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The spoiler tag exists.
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* ExcusePlot: Mickey's dog, Pluto, has been kidnapped by the Weasels because of his diamond collar.[[labelnote:Spoiler]](It's actually fake.)[[/labelnote]] Mickey calls his friends, and Pete, to help him track down Pluto... by racing in various parts of the United States.
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* ExcusePlot: Mickey's dog, Pluto, has been kidnapped by the Weasels because of his diamond collar.[[labelnote:Spoiler]](It's [[spoiler:(It's actually fake.)[[/labelnote]] )]] Mickey calls his friends, and Pete, to help him track down Pluto... by racing in various parts of the United States.
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''Mickey's Speedway USA'' is a Creator/{{Disney}} MascotRacer game released for the UsefulNotes/Nintendo64 and UsefulNotes/GameBoyColor in 2000 and 2001, respectively. It was developed by Creator/{{Rare}} and published by Creator/{{Nintendo}} and Creator/DisneyInteractiveStudios. The Game Boy Color version of the game is a sequel to ''Mickey's Racing Adventure''.
to:
''Mickey's Speedway USA'' is a Creator/{{Disney}} MascotRacer game released for the UsefulNotes/Nintendo64 Platform/Nintendo64 and UsefulNotes/GameBoyColor Platform/GameBoyColor in 2000 and 2001, respectively. It was developed by Creator/{{Rare}} and published by Creator/{{Nintendo}} and Creator/DisneyInteractiveStudios. The Game Boy Color version of the game is a sequel to ''Mickey's Racing Adventure''.
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See also ''VideoGame/WaltDisneyWorldQuestMagicalRacingTour'', another Disney racing game for the UsefulNotes/SegaDreamcast, Game Boy Color, UsefulNotes/PlayStation, and UsefulNotes/MicrosoftWindows, and ''VideoGame/DisneySpeedstorm'', another Disney racing game for more modern consoles and Windows computers released years later. Compare ''WesternAnimation/MickeyAndTheRoadsterRacers'', a Creator/DisneyJunior series that also involves Mickey and pals racing and can also be considered a ''very loose'' cartoon adaptation of this game.
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See also ''VideoGame/WaltDisneyWorldQuestMagicalRacingTour'', another Disney racing game for the UsefulNotes/SegaDreamcast, Platform/SegaDreamcast, Game Boy Color, UsefulNotes/PlayStation, Platform/PlayStation, and UsefulNotes/MicrosoftWindows, Platform/MicrosoftWindows, and ''VideoGame/DisneySpeedstorm'', another Disney racing game for more modern consoles and Windows computers released years later. Compare ''WesternAnimation/MickeyAndTheRoadsterRacers'', a Creator/DisneyJunior series that also involves Mickey and pals racing and can also be considered a ''very loose'' cartoon adaptation of this game.
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* OffModel:
** Pete's fur is black during gameplay, but in the cutscenes and character icons, his fur is brown.
** [[spoiler:Huey, Dewey and Louie]] all drive yellow karts with a vertical stripe of their color in the character select screen and the Amateur difficulty, but grey karts with two horizontal stripes of their color in Intermediate and Professional.
** Pete's fur is black during gameplay, but in the cutscenes and character icons, his fur is brown.
** [[spoiler:Huey, Dewey and Louie]] all drive yellow karts with a vertical stripe of their color in the character select screen and the Amateur difficulty, but grey karts with two horizontal stripes of their color in Intermediate and Professional.
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[[caption-width-right:350:From the [[Creator/{{Nintendo}} publisher]] of ''VideoGame/MarioKart'' and [[Creator/{{Rare}} the creators]] that brought you [[VideoGame/DiddyKongRacing a Mario Kart clone]], comes...''[[FollowTheLeader another Mario Kart clone.]]'']]
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[[caption-width-right:350:From the [[Creator/{{Nintendo}} publisher]] of ''VideoGame/MarioKart'' and [[Creator/{{Rare}} the creators]] that brought you [[VideoGame/DiddyKongRacing a Mario Kart clone]], comes... ''[[FollowTheLeader yet another Mario Kart clone.]]'']]
clone]].'']]
