History VideoGame / MetalGearSolidPeaceWalker

20th Oct '17 4:48:50 PM veronchung27
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* BigBadEnsemble: Typical of [[Franchise/MetalGear a series]] that loves to play TheBigBadShuffle, ''Peace Walker'' has three main villains vying for top dog: Hot Coldman, a former CIA agent who was KickedUpstairs; [[spoiler:Vladimir Zadornov, a KGB agent]]; and, in the post-game, [[spoiler:Pacifica Ocean, a Cipher spy posing as the peace-loving Paz Ortega Andrade.]]

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* BigBadEnsemble: Typical of [[Franchise/MetalGear a series]] that loves to play TheBigBadShuffle, ''Peace Walker'' has three main villains vying for top dog: BigBad: Hot Coldman, a former CIA agent who was KickedUpstairs; KickedUpstairs and arguably [[spoiler:Vladimir Zadornov, a KGB agent]]; and, in the post-game, [[spoiler:Pacifica Ocean, a Cipher spy posing as the peace-loving Paz Ortega Andrade.]]agent]].
14th Oct '17 3:33:14 AM Polokun
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* EvilCannotComprehendGood: Coldman activated Peace Walker and programmed it to leak the Peace Walker data to NORAD so the military brass would be forced to decide whether or not to hit the button for nuclear retaliation, firmly believing that they would not have the will to push the button. [[spoiler:The military posthumously proved him wrong, although Coldman hinted in his final words that he never actually cared if they did fire or not, or at least no longer cared. In addition, he certainly didn't predict the possibility that Peace Walker would actually attempt to drown itself than go through with it.]]

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* EvilCannotComprehendGood: EvilCannotComprehendGood:
**
Coldman activated Peace Walker and programmed it to leak the Peace Walker data to NORAD so the military brass would be forced to decide whether or not to hit the button for nuclear retaliation, firmly believing that they would not have the will to push the button. [[spoiler:The military posthumously proved him wrong, although Coldman hinted in his final words that he never actually cared if they did fire or not, or at least no longer cared. In addition, he certainly didn't predict the possibility that Peace Walker would actually attempt to drown itself than go through with it.]]]]
** [[spoiler: Sadly, this also happens to Big Boss regarding Peace Walker sacrificing itself, thinking that The Boss betrayed everything she taught him and not understanding that sacrificing her own life to save others is what she always believed in.]]
5th Aug '17 11:11:47 AM WaterBlap
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* TheDevTeamThinksOfEverything:
** If the player decided to redo the "Head to the Control Tower" mission and use the M47 Dragon on a Hind D, it will be shot down automatically, and Miller will call in saying "Nice shot, Boss."
** If the player fires an M47 at one of the vehicles (specifically the LAV-type G at ''Bananal Fruta de Oro'' in Main Ops), the escorts will duck and cover and yell "We surrender!" as it is destroyed.
** Going up against vehicles with only non-lethal weaponry triggers Codec calls telling you that it'll be tough to take it out [[WithThisHerring armed with what you have]]. It's possible to capture all the soldiers undetected, allowing a capture of the captain without damaging the vehicle but triggering an alert will result in a Codec call telling you to come back to base as the mission is now Unwinnable.
10th Jun '17 3:00:49 PM Zuxtron
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* AttackItsWeakPoint: Attacking the AI pod belonging to any of the AI weapons tends to deal quite a bit more damage to the boss when compared to damaging any of its other parts.



* ForMassiveDamage: Attacking the AI pod belonging to any of the AI weapons tends to deal quite a bit more damage to the boss when compared to damaging any of its other parts.
28th May '17 2:12:12 PM nombretomado
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* InstrumentOfMurder: The AI Weapons are primitive {{Vocaloid}}s put into big, heavily-armed tanks.

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* InstrumentOfMurder: The AI Weapons are primitive {{Vocaloid}}s Music/{{Vocaloid}}s put into big, heavily-armed tanks.



* {{Vocaloid}}: The software used to voice the AI Weapons and some of the Walkman songs. Notable in that unlike most Vocaloid software, the particular version used in ''Peace Walker'' was designed for this game, and made to simulate speech instead of singing. Players of the PSP version were also able to use a barebones version of the software to generate their own BossBanter for Metal Gear ZEKE as well as Loadout Menu voices, until the service was cut in 2012.
15th Mar '17 4:43:42 PM CynicalBastardo
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Added DiffLines:

