History VideoGame / MetalGearSolid3SnakeEater

13th Aug '16 5:10:19 PM PF
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After the [[LoveItOrHateIt highly polarized]] reception that ''[[VideoGame/MetalGearSolid2SonsOfLiberty Metal Gear Solid 2]]'''s story received, series creator HideoKojima had his work cut out for him: make a ''Metal Gear Solid'' game that would reunite the series's broken fandom. '''''Metal Gear Solid 3: Snake Eater''''', released in late 2004, did the job with flying colors.

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After the [[LoveItOrHateIt highly polarized]] reception that ''[[VideoGame/MetalGearSolid2SonsOfLiberty Metal ''{{VideoGame/Metal Gear Solid 2]]'''s 2|SonsOfLiberty}}''s story received, series creator HideoKojima had his work cut out for him: make a ''Metal Gear Solid'' game that would reunite the series's broken fandom. '''''Metal Gear Solid 3: Snake Eater''''', released in late 2004, did the job with flying colors.
13th Aug '16 2:12:46 PM maxwellsilver
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->''"[[BadassFamily I raised you.]] [[UndyingLoyalty I loved you.]] [[TrainingFromHell I've given you weapons,]] [[AlmightyMom taught you techniques,]] [[ToughLove endowed you with knowledge.]] There is nothing more for me to give you. All that's left for you to take, is my life, by your own hand. One must die, and one must live. No victory, no defeat. The survivor will carry on the fight. It is our destiny... The one who survives [[YouKillItYouBoughtIt will inherit the title of Boss]]. And the one who inherits the title of Boss will face an existence of endless battle."''

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->''"[[BadassFamily I ->''"I raised you.]] [[UndyingLoyalty you. I loved you.]] [[TrainingFromHell you. I've given you weapons,]] [[AlmightyMom weapons, taught you techniques,]] [[ToughLove techniques, endowed you with knowledge.]] knowledge. There is nothing more for me to give you. All that's left for you to take, is my life, by your own hand. One must die, and one must live. No victory, no defeat. The survivor will carry on the fight. It is our destiny... The one who survives [[YouKillItYouBoughtIt will inherit the title of Boss]].Boss. And the one who inherits the title of Boss will face an existence of endless battle."''
6th Aug '16 5:06:27 PM Miracle@StOlaf
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** Wow, get a load of The Boss's gun, those spinning bullets are completely stupid and unrealistic and exactly the same sort of thing the weapon's real-life counterpart, the M231, would do if it were shortened to that size (so that it better resembles its real-life namesake, the [[http://www.imfdb.org/wiki/File:PatriotPistol.jpg RMA Patriot]]), leaving the weapon with practically zero rifling. Of course, when the bullets tumble as much as they do, the weapon's accuracy and penetration suffers greatly... which is why The Boss compensates with MoreDakka.
30th Jun '16 2:44:28 PM totoofze47
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Added DiffLines:

* FakingTheDead: A gameplay option. You can use fake death pills to simulate being dead and fool enemy soldiers into leaving you alone or dropping their guard, complete with fake GameOver screen. However, there is a time limit; let the Game Over text change to TimeParadox and the death becomes real.


Added DiffLines:

* NonStandardGameOver: Kill a character that plays a major role in the storyline (Ocelot, Sokolov or EVA), and the game ends with Colonel Campbell chiding Snake for causing a TimeParadox.
26th Jun '16 6:40:08 PM Kytseo
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Added DiffLines:

* DifficultButAwesome: This game's version of [=CQC=] is considered the most complex version in all of ''VideoGame/MetalGear''. That said, it's generally considered the most powerful iteration.
4th Jun '16 5:36:37 PM Ferot_Dreadnaught
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* ArtisticLicenseBiology:
** The Pain doesn't seem that sure if his pets are bees or hornets. The two species don't exactly get along. Unless the strangled cry of "my HORNETS!" [[UnusualEuphemism refers to something else altogether]].
** There's also plenty of made up plants and animals: For example, there's no such thing as a Baltic Hornet (hornets can't make honey) and there is no golova fruit (although, it's based off of a real fruit called a jackfruit).
* ArtisticLicenseGeography:
** Good luck finding any tropical jungles ''anywhere'' in the former Soviet Union, not to mention the ludicrous variety of animals housed in it. The [[JustifiedTrope justification]] is that the animals were brought into the jungle from other regions by the scientists for research purposes, and the jungle setting is there mostly to trick people playing the pre-release demo.
** Despite the game saying it's a "jungle", it looks more like what's called a ''mixed forest'', which the Soviet Union did have, for instance the Caspian Hyrcanian zone in Azerbaijan. Also, there actually are pockets of lush forest right next to arid mountain regions in areas of Tajikistan (where the game is suggested to take place) like the Varzob region. The mountainous areas later in the game also resemble the lower ranges of the Tian Shan mountains in Krygyzistan.
* ArtisticLicenseEconomics: The Philosophers' Legacy consists of enough money to fight the Second World War ''five times over''. The economic repercussions of putting this much money aside and then ''losing'' it would have been huge. The next game does somewhat deals with the economic repercussions.



* BagOfHolding[=/=]HyperspaceArsenal: While not described directly as such, Snake's (rather smallish) backpack is this in practice. The amount of items he carries "at the ready" count their weight when determining the drain on his stamina due to encumbrance. However, anything stored in the backpack is not counted for determining encumbrance, and there is no limit to how much can be stored in the backpack at once. His support team even tell him to put things he does not have an immediate need for into his backpack to save on weight.

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* BagOfHolding[=/=]HyperspaceArsenal: BagOfHolding: While not described directly as such, Snake's (rather smallish) backpack is this in practice. The amount of items he carries "at the ready" count their weight when determining the drain on his stamina due to encumbrance. However, anything stored in the backpack is not counted for determining encumbrance, and there is no limit to how much can be stored in the backpack at once. His support team even tell him to put things he does not have an immediate need for into his backpack to save on weight.
4th Jun '16 3:51:59 AM PF
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* DeathIsTheOnlyOption: The "fight" against The Sorrow (when Snake is at death's door) cannot be won. He is a ghost, so you cannot hurt him no matter what you do. The only way out is [[spoiler:to let him kill you at the end of your walk in the river, then use a revival pill to wake up in the "world of the living". Alternately, you can just get on your stomach and wait until you drown, as your head is under the water, then use the pill like normal. Same effect, but much shorter than doing it the normal way, especially if you killed a lot of people before this point. However, you cannot get the Sorrow's camo this way]].

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* DeathIsTheOnlyOption: The "fight" against The Sorrow (when Snake is at death's door) cannot be won. He is a ghost, so you cannot hurt him no matter what you do. The only way out is [[spoiler:to let him kill you at the end of your walk in the river, then use a revival pill to wake up in the "world of the living". Alternately, you can just get on your stomach and wait until you drown, as your head is under the water, then use the pill like normal. Same effect, but much shorter than doing it the normal way, especially if you killed a lot of people before this point. However, you cannot get the The Sorrow's camo this way]].



* TheDevTeamThinksOfEverything:
** This ''is'' a ''Metal Gear'' game, after all. This is the sort of game where, in the ten minutes the player spends with EVA, they can fully explore her medical history [[spoiler:and find out that she has breast implants]], which is kind of weird due to the 1964 setting, but also hysterical considering how it slots into this world's RaygunGothic tone (Crab tanks! Hovercrafts! Silicone!) She has also had [[spoiler:Proctitis, a sexually transmitted infection characterized by inflammation of the anus, which can be caused by anal sex with multiple partners]]. Oh dear.

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* TheDevTeamThinksOfEverything:
DevelopersForesight:
** This ''is'' a ''Metal Gear'' game, after all. This is the sort of game where, in the ten minutes the player spends with EVA, they can fully explore her medical history [[spoiler:and find out that she has breast implants]], which is kind of weird due to the 1964 setting, but also hysterical considering how it slots into this world's RaygunGothic tone (Crab tanks! Hovercrafts! Silicone!) tone. She has also had [[spoiler:Proctitis, a sexually transmitted infection characterized by inflammation of the anus, which can be caused by anal sex with multiple partners]]. Oh dear.