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See also ''VideoGame/WaltDisneyWorldQuestMagicalRacingTour'', another Disney racing game for the UsefulNotes/SegaDreamcast, Game Boy Color, UsefulNotes/PlayStation, and UsefulNotes/MicrosoftWindows. Compare ''WesternAnimation/MickeyAndTheRoadsterRacers'', a Creator/DisneyJunior series that also involves Mickey and pals racing and can also be considered a ''very loose'' cartoon adaptation of this game.
to:
See also ''VideoGame/WaltDisneyWorldQuestMagicalRacingTour'', another Disney racing game for the UsefulNotes/SegaDreamcast, Game Boy Color, UsefulNotes/PlayStation, and UsefulNotes/MicrosoftWindows.UsefulNotes/MicrosoftWindows, and ''VideoGame/DisneySpeedstorm'', another Disney racing game for more modern consoles and Windows computers released years later. Compare ''WesternAnimation/MickeyAndTheRoadsterRacers'', a Creator/DisneyJunior series that also involves Mickey and pals racing and can also be considered a ''very loose'' cartoon adaptation of this game.
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** Ludwig will tell you the only way to catch the Weasels is to play on Professional, but good luck with that - the AI race nigh-perfectly aside from taking item hits, and are inherently as fast if not faster than you thanks to their optimized routing. You have to hit the starting boost, never lose speed, ''don't drift unless absolutely necessary'', and say goodbye to first place if you ever take a single hit.
** The aptly named "Frantic Finale" cup which features two of the toughest tracks, Hawaii and Colorado. These tracks require you to do quick 90-degree turns to avoid falling off the course. LetsPlay/CrazyCommentaries took these on and one of the members described the final stage, Colorado, as ''VideoGame/{{Battletoads}}'' in a racing game.
** The GBC version features a set of driving license stages. Those are pretty tough, so lots of practice is required to get the best times.
** The aptly named "Frantic Finale" cup which features two of the toughest tracks, Hawaii and Colorado. These tracks require you to do quick 90-degree turns to avoid falling off the course. LetsPlay/CrazyCommentaries took these on and one of the members described the final stage, Colorado, as ''VideoGame/{{Battletoads}}'' in a racing game.
** The GBC version features a set of driving license stages. Those are pretty tough, so lots of practice is required to get the best times.
to:
** Ludwig will tell you the only way to catch the Weasels is to play on Professional, but good luck with that - the AI race nigh-perfectly aside from taking item hits, and are inherently as fast if not faster than you thanks to their optimized routing. You have to hit the starting boost, never lose speed, ''don't drift unless absolutely necessary'', and say goodbye to first place if you ever take a single hit.
hit. [[spoiler:The nephews have a easier time catching up and dominating races as the AI is not balanced around them, but even they struggle with Frantic Finale]].
** The aptly named "Frantic Finale" cup which featurestwo three of the toughest tracks, Hawaii Hawaii, Oregon, and Colorado. These tracks require you to do quick 90-degree turns to avoid falling off the course. LetsPlay/CrazyCommentaries took these on and one of the members described the final stage, Colorado, as ''VideoGame/{{Battletoads}}'' in a racing game.
** The GBC version features a set of driving license stages. Those are pretty tough, owing to the screen's limited field of view so lots of practice is required to get the best times.
** The aptly named "Frantic Finale" cup which features
** The GBC version features a set of driving license stages. Those are pretty tough, owing to the screen's limited field of view so lots of practice is required to get the best times.
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** [[spoiler:Huey, Dewey and Louie]] all drive yellow karts with a vertical stripe of their color in the character select screen, but grey karts with two horizontal stripes of their color in gameplay.
to:
** [[spoiler:Huey, Dewey and Louie]] all drive yellow karts with a vertical stripe of their color in the character select screen, screen and the Amateur difficulty, but grey karts with two horizontal stripes of their color in gameplay.Intermediate and Professional.
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* TwoGirlsToATeam: Minnie Mouse and Daisy Duck. It's still better than [[TheSmurfettePrinciple only one female character]] in ''VideoGame/MarioKart64'' (Peach) and ''VideoGame/DiddyKongRacing'' (Pipsy)
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* TwoGirlsToATeam: Minnie Mouse and Daisy Duck. It's still better than [[TheSmurfettePrinciple only one Duck are the game's lone female character]] in ''VideoGame/MarioKart64'' (Peach) characters out of the six characters [[spoiler:you start with, and ''VideoGame/DiddyKongRacing'' (Pipsy)the ten total you can unlock.]]
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* EasyModeMockery: The GBC version prevents players from accessing the final cup on easy mode even though the checklist menu still counts it as a task to be done. This means it is impossible to 100% clear the game.
