History VideoGame / MightAndMagic

15th Apr '17 11:25:33 PM Anorgil
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* ThatOneSidequest: The Ninja promotion quest. Your goal is to find the "Tomb of the Masters", and you're given a scroll with a cipher (whose keyword is on another scroll located in the School of Sorcery in Bracada). Then you need to use letter substitution to decode the cipher (which, by the way, you can't do in the game itself), only to learn that while it tells you how to get into the Tomb of the Masters, it says nothing about where that tomb actually is. (You can get a vague clue about its location from a "Journal Excerpt" in your castle dungeon, which does nothing to relieve the frustration.) Then, when you finally find the tomb and open it, you learn that you must not only enter the Tomb but also loot a certain item from one of its sarcophagi (which you weren't told about when you got the quest). GuideDangIt indeed.
15th Apr '17 11:24:08 PM Anorgil
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* ThatOneSidequest: The Ninja promotion quest. Your goal is to find the "Tomb of the Masters", and you're given a scroll with a cipher (whose keyword is on another scroll located in the School of Sorcery in Bracada). Then you need to use letter substitution to decode the cipher (which, by the way, you can't do in the game itself), only to learn that while it tells you how to get into the Tomb of the Masters, it says nothing about where that tomb actually is. (You can get a vague clue about its location from a "Journal Excerpt" in your castle dungeon, which does nothing to relieve the frustration.) Then, when you finally find the tomb and open it, you learn that you must not only enter the Tomb but also loot a certain item from one of its sarcophagi (which you weren't told about when you got the quest). GuideDangIt indeed.
23rd Feb '17 7:20:05 AM Gosicrystal
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* LostColony: The apparent fantasy world setting of each game is typically revealed to really be one of these towards the end.

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* LostColony: LostColony:
**
The apparent fantasy world setting of each game is typically revealed to really be one of these towards the end.



* LostForever: Up to ''V'', if you open a chest with a full inventory, items are reported to be picked up but are actually lost forever. [[UnwinnableByMistake Even if it's a weapon required to complete the game.]]
** It's still there you just have to empty the chest and open it again. Out of nowhere the missing items will appear.
** Played straight with anything on Emerald Isle in ''VII'', seeing as once you leave, you can't go back (of course, there's really nothing useful there that you can't get anywhere else).
** ''Seriously'' played straight in ''The Falcon and the Unicorn'' DLC. [[spoiler:Your gear is all confiscated when you're arrested, and you can't get it back until you defeat the boss at the top of the Fortress and get the Storeroom Key; if you don't get it, you can't. (Fortunately, the guy who arrives to rescue you warns you that he can't take you back and recommends that you take one last quick look around. Also, each area has a multiple save file, so if you saved after winning the BossBattle, it's easily fixed.)]]



* PaletteSwap: In ''[=M&M7=]'' they didn't even swap palettes, they just re-tinted the already animated sprites. A fan made patch later corrected this.

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* PaletteSwap: PaletteSwap:
**
In ''[=M&M7=]'' they didn't even swap palettes, they just re-tinted the already animated sprites. A fan made fan-made patch later corrected this.


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* PermanentlyMissableContent:
** Played straight with anything on Emerald Isle in ''VII'', seeing as once you leave, you can't go back (of course, there's really nothing useful there that you can't get anywhere else).
** ''Seriously'' played straight in ''The Falcon and the Unicorn'' DLC. [[spoiler:Your gear is all confiscated when you're arrested, and you can't get it back until you defeat the boss at the top of the Fortress and get the Storeroom Key; if you don't get it, you can't. [[note]]Fortunately, the guy who arrives to rescue you warns you that he can't take you back and recommends that you take one last quick look around. Also, each area has a multiple save file, so if you saved after winning the BossBattle, it's easily fixed.[[/note]]]]
21st Feb '17 4:20:56 PM Anorgil
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* JokeLevel: A secret dungeon found at the Shrine of Gods is modeled on developer New World Computing's offices. The villagers are named after employees while the random goblins are named after the management.

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* JokeLevel: A secret dungeon found at the Shrine of Gods is modeled on developer New World Computing's offices. The villagers are named after employees while the random goblins are [[BitingTheHandHumor named after the management.management]].
7th Feb '17 2:37:32 PM Anorgil
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* CrapsackWorld: Universally. Varn, Cron, Terra and Xeen are all turbulent lands with very few places of safety, where even the towns are overrun by monsters. Xeen probably has it the worst, since most of their towns are cursed places lost to monsters, and "safe" areas are [[HiddenElfVillage hidden away from the rest of the world]].

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* CrapsackWorld: Universally. Varn, Cron, Terra and Xeen are all turbulent lands with very few places of safety, where even the towns are overrun by monsters. Xeen probably has it the worst, since most of their towns are cursed places lost to monsters, and "safe" areas are [[HiddenElfVillage hidden away from the rest of the world]]. To give you an idea of how much of a CrapsackWorld Terra is, Zealot, King Righteous isn't much better than Tumult, King Chaotic or Malefactor, King Malicious.
* DarkIsEvil: In ''Might and Magic III'', Malefactor, King Malicious, certainly lives up to his name.
** LightIsNotGood: Zealot, King Righteous, however, does not.