* DownerEnding: In addition to the game's actual ending, which at best is a very bitter BittersweetEnding, several of the Secret Theater videos have downer endings as well, though usually they're PlayedForLaughs.

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* DownerEnding: In addition to the game's actual ending, which at best is a very bitter BittersweetEnding, several of the Secret Theater videos have downer endings as well, though usually they're PlayedForLaughs.PlayedForLaughs:



* FacePalm: Naked Snake can be seen doing this in response to some radio calls (usually the ones involving SIGINT or/and Para-Medic).

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* FacePalm: Naked Snake can be seen doing this in response to some radio calls (usually the ones involving SIGINT Sigint or/and Para-Medic).



* {{Foreshadowing}}: [[spoiler:EVA's WeaponOfChoice, style of using it, and her CoolBike are all Chinese, as Sigint tells the player if they call him about her. Guess who she's really working for? Also, in the same scene, Snake's supposed to be meeting an agent named "ADAM" who never shows up, but Ocelot and his men zero in on the player's hiding place without warning. Guess who ''Ocelot'' really is? (For bonus points, during your final encounter with him, he introduces himself as ''Adam''ska.)]]

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* {{Foreshadowing}}: {{Foreshadowing}}:
**
[[spoiler:EVA's WeaponOfChoice, style of using it, and her CoolBike are all Chinese, as Sigint tells the player if they call him about her. Guess who she's really working for? Also, in the same scene, Snake's supposed to be meeting an agent named "ADAM" who never shows up, but Ocelot and his men zero in on the player's hiding place without warning. Guess who ''Ocelot'' really is? (For For bonus points, during your final encounter with him, he introduces himself as ''Adam''ska.)]]''Adamska''.]]



* GameplayAndStoryIntegration: The Sorrow's fight is a HopelessBossFight against a ghost. The game demonstrates this by showing his life meter: ''it's already empty''. You can't kill what's already dead.

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* GameplayAndStoryIntegration: GameplayAndStoryIntegration:
**
The Sorrow's fight is a HopelessBossFight against a ghost. The game demonstrates this by showing his life meter: ''it's already empty''. You can't kill what's already dead.



** After Snake has his eye shot out, if you go into first-person mode, the far-right of the screen is darkened and your depth perception is off, forcing you to relearn how to aim.
*** This goes even further in the 3DS version, which forcibly disables the 3D option in first-person view, regardless of your settings.

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** After Snake has his eye shot out, if you go into first-person mode, the far-right of the screen is darkened and your depth perception is off, forcing you to relearn how to aim.
***
aim. This goes even further in the 3DS version, which forcibly disables the 3D option in first-person view, regardless of your settings.



* GroinAttack: The game has a surprisingly large amount of groin attacks. For starters, it serves as an auto kill against enemies (or auto-KO, if the player does it unarmed).

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* GroinAttack: GroinAttack:
**
The game has a surprisingly large amount of groin attacks. For starters, it serves as an auto kill against enemies (or auto-KO, if the player does it unarmed).



* HandshakeRefusal: The U.S. President awards the Distinguished Service Cross to Snake. He shakes LBJ's hand, but [[spoiler: refuses to shake the DCI's hand, because it's believed that DCI had him kill his mentor to both prevent an international incident and recover a massive sum of money from the BigBad. The latter is true. In the former instance, it was his predecessor who was actually responsible because he was afraid of her charisma]].

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* HandshakeRefusal: The U.S. President awards the Distinguished Service Cross to Snake. He shakes LBJ's hand, but [[spoiler: refuses to shake the DCI's hand, because it's believed that the DCI had him kill his mentor to both prevent an international incident and recover a massive sum of money from the BigBad. The latter is true. In the former instance, it was his predecessor who was actually responsible because he was afraid of her charisma]].



* HistoricalInJoke:
** Several relating to 1960s projects and events: If Snake calls Major Zero shortly after arriving in Dremuchij North, during the conversation, Snake will tell Major Zero that the drone he used to infiltrate Tselinoyarsk may need its landing buffer redesigned, as potential pilots will get hurt or killed if they have to use it in the its current state. This refers to the real-life reason as to why the project ended up canceled: a launch went awry and crashed midair into the M-21, which killed the drone operator.