* CuttingOffTheBranches: A minor example detailing what happened during the fight with The Boss in ''VideoGame/MetalGearSolid3SnakeEater''. Flashbacks establish that it was mostly a CQC duel and that Snake wore the Sneaking Suit in the fight.
10th Mar '17 2:23:18 AM ergeis
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6th Dec '16 4:25:42 PM Xtifr
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'''''Metal Gear Solid: Peace Walker''''' is a ''Franchise/MetalGear'' game released for the UsefulNotes/PlayStationPortable in 2010. The follow-up to ''VideoGame/MetalGearSolidPortableOps'', unlike its predecessor, ''Peace Walker'' was directed, written and designed by Creator/HideoKojima, with most of the same team from ''VideoGame/MetalGearSolid4GunsOfThePatriots'' involved in its development. With much higher production values than ''Portable Ops'', ''Peace Walker'' was at one point considered to be "''Metal Gear Solid 5''" during its development and is officially regarded as a full-fledged installment in the ''Metal Gear'' series alongside the numbered entries in the series, rather than a sidegame.

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'''''Metal ''Metal Gear Solid: Peace Walker''''' Walker'' is a ''Franchise/MetalGear'' game released for the UsefulNotes/PlayStationPortable in 2010. The follow-up to ''VideoGame/MetalGearSolidPortableOps'', unlike its predecessor, ''Peace Walker'' was directed, written and designed by Creator/HideoKojima, with most of the same team from ''VideoGame/MetalGearSolid4GunsOfThePatriots'' involved in its development. With much higher production values than ''Portable Ops'', ''Peace Walker'' was at one point considered to be "''Metal Gear Solid 5''" during its development and is officially regarded as a full-fledged installment in the ''Metal Gear'' series alongside the numbered entries in the series, rather than a sidegame.
15th Aug '16 6:17:48 AM Morgenthaler
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** Also, Hideo Kojima's stance on NuclearWar is that it is never supposed to be accomplished, yet in this game, he has several of the main protagonists (even people like Miller, who aided Solid Snake) admiring Che Guevara who, for the record, stated that his desire was essentially to nuke the entire United States and anyone else who didn't agree with his pro-Socialist beliefs.

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** Also, Hideo Kojima's stance on NuclearWar nuclear war is that it is never supposed to be accomplished, yet in this game, he has several of the main protagonists (even people like Miller, who aided Solid Snake) admiring Che Guevara who, for the record, stated that his desire was essentially to nuke the entire United States and anyone else who didn't agree with his pro-Socialist beliefs.
28th Jun '16 12:35:25 PM PF
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* [[CIAEvilFBIGood CIA Evil, KGB... Still Evil]]: The reason the MSF got involved in the first place is because a KGB operative hired the MSF to investigate Costa Rica as to what the Peace Sentinel, a CIA group, was up to and then drive them out. The CIA group in question was not very nice, to say the least. KGB was also proven to be just as bad, and in fact was technically allied with them until they [[TheStarscream changed the target of Peace Walker's retalitory strike to Cuba]]. They're actually rogue (though the Peace Sentinel have no idea), with the fact that Coldman was actually an exile at that time, as well as his trying to convince the CIA to give funding for his brainchild, Peace Walker's mass production, as well as the fact that he intended to launch a live nuke via Peace Walker just to step up negotiations with the Peace Sentinel. The CIA was also implied to be not good in EVA's tapes.

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* [[CIAEvilFBIGood CIAEvilFBIGood: In this case, it's CIA Evil, KGB... Still Evil]]: evil, while the KGB's still evil. The reason the MSF got involved in the first place is because a KGB operative hired the MSF to investigate Costa Rica as to what the Peace Sentinel, a CIA group, was up to and then drive them out. The CIA group in question was not very nice, to say the least. KGB was also proven to be just as bad, and in fact was technically allied with them until they [[TheStarscream changed the target of Peace Walker's retalitory retaliatory strike to Cuba]]. They're actually rogue (though the Peace Sentinel have no idea), with the fact that Coldman was actually an exile at that time, as well as his trying to convince the CIA to give funding for his brainchild, Peace Walker's mass production, as well as the fact that he intended to launch a live nuke via Peace Walker just to step up negotiations with the Peace Sentinel. The CIA was also implied to be not good in EVA's tapes.



* ColorCodedForYourConvenience: Everything Yellow is good, while everything Red is evil. [[spoiler: A subtle hint of foreshadowing to Gálvez and Paz's true natures: Yeah, they have blonde hair and a yellow trenchcoat, but the former has a red robotic hand, while the latter
is wearing a red jacket.]]

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* ColorCodedForYourConvenience: Everything Yellow yellow is good, while everything Red red is evil. [[spoiler: A subtle hint of foreshadowing to Gálvez and Paz's true natures: Yeah, yeah, they have blonde hair and a yellow trenchcoat, trenchcoat and blonde hair, respectively, but the former has a red robotic hand, while the latter
latter is wearing a red jacket.]]
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