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* YourCheatingHeart: King Zealot's wife had an affair with an orc named Smello. What he did to them (as revealed by notes in his dungeon) puts him firmly in the LightIsNotGood category. [[spoiler: He killed Smello, put either his head or his whole body into a box, and delivered it to his wife.]]
19th Jan '17 7:42:27 PM jormis29
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''VideoGame/MightAndMagicShowdown'' was release on UsefulNotes/{{Steam}} Early Access on the 20th of January 2017.
19th Dec '16 6:44:45 PM Ramidel
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* DegradedBoss: [[spoiler: In the [[BonusDungeon Dungeon of Death]] in ''World of Xeen'', the final level is filled with Lord Xeens. Like the original, all of them can only be killed by the Xeen Slayer Sword.]]



* PlayableEpilogue: The bonus content for having both ''IV'' and ''V'' includes several dungeons that are only accessible after beating ''Darkside''. Generally, the dungeons are on Cloudside, but the keys are on Darkside (mostly in Castle Alamar).



* ShaggyDogStory: The quest for the sixth mirror in ''IV''. The five mirrors serve as stationary portals between five major towns, but there're rumors about the sixth, portable, mirror, and the king sends the protagonists on a quest for it. Turns out, [[AllMythsAreTrue the mirror does exist]], but it's in possession of evil [[BigBad Lord Xeen]], and breaks during the final fight.

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* ShaggyDogStory: The quest for the sixth mirror in ''IV''. The five mirrors serve as stationary portals between five major towns, but there're rumors about the sixth, portable, mirror, and the king sends the protagonists on a quest for it. Turns out, [[AllMythsAreTrue the mirror does exist]], but [[spoiler: it's in the possession of evil [[BigBad Lord Xeen]], and breaks during the final fight.fight]].
19th Dec '16 3:36:29 AM Ramidel
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* BigGood: Corak in games ''I'' through ''V'', more or less.
* CrapsackWorld: Universally. Varn, Cron, Terra and Xeen are all turbulent lands with very few places of safety, where even the towns are overrun by monsters. Xeen probably has it the worst, since most of their towns are cursed places lost to monsters, and "safe" areas are [[HiddenElfVillage hidden away from the rest of the world.

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* BigGood: Corak in games ''I'' through ''V'', more or less.
less. In ''IV'', King Burlock fills this role, as the ruler of the Cloudside of Xeen and giver of the game's [[ShaggyDogStory alleged]] main quest.
* CrapsackWorld: Universally. Varn, Cron, Terra and Xeen are all turbulent lands with very few places of safety, where even the towns are overrun by monsters. Xeen probably has it the worst, since most of their towns are cursed places lost to monsters, and "safe" areas are [[HiddenElfVillage hidden away from the rest of the world.world]].



* ShootTheShaggyDog: The quest for the sixth mirror in ''IV''. The five mirrors serve as stationary portals between five major towns, but there're rumors about the sixth, portable, mirror, and the king sends the protagonists on a quest for it. Turns out, [[AllMythsAreTrue the mirror does exist]], but it's in possession of evil [[BigBad Lord Xeen]], and breaks during the final fight.

to:

* ShootTheShaggyDog: ShaggyDogStory: The quest for the sixth mirror in ''IV''. The five mirrors serve as stationary portals between five major towns, but there're rumors about the sixth, portable, mirror, and the king sends the protagonists on a quest for it. Turns out, [[AllMythsAreTrue the mirror does exist]], but it's in possession of evil [[BigBad Lord Xeen]], and breaks during the final fight.
19th Dec '16 3:30:05 AM Ramidel
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* AWorldHalfFull: Xeen gets the worst [[CrapsackWorld crapsack]] stick out of any of the games. Not only is it a turbulent world full of monsters and dungeons with civilization limited to small pockets, but roughly half of the ''towns'' are ruined and cursed hellholes, the Queen of the Darkside is trapped in an out-of-phase castle, and the majority of the other castles are controlled by minions of Sheltem or other villains instead of merely selfish yet potentially helpful lords. So what's different from the other games? In the other games, your involvement doesn't usually ''fix'' much beyond merely saving the world from Sheltem's current plot and completing a couple of quests. On Xeen, you can break the curses on the towns, establish a castle-town that will be a vital center of civilization, [[spoiler: and reunite the two sides of Xeen both physically and [[PerfectlyArrangedMarriage metaphorically]]]]. Furthermore, unlike the selfish and amoral lords of Varn and Cron or the warring kings of Terra, King Burlock and Queen Kalindra are both [[BigGood actively involved in fighting Sheltem and in protecting and rebuilding their world]].
19th Dec '16 3:09:36 AM Ramidel
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* CrapsackWorld: Universally. Varn, Cron, Terra and Xeen are all turbulent lands with very few places of safety, where even the towns are overrun by monsters. Xeen probably has it the worst, since most of their towns are cursed places lost to monsters, and "safe" areas are [[HiddenElfVillage hidden away from the rest of the world.
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