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* HistoricalInJoke:
**
HistoricalInJoke: Several relating to 1960s projects and events: events:
**
If Snake calls Major Zero shortly after arriving in Dremuchij North, during the conversation, Snake will tell Major Zero that the drone he used to infiltrate Tselinoyarsk may need its landing buffer redesigned, as potential pilots will get hurt or killed if they have to use it in the its current state. This refers to the real-life reason as to why the project ended up canceled: a launch went awry and crashed midair into the M-21, which killed the drone operator.



* ImproperlyPlacedFirearms: The Patriot is an [=XM16E1=] with a Beta C-Mag, during the time when the M16 was still in the evaluation phase. The customizations given to it make it handle more like a handgun, allowing The Boss to wield it one-handed (and keep it steady) despite the recoil. [[HandWave Snake says the magazine's feed mechanism is shaped like the infinity symbol]], [[InsaneTrollLogic to which Sigint admits that would indeed give unlimited ammo.]]

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* ImproperlyPlacedFirearms: ImproperlyPlacedFirearms:
**
The Patriot is an [=XM16E1=] with a Beta C-Mag, during the time when the M16 was still in the evaluation phase. The customizations given to it make it handle more like a handgun, allowing The Boss to wield it one-handed (and keep it steady) despite the recoil. [[HandWave Snake says the magazine's feed mechanism is shaped like the infinity symbol]], [[InsaneTrollLogic to which Sigint admits that would indeed give unlimited ammo.]]



* LostInTranslation: Like every game since ''Metal Gear Solid 2'', the implications of the Patriots' true name are lost in the English version. "La Li Lu Le Lo" are the missing vowel sounds in Japanese; the point of the name is that it's not technically possible to write or say it in Hiragana (because there's no distinction between "L" and "R" and the string is usually "Ra Ri Ru Re Ro"), so the Patriots censor their name to something that can't be written down or spoken. This is never really gone into in the English version (since English doesn't do that), so it just seems to be meaningless babble.

to:

* LostInTranslation: LostInTranslation:
**
Like every game since ''Metal Gear Solid 2'', the implications of the Patriots' true name are lost in the English version. "La Li Lu Le Lo" are the missing vowel sounds in Japanese; the point of the name is that it's not technically possible to write or say it in Hiragana (because there's no distinction between "L" and "R" and the string is usually "Ra Ri Ru Re Ro"), so the Patriots censor their name to something that can't be written down or spoken. This is never really gone into in the English version (since English doesn't do that), so it just seems to be meaningless babble.



* MaleGaze: During cutscenes between Snake and EVA, switching to first-person view will usually show the player [[MyEyesAreUpHere where Snake's attention really is]].
** [[CrowningMomentOfHeartwarming Heartwarmingly]] subverted later on, towards the end of the game.
* ManlyTears: Snake sheds one manly tear in the final shot, and he's perfectly justified in doing it, as is the player.
** In an example of TheDevTeamThinksOfEverything, if the player switches to first person view during that scene, the screen will be a little blurred. This is because Big Boss's good eye is tearing up.
* TheMario: Tiger Stripe camo is effective, but not the best, for a good chunk of areas (it's also the best in a few as well).
** And the Snake camo, which the player gets for stamina-killing The Boss.

to:

* MaleGaze: During cutscenes between Snake and EVA, switching to first-person view will usually show the player [[MyEyesAreUpHere where Snake's attention really is]].
**
is]]. This is [[CrowningMomentOfHeartwarming Heartwarmingly]] heartwarmingly]] subverted later on, towards the end of the game.
* ManlyTears: Snake sheds one manly tear in the final shot, and he's perfectly justified in doing it, as is the player.
**
player. In an example of TheDevTeamThinksOfEverything, DevelopersForesight, if the player switches to first person view during that scene, the screen will be a little blurred. This is because Big Boss's good eye is tearing up.
* TheMario: TheMario:
**
Tiger Stripe camo is effective, but not the best, for a good chunk of areas (it's also the best in a few as well).
** And the The Snake camo, which the player gets for stamina-killing The Boss.



