History VideoGame / MetalGearSolidPeaceWalker

27th Feb '16 3:49:31 PM anybodyever
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** The Sneaking Suit. It silences the character's footsteps on any surface, making getting behind and holding up enemies a breeze. It does reduce the amount of ammo you can carry, but you shouldn't need much at that point anyway. Even better, the suit is just given to you midway through the game.
25th Feb '16 6:53:28 AM PF
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'''''Metal Gear Solid: Peace Walker''''' is a ''Franchise/MetalGear'' game released for the PlayStationPortable in 2010. The follow-up to ''VideoGame/MetalGearSolidPortableOps'', unlike its predecessor, ''Peace Walker'' was directed, written and designed by Creator/HideoKojima, with most of the same team from ''VideoGame/MetalGearSolid4GunsOfThePatriots'' involved in its development. With much higher production values than ''Portable Ops'', ''Peace Walker'' was at one point considered to be "''Metal Gear Solid 5''" during its development and is officially regarded as a full-fledged installment in the ''Metal Gear'' series alongside the numbered entries in the series, rather than a sidegame.

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'''''Metal Gear Solid: Peace Walker''''' is a ''Franchise/MetalGear'' game released for the PlayStationPortable UsefulNotes/PlayStationPortable in 2010. The follow-up to ''VideoGame/MetalGearSolidPortableOps'', unlike its predecessor, ''Peace Walker'' was directed, written and designed by Creator/HideoKojima, with most of the same team from ''VideoGame/MetalGearSolid4GunsOfThePatriots'' involved in its development. With much higher production values than ''Portable Ops'', ''Peace Walker'' was at one point considered to be "''Metal Gear Solid 5''" during its development and is officially regarded as a full-fledged installment in the ''Metal Gear'' series alongside the numbered entries in the series, rather than a sidegame.



Despite its origins as a portable game, Kojima Productions saw fit to release ''Peace Walker'' on home consoles as well, bringing the game to a much wider audience with an upgraded resolution of [=720p=] (compared to the original's [=272p=]). In 2011, ''Metal Gear Solid: Peace Walker HD Edition'' was released for the PlayStation3 and {{Xbox 360}}, sold as a standalone game in Japan and included with the ''Metal Gear Solid: HD Collection'' overseas (although, the Xbox 360 version of the ''HD Collection'' has ''Peace Walker'' on a separate disc due to the console using DVD instead of Blu-ray as its storage media).

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Despite its origins as a portable game, Kojima Productions saw fit to release ''Peace Walker'' on home consoles as well, bringing the game to a much wider audience with an upgraded resolution of [=720p=] (compared to the original's [=272p=]). In 2011, ''Metal Gear Solid: Peace Walker HD Edition'' was released for the PlayStation3 UsefulNotes/PlayStation3 and {{Xbox UsefulNotes/{{Xbox 360}}, sold as a standalone game in Japan and included with the ''Metal Gear Solid: HD Collection'' overseas (although, the Xbox 360 version of the ''HD Collection'' has ''Peace Walker'' on a separate disc due to the console using DVD instead of Blu-ray as its storage media).
25th Feb '16 1:17:11 AM erforce
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* WholePlotReference: ''Peace Walker''[='=]s frame (set-up) is remarkably similar to ''[[{{Film/Chinatown}} The Two Jakes]]''.

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* WholePlotReference: ''Peace Walker''[='=]s frame (set-up) is remarkably similar to ''[[{{Film/Chinatown}} The Two Jakes]]''.''Film/TheTwoJakes''.
21st Jan '16 10:27:49 AM CynicalBastardo
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%%* BigDamnHeroes: [[spoiler:The Sandinistas.]]

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%%* * BigDamnHeroes: [[spoiler:The Sandinistas.Sandinistas rescue Snake when he confronts Coldman after escaping from his cell.]]


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* PresentDayPast: Huey smokes an e-cigarette, which wouldn't be introduced for another thirty years and which were just becoming popular at the time of the game's release. Some of the later Walkmen that can be developed are later tape and even [=MP3=] players. See also SchizoTech.


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* SchizoTech: Several of the guns, such as the Steyr AUG, turn up before their RealLife development. Huey uses an e-cigarette and an [=MP3=] player can be developed.
12th Jan '16 12:40:48 AM Neselas
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* TickleTorture: On the Japanese censored torture scene, Dr. Strangelove does this to Snake. The censorship is useless in the end because the consequences of failing the [[PressXToNotDie button mashing marathon]] still result in Snake becoming [[HighVoltageDeath a human Christmas tree]].
2nd Dec '15 10:07:08 AM dreamofwritting
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* ClimaxBoss: After the fist-pumpingly-awesome Get to the Control Tower mission, it seems like it'd be hard for the final battle with Peace Walker to top that. [[TwoWordsObviousTrope Two words: it's better.]]