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** The GBC version features a set of driving license stages. Those are pretty tough, so lots of practice is required to get the best times.
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'''''Mickey's Speedway USA''''' is a Creator/{{Disney}} MascotRacer game released for the UsefulNotes/Nintendo64 and UsefulNotes/GameBoyColor in 2000 and 2001, respectively. It was developed by Creator/{{Rare}} and published by Creator/{{Nintendo}} and Creator/DisneyInteractiveStudios. The Game Boy Color version of the game is a sequel to ''Mickey's Racing Adventure''.
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[[caption-width-right:350:From the [[Creator/{{Nintendo}} publisher]] of ''VideoGame/MarioKart]]'' and [[Creator/{{Rare}} the creators]] that brought you [[VideoGame/DiddyKongRacing a Mario Kart clone]], comes...''[[FollowTheLeader another Mario Kart clone.]]'']]
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[[caption-width-right:350:From the [[Creator/{{Nintendo}} publisher]] of ''VideoGame/MarioKart]]'' ''VideoGame/MarioKart'' and [[Creator/{{Rare}} the creators]] that brought you [[VideoGame/DiddyKongRacing a Mario Kart clone]], comes...''[[FollowTheLeader another Mario Kart clone.]]'']]
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[[caption-width-right:350:[[Creator/{{Rare}} From the creators]] that brought you [[VideoGame/DiddyKongRacing a Mario Kart clone]], comes...''[[FollowTheLeader another Mario Kart clone.]]'']]
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** [[spoiler:Louie - Green]]
** [[spoiler:Huey - Red]]
** [[spoiler:Huey - Red]]
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** [[spoiler:Louie - Neon Green]]
** [[spoiler:Huey - Neon Red]]
** [[spoiler:Huey - Neon Red]]
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** PalmTreePanic: Malibu and Hawaii
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** PalmTreePanic: PalmtreePanic: Malibu and Hawaii
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** PalmTreePanic: Malibu and Hawaii
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%%* PalmTreePanic: Malibu and Hawaii.
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Cut as per TRS
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** AlohaHawaii: Hawaii
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* AIBreaker: Colorado, the final and hardest race track, unsurprisingly gives even the A.I. racers a very hard time turning where they will fall off the track many times especially on Professional mode where they are the most difficult and their speed is the highest.
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* AIBreaker: Colorado, the final and hardest race track, unsurprisingly gives even the track. The A.I. racers have a very hard time turning where they on it, and will fall off the track many times especially times. This even effects them on Professional mode mode, where they are the most difficult and their speed is the highest.
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Disney's answer to ''VideoGame/MarioKart''[[note]]Though it plays more like, and uses the same engine as, ''VideoGame/DiddyKongRacing'', also developed by Rare[[/note]], the game features WesternAnimation/MickeyMouse and his friends racing together across UsefulNotes/TheUnitedStates to...save WesternAnimation/{{Pluto|ThePup}}?
to:
Disney's answer to ''VideoGame/MarioKart''[[note]]Though it plays more like, and uses the same engine as, ''VideoGame/DiddyKongRacing'', also developed by Rare[[/note]], the game features WesternAnimation/MickeyMouse and his friends racing together across UsefulNotes/TheUnitedStates to... save WesternAnimation/{{Pluto|ThePup}}?
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* MythologyGag: Each of the tournaments (except for Frantic Finale) are named (in whole or part) after [[WesternAnimation/ClassicDisneyShorts a Disney cartoon]]:
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* MythologyGag: Each of the tournaments (except for Frantic Finale) are named (in whole or part) after [[WesternAnimation/ClassicDisneyShorts a Disney cartoon]]:cartoon]] (and with one exception, all are Goofy cartoons):
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See also ''VideoGame/WaltDisneyWorldQuestMagicalRacingTour'', another Disney racing game for the UsefulNotes/SegaDreamcast, Game Boy Color, UsefulNotes/PlayStation, and UsefulNotes/MicrosoftWindows.
to:
See also ''VideoGame/WaltDisneyWorldQuestMagicalRacingTour'', another Disney racing game for the UsefulNotes/SegaDreamcast, Game Boy Color, UsefulNotes/PlayStation, and UsefulNotes/MicrosoftWindows. Compare ''WesternAnimation/MickeyAndTheRoadsterRacers'', a Creator/DisneyJunior series that also involves Mickey and pals racing and can also be considered a ''very loose'' cartoon adaptation of this game.