* MindScrewdriver: Served as the first part of one for ''Metal Gear Solid 2'' with ''Metal Gear Solid 4'' finishing the job.
** Specific example: the whole subplot with The Sorrow serves to very neatly retroactively explain why Ocelot could be possessed by Liquid in the second game: [[spoiler:[[InTheBlood because his father was a medium]]]].
* MirrorBoss: The final fight with The Boss is effectively this. Snake has three basic specialties: stealth, CQC, and guns. The Boss counters with her own powerful machine pistol, is a master martial artist, and wears white camouflage in a field of white flowers that makes her hard to see. This is heavily justified since Snake is her student. If the player finds the black prototype sneaking suit, they can choose to wear it during the battle, mirroring The Boss's white Sneaking Suit. Is it practical? Not really. Does it look cool and symbolic? Yep.
** Considering that flashbacks in ''Peace Walker'' depict Snake wearing the sneaking suit, it's likely canon.

to:

* MindScrewdriver: Served as the first part of one for ''Metal Gear Solid 2'' with ''Metal Gear Solid 4'' finishing the job.
** Specific example:
job. For example, the whole subplot with The Sorrow serves to very neatly retroactively explain why Ocelot could be possessed by Liquid in the second game: [[spoiler:[[InTheBlood because his father was a medium]]]].
* MirrorBoss: The final fight with The Boss is effectively this. Snake has three basic specialties: stealth, CQC, and guns. The Boss counters with her own powerful machine pistol, is a master martial artist, and wears white camouflage in a field of white flowers that makes her hard to see. This is heavily justified since Snake is her student. If the player finds the black prototype sneaking suit, they can choose to wear it during the battle, mirroring The Boss's white Sneaking Suit. Is it practical? Not really. Does it look cool and symbolic? Yep.
** Considering that flashbacks
Yep. Flashbacks in ''Peace Walker'' depict Snake wearing the sneaking suit, it's likely canon.suit.
3rd Jun '16 2:00:37 PM PF
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On June 1, 2016, Konami announced that a pachinko game of ''Metal Gear Solid 3'' [[https://www.youtube.com/watch?v=rszPXD8PSdY will be released in Autumn 2016.]]

to:

On June 1, 2016, Konami announced that a pachinko game of ''Metal Gear Solid 3'' [[https://www.youtube.com/watch?v=rszPXD8PSdY will be released in Autumn 2016.Autumn.]]



* ArtifactTitle: This game takes place before the implementation of the Metal Gear project, and it features the main protagonist (who isn't even named ''Solid'' Snake) trying to take down the Shagohod instead. Granted, the Shagohod fulfills pretty much the same purpose as Metal Gear, but it's made clear in-universe that they're two different projects. This would ordinarily just be a NonIndicativeName, but considering [[VideoGame/MetalGearSolid4GunsOfThePatriots the next game in the series]] isn't even about stopping a nuclear threat...[[note]]unless one counts [[spoiler:Liquid Ocelot's plan to fire a nuclear warhead at a satellite to stop the Patriots in that game as being a nuclear threat.]][[/note]]
** For what it's worth, however, this game introduces the originator of the Metal Gear concept: Granin, Sokolov's UnknownRival. However, he's arguably just there to give Naked Snake an excuse to exclaim "[[ParrotExposition Metal Gear!?]]" as per [[OncePerEpisode series tradition]].

to:

* ArtifactTitle: This game takes place before the implementation of the Metal Gear project, and it features the main protagonist (who isn't even named ''Solid'' Snake) trying to take down the Shagohod instead. Granted, the Shagohod fulfills pretty much the same purpose as Metal Gear, but it's made clear in-universe that they're two different projects. This would ordinarily just be a NonIndicativeName, but considering [[VideoGame/MetalGearSolid4GunsOfThePatriots the next game in the series]] isn't even about stopping a nuclear threat...[[note]]unless one counts [[spoiler:Liquid Ocelot's plan to fire a nuclear warhead at a satellite to stop the Patriots in that game as being a nuclear threat.]][[/note]]
**
]][[/note]] For what it's worth, however, this game introduces the originator of the Metal Gear concept: Granin, Sokolov's UnknownRival. However, he's arguably just there to give Naked Snake an excuse to exclaim "[[ParrotExposition Metal Gear!?]]" as per [[OncePerEpisode series tradition]].UnknownRival.



