the deal is. Then again, [[CowboyCop the previous entry]] may be a good indicator that something is indeed very, ''very'' wrong with this place...
20th Apr '16 2:00:53 PM Vorpale
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* LaserSight: The snipers have these, apparently to give away their position. [[fridgeBrilliance Then again, those "laser sights" may simply be visible due to the Runner's Vision !]]

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* LaserSight: The snipers have these, apparently to give away their position. [[fridgeBrilliance [[FridgeBrilliance Then again, those "laser sights" may simply be visible due to the Runner's Vision !]]
20th Apr '16 2:00:27 PM Vorpale
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* LaserSight: The snipers have these, apparently to give away their position.

to:

* LaserSight: The snipers have these, apparently to give away their position. [[fridgeBrilliance Then again, those "laser sights" may simply be visible due to the Runner's Vision !]]
27th Feb '16 12:36:26 PM Kalaong
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* PacifistRun: The only person Faith ''must'' kill is her EvilCounterpart, which she does automatically by [[spoiler:[[CrowningMomentOfAwesome jumping from the roof of the hundred-and-ten-story Shard onto a helicopter, booting him]]]] '''''[[spoiler:[[DisneyVillainDeath right out the other side in the process.]]]]''''' [[spoiler:Of course he fires his SMG all the way down and kills the rotors, meaning Faith and Kate are stuck on a falling helicopter...]] In fact, you earn a special achievement, "Test of Faith", if you complete the game without shooting anyone with a firearm (except the convoy). Funnily enough, the achievement is strictly for not ''shooting'' anyone; you can throw Blues into the path of an oncoming train or off skyscrapers and still [[TechnicalPacifist be considered a pacifist]].

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* PacifistRun: The only person Faith ''must'' kill is her EvilCounterpart, which she does automatically [[CutsceneBoss automatically]] by [[spoiler:[[CrowningMomentOfAwesome jumping from the roof of the hundred-and-ten-story Shard onto a helicopter, helicopter]], booting him]]]] '''''[[spoiler:[[DisneyVillainDeath him '''''[[DisneyVillainDeath right out the other side in the process.]]]]''''' [[spoiler:Of ]]''''' Of course he fires his SMG all the way down and kills the rotors, meaning Faith and Kate are stuck on a falling helicopter...]] In fact, you earn a special achievement, "Test of Faith", if you complete the game without shooting anyone with a firearm (except the convoy). Funnily enough, the achievement is strictly for not ''shooting'' anyone; you can throw Blues into the path of an oncoming train or off skyscrapers and still [[TechnicalPacifist be considered a pacifist]].
11th Feb '16 10:14:23 AM Dark
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* DownerEnding: [[Averted - it appears this at first, given that Kate and Faith are on a rooftop with little hope to escape and soldiers undoubtedly coming towards them, but after the credits roll, it's said that they do manage to escape.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.MirrorsEdge