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* EvolvingTitleScreen: When you complete Frantic Finale and rescue Pluto, the picture of Mickey's head in the main menu lobby is replaced with a picture of Mickey and Pluto happily embracing each other.
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Disney's answer to ''VideoGame/MarioKart'', the game features WesternAnimation/MickeyMouse and his friends racing together across UsefulNotes/TheUnitedStates to...save WesternAnimation/{{Pluto|ThePup}}?
to:
Disney's answer to ''VideoGame/MarioKart'', ''VideoGame/MarioKart''[[note]]Though it plays more like, and uses the same engine as, ''VideoGame/DiddyKongRacing'', also developed by Rare[[/note]], the game features WesternAnimation/MickeyMouse and his friends racing together across UsefulNotes/TheUnitedStates to...save WesternAnimation/{{Pluto|ThePup}}?
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Pic quality upgrade
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[[quoteright:243:https://static.tvtropes.org/pmwiki/pub/images/mickeys_speedway_usa_3203.jpg]]
[[caption-width-right:243:[[Creator/{{Rare}} From the creators]] that brought you a [[VideoGame/DiddyKongRacing Mario Kart clone]], comes...[[FollowTheLeader another Mario Kart clone.]]]]
'''''Mickey's Speedway USA''''' is a Creator/{{Disney}} MascotRacer game released for the UsefulNotes/Nintendo64 and UsefulNotes/GameBoyColor in 2000 and 2001, respectively. It was developed and published by Creator/{{Rare}}. The Game Boy Color version of the game is a sequel to ''Mickey's Racing Adventure''.
[[caption-width-right:243:[[Creator/{{Rare}} From the creators]] that brought you a [[VideoGame/DiddyKongRacing Mario Kart clone]], comes...[[FollowTheLeader another Mario Kart clone.]]]]
'''''Mickey's Speedway USA''''' is a Creator/{{Disney}} MascotRacer game released for the UsefulNotes/Nintendo64 and UsefulNotes/GameBoyColor in 2000 and 2001, respectively. It was developed and published by Creator/{{Rare}}. The Game Boy Color version of the game is a sequel to ''Mickey's Racing Adventure''.
to:
[[caption-width-right:243:[[Creator/{{Rare}}
[[caption-width-right:350:[[Creator/{{Rare}} From the creators]] that brought you
'''''Mickey's Speedway USA''''' is a Creator/{{Disney}} MascotRacer game released for the UsefulNotes/Nintendo64 and UsefulNotes/GameBoyColor in 2000 and 2001, respectively. It was developed by Creator/{{Rare}} and published by
See also ''VideoGame/WaltDisneyWorldQuestMagicalRacingTour'', another Disney racing game for the UsefulNotes/SegaDreamcast, Game Boy Color, UsefulNotes/PlayStation, and UsefulNotes/MicrosoftWindows.
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* ExcusePlot: Mickey's dog, Pluto, has been kidnapped by the Weasels because of his diamond collar. [[spoiler:It's actually fake.]] Mickey calls his friends, and Pete, to help him track down Pluto... by racing in various parts of the United States.
to:
* ExcusePlot: Mickey's dog, Pluto, has been kidnapped by the Weasels because of his diamond collar. [[spoiler:It's [[labelnote:Spoiler]](It's actually fake.]] )[[/labelnote]] Mickey calls his friends, and Pete, to help him track down Pluto... by racing in various parts of the United States.
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* WickedWeasel: The main antagonists in the game.
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* WickedWeasel: The main antagonists in the game.game who kidnap Pluto and Mickey and co. have to rescue him.
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'''''Mickey's Speedway USA''''' is a MascotRacer game released for the UsefulNotes/Nintendo64 and UsefulNotes/GameBoyColor in 2000 and 2001, respectively. It was developed and published by Creator/{{Rare}}. The Game Boy Color version of the game is a sequel to ''Mickey's Racing Adventure''.
Creator/{{Disney}}'s answer to ''VideoGame/MarioKart'', the game features WesternAnimation/MickeyMouse and his friends racing together across the United States to...save WesternAnimation/{{Pluto|ThePup}}?