* BoringButPractical: Per series tradition, the suppressed tranquilizer gun. In this case, the Mk. 22. Quiet, takes out guards, allows you to capture animals (which means not only will it prevent them from rotting, but you can then throw live snakes at enemies), one of few silent weapons, and stamina kills are tremendously important.

to:

* BoringButPractical: BoringButPractical:
**
Per series tradition, the suppressed tranquilizer gun. In this case, the Mk. 22. Quiet, takes out guards, allows you to capture animals (which means not only will it prevent them from rotting, but you can then throw live snakes at enemies), one of few silent weapons, and stamina kills are tremendously important.



* TheCavalry: The ending contains a few nods to [=MGS1=]. Khrushchev quietly calls off his [=MiG=]s before they can shoot down EVA and Snake's plane, a coded acknowledgement that the U.S. has fulfilled its obligations and that tensions have cooled. Snake and EVA are given safe passage to Galena Air Force Base in Alaska (the same base where Colonel Campbell recalls his stealth bombers in [=MGS1=]).

to:

* TheCavalry: The ending contains a few nods to [=MGS1=].the original ''VideoGame/MetalGearSolid''. Khrushchev quietly calls off his [=MiG=]s before they can shoot down EVA and Snake's plane, a coded acknowledgement that the U.S. has fulfilled its obligations and that tensions have cooled. Snake and EVA are given safe passage to Galena Air Force Base in Alaska (the same base where Colonel Campbell recalls his stealth bombers in [=MGS1=]).''Metal Gear Solid'').
3rd Jun '16 1:43:57 PM PF
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* ActionBomb: Every one of the Cobras has a microbomb which detonates when they die, to prevent the enemy from searching and identifying their corpse. [[spoiler:With the exception of The Boss and possibly The Sorrow]].

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* ActionBomb: ActionBomb:
**
Every one of the Cobras has a microbomb which detonates when they die, to prevent the enemy from searching and identifying their corpse. [[spoiler:With the exception of The Boss and possibly The Sorrow]].



* AluminumChristmasTrees: You know those tanks in Groznyj Grad's northwest section? Those tanks are actually real, as is the history and technical detail Sigint supplied about them. Also, Sigint's reference to the Soviets attempting to use dogs trained to blow up German tanks with explosives, as well as it backfiring, is not one of Kojima's usual insanity: That actually did happen. The WIG and the flying platforms were also completely real. Also, those screw-like devices on the Shagohod? They're real, and are called Augers, and they propel the Shagohod forward, just like real life screw-propelled vehicles.

to:

* AluminumChristmasTrees: AluminumChristmasTrees:
**
You know those tanks in Groznyj Grad's northwest section? Those tanks are actually real, as is the history and technical detail Sigint supplied about them. Also, Sigint's reference to the Soviets attempting to use dogs trained to blow up German tanks with explosives, as well as it backfiring, is not one of Kojima's usual insanity: That actually did happen. The WIG and the flying platforms were also completely real. Also, those screw-like devices on the Shagohod? They're real, and are called Augers, and they propel the Shagohod forward, just like real life screw-propelled vehicles.
3rd Jun '16 1:36:38 PM MrDeath
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On June 1, 2016, Konami announced that [[MoneyDearBoy a pachinko game]] of ''Metal Gear Solid 3'' [[https://www.youtube.com/watch?v=rszPXD8PSdY will be released in Autumn 2016.]]

to:

On June 1, 2016, Konami announced that [[MoneyDearBoy a pachinko game]] game of ''Metal Gear Solid 3'' [[https://www.youtube.com/watch?v=rszPXD8PSdY will be released in Autumn 2016.]]
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