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* ClimaxBoss: After the fist-pumpingly-awesome Get to the Control Tower mission, it seems like it'd be hard for the final battle with Peace Walker to top that. [[TwoWordsObviousTrope Two words: it's It's better.]]
10th Oct '15 5:14:28 PM babyhenchy1
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** Genderflipped with Amanda Valenciano Libre, but having a broken leg and the rebels not seeing her as a real replacement for her father (the real leader of the Sandanistas before he got shot). They're happy to follow her, but they don't have as much trust in her as they did in her father.

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** Genderflipped with Amanda Valenciano Libre, but having a broken leg and the rebels not seeing her as a real replacement for her father (the real leader of the Sandanistas before he got shot). They're happy to follow her, but they don't have as much trust in her as they did in her father. [[spoiler:That is until she leads them and the MSF in a BigDamnHeroes moment to save Big Boss' life at the last second, at which point they refer to her 'Comandante' for the first time.]]
1st Oct '15 6:59:05 PM Katabaktun
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** [[spoiler:Pacifica/Paz's dedication to the mission is extremely similar to The Boss's dedication to the mission. Though, Paz was scared out of her mind of what would happen if she betrayed Zero, compared to The Boss's total dedication to the US despite knowing what would happen to her, and kept denying she hated the MSF, and eventually gets her ass kicked with little fanfare (besides Chico's grieving and what-ifs and Miller's grumbling about her betrayal - which he oversaw in the first place).]]* JackOfAllStats: The Jungle Fatigues (''survival'') in terms of carrying capacity, mobility, and resistance is the most well rounded outfit to use. There are variants of this suit with different camouflage patterns in addition to the default olive drab color, allowing for adaptability in different types of terrain.

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** [[spoiler:Pacifica/Paz's dedication to the mission is extremely similar to The Boss's dedication to the mission. Though, Paz was scared out of her mind of what would happen if she betrayed Zero, compared to The Boss's total dedication to the US despite knowing what would happen to her, and kept denying she hated the MSF, and eventually gets her ass kicked with little fanfare (besides Chico's grieving and what-ifs and Miller's grumbling about her betrayal - which he oversaw in the first place).]]* ]]
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JackOfAllStats: The Jungle Fatigues (''survival'') in terms of carrying capacity, mobility, and resistance is the most well rounded outfit to use. There are variants of this suit with different camouflage patterns in addition to the default olive drab color, allowing for adaptability in different types of terrain.
30th Sep '15 5:44:34 PM Saurubiker
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* CoOpMultiplayer: A big selling point of ''Peace Walker'', to the point that it was the focus of the game's debut trailer in [=E3=] 2009. While ''Portable Ops'' and the now-defunct ''Metal Gear Online'' did featured co-op modes, they were still strictly competitive in nature (in the sense that they usually involved a team of players competing against another team of human players). ''Peace Walker'' is the first ''Metal Gear'' game to allow multiple players to take on story-based missions (as well as optional ones) together.

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* CoOpMultiplayer: A big selling point of ''Peace Walker'', to the point that it was the focus of the game's debut trailer in [=E3=] Gamescom 2009. While ''Portable Ops'' and the now-defunct ''Metal Gear Online'' did featured co-op modes, they were still strictly competitive in nature (in the sense that they usually involved a team of players competing against another team of human players). ''Peace Walker'' is the first ''Metal Gear'' game to allow multiple players to take on story-based missions (as well as optional ones) together.
27th Sep '15 12:01:21 PM Angeldeb82
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*** This speech has [[TearJerker torn]] some people, due to the changes Big Boss underwent. It helps that Creator/DavidHayter puts more of a gruff and bitter voice on Snake during this speech.

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*** This speech has [[TearJerker torn]] {{t|earJerker}}orn some people, due to the changes Big Boss underwent. It helps that Creator/DavidHayter puts more of a gruff and bitter voice on Snake during this speech.



* TheresNoKillLikeOverkill: Played with: The weapons that the Peace Sentinel are using (the tanks, choppers, and APCs, not to mention the AI weapons themselves) are described in game as going beyond even overkill, stating that even overkill has its limits.

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* TheresNoKillLikeOverkill: ThereIsNoKillLikeOverkill: Played with: The weapons that the Peace Sentinel are using (the tanks, choppers, and APCs, not to mention the AI weapons themselves) are described in game as going beyond even overkill, stating that even overkill has its limits.
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