Creator/{{Disney}}'s answer to ''VideoGame/MarioKart'', the game features WesternAnimation/MickeyMouse and his friends racing together across the United States to...save WesternAnimation/{{Pluto|ThePup}}?
to:
'''''Mickey's Speedway USA''''' is a Creator/{{Disney}} MascotRacer game released for the UsefulNotes/Nintendo64 and UsefulNotes/GameBoyColor in 2000 and 2001, respectively. It was developed and published by Creator/{{Rare}}. The Game Boy Color version of the game is a sequel to ''Mickey's Racing Adventure''.
Creator/{{Disney}}'s Disney's answer to ''VideoGame/MarioKart'', the game features WesternAnimation/MickeyMouse and his friends racing together across the United States UsefulNotes/TheUnitedStates to...save WesternAnimation/{{Pluto|ThePup}}?
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* AbsurdlySpaciousSewer: Chicago.
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* AlwaysNight: Las Vegas, Seattle, and Chicago.
* CheatedAngle: Mickey and Minnie's ears.
* CheatedAngle: Mickey and Minnie's ears.
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* PalmTreePanic: Malibu and Hawaii.
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* ContinuityNod: Each of the tournaments (except for Frantic Finale) are named (in whole or part) after [[WesternAnimation/ClassicDisneyShorts a Disney cartoon]]:
** Traffic Troubles (a black-and-white Mickey cartoon)
** Motorway Mania (after ''WesternAnimation/MotorMania'', a 1950 Goofy cartoon)
** Freeway Phobia (after ''Freewayphobia #1'', an [[EdutainmentShow educational short]] starring Goofy)
** Victory Vehicles (a WartimeCartoon starring Goofy)
** Traffic Troubles (a black-and-white Mickey cartoon)
** Motorway Mania (after ''WesternAnimation/MotorMania'', a 1950 Goofy cartoon)
** Freeway Phobia (after ''Freewayphobia #1'', an [[EdutainmentShow educational short]] starring Goofy)
** Victory Vehicles (a WartimeCartoon starring Goofy)
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* MythologyGag: Each of the tournaments (except for Frantic Finale) are named (in whole or part) after [[WesternAnimation/ClassicDisneyShorts a Disney cartoon]]:
** Traffic Troubles (a black-and-white Mickey cartoon)
** Motorway Mania (after ''WesternAnimation/MotorMania'', a 1950 Goofy cartoon)
** Freeway Phobia (after ''Freewayphobia #1'', an [[EdutainmentShow educational short]] starring Goofy)
** Victory Vehicles (a WartimeCartoon starring Goofy)
** Traffic Troubles (a black-and-white Mickey cartoon)
** Motorway Mania (after ''WesternAnimation/MotorMania'', a 1950 Goofy cartoon)
** Freeway Phobia (after ''Freewayphobia #1'', an [[EdutainmentShow educational short]] starring Goofy)
** Victory Vehicles (a WartimeCartoon starring Goofy)
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Why would you misspell a word that was correctly spelled already? Its doubly weird since you managed to spell it right the first time and then changed the correct spelling the second
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* FragileSpeedster: Minnie and Daisy have good accleration and handling, but poor speed and light weight. [[spoiler:Dewey and Louie]] also have this stat spread with minor variations: the former has maxed-out acceleration while the latter has average speed and maxed-out handling.
to:
* FragileSpeedster: Minnie and Daisy have good accleration acceleration and handling, but poor speed and light weight. [[spoiler:Dewey and Louie]] also have this stat spread with minor variations: the former has maxed-out acceleration while the latter has average speed and maxed-out handling.
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* NintendoHard: Ludwig will tell you the only way to catch the Weasels is to play on Professional, but good luck with that - the AI race nigh-perfectly aside from taking item hits, and are inherently as fast if not faster than you thanks to their optimized routing. You have to hit the starting boost, never lose speed, ''don't drift unless absolutely necessary'', and say goodbye to first place if you ever take a single hit.
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* NintendoHard: NintendoHard:
** Ludwig will tell you the only way to catch the Weasels is to play on Professional, but good luck with that - the AI race nigh-perfectly aside from taking item hits, and are inherently as fast if not faster than you thanks to their optimized routing. You have to hit the starting boost, never lose speed, ''don't drift unless absolutely necessary'', and say goodbye to first place if you ever take a single hit.
** Ludwig will tell you the only way to catch the Weasels is to play on Professional, but good luck with that - the AI race nigh-perfectly aside from taking item hits, and are inherently as fast if not faster than you thanks to their optimized routing. You have to hit the starting boost, never lose speed, ''don't drift unless absolutely necessary'', and say goodbye to first place if you ever take a single hit.